I'm so fascinated by the way you write magic in your fics. It feels so... scientific, I guess? Very grounded. How do you do that
Omg thanks for the question :D I was very excited to answer this when I saw it last night! I can only assume this question may be related to my most recent fic update, but this does show up as early as my main fic!
Fate-Touched Ch 9: Lilli VÂ
âThe rest of the afternoon turns to debates on various hypotheses, before falling back on axioms and magic theorems, and trying to see what sticks. They take turns writing with chalk onto the large slate board thatâs on one wall â a weird mix of their different scripts, mathematical equations, and magic theory.âÂ
I think a big part of it is that I treat magic as a real discipline inside the world, not just as an aesthetic or miracle machine. While TES game mechanics are obviously limited in showing you how magic really works, in the world, magic has schools, guilds, teachers, universities, formal study, experimentation, and people who specialize in different branches of it. So, when I write it, I try to think of magic less as ârandom impossible thing happensâ and more as âthis is a force people in-universe have studied, categorized, misunderstood, refined, and argued about for centuries.âÂ
When I write it, I donât think âwhat cool spell can happen here?â and more in terms of: Â
What is the mageâs skill level and knowledge?Â
What is the mage trying to affect? Â
What do they understand about the mechanism? Â
What variables matter? Â
What are the risks if they get it wrong? What are the limits?Â
What assumptions are they making? Â
What would someone trained in this field notice that another person wouldnât?Â
Thereâs also something in writing called soft and hard magic systems, coined by Brandon Sanderson. Feel free to read about it directly from him if you like here. But Iâll try to condense the ideas. Â
Soft magic systems are often mysterious, vague, lack strict rules, often have no set limitation. Think magic in the HP series. Â
Hard magic systems have more clearly defined and consistent rules. There are limitations and costs to what magic can do. There may even be consequences to certain spells or categories of magic. This magic system is often more explained to the reader, like rules of a game. One example of this would be the alchemy system of Fullmetal Alchemist. This system can feel more like a science than magic.
I write with more of the hard magic system in mind! Sometimes magic should feel mysterious, mythic, or unknowable, especially when related to the Divines and Daedra. Other times, especially when the POV character understands what theyâre doing, it makes sense for the mechanics to be more visible. So, I donât necessarily think every spell needs a rigid explanation, but I do like giving the impression that there is a structure underneath it, even if the reader is only seeing part of it. (I know from experience writing a very nerdy magic tes oneshot that itâs not always everyoneâs cup of tea for it to be explanation/structure heavy :â))Â
Also, in my opinion, POV matters a lot too. Most of my main POV characters are mages, so they naturally notice magical theory, structure, technique, and consequences in a way a non-mage might not. A novice mage wonât know the specifics of their spells just yet but still manage a few small ones â whereas a master will know the magic theory behind how it should work.Â
Lilliandra, in particular, is basically the fantasy equivalent of a scientist: she experiments, observes, compares results, tests limits, and thinks of magic as something that can be studied. Because of that, when the story is close to her, the magic tends to feel more analytical and grounded. Sheâs not just seeing a spell happen; sheâs thinking about why it worked, what school(s) it belongs to, what variables changed, what could go wrong, and whether the result can be repeated.Â
But that detail level would change with another character. Someone with no magical education might describe the same event much more vaguely or emotionally: light, pressure, pain, heat, fear, awe. The mechanics might still be happening in the background, but the narration wouldnât linger on them because that character doesnât have the language or training to understand what theyâre seeing in full. Â
TLDR: I try to let magic feel like a science to the people who would treat it like one, while still leaving room for mystery, myth, and horror when the story needs magic to feel bigger than the charactersâ understanding.Â
But yeah, I'm a really big science nerd, so that also overlaps into my writing :) Hope you find this answer helpful, anon!