Monterey Bay Aquarium
Three Goblin Art

oozey mess
trying on a metaphor
NASA
occasionally subtle

titsay
PUT YOUR BEARD IN MY MOUTH
AnasAbdin

#extradirty
Cosmic Funnies
Keni
almost home
Acquired Stardust
let's talk about Bridgerton tea, my ask is open

Discoholic 🪩

pixel skylines
Aqua Utopia|海の底で記憶を紡ぐ
Mike Driver
art blog(derogatory)
seen from Poland

seen from United States

seen from United States
seen from United States
seen from United States

seen from Malaysia

seen from South Korea
seen from United States
seen from United States

seen from Sri Lanka

seen from India

seen from Bangladesh
seen from United States
seen from United States

seen from Malaysia
seen from United States
seen from Venezuela
seen from Indonesia
seen from Taiwan
seen from India
@mephrum

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
graffiti discourse is so stupid why the hell would I give a shit if people spraypaint their names or do some cool paintings under a bridge
sorry didn't realize the bridge has to be plain beige concrete. that was a load bearing plain beige concrete if anyone tags it the whole bridge collapses
Marcus going for a beach hike with a friend.
no other social media platform has lore quite like tumblr’s
the gods that haunt this place are unlike any others
I just saw a tiktok comment saying that tumblr right now is like a place recovered from being irradiated
Sign outside Tumblr: “This place is not a place of honor. No highly esteemed deed is commemorated here. Nothing valued is here. …”
id: screenshot of tags reading “the wildlife carries on in the ruins like nothing ever happened”
Sometimes you can hear voices from the trees...
I like your shoelaces
Thanks, I pulled them out of a stump filled with fae water and now it wards off the President

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Haven't uploaded anything here in a long while. So....here have a sketch of my old Orc man (OC of mine).😘 More sketches on my Patreon: https://www.patreon.com/c/mergo_artworks
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large – six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might – and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this – who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores – and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like – and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
mimicry
its good to acknoweldge the hollowness of revenge but sometimes you really do just need a story about someone who gets hurt and then kills and kills and kills and kills their enemies. its cathartic, babey.
"there's nothing that can bring my loved one back, so there's no point in killing you" and "there's nothing that can bring my loved one back, so there's nothing that can save you" are two themes that can and should co-exist
"nothing will ever undo what you did to me, so killing you solves nothing" and "nothing will ever undo what you did to me, but at least i can make sure you won't do it to anyone else" are also themes that can and should co-exist

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
THE HIGH SCHOOL HEROES PINK TRANS GIRL REAL!!!!!!!!
Kingdom Hearts 3 LGBTQ Pride Textures for Storm Flag mod (x)
missing something by not having Riku in the shot as well
you're right
does anyone else also feel extremely uncomfortable with the number of "dark side of testosterone" "bad things about t" "gross testosterone hrt side effects doctors won't tell you about" articles/posts/videos that are around the internet. with most of the information being downright false or exaggerated to scare young trans men and mascs out of taking t. please is anyone else also really angry about this i feel insane
Them: testosterone will make you big and hairy
Me: promise?
Them: your clit will get bigger 🤢
Me: thank god
Them: you'll go bald
Me: I like my new hairline, it looks so masc 😍
Them: your skin will be slightly less smooth
Me: that has no bearing on my life
Them: your saliva will be thicker?
Me: better at spitting contests
Them: it'll be harder to cry
Me: ...you got me there
Them: ok but the real problem is you will be less fuckable to straight men
Me: 🙌😭 *marked safe* 🪬
somewhere down the line : o]
i neeeeeeeeed

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Hey, hey, look me in the eyes when I tell you this okay? The whole "do trans women or trans men have it worse?" debate going on right now is the most obvious CIA bullshit on earth cause honestly we've both got it pretty shitty and fighting each other isn't helping anyone
@noodles-07 get peer reviewed
Art by maiyabuhantang