Misogyny genuinely ruins media discussions (and everything else
The new God of War was announced at PlayStation’s State of Play and will be the first game not centred around Kratos.
The coolest thing about the trailer that was shown was two gods who appear to be the antagonists. Sekmet from Egypt and Begtse from Mongolia.
After two games with Norse gods, and wider current culture being obsessed with all things Norse mythology, it’s pretty refreshing.
There was a part of the gameplay I didn’t care much for, and that was two(?) companion characters - The first being the Sword.
The sword seems to talk in the trailer, and I genuinely hate the trope of ‘weapon protagonist uses having a personality’. It existing as a character will no doubt push the writing into Marvel territory with insufferable quips. I’ve never seen this done well.
The second is…a cube…called Frank Phranque. Voiced by the Jack Quaid who plays Hughie in the Boys.
It’s a choice. I’m not sure if it’s a good one, but we’ll see how it plays out. Unfortunately from the gameplay shown, it’s another quippy character. I’m maybe just a bit tired of that style of writing.
But my criticism is completely offset by the unfortunately expected misogynistic ramble from fucking ‘Gamers’ who have never known the touch of a woman.
We’re already seeing shit memes flood the internet and they’ll continue long after the game’s released.
From a broad sense, it’s now more difficult to criticise the game earnestly because any initial impressions about talking weapons and…cubes…will get co-opted by people producing this shit.
And now you can apply how this happens to every other topic on the planet. It’s genuinely annoying.


















