A Highland Song pretty quickly earned a spot as one of my favorite things I've played this year. What if a walking sim also had platforming and rhythm game segments, and also those were the least important parts of the game and take a backseat to the story where you're a teenage girl in Scotland running away from home and across the country to figure out who you are?
The writing is the star of the show, which is unsurprising considering who made it, but the presentation is great too. The art style really suits what they're going for with the story, and the music and voice acting are excellent.
There's also a lot more stuff to see and do than you'll encounter in a single playthrough because there are so many different possible routes. Everywhere you go, everything you interact with, everyone you talk to fills in more of the story or builds more of the world, and it all slowly starts to come together. I had to go through a second time to get the true/full ending, which was very worth it because there was a lot of stuff that was new to me, and I still haven't seen more than half of it, I think.
The only real issues I had were a little jank with some of the platforming sometimes and a couple times wasting some time when it wasn't very clear where I should or even could go next, but for the most part it was a pretty smooth experience.
I don't really want to get into spoilers because that's not what I do here, but if magical realism coming of age in the Scottish Highlands sounds like a good time it probably will be. A good time, that is.
Also I think it might be my second favorite rhythm game on the Switch now even if technically I didn't play it on there (and unless you actively follow what I've been playing, no the first probably isn't what you think).
















