Yep, it’s that time! I’m (re)introducing myself, yet again!
»»—————————- 𓆩❤︎𓆪 —————————-««
So hi! I’m Locke!
➺ I’m a 21 y/o rising senior in college, majoring in psychology
➺ I’ve been writing for nearly eight years now, and after all that time, I actually have some idea of what I want to do with my work
➺ When I’m not writing, I draw, play video games, read, cross stitch, bullet journal, and dabble in photography during my free time
➺ Some of my favorite games are Minecraft, Stardew Valley, Coral Island, Guild Wars 2, Spiritfarer, and The Evil Within
❝ worlds are burning, my child.
gods alone cannot suffocate the flames.
My Writing
➺ My work probably fits quite loosely under fantasy, but I often dip into all sorts of genres, including but not limited to poetry, steampunk, dystopian, science fiction, supernatural, and more
➺ I’m polyamorous. My characters are polyamorous. Relationship webs are complicated and I love them dearly.
➺ I have quite a few WIPs on the backburner due to my rather chaotic writing style, with only one being a finished first draft. I adore them all and I can’t yet bear to part with any of them, so you’ll probably see some ‘new’ wip snippet pop up occasionally
➺ Lore and worldbuilding makes up most of my word count and takes up most of my time; it’s the most consistent thing I do!
➺ That said, it’s also my current focus, so expect a lot more of it!
my works // world anvil // north haven discord // pinterest
WIP // Fable
➺ My tale is an old one. That much should be quite clear. It is not, however, as it has been told... For in a memory as old as mine, there is a truth worth seeking; a light worth following. Perhaps in the candor of my tale, others will find the necessary inspiration to continue on toward their own light.
Summary
A fairytale retelling in the form of a journal come to life. Written by Myhren, or ‘Merlin’ as they may be better known, Fable contains lifetimes of experiences and the truth behind the fairytales we all know and love.
Fable mainly focuses on the stories of King Arthur, Camelot, Merlin, and associated characters. It is written from Myhren’s point of view, with some discrepancies due to the nature of their immortal life and their experience within a time loop. Entries are not all seemingly in order. Instead, the writings follow Myhren’s stream of consciousness.
Status
This is an ongoing, very long term WIP of mine. I’ve written some pieces, and brainstormed others. I’ll be releasing new entries as I complete them.
Phase: It’s complicated.
wip page / cast page / character intro
WIP // The Minutemage Compendium
➺ The MinuteMage Compendium is a browser-based RPG concept presented in an old-school rpg field guide format. Explore the world of Iane and discover its secrets!
Summary
A clock is ticking in the mist and fog; people have begun to vanish right off the streets, and dark knowledge is kept from the common folk. Thrust into an unknown world, it is up to you to bring corruption to light and save the clockwork city of Iane. Can you find the Minutemage Coin and open the doors before it's too late?
Status
Phase: Brainstorming. I’ll be designing items, NPCs, locations, creatures, enemies, and more. Eventually, I plan on making it into a physical guide and an RPG!
WIP // A Ghost, a Quill, and a Mockingbird
➺ Something in her remembers her past; a part of her that stands tall in the face of another's rage. Mountainous strength, hidden within a mouse. Confidence born of past instinct, of power, of creation and abandonment; Yet her conscious betrays none of it. Her spite does nothing to reveal what she had been so desperate to forget; what her rage continues to remember, impressively extreme for such tame, conscious memory.
Summary
Ghost has lived her entire life in an underground bunker on the planet Serus. The last of her kind after a swarm of vitians invaded her world and slaughtered her people, she spends her days in blissful spite where the vitians are unable to reach her.
It's not in any way peaceful, of course, to hear the screaming from outside the bunker, but as long as she has her music and drink to keep her company, she figures she'll be able to live a nice, conflict free life.
That is, until her simple day-to-day life becomes a bit more interesting; a little more chaotic. Her god has returned, and he's not at all what she expected, nor does he seem all that keen on leaving her alone.
Status
I’m proud to say that GQM, while my eighth existing wip, is the first to have a completed first draft!
Phase: Paused. While I take a step back and move onto other things before revising, adding, and rewriting!
wip page / wip intro
OTHER WIPS // The Back-burner
➺ A list of WIPs I love very much and that have been set aside
It is worth noting that I tend to write a lot of standalone vignettes that don’t pertain to specific stories, as well as a lot of poetry that I like to call my ‘spout of bullshit’
Arcane // world anvil // tag
Alchemist // floating idea // tag
The Demon’s Eyes // world anvil // tag
Encounters of the Primal Sort // world anvil // tag
Faefinder // brainstorming phase // tag
Twisted Tales of Myth
➺ Ellyse of Wonderspire // world anvil // tag
➺ Servant to Dragon and King // floating idea // tag
Wane of the Lunar Human // floating idea // tag
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For those who don't know: Ikumi Nakamura is the woman who was senior artist on Bayonetta, and designed the titular character along with Hideki Kamiya. Their greatest moment of bonding was over their insistence that Bayonetta keep her glasses on at all times.
Nakamura cannot go to horny jail. She is the warden.
Have you seen Jimothy the raccoon. I feel like you would enjoy that guy
BOY HAVE I!! Jimothy is from my city, not too far away either! I hope to witness him some time. He makes me emotional
For those that don't know, Jimothy is a raccoon with Short Spine Syndrome. According to local wildlife specialists, he appears perfectly healthy otherwise. He's even a few years old, those bottom two images are him as a baby!!! There's a lot of video footage from locals going around so I'd definitely go look at those, seeing him in action is incredible
B-but people with micropenises are my emotional support minority to bully!! 🥺🥺 B-but it's funny that their penises are small!! 🥺🥺 B-but I only make fun of BAD people by calling their penises small!! 🥺🥺 I have good reason to make fun of people with micropenises!! 🥺🥺 It's not intersexism if it's funny!! 🥺🥺 It's sooo funny because their penises are small!! 🥺🥺 Guys it's sooo funny come on!! 🥺🥺
There is no feminist way to participate in toxic masculinity, and mocking people for having fragile masculinity is toxic masculinity, point blank period. Its fundamentally patriarchal.
The idea that "having fragile masculinity" is inherently a personality defect or moral failing is patriarchal. So much of this kind of bullshit is people taking fundamentally patriarchal ideas of manhood (for example, that men being vulnerable is a defect or moral failing) and defining it around slightly more feminist values.
Like, the only thing that is different from bog standard patriarchy here is the inclusion of "macho." But like, the idea that there are "fragile" men who fail to be "real men" with unshakeable firm masculinity, and they also secretly have small penises and are biologically less manly compared to "real men" whose real manhood can be located in their large penises... babe that's just toxic masculinity. The same "macho" shit you hate those men for, you yourself engage in, just a little to the left.
Fragile masculinity is not a moral failing, and it doesn't intrinsically make someone a worse person. And tbh I think talking about "fragile masculinity" like this is kind of disgustingly individualistic, and doesn't do much to encourage conversation about how patriarchy constructs manhood and masculinity as tools of control and oppression (what some feminists might call misandry).
#in the 00s a friend of mine decided to rail again the micropenis thing#and just announced to people that he had a small dick#I have no idea how big his dick is but I assume average cos it was never a genuine topic#but his announcing having a small dick whenever it came up was so interesting#people's responses were very telling#there were ones who commiserated which like. at least you're kind but also it's not that bad a thing#and there were ones who kept making fun of him and had to handle the whole room turning on them#I thought it was a great power play#we were teens so dick size came up quite a bit lol
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"making them afraid will make them more racist" that's wild to me, because we live in a whole culture of social consequences for antiracism anyway. It is literally safer to be a racist than it is to speak up against it, socially.
Idk about you, but "I'm afraid no one will want to be my friend if I'm a white supremacist" seems like a pretty logical thought process to have, and I wish THAT were the normal and not "I'm afraid my friends will hate me if I tell them they made racist jokes".
'lazy people don't feel guilty about not doing anything' is insane to me and I have been trying to make my brain believe it for a long time, it shocked me to my core when I first heard it
Let's not forget the recenly viral - if you were procrastinating because you were lazy and just wanted to avoid work and chores, then why are you procrastinating things you REALLY want to do?
Why has it been weeks since you decided to play that new cool game and you still haven't started? Why another weekend passed you by and you haven't watched that 90 minutes movie you're really hyped about? Even though you totally had the time? Why?
This is true in ttrpgs as well, and I think that despite the theoretically greater creative freedom in tabletop the situation is actually a little bit worse there.
Because like.
A video game will often have cosmetics. Players like cosmetics. Players will spend money on cosmetics. And even in games where there's stats attached to outfit pieces, there's usually also glamours so that you don't have to be held hostage to a stat-optimized look.
However, a ttrpg that takes the time to list out outfit pieces will usually do so exclusively for statting purposes, and will not have a carve-out for glamours, and may well have a GM that is actively hostile to the idea. "Your AC is as Chain Mail, but you described your character as in a dress. I deduct one million participation points and a goblin eats your character sheet."
Also, ttrpg art tends to have a lot of cool costuming, but ttrpg text---even games with detailed lore sections---doesn't usually set aside time to talk about fashion. The art is left to do that lifting.
I think a big culprit for this state of affairs is that fashion is a deep field with a LOT of technical language, and making a fantasy version of a thing kind of requires knowing a lot about it.
So instead of diving deep into figuring out what kinds of garments a society might create, and in turn what kinds of cool looks players might be able to build with them, there's just a gesture towards the art. You can look like that.
As a result of all this, the point of dress up (being able to express yourself and feel something through choice of clothing) gets pushed into the margins. You can still do it, but the game isn't helping you. At best, it's not interfering.
"X field of art needs to have more Y topic" isn't a thing I think can ever be addressed quickly or comprehensively, but it *does* signal an opportunity going forward. So if you're a ttrpg designer and you're reading this, consider the place of dress up in your game.
What kinds of costumes can players wear? How does the costuming change how they are treated? How does the costuming echo or oppose how their characters feel?
And can you do more to support dress up?
Dress up---like strategy, gambling, ghost stories, and bragging---is a foundational genre of play.
Circling back to say that the foundational genres of play, I think, are:
Dress up, changing your name, scheming, risk, ghost stories, bragging, kissing, running, making a fort, and dolls.
Notably, kissing isn't about kissing. It's about doing things you're not sure are allowed, or that you're not sure you understand.
Changing your name is about having other people treat you as someone else, which is different from dolls which is about imbuing a neutral object with an identity.
Running is not just running, and is almost always combined with scheming.
Risk involves actual monetary or emotional risk, staking feelings, pride, or possessions on an outcome.
Making a fort does not require making a physical fort, but is better when it does.
Also all of these elements of play are fundamental to ttrpgs.
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If the system ain't broke, don't fix it, I guess! Accounting may not be the oldest profession, but someone had to keep the books for them.
I mean, in theory I know that Excel is based on the structure of earlier accounting technology that's been around for hundreds of years -- what do we think we did to track commerce before computers? -- but it still kind of blows my mind to, for example, look at my ancestor's journal from a whaling voyage in 1770 and see spreadsheets in the back.
I had a dream about angels last night. Or like this morning depending on your view because I woke up at 3am to give Leeloo her inhaler and this dream happened after that.
So this group of angels had descended to earth on a mission and ended up in a living situation with a bunch of humans. Like they were just roommates with angels. The angels were attempting to carry out inscrutable divine plans but were handicapped by the fact that the world was too much for them.
Every sensory experience was a massive overload to them. One tasted garlic and burst into tears. They could barely function let alone fulfill their purpose on the mortal plane. So one of the roommates came up with a sensory acclimation program for the angels.
Each angel was paired off with a human to attempt some experiences. The humans job was to help them through it. One angel was going to brave the movies. Buttered popcorn was an overwhelming cacophony of sensation. Another wanted to attempt a short walk on the beach. Like, their goals were very modest normal guy stuff.
There was just one problem. All of the human buddies. Desperately. Wanted to fuck their angel. They all wanted the angels to be down with sex acts so bad, they had the major angel hornies and there was no cure. One person successfully seduced their angel and all the other humans lost their shit trying to up their seduction game on these sheltered divine ding dongs who could barely handle the taste of popcorn.
So most of the dream was spent watching people engineer elaborate situations in which they might go to ethereal pound town while the angels blundered around licking frogs and sticking their hands in garbage.
Gothic fiction is a genre that combines both horror and romance, two of my most favorite things. I’m currently trying to write a novel with gothic energy, but I realized, I didn’t actually know what a gothic novel entailed outside of social commentary and dark aesthetic, and what separated it from plain horror. After doing some research, here are the common elements you’ll find in a gothic novel.
The main character behind as a nice, decent person, but must ultimately face the monster within them. Gothic characters tend to be representative of own desires to go buck wild feral and release a “darkness” within. A prime example of this is Henry Jekyll from Jekyll and Hyde.
Gothic literature is about transformation, an element that is not necessary when writing straight horror.
In Gothic literature, the past haunts the present. Whether that’s a dark act or memory for the protagonist, or an actual literal ghost, there is always some form of a past the MC would rather forget.
Romance in goth lit is tragic or bittersweet. Also, general romanticism levels are through the roof. Nearing melodrama.
The drama of despair drives goth lit; violence and blood drives horror.
Heightened, almost melodramatic emotions.
A gloomy, decaying, or abandoned setting with an atmosphere of mystery and suspense. An old decaying mansion or estate is a popular location in goth lit.
Often features a prophecy, legend, or omen.
Often features supernatural or otherwise unexplainable events.
Turns out I have less gothic elements in my story than I thought, but now I know how I can fix it! Hopes this helps somebody else too!!
a lot of people are very angry with me over this, but I'd just like you to sit down and imagine a banana. maybe a green one so it's extra firm. if you need it to be harder, you can toss it in the freezer.
and that brown end? the hard bit? pencil sharpener. or sharpened with a blade. are you following me? now, attach six of those to a harpy.
yeah. I think you're seeing the vision. you can apologize to me any time you're ready
Sorry to bother my followers with an in depth analysis about the diction of "sharpened bananas," but I have been watching this entire saga and have not gotten it out of my head so:
My gut response to the description is that it feels bad. However, something I am willing to admit is that it's very evocative of the shape of the claws. Bananas are known for being particularly curvy, and I think an emphasis on the curve of a bird's talon can be a good extra flair as opposed to a plain "claws shot toward me."
The problem is that any added sense of vivid danger from emphasizing the curve of the claws is lost in the comparison. Bananas are notoriously not sharp, and are in fact very easily squished (even by accident).
The sentence tries to amend that failing in the imagery by specifying the bananas are "sharpened," but that's a) a confusing image because no one does that and b) undermines the sense of danger even more than if it were just "claws like bananas," because most would imagine the process of "sharpening" a banana to turn it to mush (as nicely demonstrated by @transastronautistic in zir addition).
(photos from their attempt at sharpening a banana (and no, the attempt on the frozen banana wasn't much better, even if it wasn't mush))
If we wanted to make a comparison that emphasized the curvature of the talons without diminishing the sense of danger, perhaps we could go for something like a sickle. It's sharp, strong, and has an even more distinct curve than a banana.
HOWEVER.
"Like sharpened bananas" isn't inherently an unusable description. Depending on the context and what the author is trying to achieve, it could very much work.
I'm assuming this is for the sequel to Apparently, Sir Cameron Needs to Die, which is a very funny book that often derives its humor from overly drawn out or absurd descriptions.
(All the chapter titles are like this, and it's not just funny, it also pays off in a cool way later in the book)
The oxymoronic nature of "sharpened bananas" lends itself well to this tone, along with how it characterizes the POV that is producing this out of place imagery. I don't know the context of this scene, but if it's a largely comedic one with little sense of danger, being narrated by a character who is either so food or sex obsessed that their descriptions are hijacked by bananas even in danger, then this descriptor works! It's descriptive of the claws and especially the POV character, with the added benefit of being a very memorable and funny line.
However, if this is supposed to be a scene where you want the reader to be genuinely concerned for the well being of the POV character, then I don't think it works. The contradictory imagery immediately takes the reader out of the scene, because they have to stop their reading flow to understand what the claws are even supposed to look like, and keeping up momentum is really important to pacing action scenes.
Also, why are the bananas backward on the harpy photo.
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