Dee called AO3 a βcandy store,β and said the fan art she has seen, in particular, has been overwhelming. βI cannot get over the art,β she said. βWe would have jumped at this. I wouldβve given my right tit for all this art when I was in my twenties. Because you couldnβt reproduce it, you couldnβt send it out, but [now] thereβs this fabulous art coming out every single day.β
Thanks to the author for permission to share this here, and for being just a really nice human being, and big thanks to the artist who did my momβs portrait, above. -Zachary
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Oh my fucking God the comments. 2026 and you still have Puriteens going "you can't write THAT you naughty person!"
Thank God for AO3, where you can write a character who has a romantic heart and has fucked their way through half the cast as aroace, the straightest of straights as raging lesbians, and anything else your heart desires. And puriteens can put their big girl panties on and write their own stuff.
And for extra context, a little dear who had decided a character I wrote harmless romantic smut about was aroace was high on their self-righteousness enough to send me a death threat on AO3. Over a story. Antis are the worst and should not be allowed to try and control discourse.
I was wondering, actually, because I read 'death threat on AO3' and went 'oh HELL no' out loud. I'm glad that the terms of service were enforced. AO3 doesn't have such a comprehensive TOS explaining what is and isn't okay for people to just ignore it like that.
Summary: You are a Healer. There are few with your Destiny and even fewer with your track record of coming back from the dead.
Part of the Destiny universe which includes Being Villagers
------.
You are a Healer.
The battlefield roars around you. Mud-stained armor, soot-cloaked faces, blood-soaked flashes of metal. The colors of war are a kaleidoscope that you desperately try to track, pushing your gold-rimmed glasses up your nose with the back of your wrist as you drop to your knees by the next patient. Over the waves of violence there is the canopy of a white tent slowly being eaten by flames.
Well. Looks like you wonβt be taking this wounded soldier to the infirmary. Not that you could lift them anyway. Your arms are truly spent from carrying patient after patient out of the melee.
Your heart is spent when you see the soldier youβre working on now is the same from a quarter of an hour ago.
βI told you not to run back out,β you say. Your voice is level. Calm. Tears push behind your eyes and stubbornly stick there, a hot pressure that is starting to make your nose run. You sniffle and stubbornly grit your teeth against your wobbling chin. βHealing takes an hour to set.β
This soldier is already living dead. The wound you healed β a puncture to the upper right chest β is mottled purple and red. Infection. Your power speeds healing which is why itβs imperative that your patients donβt go rolling around in ooze for at least thirty minutes.Β The infection isnβt why heβs dying though.
The laceration that cuts jagged through his fleshy stomach and into his wet bowels is what makes him living dead.
βNo,β the soldier says. His brown eyes are amber in the dying light. Such a waste of a beautiful clear day. He reaches up to grab your forearm, fingers spasming. He coughs. βNo, IβIβm not supposed to be here. Iβm not. Iβm a Baker.β
You know. He told you this less than an hour ago when you first dragged him from the hungry maw of death. His name is Jer and his mother wanted him to take over the restaurant. She didnβt see the difference between a Cook and a Baker. He did and his need for capital is what led him to sign up for the Lord Neidβs army. One hundred gold pieces for just one year of service. Too good to be true.
Not enough is what you would have told him if heβd asked. One hundred gold for a life? It wasnβt nearly enough.
A shield comes flying, wheeling through the air like a blade. You fling up your arm a moment before it would have hit your face and have the pleasure of feeling your forearm break instead of your cheekbone. You grab at the break with an anguished hiss. The pain blinds you.
By the time you remember your patient, heβs dead.
You stagger up. A steady green glow emanates from under your palm, chasing the pain from your broken bone. Healing yourself has always been easier, months of trial and error on your own body creating a muscle memory youβve never developed for others. Your gaze darts. The backline is quickly dissolving into the frontline. The enemy β whoever the fuck it is, the one wearing red capes instead of blue β is hacking at your side like lumberjacks at trees. Your white healing robes are nearly black with mud. Itβs not a stretch to imagine one of the desperate combatants from either side striking you down without ever noticing the concentric circles on either side of your lapels marking you as a Healer.
At last, at last, you feel the spell around your throat loosen. A sharp ding! trills in your head. A new compulsion settles into your bones.
Retreat. Find the Lord. Now.
The relief of being free to flee is short-lived. The Lord will be furious at the results of todayβs battle. Never mind that his advisors all cautioned him against directly attacking another Lord on their land. Never mind that his Knights told him that an untrained force β no matter the size β wouldnβt win against a Dukeβs forces. Never mind the hundreds of reasons that Lord Neid lost. It will be your fault. For not being fast enough or cunning enough or strong enoughβ
The fear of the Lord is costly. This whole time youβve managed to not falter in your duty, to plunge into chaos and rescue patient after patient, to march forward even as your legs began to shake. But now you stumble as you turn to obey your commands. Fall to one knee.
Thereβs a whistling, deeper and meaner than the whistling of an arrow. Something collides with the back of your head and the sound is so loud that the compulsion is shaken right out of your bones.
You fall forward into the cold mud. Your vision is bleary though from the blow or the mud, you donβt know. You donβt know a lot, actually.
Blackness consumes you.
----.The start.---
You become a Healer a quarter mile underground, deep in the mines where only the adults are allowed to go. Itβs been a long time since the collapse, and the air is thick and borderline unbreathable. You would consider it fully unbreathable if you werenβt still conscious. You sit with your back against the wall, head tilted so you can gaze sightlessly at the stone above. Salvation is a quarter mile above you at most. Or, in the best case scenario, a few meters in the next tunnel over. Your lip curls. It hardly mattered. A mile of rock and a few feet of it are all the same when you donβt have the tools to dig it.
Sisi coughs again, her chest seizing so hard that her head nearly lifts from your lap. You press your cold hand against her burning forehead, shushing her as best you can through dry, cracking lips.
βSome b-birthday,β she whispers.
You canβt see her face, but your mind has gotten quite good at conjuring in the darkness. You take a moment to paint her red hair sweeping back in big, loose curls, her constellation of freckles darting across her high-bridged nose, the sweet twinkle of firelight in her grey eyes. Of course there probably isnβt really a twinkle in her eyes now or the healthy flush that you remember from last weekβs horseback riding adventure. You clear your throat. βNot yet.β
Sisi swallows, the sound loud. The tunnel collapse has only left you with a cage about seven feet in any direction. When both of you are silent, you can hear your blood moving through your veins. Sisi gathers her strength and asks, βHow longβ¦?β
You donβt know how long the two of you have been trapped. Neither do you know how long until youβre rescued or how long until your birthday. The blood at your hairline is dry and flaky, no longer tacky. βTwo days, probably.β
βThen soon,β Sisi says. Thereβs a light pressure on your left arm. Sisi has wasted the strength to touch the spot your Destiny is supposed to appear. βIβll be the f-first to know.β
Thereβs no humor in her voice. She doesnβt have the energy for it. Still, a bubble of mirth fizzles up your throat. Sheβd begged you to let her be the first to read your Destiny, even before your parents. She said that, as your best friend, it was her right. You hadnβt promised her, even when she pointed out that youβd been the first to know sheβd gotten Villager. βYou always have to have your way.β
Her hand falls away from your arm and hits the ground with a dull thud. You panic until you realize you can still hear her thready breath. Sheβs fallen asleep. Please let it only be sleep.
You stroke her hair. Sisi is hurt worse than you. When the support gave, she grabbed your hand and forced you to run long before your brain realized what was happening. And when the rock above you groaned, she slung you forward, throwing herself on top of you as the world collapsed. Now the only thing you can do for her is cushion her head and answer when she speaks and listen for the sound of her breath in the endless quiet of the underground.
It might not be a bad idea for you to sleep too.
---Now---
Waking is boring. You have the sick taste of healing at the back of your mouth. Your head is clear. If another Healer had tended you, youβd still be foggy. Mildly concussed. The clarity tells you that once again your muscle memory has saved you. Even knocked out, your self-healing is top tier.
Your glasses are gone, but you can guess where you are. You smell underground and thereβs torchlight flickering through your eyelids. Youβre not wearing your glasses so you donβt bother opening your eyes yet. You wonβt be able to see anything without them.
Not that you need to.
Youβre in a cell. Thatβs also boring. The inside of Lord Neidβs cells are like a second home to you. Itβs where he stores his pet Healer when his pet Witch spends too long on missions and the spells wear off. You reach out to the nail wedged between the stones above the head of your cot. With any luck, whoever retrieved you from the battlefield also retrieved your glasses. If they did, theyβll have hung them up in the usual spotβ
There is no nail. There is no stone. Wood meets the pads of your fingers. The smell of underground β you havenβt mistaken that. However there is no accompanying smell of damp or mildew. Instead, thereβs the scent of a wood-burning stove, laundry soap andβ¦perfume?
You jolt upright. Your robes are gone. Youβre wearing a nightgown thatβs nearly as soft as the blanket that crumples into your lap. You blink quickly, squinting through the torchlight. There are bars surrounding you, but thatβs where the similarity ends. Wherever you are is paneled in oak, the bed youβre lying on a four-poster rather than a cot, and there is a fire crackling in a hearth across the room from your cell. You can just make out someone sitting next to it, on a stool next to a small table.
The person shifts. There comes the sound of paper rustling and then the rounded puff of air that comes from a heavy book being closed. βYouβre awake.β The woman doesnβt sound upset. In fact, she sounds pleased and a little surprised. βMy doctors assured me it would be another day yet.β
Sheβs little more than a dark figure even when she stands and walks closer to your cell. Her clothes could be a black cape or a black dress and her head is either topped with a truly impressive amount of thick, black hair or a wide hood. There is a glimmer of silver at her throat and on her hands when she gestures to the bars. βI am sorry for the cell, Healer. Itβs only until the spells wear off.β
Healer. Your hand flies to your upper arm, covering the letters instinctively. You can feel the spells at your throat circling like a snake. You donβt need to ask what will happen when Lord Neidβs spells wear off. New ones will assuredly be put on. βWhere am I?β
βBehind enemy lines,β the woman says dryly. βI told Neid not to test me.β
Your head throbs. Whatever luck you might have had has run out. Β βYouβre the Lord.β
βLady,β the woman corrects. She moves back to the table. Thereβs scraping as she drags her stool to the front of your cell. βDuchess, actually. Duchess Genevieve Axelon, though you can call me Lady Gen.β
Lord Neid attacked the Duchess? You press the heel of your hand to your eye. βAm I being charged with treason then, Duchess?β Any act against the Duchess, the Kingβs cousin, would surely be seen as an attack on the royal family.
βYou were going to be,β Lady Gen agrees. βUntil my Knight recognized those spell markings. Now we have options.β She settles on her stool and considers you. βThere have been many tales about you, Healer. Your existence has given Lord Neidβs household a reputation. They say you can heal any wound, even those afflicted by demon beasts. They say you can bring people back from the dead.β
βNobody can be brought back from the dead,β you say. βNot in their entirety.β A body is a simple thing to order around. The compulsion around your throat squeezes as if just realizing youβve woken. You hiss, eyes falling shut and your hand moves from your arm to your throat. Come back. Find Lord Neid. NOW. The words pulse through your bones louder and louder until your teeth chatter.
βThe next few days will be painful,β Lady Gen observes. You hear her from a long way off. Is she pitying you? βIβm sorry. I have no Witch to offer a counterspell. I also cannot allow you to return to Lord Neid.β
You gasp through the next wave of pain. Like the tides, it laps at you hungrily, building its momentum. βI do not want to go back.β
βNot now,β Lady Gen says. She rises in a rustling of skirts. βIβm told that that compulsion wonβt kill you, but it will feel like itβs trying to. You must remember to eat and drink when you can. If you can bear with it, through it, we can talk of freedom, Healer.β
The word lands like a blow more surely aimed than the thorns beginning to poke down your spine. βF-freedom?β Suspicion worms through you. βWhose?β
βYours,β Lady Gen says.
---The startβ
Sisi doesnβt answer when you call anymore. Your legs are numb under her head, and youβd be worried about paralysis if you werenβt still able to wiggle your toes. You wonβt move her. Her breathing went funny when you tried to shift her last time, like water got stuck in the back of her throat, and you donβt ever want to hear that sound again.
When the two of you first set out to explore the tunnels, thereβd only been four days left before your birthday. Youβve wracked your memory repeatedly to be sure. It feels as if youβve been buried for weeks, but that canβt be. Everyone says getting your Destiny burns and your arm is as cold as the rest of you. That means it hasnβt even been four days.
Nobody is coming. Thereβs the possibility that more than this tunnel was affected in the collapse. They could be digging in the wrong place or not able to reach this section of the mine. There was a reason this section was marked for the adults only. Maybe they stopped looking days ago and thought well they should have known better.
No. No, you know that last thought isnβt true. Sisiβs parents are miners. They know that miracles can happen down in the shafts and they wonβt give up until theyβre sure their daughter isnβt one of them. And your parents may be older and frailer, but theyβre also former adventurers. Youβre sure that theyβll fight until the end to find you.
Itβs this thought that finally spurs you into action. Youβve always been told by the village Chief β a Miner β to never dig if youβre in a collapse. Any movement could cause more instability and cause another cave in; one you wouldnβt survive. But itβs been at least three days and there hasnβt been even a whisper of rescue. Sisi is just getting worse and worse and you have to do something. If youβre going to die down here, you want it to be in a way your parents can be proud of.
You want to fight until the very end.
You ease Sisi off your lap, carefully arrange a pile of debris under her head so her neck stays at the same angle. It canβt be comfortable, but Sisi doesnβt wake.
βIβm going to get us out of here,β you whisper to her. Your legs shake as you stand. You feel the top of the tunnel. The spot where you and Sisi were sitting is under a support that feels mostly intact. With any luck, Sisi will be protected if your digging triggers another collapse.
You shove your fingers under the first stone and yank. With a quick chatter of disapproval, it jumps. You yank again. It falls. A river of dirt and gravel drops from the ceiling to fill the space like sand in an hourglass. You scoop it behind you. Find the next rock. Yank. Gravel and dust falls. You choke on the dust. Scoop it away. Push and pull and yank.
The rhythm of digging becomes your heartbeat. Your fingers bend backwards and your nails wear down to nothing. Your arms burn. Each time the rock scrapes and the pebbles clatter, thatβs victory. Every time your muscles scream and rocks bark their protest, thatβs fighting. If your parents find your body with you hands worn to nubs, at least theyβll know you tried.
When a gentle green glow begins to light your way, you barely notice through the treacherous tears.
You dig.
-----. Now---
Witchcraft is a mean practice. The Witchβs compulsion hooks under your skin and spears into your bones when you least expect it. Move. Go. Find Lord Neid. When youβre able to resist, you lie in bed, scarred fingers fisted in the bed sheets and eyes fixed sightlessly on the wood paneling above you. The magic hates when youβre inactive and does its best to motivate you. The soles of your feet burn and your lungs ache for air as the spell twines around your throat. The only thing that relieves the pressure is to stand and take a faltering step in the direction you know Lord Neid to be. But thatβs all you have room for. A single step.
Then the burning starts again.
When you arenβt able to resist, you find yourself scratching at the bars of your cell as if your nails are strong enough to chip metal. Your fingers break and bleed, but your healing needs only a moment to fix it. Your cell glows green as you break and repair, break and repair, break and repair under the weight of your compulsions. You know you beg in these moments. Thereβs always a guard posted by the fireplace and you promise them any number of healings to free you, promise them years of your servitude, promise them every bit of gold that you donβt have. If the guards answer you, you donβt know. The compulsion screams in your mind and drowns out even the sound of your own breaking bones.
Then there are the moments your leash rests. The spell retreats like a hungry tiger, circling and looking for a new angle of attack. When this happens, you try to sleep. Then, eventually, these moments occur more often. The teeth of the spell are wiggling, bleeding at the gums, starting to fall out.
In one of these peaceful times, Lady Gen comes to visit again.
βIβve had my Rogue look into you,β Lady Gen says. She drops the Destiny as if itβs the most normal thing in the world and not one of the ten outlawed. Well, former outlawed. This King doesn't hold the same biases as his predecessor. She continues. βIβd like to confirm a few things.β
You expect her to ask questions about Lord Neid or the master you had before him. Itβs not hard to find information on your past. As a Healer, youβre coveted. When the underground put you up for sale, people from all over rushed to put in a bid before the Crown had a chance to shut it down. You stand, feeling wrong to sit in front of a Lady now that youβre feeling better, and croak, βAlright.β
Lady Gen flips through some paper. βYouβve been in Lord Neidβs hands for two years?β
βThree. It took him half a year to find a Witch.β Youβd refused to perform any sort of healing for the first year he had you. You fought the entire way through the ritual and, even with the Witchβs spell tattooed across your throat, you still dared to heal Lord Neid wrong the first time he asked. Your lip curls. The scar cutting across his cheek and dragging at the corner of his eye is the best gift youβve ever given. You rock on your heels. βIt took another six months to get the compulsions right.β
βYouβre twenty-two years old?β
βProbably.β Youβre not sure how long the Underground kept you before the auction.
βThereβs a report you once regrew another captured personβs arm.β
You shake your head. βReattached.β
You can feel her eyes on you. βThereβs no record of any other Healer being able to perform the same feat.β
βI havenβt met any other Healer,β you say. βIβm sure they could if given the right incentive.β
Lady Gen is curious. βWhat was the right incentive for you?β
βI wanted the kid to have an arm,β you say. You pause and admit, βHer dad also helped convince me.β
Another flip of a page. βHero Bern.β
A name you havenβt heard in a long time. For a moment the scent of underground is joined by clove and spice. The face that swims to the front of your memory is mostly patched salt-and-pepper bear and kind brown eyes. You remember the wide, calloused hand that never let go of the thin, frail one by his side.
βWe called him the Big B,β you say. βDidnβt know he was a Hero until the jailbreak.β
βYou were assumed dead during said jailbreak.β
You shrug. βThey jumped to conclusions.β
βThe castle came down on your head. And the two levels of dungeons above you.β When you donβt answer, Lady Gen sighs. βYou must have felt so abandoned. Hero Bern did try to save you. He was devastated to hear you were still alive.β
You raise an eyebrow. The spell is rousing itself, sliding its scales against your jugular.
βAlive and recaptured,β Lady Gen corrects. βHe failed to uphold his end of the deal.β Her voice softens. βHe and his daughter paid their respects in your hometown. They begged your parents for forgiveness.β
βMy hometown?β Your heart jumps. Even to Big B, you never gave your name. Never told them where you came from. You were captured on the road to the Capital after being foolish enough to display your power to the wrong, demon-wounded merchant. Your tongue feels thick and heavy. You shake your head. βNo. No, Iββ Donβt have a hometown. The denial is stuck in your throat.
βMy Rogue was impressed by how many times youβve been assumed dead,β Lady Gen says. Her voice softens. βEven when they assumed you dead, your parents never stopped looking for you, Elodie.β
The sound of your name is a lightning bolt. Your heart pounds. βIβTheyββ Your knees shake. She knows your name. Thatβs your name. You fall back onto your bed. Instinctively, green light fills your palm, and you clasp it over your chest. Thereβs nothing to heal. Your heart pounds against your ribs. βIβmββ
Lady Gen sets her notes down. βElodie?β
Grey tugs at the corners of your vision. Hope and terror and pain claw at each other. You suck in breath after breath. A ghost whispers in your ear.
βElodie?β
---the start---
βElodie?β
Sisiβs thin voice shocks you. Your hands buzz as they still for the first time in hours. The aftershock of your digging feels like bees in your bones. Youβre more shocked as you turn and see her for the first time in days, cast in a simmering green glow that emphasizes the sick hollows of her cheek and the blackness of the blood caked in her red hair. βSisi!β
You fall to her side. The power that courses through you β youβre an idiot. The same power thatβs healed your nailbeds into durable scars should have been used on her first. You grasp her hand and wrestle with the energy inside of you. The green shine is reluctant to leave you, but you brute force it from your chest, down your arms and under her skin. Itβs not easy and the hiss that slips from both of you tells you itβs not pleasant either.
But it works.
Sisiβs breath evens and eases. Her long lashes cast deep shadows across her face. βElodieβ¦are youβ¦?β
Your Destiny burns on your arm. βHealer.β Youβre dehydrated and tired and hurt and scared, but you canβt help but grin. βYouβre the first to know.β
βAs I should be,β Sisi says. She tries to sit up and gasps. βOw.β
βStay still.β You make yourself go back to the hole youβve been working on. You donβt think itβs your imagination that the air is easier to breathe or that there is a faint flow coming through the cracks in the stones. You donβt want to get her hopes up. βIβll work on this.β
Sisi cocks her head as you grasp the first rock. βWait. Do you hear that?β
From a very long way off, metal strikes stones.
---Now---
It is another day before the spell breaks. Itβs a strange feeling when it does. You wake at dawn to the feeling of open spaces, as if you went to bed in a cave only to find yourself in the center of a glade the next morning, dew misting your face and the sweet sound of a creek singing in your ear.
You suck in a breath deeper than any before. Your ribs flare and your eyes open at the force of your exhalation. Free. Youβre free.
Well. The walls of your cell press closer as you rub sleep from the corners of your eyes and sit up. You massage the bridge of your nose, wishing for your glasses. You are freer than before.
Now, with your mind clear and your body light, itβs time to find out what the Lady will do with your name and past in her hands.
From the day you were first captured on the road to see Sisiβs graduation, youβve never told anyone your name. Youβve never wanted your family to be used against you. When your parents pulled you from the mine and learned your Destiny, they did your best to prepare you for what the world would want from you. They had told you to rely on them, to trust them to protect you, but youβd never wanted to put them in that position. Your elderly parents, beaten by years as adventurers, were not as strong as they pretended. The threats they hinted at during your lessons were too big. Too bloodthirsty. Youβd been determined to bear your Destiny alone.
The door to the dungeon creaks open. You know the sound well by now, used to your rotation of guards and doctors. You get out of bed, smoothing the bed sheets the best you can. The stairs are winding and tedious. You have a moment to prepare yourself for whatever new leash is put around your neck.
You reach out for the water glass on the small meal table. You drink greedily and pause when you go to set the glass back. Thereβs a glimmer of gold on the table. Your glasses. Your scarred fingers would know the feel of them in complete darkness. A bubble of relief pops in your throat. At last youβll be able to see clearly. Lady Genβs voice may sound kind, but her face will reveal the truth.
You put them on and turn to face the rapidly approaching footsteps. You raise an eyebrow and fold your arms, tracking them through the stone wall as they approach the door to your dungeon room. Lady Gen isnβt alone today. Perhaps sheβs bringing an advisor or Knight with her. Maybe sheβs found her own Witch to tie you to her servitude. You arenβt opposed to serving the woman who saved you from Lord Neid. You prepare your stipulations. You definitely need to get paid this time, for one, and she shouldnβt touch your familyβ
The door flies open and pale, freckled face with a riot of red curls flies in. Grey eyes like the ocean glimmer. The young woman stops and covers her mouth with both hands. βOh! Oh, Elodie.β
βSisi,β you gasp. You stumble to the bars of your cell and somehow she is right there and her fingers are entwined with yours, palm to palm. The heat of her skin tells you this is real. You blink very quickly. It takes you several tries to speak without sobbing. βI missed your graduation.β
βYeah,β she agrees. Sisi isnβt so reserved. Tears slip down her cheeks and her laugh is choked by tears. βYou kind of owe me one.β
Behind her an older woman and a man come in. Their hair is grey (what they have left of it) and the woman has your wide nose and thin mouth. The man has your blindness, hidden behind thick glasses.
You look over Sisiβs shoulder at them, unable to let her go, feeling the barrier of your cell all the more keenly as a natural compulsion settles into your bones, begging you to run to them. Your breathing stutters. βYou looked for me.β
Your dadβs chin trembles. βEvery day.β
βWe knew you wouldnβt give up,β your mother says. She pushes up next to Sisi, drags your father with her so that all three are pressed against the bars of your cell. βSo neither did we.β
And youβre fifteen again, the gaps in the stone growing wider and wider to reveal your village on the other side, covered in dust and sweat. Hands grab at your arms, your shoulders, your back, pulling you into an embrace that feels like home. Your mother is telling you how proud she is, your father is shaking with the force of his tears, and Sisi is pressing kisses to your cheeks and to your forehead and thanking you for being alive.
An aggrieved sigh comes from behind your family. βIf youβd waited, I could have unlocked the cell first.β Lady Gen slips efficiently past your mother to twist the key in the lock. βYou make me feel like Neid, hugging through the bars like that.β
Arms and hands release you, step back, throw the door open. And then your family is all around you, burying you between their bodies in a way that should feel suffocating but instead feels even better than waking up without a compulsion around your neck.
You gawk at Lady Gen. Look to the open cell doors. Then back to Lady Gen, standing alone and unprotected in the dungeon. βYouβreβ¦releasing me?β
βThe spell is gone,β Lady Gen says. She moves to her usual spot by the fireplace, settling onto the stool. She tilts her head and her thick, black hair falls like a waterfall over her shoulder. Sheβs more stunning that you could have guessed and, now that you can see her clearly, youβre mesmerized. Sheβs like a painting come to life. βYouβre free. Like I said, now is the time to discuss your options.β
Sisi whispers in your ear. βWhen the pretty Lady offers you a job, take it, okay?β
βI offer quite the compensation package,β Lady Gen agrees. She gestures to the four of you. βFamily relocation, for example.β
You are starting to like the sound of options.
------.
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Summary: Heroes are unique employees. When great power doesn't come with great responsibility, they don't send another hero. They send you.
"But AI can't do your job. It canΒ helpΒ you do your job, but that doesn't mean it's going to save anyone money. Take radiology: there's some evidence that AIs can sometimes identify solid-mass tumors that some radiologists miss, and look, I've got cancer. Thankfully, it's very treatable, but I've got an interest in radiology being as reliable and accurate as possible.
If my Kaiser hospital bought some AI radiology tools and told its radiologists: "Hey folks, here's the deal. Today, you're processing about 100 x-rays per day. From now on, we're going to get an instantaneous second opinion from the AI, and if the AI thinks you've missed a tumor, we want you to go back and have another look, even if that means you're only processing 98 x-rays per day. That's fine, we just care about finding all those tumors."
If that's what they said, I'd be delighted. But no one is investing hundreds of billions in AI companies because they think AI will make radiology more expensive, not even if that also makes radiology more accurate. The market's bet on AI is that an AI salesman will visit the CEO of Kaiser and make this pitch: "Look, you fire 9/10s of your radiologists, saving $20m/year, you give us $10m/year, and you net $10m/year, and the remaining radiologists' job will be to oversee the diagnoses the AI makes at superhuman speed, and somehow remain vigilant as they do so, despite the fact that the AI is usually right, except when it's catastrophically wrong.
"And if the AI misses a tumor, this will be the humanΒ radiologist'sΒ fault, because they are the 'human in the loop.' It's their signature on the diagnosis."
This is a reverse centaur, and it's a specific kind of reverse-centaur: it's what Dan Davies calls an "accountability sink." The radiologist's job isn't really to oversee the AI's work, it's to take the blame for the AI's mistakes.
This is another key to understanding β and thus deflating β the AI bubble. The AI can't do your job, but an AI salesman can convince your boss to fire you and replace you with an AI thatΒ can'tΒ do your job. This is key because it helps us build the kinds of coalitions that will be successful in the fight against the AI bubble."
- Cory Doctorow, The Reverse Centaurβs Guide to Criticizing AI
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people DESPERATE in the notes to explain why the way THEY engage with harry potter is morally pure. It's like white people talking about rap music in there! Libraries buy the books! Fanfiction maintains a conversation around the IP! There is NO WAY to enjoy harry potter in 2025 without publicly supporting JK Rowling!
Please stop fucking reading it so the library doesn't have to pay her money. I am a transgender librarian and I am not allowed to not replace old damaged HP books, people read them so we need to have them on our shelves, and what she does with the money doesn't factor into it.
STOP READING HARRY FUCKING POTTER.
I used to be into it! In-depth character analysis, wizard rock, irl quidditch, but when she outed herself as a piece of shit, I couldn't support it anymore!
ASK YOUR LIBRARY FOR OTHER BOOKS TO READ AND STOP READING HARRY FUCKING POTTER.
So one of the things that can apparently contribute to kidney issues in cats is if they eat too much dry food and don't drink enough water; cats are adapted to get a lot of their water from their food since they're originally desert animals, and might not get enough water if they don't eat wet food. Unfortunately, Dozy won't eat wet food no matter what; she categorically refuses to touch the stuff. So a few months ago, we were looking for ways to get Dozy more fluids, and my wife noticed at the pet store a cat drink--basically meat broth with some floaty bits in--that was low-protein and meant for cats with kidney issues. So we figured, worth a try, right?
Great news: she loved it. Super tasty apparently. Great success. Along with the kidney-sensitive treats we found, it was a nice way to supplement her diet. Unforseen long-term consequence though: she loved it so much she began demanding it throughout the day. Like, would come up to us and meow, and meow, and meow, and not stop, until we got up, went to the kitchen, and got her some cat drink.
And by doing so on demand, we have unfortunately created a monster: no matter what we are doing at home, Dozy knows that if she sits next to you and meows, 1) you know what she wants, and 2) you know that she will not stop until you get it for her now. And when you do get it, she gets extremely excited. She will bum rush the kitchen door as you enter. She will run around your feet as you open the can. She will let out the creakiest, crunchiest, most nails-on-the-chalkboard meow you've ever heard if she thinks you're not going fast enough.
I do not begrudge her this. It is gratifying to care for a creature whose most ardent desires are so simple that it is this easy to fulfill them. But I am a little sad, because I know in my heart that I have never loved any comestible as much as she loves this cat drink. She has a pleasure of a purity and intensity that I will never know.
Based off a world where everyone gets a Destiny they must fulfill. Bakers and Demon Kings (x) and Villagers (X). You? You are a Hero.
----------------
You are a Hero.
Nobody at the orphanage knows. The mark sets during the worst winter in three decades, when the windows have to be barred to prevent snow spirits from ripping them to shreds and the Director takes half the reserves and runs in the middle of the night.
Sarah, the only caregiver left in the rickety building, holds as many of the kids as she can while the snow spirits scream outside. Youβd love to be in the circle of her arms, but youβre holding the door shut with as much strength as your eight-year-old arms allow.
She doesnβt tell you to get away from the door.
βItβs alright,β she says, voice trembling. Her brown hair, matted from the months indoors, hides her eyes. She croons to the younger kids like a bird, so softly and gently that you have to strain to hear it over the howling demons and roaring winds. βWeβll be okay. Our landβs Lord will send a Hero, youβll see. Weβll be okay then.β
Your arms burn as intensely as your eyes. A Hero. Your stomach aches from hunger and your fingers sting from the cold. You arenβt sure how much good youβre doing keeping the door closed, but thereβs something deep inside of you that tells you you must do something. The blows from the snow spirits outside vibrate up your arms, nearly throwing you back.
Heroes, you think, only matter if they show up.
Hope is traumatic. Eight-years-old and youβve been returned from potential families twice. Three days ago, you found the beginnings of greenery in the woods behind the orphanage. When you excitedly raced back to tell the others that winter was ending, it was only to find the Director and most of the caregivers gone with a significant portion of the rations.
Then the storm clouds rolled in.
So that long, dangerous night, you donβt hope. You shut your ears to Sarahβs gentle comforts and the snow spiritsβ shrieks. You focus on the burning in your arms, the blisters forming on your heels, the cold nipping at your fingers.
Hope is traumatic but trying is something you can do. You put your small body between all of the horrors outside the door and the other kids. You try to stand firm.
You donβt notice when the burning in your arms hides the arrival of a telling mark on your left bicep.
---------------------.
You are fourteen years old, one year shy of coming into your power, when a couple visits the orphanage intending to adopt.
Sarah is now the Director of the orphanage, awarded the position by the landβs Lord after that terrible winter six years ago. Sheβs different than she was then. You lost three kids to hunger before spring finally came and she held each one in their last moments.
You and Sarah never develop the close relationship she has with the other kids. But she always makes sure you have more meat in your meals than most and, when you hunt in the woods, you always let her decide how the food will be divided between dinner and winter stores.
βWeβre Knights,β the potential adopters tell the Director. Theyβre a couple, a man and a woman with dark hair and muscular bodies. βRetired. Weβre settling just north of here for good and are looking for a suitable child who can follow in our footsteps.β
Director Sarah looks at them coldly, leaning back in her chair and folding her hands over her stomach. If she notices you and two of the younger kids peeking through the crack in the door, she doesnβt say anything. βI apologize, Mr. and Mrs. Bahr, but it seems thereβs a misunderstanding. We do not pair children with families based on their Destiny.β
βWeβre not saying you do,β Mrs. Bahr says. Her gaze is cutting though her shoulders are relaxed. βOur Lord explained before we came. However, there is no rule against asking the children their Destiny, is there?β
Loophole. You pull away from the crack in the door, letting Hera and Josiah take your spot. You lean against the wall with your eyes closed. Orphanages arenβt allowed to disclose Destinies, but thatβs where the protection ends. If someone sees a childβs Destiny or learns of it through some other means, thatβs alright.
These people arenβt here to adopt because they want a child. Theyβre here to adopt for a guarantee. A guarantee of what remains to be seen. An heir like they claim? A prodigy for status? Or a weapon for them to control?
You listen for any other clues behind their motives, but the Bahrs donβt push the issue of Destiny again. They accept Director Sarahβs schedule for meeting the kids, even offering to host a picnic day at their estate as a treat. The couple wants to gain trust, you can tell, and by the end of the meeting itβs working.
Director Sarah sees them off to the door herself.
βWeβll wait for the invitation,β she says. Sheβs older now, her thin brown hair showing the beginning signs of going grey. But her handshake looks strong when she shakes Mrs. Bahrβs in farewell. βIβm sure the children will be thrilled.β
βI hope so,β Mrs. Bahr says. Her husband nods to the Director gravely, but Mrs. Bahr lingers. βIβm sorry if we came off a littleβ¦forward when we mentioned Destinies. Please believe me when I say that my husband and I arenβt so shallow. We are looking for a child β one we can call our own.β
βI see,β Director Sarah says. Thereβs a hint of warmth in her voice. βAs I said, we look forward to your invitation.β
Mrs. Bahr nods and joins her husband in their carriage. They set off down the road without once having asked to meet one of the children on the first day of their introduction.
You can tell Sarah likes them.
βWhat do you think?β Sarah asks. She doesnβt turn from the road, even though the Bahrβs carriage is out of sight. βIsla?β
You donβt ask how she knows itβs you lurking in the shadows of the orphanage. Director Sarah is a Guardian. Her senses are elevated when it comes to those under her charge.
βI donβt think anything,β you say. You step out from around the corner with a sigh. No use hiding now. βTheyβre influential people if they were recommended here by the Lord himself. Weβre fortunate.β
βYouβre the right age for a Knightβs apprenticeship,β Sarah says.
βHera hasnβt shown me her Destiny, but itβs probably something suitable,β you say. Hera is ten, one of the older kids at the orphanage. Last summer she lifted Josiah, only a year younger than her and already a head taller, out of the well before he could drown. βYou should talk to her about what being part of a Knight family could mean.β
Sarah looks at you over her shoulder. The setting sun catches in her eyes, turning the warm brown into an unearthly amber. βI hope you can accept the possibility they might choose you.β
They wonβt. βArenβt I needed here?β you ask.
Sarahβs expression softens. βYou are, Isla,β she says. She weighs her next words carefully. βBut I am the one whoβs responsible for all of you. I can take care of everyone. If the Bahr family is a good fitβ¦β
βSure,β you say flippantly. You shove your hands in your pockets and slink back into the orphanage. You donβt dare hope. βIβm going to help Josiah.β Heβs on dinner duty tonight. He always cuts the onions too roughly. βSee you later.β
You feel Sarahβs eyes on your back like a physical warmth.
-----------.
Being a HeroΒ doesnβt change anything about you. You expected it to when you first noticed the mark but, even six years later, nothingβs different.
You arenβt kinder. When Josiah asks for your dessert, you steal a bit of his as punishment for even asking. When Hera asks for a bedtime story, you tell her one so scary that she has to sleep with one of the other girls. When Sarah asks you to fix the fence around the chickens, you whine and complain that youβre the only one who does anything around the orphanage.
βThe curse of being the oldest,β Sarah says dryly. She hands you a hammer and a bucketful of nails. βSome posts were dropped off at the end of the lane. Make sure youβre back by sunset.β
Maybe youβre a little stronger than others. You can drag three posts at once and could probably drag more if you wanted. But another curse of being a Hero is that youβre very aware.
Itβs not until youβre nailing a third rail to the fence that Mr. Bahr makes his presence known. You donβt turn even when he makes his steps purposefully heavy to avoid scaring you.
βYouβre very strong,β Mr. Bahr says.
His shadow is long and thin, just like him. You observe it from your peripherals, unable to speak with the two nails youβre holding between your lips. You take your time pounding them into the wood. Heβs arms, a sword at his hip, but his hands are loose at his sides.
βGood thing I am,β you say at last. You stand and turn in the same motion. He waited for you to finish without chastising you for not speaking right away. You perch the hammer on your shoulder. βOtherwise, the chickens would take over.β
Mr. Bahr laughs. Unlike when he was meeting Director Sarah, his face is relaxed and open. His blue eyes sparkle. βWe couldnβt have that now, could we? I suppose we all owe you our thanks for preventing the coopβs coup.β
You want to laugh. You donβt. βDirector Sarah wonβt like you being here uninvited.β
βI just came to drop off an invitation,β Mr. Bahr says. He studies you for a moment and then smiles. βI hope youβll accept, Isla.β
A chill races down your spine. How does he know your name? You wipe the sweat from your brow with a scowl. βMaybe I donβt want to be adopted.β
To your surprise, Mr. Bahr nods. βI can understand that,β he says. He looks up at the sky. The light is sliding from the sky, catching on the clouds and turning them a brilliant orange. When he looks back at you, he almost looksβ¦sad. βThink of our invitation as a party, hm? No strings attached.β
For some reason your tongue feels heavy. It takes two tries before you can say, βI need to fix this part of the fence before dark.β
βWant some help?β Mr. Bahr asks.
βI couldnβt askββ
βYou didnβt ask, I offered,β Mr. Bahr says. He rolls up his sleeves and nimbly plucks the hammer from your grip. βI may be a Knight, but Iβve done my fair share of carpentry. Let me show you a few tricks.β
You listen quietly as Mr. Bahr shows you how to twist the nails to avoid splitting the wood. What would have taken you an hour to finish, he accomplishes in a quarter of one, talking to you the entire time.
Itβsβ¦odd to have an adultβs attention on you for such a long time. Heβs careful not to get too close, always offering you the hammer to practice by setting it on the grass between you rather than handing it to you directly. When you manage to replicate his technique on your second try, Mr. Bahr is more excited than you are.
βWonderful,β he compliments. He glances up at the sky. The first stars are twinkling. βIβll be going now and you should too. Have a good night, Isla.β
Unlike the first time he said your name, it feels pleasant now. You mutter a goodbye and leave before he does, scurrying towards the orphanage with your bucket of nails clutched to your chest.
Heβs gone when you think to check the road for his carriage. Did he walk here? Ride a horse?
You close and lock the orphanageβs doors behind you.
----------------.
The picnic isnβt scheduled until the middle of summer and itβs spring now. Still, itβs all anyone can talk about.
βWe have plenty of time to get ready,β Director Sarah tells them. βThe Bahrs will be dropping in from time to time until then. I expect everyone to be on their best behavior when theyβre here.β
Josiah raises his hand. βI hear they live in a castle!β
βA manor,β Sarah corrects. βGiven to them by our Lord for their years of service.β
βThe GuardΒ in town says they worked for the King once!β Hera says, wiggling in her seat. βIs that true?β
βYou can ask them yourself,β Sarah says. She claps her hands together and starts urging the kids up. βItβs time for chores. Your assignment is posted by the kitchenβ¦β
You stay seated at the breakfast table. You havenβt eaten your third egg or your last slice of toast. Your stomach feels queasy. You keep thinking about Mr. Bahr saying wonderful when you worked on the fence together.
You arenβt supposed to want to be adopted. Youβve had your chance and you ruined it both times. Itβs not fair of you to imagine what it would be like learning swordsmanship from Mr. Bahr and what itβd be like to hear him praise you when you got the next move right. One of the other kids deserve that chance.
You can only do what you can do.
---------------.
Mrs. Bahr is alone the next visit.
No one recognizes her at first. Sheβs wearing a gown like a noble and her hair is gently flowing down her back rather than tightly pinned behind her head.
βIβve received the Directorβs permission to hold a lesson on writing,β she tells the children. She gestures to the bag sheβs set on the table. βCome get a slate and a piece of chalk. We will work all together.β
The kids have never had slate and chalk before, not the real ones anyway. Sometimes you find a nice, flat rock they can draw on with charcoal, but itβs not as entertaining as what Mrs. Bahr brings. She watches everyone in amusement as they immediately start drawing instead of starting the lesson, flower and trees and swords.
βLook, Isla,β Hera says, tugging at your sleeve. Youβre seated on the spare chair by the wall, away from the table. She twists from her spot to show you sheβs drawn a shaky stick figure. βItβs you!β
Your eyes flick up to Mrs. Bahr. Sheβs not irritated by the distractions yet. You point with your bit of chalk at the drawing. βWhich part of it is me?β
Hera points at a blob in the stick figureβs hand. βThatβs the horned rabbit you brought home yesterday!β
You snort. The horned rabbit youβd killed yesterday wasnβt half the size of your body. βAre you sure thatβs a horned rabbit? Looks like a turtle to me.β
Hera points to the stick figureβs face. βYou can also tell itβs you βcause youβre frowning.β
βHey!β
Mrs. Bahr claps her hands together. Instantly, she has the roomβs attention. βIβm glad you all like my present. However, itβs time to get started.β
βPresent?β Josiah asks.
βIf you work hard today, you will be allowed to keep the slate and chalk as a present,β Mrs. Bahr says. She takes care to make eye contact with every kid. βOnly those who work hard.β
Itβs generous. You watch Mrs. Bahr from under your lashes as she talks everyone through writing the alphabet. Itβs too generous not to be genuine. Try as you might, you canβt figure out any ulterior motive to spending so much on the kids. To look good? For who? For Director Sarah?
Director Sarah wonβt be swayed by gifts like this even if the kids could be.
Mrs. Bahr stops well away from you, observing your slate from afar. βVery good, Isla. Do you know how to write?β
βNo, maβam.β
βRead?β
βOnly a little.β
Mrs. Bahr hums. She doesnβt look disgusted by your stupidity or put off by your clipped tone. Your first family returned you when you told them. Mrs. Bahrβs lips curve. βYour letters are wonderfully steady. I can tell you will be a very good student.β
She turns before she can see you flush.
---------.
Over the next few months, there isnβt a week that goes by without at least one of the Bahrs visiting. They become a regularity around the orphanage to the point that even Director Sarah stops worrying about the state of their rooms with every visit.
βKids will be kids,β Mrs. Bahr says when you ask her to wait while you tidy the toys in the parlor. βItβs alright, Isla.β
Your head spins. Sometimes, when one of them says something particularly bizarre, you feel like youβre outside your body. There was a time when they didnβt have toys to leave out in the visiting area. Thanks to the Bahrs, every child has a doll, a slate, a new set of shoes, and an abacus. You are still waiting for the strings that come with these presents.
There havenβt been any yet.
The kids love the Bahrs. Hera insists on baking fresh strawberry tarts for them after a day of gathering. Josiah carefully sounds out passages from their new books to show them that heβs still practicing his letters. Annie and a group of the younger kids spend all day weaving a flower crown for Mrs. Bahr that you have to confiscate before they can put it on her head.
βGo wash your hands,β you scold. Despite your tone, your hands are gentle as you push Annie to the schoolhouse. βDonβt touch your eyes.β
Annie blinks rapidly, trying to hold back tears. βI didnβt know it was poison, lady, I swear.β
βOh,β Mrs. Bahr says, hand fluttering over her heart. She steps towards Annie. βDear oneββ
You give full body flinch when Mrs. Bahr stoops to hug Annie, but you donβt get between them. The Bahrs have won your trust in this. They wonβt hurt the kids.
You sigh to hide your flinch when Mrs. Bahr stands. βNow Mrs. Bahr needs to wash. Poison ivy is no joke.β
βIt is not,β Mrs. Bahr agrees. She ruffles Annieβs hair. βGo on, do as Isla says. Wash up.β
βWe can go together,β Annie says with her big, blue eyes. She reaches for Mrs. Bahrβs hand and then thinks better of it. She tucks her hands behind her back and kicks at the ground. βIf you want.β
βIβll be right behind you,β Mrs. Bahr says, smiling.
Annie nods and races to follow her friends.
βIβm sorry,β you say as soon as Annie is out of ear shot. You busy yourself picking up the fallen flower crown and the various trimmings of poison ivy theyβd used for foliage throughout it. You feel flustered. βThey really didnβt know any betterββ
βI know,β Mrs. Bahr says so gently that you have to look up at her. Sheβs frowning at your hands. βIβm more concerned about you. Should you be holding onto it like that?β
βIβm immune,β you say. Youβre not worried that sheβll guess your Destiny from that. Lots of Villagers are immune to poison ivy, particularly the ones in this region who rely on gathering and hunting. βSince Iβm in the woods so much.β
βKnights are immune too,β Mrs. Bahr says. She follows you away from the orphanage and to the tree line. βYouβre quite the hunter, arenβt you? I remember Hera saying you slayed a horned rabbit.β
Heat comes to your face. You stomp ahead of her to deposit the flower crown in some denser foliage where the kids wonβt be able to get it. βI get lucky.β
βIβd consider it unlucky to run across a horned rabbit,β Mrs. Bahr says. She examines the forest with interest. βA demon is a demon. Even adults have difficulty with horned rabbits.β
It hadnβt been difficult. Youβd been armed with a sharpened branch and, when the rabbit leapt for you, you knew right when to stab. You clear your throat. βIt was difficult.β Then when Mrs. Bahr doesnβt say anything, you add, βIt was frightening.β
She believes you. She lays a gentle hand on your shoulder to get you to look her in the face. βThe orphanage budget is enough that you donβt need to hunt, Isla,β Mrs. Bahr says. βI know I donβt like the idea of a fourteen-year-old out here alone and unarmed.β
βAlmost fifteen,β you say, βand I had a sharp stick.β
βA sharp stiββ Mrs. Bahr cuts herself off with a deep breath. βRegardless of yourβ¦aptitude, Isla, itβs dangerous. Iβve spoken to the Director and she agrees with me. You arenβt to go hunting anymore.β
The forest suddenly feels too hot. The leaves overhead rustle, but you can barely hear it over the roaring of your blood. βExcuse me?β
Mrs. Bahr steps closer. βYouβre a very strong girl, Isla, but itβs dangerous. If you want to go out with me or Mr. Bahrββ
You shake off her hand. βThe Director agreed with you? She said Iβm not allowed to go hunting anymore?β
βOut of concern for your safety.β Mrs. Bahr looks like she regrets saying anything. βOnce Mr. Bahr and I explained to her what a risk a horned rabbit posesββ
You run away. Mrs. Bahr calls out after you, but you donβt stop. Beyond the sting of Mr. and Mrs. Bahr not thinking you strong enough to hunt, thereβs a deeper hurt. The Director agrees. Really? Really?
βIsla? Whatβs wrong? I thought you were with Mrs. Bahr,β Director Sarah says when you burst into her office. She sets the papers sheβd been reading down and frowns. βYou lookββ
βIβm not supposed to go hunting anymore?β you ask.
Sarahβs face blooms in understanding. βAfter what Mr. and Mrs. Bahr said about the increase in demons in the area, I agreedββ
βItβs summer,β you interrupt. You stalk up to her desk, your fists balled at your side.
βItβs time to hunt.β
βThe Bahrs have agreed to accompany youββ
βThey only come once a week,β you say. Youβre being so incredibly rude to the Director, but you donβt care. βI need to hunt three times that at least. The game has been moving deeper into the forestββ
βWhere you are not allowed to go,β Director Sarah says, this time interrupting you. She steeples her hands in front of her. βI should have curtailed this activity long before this point, but I thought you needed it.β
βWe need it,β you say. You canβt believe what you are hearing. βWe need to store up rations, you know that.β
βOur budget allows us to purchase rations in town.β
βBut what if thatβs not enough? Itβs better to have our own supplyββ
βIt will be enough.β
βIt still doesnβt hurt to have some extra jerkyββ
βThe store we have will be enough.β
βBut what if itβs not?!β Youβve raised your voice without realizing it, fists shaking at your sides. βThe other kids are too young to remember o-or too new, but you and I do. That winter, we didnβt have enough. Why are you trying to stop me?β To your horror, your voice cracks. βI thought you understood.β
Thereβs silence in the room except for your panting breath.
βIβm sorry,β Sarah finally says. The sudden apology is enough to close your mouth against what you might have said. She meets your eyes. βYouβve always been so strong that Iβ¦Isla, you were a child. I will always be grateful for what you did that winter and for every winter since. I relied on you, a child, because I didnβt have any other option. We didnβt have another option. But now we do. Weβre okay now, Isla. You donβt have to work so hard to protect us.β
βYes, I do, Iβmββ the Hero ββI can do it.β There is something inside of you telling you that that is what you must do. You think that itβs part of being a Hero.
((Youβre worried that itβs because youβre scared.))
βMy decision is final,β Sarah says. She picks up her documents and straightens them. βYou are only to go hunting with an adult from now on. If I find out you went to the woods without one, there will be consequences.β
Sheβs using the same tone she uses on the other kids when theyβre misbehaving. I mean business. You stare at her for a long, breathless moment. You jerkily turn to go.
Mrs. Bahr is hovering in the doorway. She looks guiltily between you and Director Sarah. βIβm sorry, I didnβt mean to eavesdropβ¦β
You shove past her and run to your room.
-------------.
Somewhat counterintuitively, as an orphan youβre never alone. You throw yourself face down on your bed.
A shocked silence swallows the occupants on the other bed.
βIs she okay?β Josiah asks Hera.
βItβs Isla,β Hera answers. Thereβs the rustling of bedsheets as Hera climbs out of bed and then the soft sound of socks on hardwood as she comes over. βYou okay?β
You are not okay. Thereβs an intense war of emotions in your chest. Anger that none of the adults seem to think youβre capable. Betrayal that Sarah isnβt on your side. A sick fear at the thought of being unprepared for winter. And, now that youβve run away so spectacularly, shame. They probably think youβre overreacting, but theyβre wrong. Theyβre the ones who are being naΓ―ve. Theyβre the ones whoβ
A gentle hand on the back of your head freezes the thought. Hera pets your short, black hairs in an attempt at comfort. βItβs okay, Isla. You can just sleep. Sleep makes everything better.β
Thatβs what you tell the younger kids. The difference between you and Hera saying it? When Hera falls asleep, you work to fix the problem. If you fall asleep, no one is going to fix the problem for you.
You flip over, dislodging Heraβs hand. You look up at her as if seeing her for the first time. Sheβs ten, two years older than you were when the winter happened. She was four then. You want to ask her if she remembers, but instead you ask, βDo you think Sarah hates me?β
βWhat?β Heraβs eyes are wide. βNo! What makes you think that?β
βNothing,β you say. βItβs stupid. Forget I asked.β You turn on your side, your back to them.
βI know sheβs worried about you,β Josiah says. He offers the information tentatively. βI overheard her and the Bahrs talking. Did they ban you from the woods?β
You donβt move. βWhat else did they say?β Youβre afraid that heβs going to say they called you weak. Or, worse, a nuisance. βDid they say anything else about me?β
βNot really.β
Nobody hears anything useful around here. You close your eyes. βI just want to be alone for a little while. Iββ
Thereβs a knock on the door. βIsla? Itβs me, Marie. Can I come in?β
Marie? Too late you remember that thatβs Mrs. Bahrβs name. Sheβs been trying to get the kids to call her be her first name. So far no oneβs taken her up on it and she hasnβt pushed.
Hera opens the door. βHi, Mrs. Bahr. Isla is being moody.β
You sit up with a squawk. βI am not!β
βIf itβs alright, Iβd like to talk to Isla for a moment,β Mrs. Bahr says to Josiah and Hera. βAlone.β
βDonβt let her yell at you,β Hera says as she passes Mrs. Bahr. βShe never means it.β
You are going to strangle her. βI donβt yell!β
βThatβs not an inside voice,β Josiah says. He dodges the pillow you throw at him, pulling the door closed behind him and Hera.
You are suddenly alone in the room with Mrs. Bahr.
You sit up further, pressing your back against the headboard. Mrs. Bahr doesnβt look mad. Her hands are clasped in front of her and sheβs looking down at the floor. It almost looks like sheβs the nervous one. You hug your pillow to your chest. βYou can sit down if youβd like.β
Mrs. Bahr looks up at you. Her lips twitch. βThank you, Isla.β She sits down on Heraβs bed gingerly as if afraid it wouldnβt be able to take her wait. When sheβs settled, she says, βI wanted to apologize to you.β
Your arms tighten around your pillow. βWhy?β
βNot for saying you shouldnβt hunt alone,β Mrs. Bahr says. Sheβs not a mind reader but sometimes it seems like she is. βFor not understanding what hunting means to you. I would have approached things differently if Iβd known.β
βKnown what?β
βAbout what youβve been through.β
The winter. Thatβs the only thing Mrs. Bahr could be talking about. She must have heard more of your conversation (argument) with the Director than you thought. βIt was a long time ago,β you say. You really donβt want to talk about this with Mrs. Bahr. Not when you can still feel that winterβs desperation in your molars like a memory. βIβm fine.β
Mrs. Bahr is quiet for a moment. She studies you much like Mr. Bahr did all those weeks ago mending the fence. βI was a knight for 30 years, you know. I supposed itβs not weird that a Knight worked as a knight for so long. As soon as I came into my power at 15, I was compelled to hold a sword. To seek out evils and defeat them. To follow my Lord into battle no matter the cause.β She looks up at the ceiling. βIβve had a lot of adventures and helped many, many people. But there was a time when I wanted to quit.β
You start. βYou did?β
βI wanted to work in a flower shop,β Mrs. Bahr says. She leans back on her hands. βWhat a life it could have been! Waking up before the sun and hiking to the flower fieldsβ¦I had my new house all picked out. Itβd have a koi pond and a row of red rocks from the Harrow River. Thatβs where I met Ivan.β
Mr. Bahr. Heβs been trying to get you to call him by his first name too. Unlike Mrs. Bahr, heβs much pushier about it. βWhat made you want to quit?β
βExhaustion,β Mrs. Bahr says. She closes her eyes. βIt seemed that there was a new threat to my Lord every day. An assassination attempt from a branch family. A territorial dispute. A new influx of demon beasts. It got to the point that I hardly left my Lordβs side for fear of returning to find him dead. He was the first Lord I swore my loyalty to. I always felt like I was failing those days. So I wanted to quit.β
Youβve felt like that before. Sometimes it seems like you never catch enough while hunting, that youβre never kind enough, that youβre never strong enough. Youβve never thought about working in a flower shop though. βWhy didnβt you?β
βI did.β Mrs. Bahr laughs at your shocked expression. βI was in my twenties. They tell you things calm down after your teen years, but thatβs not true. I handed in my resignation and fled for the nearest town.β Her smile softens. βIvan followed me.β
βHe was there?β
Mrs. Bahr nods. βWe were sworn to the same Lord. He came galloping up with my resignation clutched in his hand. His face was so red!β She laughs. ββWhat does this mean, Marie? He was crying! You canβt quit! I havenβt beaten you yet!ββ
βAnd thatβs what convinced you to stay a knight?β you ask. That doesnβt help you. You donβt have a significant other to come racing after you.
βNo,β Mrs. Bahr said. βIvan didnβt know why I wanted to quit. I canβt do it, I said. I canβt keep the Lord safe. Iβm not enough. You know what he said?β
You shake your head.
βHe said, Of course, youβre not enough,β Mrs. Bahr says. Sheβs lowering her voice in imitation of Ivanβs. βYou were never going to be enough.βΒ Youβre gaping at his harsh words, but Mrs. Bahr looks amused. βThatβs why we have a squadron. The job is too big for one person. All you need to do is your part.β
You stare at her, not understanding.
βThe world isnβt carried by one person,β Mrs. Bahr says. βI was so convinced that everything was up to me β the Lordβs safety, the next campaignβs success, or defense from monsters β that I buckled under the pressure. What I didnβt see that it wasnβt all my responsibility. I was part of a team. All I had to do was one part.β
You think of the winter night and holding the door shut. There hadnβt been anyone to help you then. Someone needed to comfort the younger kids. Someone needed to try and protect them. βWhat if there isnβt anyone else?β
βThen we do our best,β Mrs. Bahr says immediately. She meets your eyes. βBut are you by yourself now, Isla?β
Yes. You open your mouth to tell her that, but the word wonβt come out. Are you? Director Sarah looked so defeated when you accused her of not understanding. But didnβt she understand better than anyone else. You swallow. βNo. Thereβs Director Sarah.β
βWhat does she do?β
βShe takes care of us,β you say. βShe makes sure the money we get goes to the right things.β
Mrs. Bahr smiles warmly. βThatβs right. Who else?β
ββ¦Hera,β you say. You remember she pulled Josiah from the well before Annie even had the chance to tell you what had happened. βShe watches the younger kids.β
βSheβs very good with them,β Mrs. Bahr says. βWho else?β
Your mind blanks. Who else? βJosiah. He helps us study.β
βAnd?β
And? βT-the Lord. He makes sure we have the funds for what we need.β
You frown. You suddenly see where this is going. βThe amount of winter provisions he thinks we need.β
Mrs. Bahr hums. βWhat happens if heβs wrong?β
βThatβs why I hunt,β you say. Maybe now sheβll understand. βSo that weβll be okay if heβs wrong.β
βWhat if you donβt hunt enough?β Mrs. Bahr asks.
Your chest is tight. You rub at your sternum and try to breathe deeply. βWe starve,β you say. You wheeze and then clear your throat. βWeβd starve, but thatβs not going to happen. Because I always hunt enough.β I have to.
βThis year,β Mrs. Bahr says, voice gentle and soothing, βsay you donβt hunt anymore. The winter is harsher than expected and the orphanageβs stores are depleted. What do you think will happen?β
You laugh and gasp at the same time. βTheyβd all starve,β you say again. What doesnβt she get about that? βFirst the little ones thenββ
Mrs. Bahr is shaking her head. βNo, Isla, thatβs not what would happen.β
Your temper flares. βThatβs what alwaysββ
βWhat would happen,β Mrs. Bahr says in her even tone, βis that Mr. Bahr and I would come deliver extra provisions to you.β
All the air is chased from your lungs. You feel eight again, small and vulnerable and cold. Youβre shivering as you stare at her. βYou would?β
βWe would.β Gently, as if afraid she might scare you, Mrs. Bahr moves from Heraβs bed to yours. She puts a warm hand on your knee. βWeβre a fortress. The Lord gives us part of the emergency fund in order to keep our stores and grounds ready for refugees. Mr. Bahr keeps fifteen percent more than the most generous estimate out of an abundance of caution. We would come and make sure nobody starved.β
For some reason, that makes you want to cry. You blink against the sudden heat behind your eyes. βOh.β
βThatβs why we donβt want you to go hunting,β Mrs. Bahr says. Her thumb rubs over your knee. βIt was worth the risk before. You worked hard to keep everyone here alive. You are incredible, for that, Isla. I canβt tell you how much I admire your strength and your bravery. But things are different now. You donβt need to do as much as you did before. There are other people on your squad.β
But Iβm the Hero, you want to say. Heroes are supposed to save the day, arenβt they?
Knights help save the day too.
You let Mrs. Bahr pat your knee for a long time. She seems content to let you think, her energy a pleasant hum next to you. A knot is untying in your chest. If you donβt hunt, itβs not the end of everyone. There will still be the funds from the Lord. Sarahβs always been excellent at stretching those as far as they need to go. And, if they arenβt enough, thereβs something different this year. The Bahrs are here.
βYouβd help us even if youβre only going to adopt one of us?β you ask.
Mrs. Bahrβs lips thin. She looks sad, but hides it quickly. βWeβre Knights,β she says. βEven if we are retired. Weβll be here the moment you need us.β
You donβt hope. Hope is traumatic. Butβ¦
You believe her.
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(Part 2) (part 3)
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Thanks for reading! There will be a new part of Hope and the Hero every Friday!
If you'd like to read the whole story now, please consider supporting me on Patreon (X)!
There's also a new story up there, a sequel to my Dandelion villain story (X)
Summary: You are free of mind control for the first time in a year. The only things standing between you and your revenge are the heroes.
Computers are so scary what if I accidentally hit F12 in a steam game and it takes a screenshot. What if I press shift + F12 while in word and accidentally save my document π
If you had to learn what the F keys on your computer do through me reblogging this post, then I'm glad you did. Computer literacy is not a skill that gets taught anymore, and it is absolutely one that needs to be taught in order to be learned. Don't ever feel bad for not knowing something, but βοΈ don't ever stop learning learning about your environment, the tools you use, and especially the people around you
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Not to sound like a decrepit, rambling corpse about it, but back in my day Word used to be a pre installed program that came with your computer, if you were running Windows.
No subscription. Just program.
On your computer. You got to use it forever and ever and never had to worry about it going away.
Because it was physically on your computer. As a program. That you actually owned. Not because you got it separately, but because it was a standard inclusion with your computer.
I'm sorry but I'll just never get over it. I remember when companies cared about their products being usable out of the box. I remember when our things belonged to us.
Old man shaking fist at cloud, wherein the cloud is the background of the Windows 98 logo.
When I was in college, I got my first tattoo. Not long after, a guy who sat behind me in one of my classes tapped me on the shoulder and told me that he'd seen my tattoo online, being made fun of as an example of "dumb shit fandom girls do." I'm not a girl, mind you (I'm nonbinary), but to a bunch of people online I was a "stupid girl who got a stupid tattoo for a dumb fandom."
Anyway, the guy from my class was really nice about it--he apologized for having to tell me bad news, and gave me the contact info for the guy who posted it so I could ask for it to be taken down.
Now, the tattoo in question? It's a bird. It's not actually a fandom tattoo, it just coincidentally looks vaguely like a bit of symbolism from a fandom that was popular at the time I got it. But it was enough to unleash a firestorm of "look at this stupid girl with her stupid cringe tattoo" comments.
(Even if it WAS a fandom tattoo...who gives a shit??? It's my body and my tattoo and I don't really give a shit what strangers think.)
The misogyny of my body being put online and circulated for mockery without my consent really fucked me up at the time. I felt awful. I was mortified. I was scared more people would recognize me from the post and give me shit. It sucked so bad.
So I just kinda think you're a fucking douchebag if you participate in tattoo shaming for anything that isn't, like, a blatant hate symbol. I don't really care if you think it's tasteless, or cringe, or badly done, or whatever other justification.
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i think you should be allowed to identify as trans without retroactively saying you were also trans in the past. i think the "born this way" rhetoric is limiting and you should be able say stuff like "i was fully a girl when i was a kid and now im a boy" without it invalidating your current identity but maybe that's just me
Look, it's simple. If a person has to actively work to make money, they're not "the rich" and they're not the problem. A surgeon making $200k a year still stops making money if they stop showing up to do surgery, because they're still selling their labor. The radical discrepancies in how we value different skills are certainly a problem, but the guy who makes money when he doesn't even get out of bed is the one making money on the value of other people's labor.
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