Game Dev Journal: Playtesting
It’s unfortunately been quite a long time (over a year!) since I last updated this blog. Life really happens fast and I’ve done a lot of gaming and game development since the last time I was able to make a blogpost. I am fairly confident in saying that the current build of Blademaster! (the game that was Bloodfall and then Amulet) is the final form and we’re only doing a few tweaks in full…
I am finally back to hopefully regularly updating my tabletop blog.





















