they keep making games bigger and worse optimized and call it improvement. they say, no, the price is totally justified, because our game has More Space and your PC can't run it, which means it's Future. meanwhile the space is too big to cross. the games are too long and too poorly paced to even finish. and it doesn't look materially better than anything that came out on the 360. as if anything has ever done as much or gone as hard in 100 hours as Portal did in three.
I hope the hardware situation forces devs to dial back on the scope-creep and resource-bloat. Having to design for the Switch 1 and late-model iPads because those are the only things the majority can get a hold of.

















