Very Bad But Potentially Cool Warhammer 40K Idea
Disclaimers:Â I donât actually play 40K I just follow it for the trashfire of the Lore and whatever is happening in the Art.
Further disclaimers: Iâm bad at math and have never once organized an event for more than 10 people.
So I remember a while back there was a Cardgame (I want to say Legend of the 5 Rings?) that did Lore in an interesting way: Theyâd hold a tournament of thier most elite players, and then determine the new Lore by the results and dramatics that happened during the tournament. Did a lesser-known faction have a stunning upset? Theyâre major players now. Canon character die during the game? Theyâre dead in Canon now. People were HYPE, the drama was INTENSE.
So lately I see a lot of grumbling about âXenos factions not getting a fair shakeâ this and âoh god not the ultramarines AGAINâ that and âSo uh. whenâs it going to be M42 already?â those. So i feel like GW could do with some Spicing Up of Canon, and since they already have buttloads of players and even tournaments already, my idea is this:
The torunament starts locally, at your nearest GW shop. Players compete to become the Best in their area, and to qualify for the INTERNATIONAL TOURNAMENT. Â
Iâm gonna say that the top⌠eh, 50? players are selected in this fashion, with a few ringers added in to play factions GW wants to do something with (thereâs⌠a lot of factions*), and everyone travels to the UK for the Minatures Showdown.
*some additional ringers might be brought in if like, in the chaos of the local tournaments, no Kroot qualified for the international games, then GW can send in a Kroot Ringer. Â
Also: More than one player of the same faction? Cool! They have the potential to end up fighting eachother, which is excellent Drama. Â
Also Also: As the tournament progresses, you can add in higher-level ringers: near the end of the tournament, you can try invading the imperial palace or maybe actually killing one of the gods!
At the INTERNATIONAL TOURNAMENT there will be 2-3 days before hand where the players get to meet the writing/art/marketing staff and THEN SHENANIGANS:
-Every player is given, letâs say 5 âSecret Allianceâ cards. Â
-So lets say a Tâau player and a Harelquin player hit it off and think they have compatible armies, they can fill out each otherâs Secret Alliance cards, and call over a writer to come up with a narrative in-universe reason WHY theyâd have an alliance.
-Role-Playing at the table is HEAVILY ENCOURAGED
-Later in the tournament, Tâau are getting whopped by a Chaos legion? They can play thier alliance card and HONK HONK ITâS THE CLOWN CAR FROM HELL here to help out thier buddies as the Harlequins deploy onto the table.
-Now, once your ally is on the table you can fight along side them⌠OR BETRAY THEM TO YOUR OPPONENT WITH WHOM YOU ALSO HAVE A SECRET ALLIANCE. Â
-THATâS RIGHT
-STACK ALLIANCES AND COUNTER-ALLIANCES
-CAUSE MAJOR ALIGNMENT SHIFTS WITH CANON CHARACTERS IF YOU CAN MAKE THEM A GOOD ENOUGH OFFER
-DAEMON PRIMARCH RETURNS TO THE FORCES OF MAN!
-A KROOT EATS NURGLE!
-TRYANIDS JOIN THE GREATER GOOD!!
-THE POSSIBILITIES ARE ENDLESS
The lore gets jumbled up nicely, people prbably improv some great lines, the writers essentially end up writing fancfic of tabletop adventures but tbh every fantasy book Iâve read based on a D&D game has been pretty great, we probably get to watch ultramarines punch each other, and I think this would really liven up the scene.