Tifa Lockhart with more muscles comparison.
trying on a metaphor

oozey mess
let's talk about Bridgerton tea, my ask is open
dirt enthusiast
we're not kids anymore.
Aqua Utopiaď˝ćľˇăŽĺşă§č¨ćśăç´Ąă
DEAR READER

Kiana Khansmith
Misplaced Lens Cap

Origami Around
Jules of Nature

romaâ
he wasn't even looking at me and he found me
PUT YOUR BEARD IN MY MOUTH
Peter Solarz

Andulka
Xuebing Du
art blog(derogatory)
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@themateriodictable
Tifa Lockhart with more muscles comparison.

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Final Fantasy VII Playstation 1997
Bruce Campbell, his dad, and his body doubles on the set of Army of Darkness (1992)
look upon my sons and despair
to pretend that horrible people cannot make good art is another way to conflate beauty and talent with integrity and morality. the works of monsters are best examined with knowledge of the author in mind but art is not inherently reflective. human beings are creative, and habitual liars- it'd be stupid to pretend art must always be a portrait of its creator
#also try as you might âbad people canât make good artâ accustoms you to a way of thinking thatâs risky#âi know xâs art is good therefore x cannot be badâ is a line of reasoning itâs easy to back into without meaning to
via @titleleaf

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The Birdcage (1996) dir. Mike Nichols
fucked up in the club asking the dj to play flight of the bumblebee
Aragorn n Legolas r so funny to me bc people who donât know lotr well see gruff manly ranger and elegant princely elf but they donât know what i know. they donât know that Aragorn is the long haired sensitive softboy writing sad poetry on his livejournal about not being able to show his girlfriend the awesome new song he wrote for her on his guitar meanwhile Legolas is doing backwards kickflips over gimli at the skate park bc gimli double dog dared him then he and gimli climb the tree at Aragornâs house n yell at him through the window to come play halo
my least favorite literary smut turn of phrase is when a guy is like âim gonna ruin this pussyâ âim gonna wreck this pussy for anyone elseâ like stop.. thats not yoursâŚ!
âImma destroy that pussyâ my friend đ

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formative years? arenât they all?
show me a permanent self and i will show you a facade or a corpse
top 10 sex positions that will leave naught but ash in your wake
I have a medical condition where no matter how many people are in a room I will find the one person who likes me the absolute least and become desperate for their approval
I spoke to the doctor about this and she prescribed 100mg of "stop giving a fuck about people who hate you", hiding it in a spoonful of peanut butter labeled "the people who care about you deserve more of your time"
Setting sun (itâs been a while)

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Thinking about the intent to avoid making Aerisâ death feel like a typical Hollywood cliche, and despite there being this big cinematic cutscene and lots of introspective dialogue about it towards the end of the game; a lot of the grief felt by players is demonstrated by how they would interact with the game from that point forward. The devs used the medium itself to help convey grief in a way that couldnât be replicated in Hollywood films.
I donât just mean the game gets harder without a healer or a feeling of âwastedâ time levelling Aeris or whatever, I mean thereâs a fundamental rule thatâs broken when she dies and it leaves you with a tantalising feeling that there should be some way to solve this. Some way to do things differently.
Phoenix downs and revive spells exist in the gameplay but they canât reasonably exist within the story logic of the world, otherwise the next question would be why anyone is allowed to die at all. But even when NPCs die early on in the story and the game mechanics have introduced phoenix downs, the playerâs mind doesnât connect the dots that way. Thereâs no question of why you donât use phoenix downs on an NPC thatâs died. Itâs an unspoken rule thatâs accepted even if youâre not familiar with the conventions of JRPGs.
Aeris dying permanently is meant to put you off-kilter. Going by the logic of the game youâll ask yourself: how could we revive her earlier in the game and now we canât anymore? The player may be expecting her to return within the story, maybe if they keep progressing the plot something will happen and sheâll come back? And she doesnât. She doesnât get revived and although the player is given more explanations for why she died, thereâs still plenty of ambiguity left over.
The fascinating thing that happened with a lot of players was all the ways they began to approach the gameplay as some means to resolve this leftover ambiguity. They looked for solutions to revive Aeris or even prevent her death entirely. There was a real feeling that the game would offer an answer, just like the phoenix downs did in the right context.
And so people would replay the game and do things differently! They would give the flower to Marlene or Tifa, they would try to find all the niche soldier figurines, they would wait in a playground park for EIGHT HOURS hoping it would change the outcome. There are multiple dialogue options, affection mechanics, hidden sidequests, key items, secrets found when exploring the world. All these options and variation in the game and one of the most popular ways to replay it was in attempting to change this ONE story beat where the rule was broken.
Despite all the urban legends surrounding it, the outcome never changes. But when Kitase said:
âWhen you lose someone you loved very much you feel this big empty space and think, âIf I had known this was coming I would have done things differently.â â
Itâs obvious how well that feeling was communicated, because so many players initially reacted the same way. âWhat if I had done things differently?â
If it had felt inevitable or fated to happen then who would have bothered going to such lengths to change it? The game communicates a sense of grief and loss that involves more interaction from the player than just passively watching a sad cutscene of a character dying. Even if you didnât search for ways to revive Aeris, it still required you to continue the journey and eventually having to accept she would no longer be a part of it. You had to keep going, and feel that big empty space and the endless questions of âwhat if?â
everyone be quiet. marsha with her snoopy.