"their relationship is strictly platonic" "they're so in love" well, more importantly, they are fucking weird and abnormal about each other in an undeniable way

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"their relationship is strictly platonic" "they're so in love" well, more importantly, they are fucking weird and abnormal about each other in an undeniable way

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writing advice for characters with a missing eye: dear God does losing an eyes function fuck up your neck. Ever since mine crapped out I've been slowly and unconsciously shifting towards holding my head at an angle to put the good eye closer to the center. and human necks. are not meant to accommodate that sorta thing.
other things I'm bitching about but which could still be useful as writing advice for 1 eyed characters:
2. they're going to favor their sighted side, obviously, but it doesn't always manifest in the way you think. when I walk down a hall I walk much closer to the wall on my sighted side than on my blind side. which is the opposite of how it might seem logical to do that bc it means the world at large is on your bad side, but the reason is I can't fucking See the wall if it's right next to me in the blind side and I end up knocking into it.
3. door frames and poles are my enemy. If your character is smart this will not be a problem but for me it is. I am King of walking into shit I could absolutely see but couldn't tell how far away from me it was. on this note, their blind side hand is getting bashed into every jutting out thing in a 5 mile radius.
4. having 0 depth perception is less of a big deal than you'd think it is. Especially with driving. I've become a Much safer and more wary driver because I can't tell how far the other cars are from me. however I fucking suck at parking now. because I can't tell how far the lines are from me either.
5. you know how people who lose limbs get phantom pains? that happens with eyes too but like. phantom sights. for me it's like. a lot of bugs. like every so often my brain will just put something suddenly skittering beside me there. hate that.
6. it is completely possible to "get stuck" somewhere because your ability to tell how wide a space is is just Gone. shopping isles especially where bumping something or Someone is matter of embarrassment or potentially breaking something. it can be legitimately paralyzing and also irritate everyone around you because they can tell there is Plenty of space for you to get your cart through even if you can't.
7. if the eye is still in their skull it can still be the normal kind of painful. Glares off of shiny surfaces causing weird sharp pains you can't figure out the cause of are genuinely one of gods greatest tests of my patience.
can we all agree that it's pathetic when so-called "friends" try to sabotage your opportunities? you're clearly jealous that the amulet of eternal darkness chose me and no amount of "please fight it, i know you're still in there somewhere" is going to change that. crab bucket mentality. grow up.
cant wait to see how the curse will distort and twist to afflict me next
i am an advocate for Big Dumb Man rights and i will not take this blatant erasure by the anime twitter users
they're in love

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im only a man when im a grown ass man and im only a woman when god forbid women do anything
any time other than that? im a fucking Echidna
ENIGMA. FUCK
"would you fuck your clone" = boring, who cares, the answer says nothing about you other than whether or not you're your own type
"would you fuck MY clone" = unexpected, high potential to cause a lot of 'why would you fuck my clone and not me?' drama, reasonable question to ask if you're a mad scientist
"waaahhhhh co-dependency is toxic and unhealthy :(" okay and? i wanna see these motherfuckers ruin each other
sexual knifeplay is indicative of weak character. I could never get aroused from being stabbed because that would mean that I failed to parry it
if i was undead i would spend so much time floating facedown in various bodies of water

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it's always very entertaining when someone is so afraid of dying that they decide they're going to defeat death itself and in the process of pursuing this entirely reasonable and achievable goal end up inventing Death Two
non-exhaustive list of things that are Death Two:
- immortality
- body hopping/possession
- de-ageing
- vampirism (and other states of undeadness)
- exchanging the weaknesses of the flesh for the superiority of the machine
- ascending to godhood/sainthood
- suspended animation
- uploading your consciousness into a virtual reality
- cloning
- time travel
best trope and you can fight me over it (i abuse this so hard with my ocs)
alternatively
reminder to worldbuilders: don't get caught up in things that aren't important to the story you're writing, like plot and characters! instead, try to focus on what readers actually care about: detailed plate tectonics
@dragonpyre any chance you could elaborate on this
I grew up learning about land formations. Seeing fictional maps that donāt follow the logic and science of them makes me upset
What are the most common sins youāve seen relating to this? I wanna know
Mordor.
Why is the mountain range square. How did the mountain range form. Why is there one singular volcano in the center. Why does it act like a composite volcano but have magma that acts like itās from a shield. If itās hotspot based volcanic activity why is there only one volcano.
And then the misty mountains!!!! Why isnāt there a rain shadow!! And why is there a FOREST where the rain shadow should be!!!!!!!!
So what is a rain shadow?
Wind blows clouds in from the sea, but mountains are so tall the clouds can't get past 'em, so you get deserts on the windward side of mountain ranges because clouds can't get there to water the land, or do so only very rarely.
Oh yeah nothing is more annoying than fantasy maps that can't get mountains, rivers and rain shadows right.
May I recommend my new favorite tool: Mapgen4. You start with a random seed and then add mountains, valleys, shallow water, or oceans as you like. You can adjust the wind direction to make wind shadows off the mountains fall where you want. You can adjust overall raininess to make the rivers larger or smaller, or have more or fewer tributaries. It works best for small, isolated landmasses (think islands more than continents) but as thereās no scale bar and itās all slightly abstracted anyway you can do whatever you want with it. Iāve only just started playing with it but itās SO FUN.
I do think this could be useful for writers! ...Caveat, if you're going to use this for making a map for anything published (digital or paper, even if it's only in a fanfic archive or whatever), please, please credit the creator and their program as how you made that map! The more ways information like this gets out there, the more useful it'll be to other writers, roleplaying game DMs/GMs, creators, etc.
One of my favourites for mapping plates, biomes, etc is Tectonics.js. If you're familiar with how tectonics shape a planet, you can guess where the features go by toggling plates, crust thickness, etc. Between Mapgen4 and Tectonics.js, we've got some pretty sweet tools at our disposal.
More stuff!:
European Geosciences Union Blog ā Beyond Tectonics: Building fictional worlds to better understand our own
Reshaping Reality's Worldbuilding Tips
Worldbuilding pasta's series, An Apple Pie from Scratch also check their resources page!
R/worldbuilding's Reading List. Also check out their collected resources link. This basic geology guide from 11 years ago is still nice.
Creating an Earth-Like Planet, and The Climate Cookbook (aka Geoff's Climate Cookbook) technically the climate cookbook is a part of Creating an Earth like Planet I think.
Related: Worldbuilding Workshop's "Working Out Climates Using Geoffās Climate Cookbook." Which goes through using the resource in order to map make. Also just the Worldbuilding Workshop in General.
Madeline James Writes's Worldbuilding Guide
Worldbuilding 101 (this links to the Biomes section but there's like...everything.)
Also I would recommend looking into Landscape Archaeology as well! That's because Landscape archeology is basically adding the social/cultural layer on top of all that geology and geography. Environments change when communities live in them, and communities likewise adapt to various environments.
This is a short free introduction to the concept: "Notes on Landscape Archaeology." To summarize, Landscape archaeology sort of like...studies the relation of people to places/spaces (that is, landscapes) in time.
Also this paper [An Archeology of Landscapes] breaks down/introduces the key concepts that I learned which is first that you can form the "construct paradigm" of a landscape from settlement ecology, ritual landscapes, and ethnic landscapes.
And then the highlights of their summary of what constitutes defining a landscape:
Landscapes are not synonymous with natural environments. Landscapes are synthetic (Jackson, 1984, p. 156), with cultural systems structuring and organizing peoplesā interactions with their natural environments ...
Landscapes are worlds of cultural product ... Through their daily activities, beliefs, and values, communities transform physical spaces into meaningful places. ...
Landscapes are the arena for all of a communityās activities. Thus landscapes not only are constructs of human populations but they also are the milieu in which those populations survive and sustain themselves. A landscapeās domain involves patterning in both within-place and between-place contexts ...
Landscapes are dynamic constructions, with each community and each generation imposing its own cognitive map on an anthropogenic world of interconnected morphology, arrangement, and coherent meaning ...
Basically a "landscape" is made by a community living in an environment. Once you have a geological environment that makes sense, landscape archaeology is like... Basically how I feel confident knowing where trade routes would be on a map, where there are areas of continual high conflict, what kinds of agriculture exists where, etc. once the geological stuff is hammered out, it's like...I know how that would influence the local cultures and vice versa. At that point, it's easy to start marking the natural borders, settlements, trade/port cities, and even strategic fortresses. If you have properly put rivers on a map, then marking your port cities is effortless, basically.
Also:
This course syllabus for a Landscape Archaeology class is freely accessible. It includes an online resources page.
Place, Landscape, and Environment: Anthropological Archaeology in 2009
(Landscape Biographies is open access, as is Landscape Archaeology between Art and Science: From a Multi- to an Interdisciplinary Approach. But I wouldn't try to read every essay.)
If you are like me and find it helpful to have video reference for a process/activity in addition to a written guide, Artifexian is a YouTube channel that does a LOT of world building stuff and specifically he's in the process of creating a world following a lot of Worldbuilding Pasta's methodology!
Iām 2016 I had a shoplifter role play blog because to avoid getting deleted all the shoplifting blogs claimed it was just to rp. Mine actually was though but Iād post shoplifting content and reblog tips and my āhaulsā were just stuff I borrowed from my much more fashionable sister. I had a decent amount of followers and I got a lot of hate but Iād be like āok buddy Iām just goofing around lolā and then post $150 of Sephora products legally purchased by my sister with the caption #gettingawaywithit. this did not improve my life but it did get me talking to people more often which, obviously, I needed
*guy who's always itching to check out the manuscripts* maybe the answer we seek is in the manuscripts? the ancients of old had wisdom far beyond ours in their manuscripts!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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people like to bring up things like "all your loved ones would die before you" as a concern re: immortality. But the real danger for me would be that i'd literally never get anything done again. I'd adopt the elvish lifestyle immediately. Not doing anything in a week that could be done in a century. Not getting anything done in a century that can be done in 10 centuries. Spending the next 100 years reading 1 book very slowly because i have infinite time and don't care.
"sounds like a tomorrow problem! :)" - me several centuries in a row.
first base is murdering you. second base is ressurecting you from the grave. third base is murdering you a second time