sometimes a seed strikes me as being like a little spaceship with on-board life support and stuff. all that’s inherently certain about a seed’s existence is that its parents survived nearby, presumably, so if all goes well it’ll be set up for some kind of success falling where it falls, but ideally the seed won’t see those exact conditions, because being too close could also hurt the seed’s chances of survival… as could being too far away, like if it ends up in a different habitat or ecosystem and the right conditions never happen. The whole food-on-board strategy was a huge buff when they patched it in after ferns and other spore-bearing plants, but it’s still basically outer space, right? Just deploying a hundred ships to different planets in the same star system, hoping it’s not so different down there that it’s unsurvivable? like every seed is a chance and different plants are putting different amounts of food, effort, and strategy into those chances. so you get a million different seeds from a million different species and they all look and act different from the ground up. you know what I mean, man. you know what I’m sayin