guy who is trying really hard not to be weird about you but failing miserably
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@dragonofeternal
guy who is trying really hard not to be weird about you but failing miserably

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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It probably is kind of fun to be a parent bird and find big fat bugs to put in your child’s goalpost mouth. And the more you do it the larger your baby gets, which shows your progress. Mine is reaally big, think I’m going to get a high score this time. It has a unique skin too, I’ve never even seen this one before. Has anyone gotten that one, dark brown and white belly with stripes? It’s not even in my Wrenpedia, it has to be a really special unlock
Your friend’s unpublished fic idea is kind of a dead wife
i also want to read this guy’s dead wife
the "my favorite character did nothing wrong" mindset is completely unappealing to me because i love thinking about all the things my favorite characters did wrong
ahem BLOOG/GORE (eh kinda the same but uh abyways) WARNING
kaname under the cut 👀👀👀

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
when someone is completely fucking wrong about your blorbo but you don't want to argue about what basically boils down to opinions about shit that doesn't matter so you just sit there like
"that guy's wrong tho"
you get it
Stuck in a historical war
You are stuck as a soldier in this historical war
(this is a magical universe where people who wouldn't usually be able to fight would. so you can all suffer.)
How are you doing?
good somehow
I might survive
OW
dead
results/other
also, i know this might sound corny but like.... please be nice to other people online. not even trying to say this in a like a, 'oh because you never know what they might be going throughhhh' kind of way just like. be nice man. stop hate following along with things. be more patient with strangers. stop trying to get off cunty one liners for your five seconds of smirking like a dreamworks poster protag.
ive said it before but as a tool and a 'place', i really love the internet, genuinely. i dont like the resignation that it has to be, and stay, a place thats full of misery and fighting. ive met a lot of really wonderful people here, and i think we could all have a nice time together if everyone did their part to make it so that was possible. im not speaking down to you as someone whos never made these mistakes, im asking as someone whos also made them alongside you.
dress up is one of the most important pillars of gameplay that is often ignored by game developers to disasterous results
This is true in ttrpgs as well, and I think that despite the theoretically greater creative freedom in tabletop the situation is actually a little bit worse there.
Because like.
A video game will often have cosmetics. Players like cosmetics. Players will spend money on cosmetics. And even in games where there's stats attached to outfit pieces, there's usually also glamours so that you don't have to be held hostage to a stat-optimized look.
However, a ttrpg that takes the time to list out outfit pieces will usually do so exclusively for statting purposes, and will not have a carve-out for glamours, and may well have a GM that is actively hostile to the idea. "Your AC is as Chain Mail, but you described your character as in a dress. I deduct one million participation points and a goblin eats your character sheet."
Also, ttrpg art tends to have a lot of cool costuming, but ttrpg text---even games with detailed lore sections---doesn't usually set aside time to talk about fashion. The art is left to do that lifting.
I think a big culprit for this state of affairs is that fashion is a deep field with a LOT of technical language, and making a fantasy version of a thing kind of requires knowing a lot about it.
So instead of diving deep into figuring out what kinds of garments a society might create, and in turn what kinds of cool looks players might be able to build with them, there's just a gesture towards the art. You can look like that.
As a result of all this, the point of dress up (being able to express yourself and feel something through choice of clothing) gets pushed into the margins. You can still do it, but the game isn't helping you. At best, it's not interfering.
"X field of art needs to have more Y topic" isn't a thing I think can ever be addressed quickly or comprehensively, but it *does* signal an opportunity going forward. So if you're a ttrpg designer and you're reading this, consider the place of dress up in your game.
What kinds of costumes can players wear? How does the costuming change how they are treated? How does the costuming echo or oppose how their characters feel?
And can you do more to support dress up?
Dress up---like strategy, gambling, ghost stories, and bragging---is a foundational genre of play.
Circling back to say that the foundational genres of play, I think, are:
Dress up, changing your name, scheming, risk, ghost stories, bragging, kissing, running, making a fort, and dolls.
Notably, kissing isn't about kissing. It's about doing things you're not sure are allowed, or that you're not sure you understand.
Changing your name is about having other people treat you as someone else, which is different from dolls which is about imbuing a neutral object with an identity.
Running is not just running, and is almost always combined with scheming.
Risk involves actual monetary or emotional risk, staking feelings, pride, or possessions on an outcome.
Making a fort does not require making a physical fort, but is better when it does.
Also all of these elements of play are fundamental to ttrpgs.
dress up is one of the most important pillars of gameplay that is often ignored by game developers to disasterous results
This is true in ttrpgs as well, and I think that despite the theoretically greater creative freedom in tabletop the situation is actually a little bit worse there.
Because like.
A video game will often have cosmetics. Players like cosmetics. Players will spend money on cosmetics. And even in games where there's stats attached to outfit pieces, there's usually also glamours so that you don't have to be held hostage to a stat-optimized look.
However, a ttrpg that takes the time to list out outfit pieces will usually do so exclusively for statting purposes, and will not have a carve-out for glamours, and may well have a GM that is actively hostile to the idea. "Your AC is as Chain Mail, but you described your character as in a dress. I deduct one million participation points and a goblin eats your character sheet."
Also, ttrpg art tends to have a lot of cool costuming, but ttrpg text---even games with detailed lore sections---doesn't usually set aside time to talk about fashion. The art is left to do that lifting.
I think a big culprit for this state of affairs is that fashion is a deep field with a LOT of technical language, and making a fantasy version of a thing kind of requires knowing a lot about it.
So instead of diving deep into figuring out what kinds of garments a society might create, and in turn what kinds of cool looks players might be able to build with them, there's just a gesture towards the art. You can look like that.
As a result of all this, the point of dress up (being able to express yourself and feel something through choice of clothing) gets pushed into the margins. You can still do it, but the game isn't helping you. At best, it's not interfering.
"X field of art needs to have more Y topic" isn't a thing I think can ever be addressed quickly or comprehensively, but it *does* signal an opportunity going forward. So if you're a ttrpg designer and you're reading this, consider the place of dress up in your game.
What kinds of costumes can players wear? How does the costuming change how they are treated? How does the costuming echo or oppose how their characters feel?
And can you do more to support dress up?
Dress up---like strategy, gambling, ghost stories, and bragging---is a foundational genre of play.
Circling back to say that the foundational genres of play, I think, are:
Dress up, changing your name, scheming, risk, ghost stories, bragging, kissing, running, making a fort, and dolls.
Notably, kissing isn't about kissing. It's about doing things you're not sure are allowed, or that you're not sure you understand.
Changing your name is about having other people treat you as someone else, which is different from dolls which is about imbuing a neutral object with an identity.
Running is not just running, and is almost always combined with scheming.
Risk involves actual monetary or emotional risk, staking feelings, pride, or possessions on an outcome.
Making a fort does not require making a physical fort, but is better when it does.
Also all of these elements of play are fundamental to ttrpgs.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
i like a trans headcanon as much as the next guy but sometimes it really boils down to “that character has not had enough agency and/or introspective freedom in their life to have transitioned by the time we meet them in their story”
and when you're blue
“this character did not act in the most objectively logical way possible!” is not ! actually valid literary criticism
i have trust that the media literacy enjoyers will find this one idk
Bluebeard by Marjolaine Roller
Same as it ever was

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
it’s like describing a dog to someone who has never seen a dog, and then asking them to draw it
I feel it would be good to have a word that's like not ragebait but shamebait, where you can read a post and just go 'ah, this person just wants me to feel ashamed of myself and is not engaging with the issue in a constructive or useful way. I do not have to participate in this actually' and like. move on with your day