Favorite Boardgames of Each Order of the Knights Radiant
Itâs Radiant Boardgame Night on Roshar! What would be the favorite boardgame of each Order of the Knights Radiant?
1. Bondsmiths: Connect Four
Itâs a game about forging connections!Â
Stormfather:Â Yes, Dalinar, allow the red pieces to fall into place! Complete the line! Forge the bond!
Sibling:Â Use your wily human ways to be victorious, Navani!! Go diagonal or something!
Dalinar:Â They certainly are...invested in this game.
Navani:Â Just so long as the Stormfather doesnât blow over the board when I win.
Stormfather:Â Iâm very invested in connecting!!
With their surges of Division and Abrasian, the Dustbringers have powers that could be called...destructive. I think theyâd enjoy Jenga.Â
Malata:Â Ha, ha! I have made the tower CRUMBLE
Ral-na:Â You are aware, of course, that per the rules, this means you have lost the game.
Malata:Â Wait, weâre playing by the rules?Â
The Truthwatchers believe in finding and sharing the truth. Like...the truth of who murdered Mr. Body this time!
Renarin:Â It was Mr. Green in the Library with the Wrench!
Stump:Â Youâre not using your future sight or something, are you kid?
Rlain:Â You know Renarin wouldnât do that.
Stump (muttering): Just think itâs weird that I never win.
Renarin:Â That might be because you always accuse Colonel Mustard.
Stump:Â That mustache is DEFINITELY hiding something!
The Skybreakers believe in obeying the law, no matter what. And if thereâs a game that people donât normally follow the actual rules for, itâs this one. The Skybreakers? Theyâd play it âright.â
Szeth: The other knights speak of something called âHouse Rulesâ for this game.
Nale: âHouse rulesâ are not rules at all, but merely inventions of unreliable human actors who wish the game to be âshorterâ or âmore fun.â
Nale:Â We will NOT continue the game until SOMEBODY buys this property at auction.
Joret:Â Personally, I LOVE not having fun!
Cali (muttering): Kiss-ass.Â
5. Lightweavers: PictionaryÂ
With their artistic skills, Pictionary would surely be a delight for the Lightweavers.
Shallan:Â Shhh...hang on...Iâm not done...
Vathah:Â Come on, come on, thatâs already the best drawn apple weâve ever seen, etc.
Ishnah:Â Itâs still tied.
Ishnah:Â Mostly because weâre all drawing only one picture per round.
Shallan:Â Maybe timed games arenât really for us...
6. Willshapers: Mousetrap
The Willshapers love two things: building and freeing those who have been unjustly imprisoned.
Eshonai:Â Wait, you said this game was about freedom, but it seems that I will be trying to trap you in a mouse jail?
Venli:Â Shhh...Iâm putting the final touches on my mousetrap! Ha! It looks AMAZING
Eshonai:Â Are we trying to keep ourselves free by imprisoning others? Is that..okay?
Venli:Â Donât think too hard about it.
7. Elsecallers: ScrabbleÂ
The Elsecallers are thoughtful, scholarly, and logical. I think theyâd enjoy transforming a bunch of disparate letters into words!
Jasnah: Ah, I seem to have another 7-letter word. Amusingly, it is âradiant.â
Jasnah: And over here I can make âcrab,â which is not bad with the âbâ counting twice on the triple letter score.
Jasnah:Â Looks like Side A is currently winning.
Jasnah:Â Sometimes I wish there were other Elsecallers.Â
The Stonewards tend to be soldiers and to enjoy warfare, weaponry, and challenges. They can make do in difficult circumstances. It seems like theyâd enjoy a good game of Risk!
 Zu: I shall reinforce Greenland! That is where my troops are most needed!
Badali:Â Wow, another game heading into its third hour!
Badali:Â Take two people who are both stubborn and good at strategy...
Zu:Â And you have great fun all afternoon?
Badali:Â Thatâs what I was going to say!
The Edgedancers are healers and helpers, those who listen to people who may otherwise be ignored and remember those who may be forgotten. I think a lovely cooperative game, and one in which you work together to heal the world, would be great for them.
Lift:Â I did it! I discovered one of the cures!
Lorain:Â Itâs no nice to play this game without a worldwide pandemic actually going on, huh?
Godeke:Â What, uh, made you say that?
Lorain: You know, I have no idea!
I know chess may sound like an Elsecaller game, but hear me out. The Windrunners are all about military ranks, and in chess all the pieces represent a rank. The Windrunners believe in protecting the weak--like the king piece. Sometimes they have to accept that they canât protect everyone, like when they must sacrifice pawns. Theyâre good at working in tandem, and chess is about getting disparate pieces to work together. So Chess seems like something theyâd enjoy...with maybe a few exceptions.
Kaladin:Â Well, this game gets one thing right.
Teft:Â That it takes a squad to protect a man?
Skar:Â That the ardents go their own way?
Moash:Â That everyone is forced to protect the king, even though he is demonstrably the weakest and most useless piece?
Lyn: That any pawn can attain ultimate power?
Kaladin:Â It gets horses right.
Kaladin:Â Why are they the only piece that consists of a giant, creepy head?
Kaladin:Â Why are they big as the castle?
Kaladin:Â Why the hell do they move like that?!
Kaladin:Â This is a game about how terrifying and creepy horses are.
Teft:Â Maaaaybe thatâs enough chess for today.
Kaladin (whispering):Â No one gets me like chess does.Â