β¨ magical healing β¨ thatβs necessary but so horrifically painful.
it pulls the character from a dead faint. they arch off the bed/floor, theyβre screaming, they have to be held down and when itβs finally done they go completely limp again.
everyoneβs relieved itβs over but itβs not a perfect fix. magic can seal a wound, stop the bleedingβbut it doesnβt replace the lost blood, heal the wounds that arenβt physical. itβs a band-aid at best.
the character still has a long road to recovery, just floating there, in and out of consciousness, the friends/found fam/team alternates sitting by their bedside waiting for them to come back.
then, when they do wake up, theyβre disoriented, dizzy, unsteady. confused by their already scarred over wound. maybe they wake up fully when no one is around and try to get up too fast and end up in a heap on the floorβyou know the drill. so much whumpy potential.

















