shoutout to the Manly Mandanna actually belonging (in Deltarune, at least) to a little girl that just wanted to be seen as tough and brave and probably drew the abs on it herself
Noah Kahan

ellievsbear
we're not kids anymore.
Stranger Things
🩵 avery cochrane 🩵
trying on a metaphor

Product Placement
Claire Keane
he wasn't even looking at me and he found me
Cosmic Funnies
Sade Olutola

Janaina Medeiros
Today's Document

Discoholic 🪩
🪼
Aqua Utopia|海の底で記憶を紡ぐ

tannertan36
"I'm Dorothy Gale from Kansas"

Kiana Khansmith
sheepfilms

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@maddragonfruit
shoutout to the Manly Mandanna actually belonging (in Deltarune, at least) to a little girl that just wanted to be seen as tough and brave and probably drew the abs on it herself

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ⓘ You can Bite your Friends.
ⓘ reblog to fuckign BITE your mutuals
where is any higher quality version of this image
can't find anything other than this which has maybe 5 extra pixels
now dance fucker dance man he never had a chance
@evilrat-sabre
Self-aware Paul AU
Couldnt fit it but add "punishing yourself for your mistakes won't make things better" to it too

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The tragedy of my life is that I keep acquiring and displaying fetish art and having to be corrected by my friends.
Most recently, a friend came over my house and saw my computer background and went, "Wow, um, I didn't know you were into that." To which I look at the picture of the well drawn muscular female minotaur in historically accurate Greek clothing and I start geeking out about how I love the detail the artist did with the clothing and I point out the period appropriate folds and pins, how the artist even inserted the native plant that was used to dye the clothing this particular shade in the background, and even how the belt has technology AND historically accurate weaving patterns on it.
Then I start explaining how I love the muscular choices of the minotaur, that I was so impressed with the artist's anatomically correct depiction of the muscles converging into the neck. That many people get an upright cow's neck wrong because cow's don't have collarbones, so it can be very difficult to merge the upper arms and a chest of a human with a cow's body. I draw her attention to the beautiful way they've merged the pectoralis major so smoothly while also staying true to how muscular they've depicted the rest of the body.
I finish up with my thoughts on the artist's bold choice to depict the minotaur as a female, and despite the underlying themes of a minotaur being violence, child murder, strength, and muscles. I segue into how unlike bulls, cow are perceived as mothers. That they are the major source of milk in human culture, and that idyllic depictions of them in a field usually depict calves frolicking nearby, yet the minotaur kills and eats children.
I finish and there is a long pause.
"Urban, this is fetish art." and she takes me to the artist's twitter and god dammit it's fetish art, not a bold statement on cultural perceptions of women and violence throughout history. I have been tricked again.
So I just wanted to expand upon the fact that I don't believe the art is bad, craftmanshipwise or morally, but that I am so faceblind to it for some reason, that even my tiny hundred year old Catholic grandmother is like, "Urban, why have you displayed this oil painting of the pornography in your kitchen?" And I have to explain to her that, "Grandma, I really thought it was just someone being incredibly enthusiastic about eating cake in a wedding dress, and you know how I love wedding dresses from the 20th centaury."
Also, I didn't want to admit this in the original post because it really is embarrassing, but after I was shocked to discover minotaur lady was more than I had assumed, my friend looked me square in the eye and pointed out how on the Amphora vase in the background, there is a depiction of another female minotaur leading a man on a leash. So this situation is very obvious, but it's like a magic eye picture that everyone in the world can see but me.
#i love this actually. #OP your kink blindness has led you to discover what many other people never realize: #extreme fetish artists make some of the most interesting and thoughtful artistic decisions of any big art genre #the period-accurate folds and the thought put into the gender dynamics didn't happen by accident! #artist lovingly rendered it all in perfect detail because the whole thing is hot to them. and got to connect with you. by accident #hilarious. i've been the kink person in this scenario so many times (though never about minotaurs). i love it. #'why is that guy on a leash' me panicking: um i'm a horror writer playing with a traditionally male expectation of control. yeah (via @crimeronan)
Fanfiction set when Thomas is a teenager, from Remus’s perspective. And it’s a coming of age thing for him and he goes from a jealous hardly-formed side who’s so pissed the only things of his he can force Thomas to recognise are always attributed to Vision being a bit quirky (and Thomas doesn’t even get pissed at him for it!) and everyone treats him like some growth that grew on Vision before he chopped it off and he can’t force enough through Janus to prove them wrong. To a confident manic guy who has figured out how to work his way into Thomas’s head and stay there long enough Thomas is forced to acknowledge there is something going on that isn’t visions accidental musings and he gets his own outfit and own personal colour even though he’s still repressed and Thomas doesn’t technically know he’s there. And he’s just having a great time and is so much less jealous and so much more fun and confident.
But like, it’s only a coming of age to him, everyone else is having a terrible horrible time. Thomas has always had thoughts he really shouldn’t be thinking, but now these thoughts can really get to him much worse and stay for much longer and he doesn’t know what do. Remus is the best he’s ever been, everyone else is not.
The two "created in a lab" fantasies:
Yes, everything about me is fucked up, but what if that was secretly awesome?
Yes, everything about me is fucked up, but what if there was someone to blame?
New Sans lore in the 10th anniversary stream?
I think the fandom has always generally agreed that between the skeleton brothers it's Sans that is more inclined towards violence. Papyrus is a staunch pacifist - in fact, he is the only monster that will never kill you, no matter the route. Sans on the other hand can and does kill you. A lot. Violently. But only in the genocide route. It doesn't matter if you only killed a single froggit, if you killed his brother or if you killed everyone but spared one person - he doesn't fight you unless he absolutely has to but when he does he fights like hell. He's no stranger to making violent threats too, telling us that the only thing that kept him from killing us was the promise he made to Toriel.
This has caused the fandom to generally regard them as opposites. Papyrus naively believes in the inherent goodness of people. He does fight but he never kills. Sans is more of a cynic. He only fights you with the intent to kill. And so far practically everyone assumed the reason he only fought you in the genocide route was because he was too depressed and apathetic to do so in any other route. That being aware of resets, knowing that no matter what he does it'll all end up erased, made him too indifferent to bother.
But this interaction reveals that we've actually got him all wrong.
It reveals that Sans might be an even bigger pacifist than Papyrus. Papyrus refuses to kill but Sans refuses to even hit you - not because he's too lazy but because he dislikes violence. He's actually willing to put quite a bit of effort into his "battle" (it's for charity after all) but makes it absolutely clear that battling him is not something that will happen ever again in a way that indicates it's not because it's too much effort. It's because it's against his philosophy. It's a conscious choice he's making. Because he believes it's wrong.
He only resorts to violence when he's at the end of his rope. When he has to prevent you from destroying the world. He agrees to do something he considers wrong because the alternative is much, much worse.
In a way, we got both of the brothers wrong. Papyrus isn't naive - he's kind and optimistic. Sans isn't completely apathetic - he has a moral code he follows. Which, in retrospect, makes complete sense. He is The Judge after all - and that requires a strong sense of morality.
I love these kind of posts that give you a fresh look at the known characters
time to post my favorite far side comic of all time

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“watcher!grian hates himself for being One Of Them but hes inside still caring and kind”
BORING. make him a morally fucked and aware of it. ask him does he define his nature or does his nature define him. give him motifs of fighting against his own very nature as a creature of malice and also make him slowly forget what it is that he’s fighting for. (his humanity)
make him non-corporeal and inhuman. make him pretend to be one anyways.
because he has a stack of old ripped photographs of himself from Before and he spends hours in the mirror getting the hex code of his hair right. hes forgotten the colour of his eyes because he’d scribbled over them in all the photos. hes a liar and in denial. he enjoys hurting others. he still loves but its all wrong now. he clings to his friends and enemies to experience humanity through them. hes eons old and his name is long forgotten and his old friends long turned to soil. he doesnt look a day over 21. hes a bad person. hes still him. he was always a bad person. he makes himself so utterly average that he stands out because of it. he doesnt know how to express his thoughts because he himself doesnt understand them. he likes to pretend he isnt what he is. he finds ignoring reality cowardly. he likes being a watcher. he hates what hes been turned into. he wishes he didnt have emotions. he wishes he could feel more. he wishes he wasnt something inbetween and he wishes his life didnt feel like eternal limbo.
watcher's pet
Just remembered I had this screenshot on my phone somewhere and had to post it here because it really speaks to me
jigsaw trap glitches out midway through & he has to come in with a bunch of tools and reset the whole thing. "sorry about that, should be good now"
Jigsaw is super apologetic throughout the whole thing but the victim has worked retail so theyre like “no don’t worry, take your time. i understand”
realized how i sounded talking out loud today

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you call them flop posts but I call them reaching my target demographic: whichever mutuals are active rn
I wish there was a website where you could input a character's description (height, weight, sex, medical conditions, etc.) And a situation (car crash, falls, stabbing, etc.) And it would calculate for you from most to least likely the injuries that character would receive, potential complications, and how long it would take recover. This would make writing injuries SO MICH EASIER if I wasn't guessing at everything
This tool would be so fun and I would definitely use it.
But ALSO! The best thing about writing injuries is that there is so much variation.
I spent a few years as an EMT, and I saw people walk away from vehicle rollovers with nary a scratch... and also, I saw people break their knees because they sat down. I've seen a guy get lifelong impairments out of falling off something twelve feet high, but I know someone who survived being stabbed over a dozen times with no lasting (physical) injuries. There's range.
In nearly any given situation*, a realistic level of injury is anywhere from "Dies within five minutes" to "Dies 73 years later surrounded by grandchildren and great-grandchildren, having zero long-lasting repercussions from that incident."
*Not every situation, mind you; papercuts are generally exempt
If you don't mind a ramble (because I haven't done a fun character injury ramble in a while so I shall use this as an excuse)...
The key to writing realistic injuries is to start with what you want to happen. It's your character and your scenario, so start with what you want to happen for Plot Reasons.
Example:
You know your character gets in a car crash with a wall, and you want them laid up for a week, but able to move around with minimal pain soon after. Cool. Now that you have your desired outcome, you can run through the scenario. You won't want your character ejected or to have a major head impact with the windshield, so they were wearing their seatbelt. You want them to still be able to walk, so the dashboard probably didn't crumple in on them. That means they were either in a car with good safety ratings, or they weren't going super fast, or a combination thereof. But you do want them a little bit injured, enough so they don't want to go on that hiking trip for another week, so make sure they were going fast enough to get some good ol' whiplash.
Another example:
You want your character to make a dramatic exit out the window, and you want them to be limping a little for dramatic effect as they head off into the forest surrounding the castle. Nice, we love a good dramatic window exit. But you want to make sure the character won't be out of commission for the battle in a fortnight's time. This could totally be a first-floor window, or even a second-floor one. But what if it really needs to be the fourth floor, for pre-existing scenario reasons? Well, maybe there's a balcony halfway down. Or maybe there's a nice slanted roof underneath that broke their fall. Or maybe the castle is built into a cliff so the windows on that side of the castle are only ten feet up. Or maybe they clung onto ivy outside, which ripped out of the wall a bit but was enough to slow them down. There's all sorts of ways you can play this off!
Rather than trying to make a scenario and then fitting the injury into it, come up with the injury (or at least, level of injury) and plan out the details of your scenario around it.
The only caution is to make sure to build scenarios realistically—like, I could totally see a character being able to keep going after being stabbed because it was a shallow wound. But if they get a shallow stab wound... and they only get ✨grazed✨ by a bullet... and they happen to survive a terrible car accident because they were in the best possible seat... AND they were pushed out of an airplane but their BFF managed to skydive right out after them and caught them... that's getting to be a little much. XD Any of those is realistic except maybe the last; IDK, I know injuries, not skydiving, but too many near-misses in a single story starts to feel like plot armor.
But yeah. The range of possible injuries from any given scenario is immense. But if you figure out how much you want to injure the character (or how quickly you want to kill them, you evil author you), you can then build out the scenario so it makes sense, and research gets a little easier too because it narrows down what you're looking for.
No for real this is just great writing advice on principal. Decide on what you want your outcome to be first, and then craft the events so that you end up with what you want in a realistic or believed way.
If you get caught up in all the nitty gritties first, then your story will be realistic, but maybe not so compelling.