She/ her pronouns. Born 1995. I'm a bi disaster and like video games/ card games. White. Super bad at blogging but thanks for sticking around my inconsistent butt :p
Decided to make another save file for testing purposes. Mostly focusing on 1st year crops and fields and trying to see exactly how long certain crops needed to grow. I found out some nifty stuff! Please note that I might end up editing some things if I find better data.
The different soil qualities have NO EFFECT on crop quality/speed
I believe it's something that only determines which crops can go in whichever field (all 1st year crops can grow in any soil quality, I think hybrids need good quality and up)
Fertilizer lasts for 10 hours
I believe the countdown starts once the animation is finished
4 bags of Fertilizer for A rank 8 bags of fertilizer for S rank (crops only)
This is at least consistent with tomatoes and watermelons. I tried logging how many bags of fertilizer for tree crops but I got through about 40 on the free apple tree and didn't get A rank by Fall Yr1 so I'm a liiiitle intimidated.
Crops only advance to different stages at 12:00pm and 12:00am
From what I can tell the game checks at 12pm and 12am if the crop has been in the ground/watered for enough time to grow to the next stage. I'm going to refer to these 12 hour chunks as "cycles." Due to this particular system, even if you plant crops a few hours apart, they will naturally sync up to the closest cycle. For example:
It's Spring 1 6:00am. You plant a Tomato seed. The game checks at Spring 1 12:00pm if the seed has been planted/ watered for long enough. 6 hours is not enough for the Tomato seed to progress to the next stage so it stays in the "planted" growth stage. The next time the game checks is Spring 2 12:00am. The Tomato seed has been planted/ watered for 18 hours, which is enough for it to progress to the next growth stage
Water lasts ~ 21 and 1/2 hours (from "just watered" to "bone dry" )
Haven't fully tested if the different water amounts impact growing time. If they are kept bone dry they won't progress to the next stage even if the plant goes through multiple 12 hour cycles. There's four levels of watered:
Dark Brown -> Brown (Takes around 6 hours and 45 minutes) -> Light brown (Takes around 5 hours and 30 minutes) -> Tan (Takes around 8 hours and 15 minutes)
Crop growth (Spring)
Tomato
Seed: 10 hours (1.75 hours water) (1 cycle)
Sprout: 24 (9.5~10 hours watered) (2 cycle)
Small trellis: 24 hours (2 cycles)
Big trellis: 24 hours (2 cycles)
Flower: 24 hours (2 cycles)
Green Tomatoes: 24 hours (2 cycles)
Harvestable
Total Time: 5.5 days (11 cycles)
((Plant on Spring 1st before 2:00PM and your first Tomatoes will be available to harvest Spring 7 12:00am))
Watermelon
Seed: 22 hours (2 cycles)
Sprout 36 hours (3 cycles)
Tiny vine: 36 hours (3 cycles)
Big vine: 24 hours (2 cycles)
Yellow Flowers: 24 hours (2 cycles)
Watermelons of Deception: 24 hours(2 cycles)
Harvestable
Total Time: 7 days (14 cycles)
((Plant on Spring 1st before 2:00PM and your first Watermelons will be available to harvest Spring 8 12:00pm))
Strawberries
Seed: 10 hrs (1 cycle)
Sprout: 24 hours (2 cycle)
Three Leaf Sprout: 36 hours (3 cycles)
Six Leaf Sprout: 36 hours (3 cycles)
Flowers: 24 Hours (2 cycles)
Budding Fruits: 24 hours (2 cycles)
Harvestable
Total time: 6.5 days (13 cycles)
((Plant on Spring 1st before 2:00PM and your first Strawberries will be available to harvest Spring 8 12:00am))
Potato
Seed: 22 hours (2 cycles)
Sprout: 36 hours (3 cycles)
Many Leaves: 36 hours (3 cycles)
Bigger Many Leaves: 48 hours (4 cycles)
Flowers: 24 hours (2 cycles)
Harvestable
Total time 7 days (14 cycles)
((Plant on Spring 1st before 2:00PM and your first Potatoes will be available to harvest Spring 8 12:00pm))
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Let me know if this is helpful to anyone else. I'll update this post if need be and probably make this into a little series :3
((Also apologies if there's formatting issues, made this post on Mobile cause I'm on vacation))
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my kitty cat was wandering around going ‘mrrph?” so i was like “in here!” he goes “mrrph!” shoves open my bedroom door with his big round head and FLOPS on me. as in hard enough that he made a little “oof” noise when he did it. followed by a category five purring event. there’s good in this world mr frodo etc
I got curious and looked into the ‘you can only have sex one day of the year’ movie more and holy shit
for those not as invested in this shit as I am, the movie ends with the protagonists not having sex and deciding people who like having sex are shallow and weird. Yknow. Agreeing with the facist government banning them from having sex.
If you think about it for more than a second, yes it is.
Everything I have been made to know about this movie makes me incandescently furious.
It's a movie, ostensibly about exploring sexual interactions with a new sense of urgency and tension by creating a legal prohibition against it unless you're married, save for one day a year. But really, it's just recreating the same kind of legal restrictions that already, or have at some point in history already existed, just with fancier tech, because "sex is illegal unless you're married" has been a thing that humanity has already been tangling with in some way shape or form ever since it was determined that there could be social and cultural concerns about determining the legitimacy of resultant children. It's a movie about Dystopian Sex Laws where the man who thought up the dystopia seems to get annoyed when people ask about all the permutations that he never thought to consider, because he created it from the viewpoint and experiences of someone who's never actually dealt with the real life difficulties of having your relationships denied by Authority (such as a queer people, disabled people, or people from different legally segregated social groups). And as a matter of fact, the whole concept was inspired by being upset about having to wear masks for COVID giving the guy the first experience he's EVER FUCKING ENCOUNTERED of having to consider his bodily autonomy and how it intersects with public health! And to top it all off, the whole debacle is now defined by being a movie about the "Sex Purge" where no sex or nudity is actually depicted because it "made audiences uncomfortable!"
It wouldn't be nearly as annoying as it is, if it didn't come across by equal parts as coming from a place of ignorance and taking for granted never really having to think about when, how, or under what legal allowances he's allowed to have sex when he wants to, and so unwilling to really confront the sociocultural complexities of sex in all its forms that it comes across like he's ACTUALLY IN FAVOR of the conceit of making unmarried sex illegal.
Frankly, as a post-Catholic woman still dealing with a lifetime of cultural guilt, it turns me into Bane.
"You merely adopted the tension of sexual repression enforced by authority. I was BORN IN IT. MOLDED BY IT. By the time you developed an awareness of imposition on your bodily autonomy, I had already developed an elaborate ersatz sexual coping mechanism of being attracted to cartoons that often aren't even human! I will show you where I have made my home while being not allowed to fuck. Then, I will break you."
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There's this category of TTRPG where the seemingly only selling point besides maybe artwork is giving players permission to jerk off to their own moral purity as manifest from buying the TTRPG.
Candela Obscura is the strawman put forward in this post, but it’s a game that actually exists:
[This was partially written by @ashweather, another member of the A.N.I.M. team.]
Let me preface this by saying that I don’t think that the makers of Candela Obscura are morally evil, or that I think less of your moral worth if you’ve played or enjoyed this game. It’s just that, at best, the game has a really obnoxious and cowardly tone and at worst has a lot of shit in it that looks really bad if you think about it for more than 5 seconds.
If you think that tabletop RPGS are art (and we do), then they can be analyzed like art. They can have unfortunate implications or reflect unexamined reactionary politics. This post is going to be taking screenshots from both the quick start guide and the full rulebook to make this point - while the text between the two is broadly similar, the quickstart guide is more overtly finger-wagging and hostile, saying the quiet part out loud.
The thing about Candela Obscura is that it takes place in a fantasy 19th-century England/USA, but it really wants to pretend that it doesn’t. It wants the aesthetics of this setting and almost every trope that comes baked into it, but also wants to act like it’s above all that. It wants to have its cake and denounce it too. It’s so pants-shittingly terrified that it or the players might say or do something “problematic” that it loops back around to being incredibly offensive.
To take just a few examples, the text is absolutely riddled with this kind of sentiment:
(What the fuck do they think an “explorer” is? Also, I think I have some bad news about 19th century doctors.)
Okay. Look. A lot of this is gesturing at principles that are unobjectionable or even useful to keep in mind when writing a setting like this. Yes, it’s ideal to have a non-Eurocentric historical understanding of technology and culture. Yes, refugees are human beings with their own valuable skills and perspectives. Yes, if you uncritically write an expy of Victorian England or late 19th-century New England, you’re gonna end up with a bunch of insane stereotypes (especially Orientalist ones) that you probably shouldn’t just blithely put to the page without thinking about them. And yes, bigotry is a bad thing, obviously.
The problem is twofold: The first is that Candela Obscura feels the need to take a patronizing tone towards its own readers, as though they were incapable of engaging critically with the setting or subject matter on their own terms. The second is that despite all of this finger-wagging, Candela Obscura absolutely does not present a setting with any critical thinking put into its basic construction. (We checked, by the way. None of what we are about to present is supposed to be in-universe propaganda. If it is intended to be, this is not made clear at all in the text itself.)
The game takes place primarily in the city of Newfaire and its surrounding environs - the Fairelands. The Fairelands are prosperous and idyllic, and all but outright stated to be “the good guys.” All of the “problematic” aspects of the societies the game is emulating are either scrubbed without thinking about the implications of scrubbing them..
(Don’t worry guys there’s no colonialism here, this version of fantastical New York was settled on a Terra Nullius where nobody lived, right over the ruins of an ancient society with a mix of Egyptian and Mesoamerican coding who practiced strange and corruptive magicks. Remember, reader, this game wants you to go out of your way to avoid reproducing any harmful stereotypes from the era.)
..or are present without any historical or structural reasons for them to be present:
(Don’t worry guys, sex work is lawful, profitable, safe, and socially acceptable! Oh yeah all the sex work happens in shady, spooky-looking crime districts that cops monitor, filled with drug-filled dens of illegal vice, though. By the way, there is no brothel listed in this district’s points of interests, or any further discussion of what sex work in Newfaire is actually like.)
There are so many examples of this that we could spill a novel’s worth of digital ink talking about it. (We just don’t have time to get into, for instance, their adventure inspired by the “radium girls” where the primary victim of the dangerous substance in question is a customer who is already dead when the adventure starts and not the workers who make the products.) Honestly though, this paragraph says more than we could in a hundred pages:
Here we find out that we are reading a TTRPG setting that has the same understanding of bigotry as the movie Crash. No institutionalized bigotry, just “bad actors who hold terrible beliefs.” Just bad apples, with no personal history or cultural roots to their ideas, who presumably sprung out of the ground one day declaring themselves Republicans. Not only do these bad actors come from nowhere, they don’t go anywhere either. They don’t belong to any social movements, they don’t get organized, they don’t push for regressive political changes, and if they ever do, they certainly never succeed at those goals.
You see, despite these bad apples, the soil they grew from is pure. And you know something else about the idyllic, almost utopian Fairelands? They’re under assault.
That’s right! Hale (which the Fairelands is a part of) is under assault from the dastardly, corruptive forces of… uh, “Otherwhere.” (Yeah, do they all have hooked noses and recessed chins too?) That’s where all of the dirty foreigners invaders come from, who want to take away the prosperity of the Fairelands!
Oh, or maybe their whole culture were all coerced into doing it by an evil rock or something, which is definitely less xenophobic. But whatever, who cares what the reasons were. The Fairelands are under attack, and as the dominant power in the world, they need to defend themselves. Against the “colonists.” With nukes chain lightning.
(That last sentence continues on “tens of thousands..” You get the picture.) So, whew, glad that’s over! Otherwhere is still really dangerous, though. They might even be developing weapons of mass destruction of their own:
You know, if Candela Obscura were a person, I have a feeling I wouldn’t want to hear its thoughts on Israel.
You might be asking, where do the PCs fit in this? Well. The PCs are members of the in-universe organization Candela Obscura. They are an enormously powerful and widespread secret society of sometimes-cops sometimes-vigilantes who fight against the corruptive forces of magick to keep humanity safe. They keep dark secrets, “perform questionable acts in the name of the common good,” and operate entirely without oversight or responsibilities to anyone other than this organization. We are assured that this organization has the best interests of the regions they operate in and of all humanity in mind.
It’s actually fine - cool, even! - that PCs are secret police/CIA agents who engage in morally dubious acts for the purported common good. Newfaire’s society being deeply flawed is fine! The Fairelands as a political entity furthering an explicit narrative of being persecuted is fine! The problem is not that any of these elements exist, the problem is that Candela Obscura is utterly allergic to examining them. The text seemingly does not understand the setting it has presented at all.
The game wants to be anti-conservative, but the only kind of story it can produce is one of heroes who are ultimately aligned with the dominant power of the world, preserving the good and righteous status quo by fighting against corruptive, foreign, magical forces. “Gay transgender women of all races can be holy knights secret police fighting to protect the good kingdom democracy from the endless hordes of the evil dark race that has threatened its borders for a thousand in recent years!”
On a first read a while back, I said Candela Obscura’s gameplay mechanics make it sound like a game more meant to create “actual-play” shows than to be actually played. On examining the text more closely, that’s more true than I even realized at the time. The reason the game has all these bits about how not to be problematic - all of these instructions for avoiding engaging with the more controversial aspects of the setting - is because it’s not really intended as a game to be played in a private environment. It’s intended as brand guidelines for putting on an actual play show. If you google Candela Obscura, the IMBD page for the actual play series appears before the store page for the rulebook.
It seems like the game really doesn’t want you to play a character outside of your own culture. And sure, as stated earlier, it is a good idea not to have a mysticized idea of other cultures, or represent them in a callous way. For a private game played at home, though, this is not really something you need to dedicate pages accounting for. Nobody outside the table has to hear a poorly-done accent or contend with a less-than-perfectly researched religious portrayal - and if there is a pervasive issue with someone being bigoted or leaning on stereotypes at the table, frankly, that is a problem that is outside the scope of a TTRPG to address.
However, if you are an actor on a show, portraying people from different cultures comes with a whole different set of (much more justified) baggage. Candela Obscura’s approach to player attitudes on the setting makes so much more sense as brand guidelines than it does as a codification of how to play a game. "Don’t have actors appear in insensitive costumes on camera." "Don’t have actors say foreign words they don’t know how to pronounce on camera." "Remember not to have your white actor do a Romani 'fortune-telling' scene on camera." "Don’t show anything that could negatively affect the perception of the brand."
We’d like to end this by contrasting this attitude with Coyote & Crow, a game made by indigenous Americans, and one that is also actually meant to be played. Coyote & Crow invites all players to (respectfully, in good faith) create characters from indigenous cultures. The creators have challenged those who avoid their game on the basis that “they don’t want to be disrespectful by playing it” because that would involve portraying a Native character - in the end, who is that helping? That attitude results in potential players who remain just as ignorant of Native American cultures and - more importantly - don’t buy or support their game!
I have encountered this firsthand. I'm a massive history nerd, especially about pirates (among other things, but pirates are relevant to the story). I was hanging out in a system agnostic TTRPG server and Pirate Borg was mentioned so I talked about my idea for a historical fantasy campaign set around historical pirates and the Nassau Pirate's Republic. Started explaining some basic ideas, how it's basically about trying to keep this rogue nation together amid external hostility from England, France, and Spain and internal strife caused by a lack of trust and Edward Teach's descent into madness. Naturally this brings up Blackbeard and his crew, which contained several escaped slaves, and that the Queen Anne's revenge was a former slave ship. I immediately get the *several people are typing...* and am welcomed with several messages that Pirate Borg takes place in an alternate history where slavery never happened. I end up trying to have to defend myself, explaining the *true facts* that most pirates were escaped slaves, both native and black, and that a lot of pirate ships were captured slave ships because they had thicker hulls and could take more punishment in a fight. They were like "But you can have diverse crews and sturdy ships without bringing slavery into it." My response was "you *could*, but then you lose valuable historical context and systemic evils to fight against, I like running stories about making the world a better place." Some people understood that, but many of them *literally* shot back "But thinking about slavery makes me uncomfortable, so maybe just write it out of the setting?" That's when I shut up but I was just screaming in my head "YES, THE POINT IS IT SHOULD MAKE YOU FEEL UNCOMFORTABLE AND WANT TO CORRECT IT"
oh my god I just saw the cutest thing in the world. little Black girl with beads in her hair for the first day of school and the beads were pink then silver then a bunch of yellow then beige then grey to make them look like pencils 🥺🥺🥺 brb I will draw an artist’s rendition
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not to be like that but misgendering is still misgendering even if you think you know someone’s gender better than they do. because that’s the basis of literally all misgendering you don’t get a special pass because you’re Transing Them
Re: the last post, the article mentions that some places use clams to test the toxicity of the water. It’s like that in Warsaw- we get our water from the river, and the main water pump has 8 clams that have triggers attached to their shells. If the water gets too toxic, they close, and the triggers shut off the city water supply automatically.
The clams are just better at measuring the water quality than any man-made sensors.
Edit: check out this documentary trailer : https://vimeo.com/408820791
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Person on screen: needs a couple pats of butter, a splash of olive oil, simmered on low with a bay leaf and a cinnamon stick. What?! You never seen a boy who knows his way around the kitchen?
Yeah my mom always wanted a little girl but she got stuck with me instead. That wasn’t gonna stop her though so all my friends were opening up nerf guns and bmx bikes on their birthday, I was getting crockpots.
(scene changes to the person dressed in a nice black suit jacket, bright pink dress shirt, and black tie) Yeah laugh it up! Take a picture while you’re at it 'cause this is the last time you’ll ever see me in a suit! How do boys wear these things??
(scene changes to the person dressed in the same shirt and tie with no jacket and the shirt cuffs unbuttoned and rolled up, with purple nail polish on their nails) No, I don’t know how to fight. I was only ever taught how to deescalate situations with healthy communication and emotional validation.