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Hello and welcome to amateur fangame development hell, inspired by indie game and current hyperfixation In Stars and Time.
WOAH LOOK AT THIS THING I MADE
Read more about my other stuff below the cut!
So what is "In Minds and Memories"?
IMAM is a personal project of mine I've been working on since getting hooked on ISAT, and it may or may not actually be made into a fangame depending on my motivation haha
Taking place pre-ISAT during the King's rise to freeze all of Vaugarde in time, the port town of Jardel is plagued with both an increase of dangerous sadnesses and worries of the ever-encroaching time freeze.
Here, we meet our main character Nora, who has suddenly begun suffering from strange dreams involving memories that are not hers. In the hopes of learning how to control this strange "blessing", she will reveal secrets in this sleepy little trade town of people she's known her whole life—and maybe uncover some of her own in the process.
Including themes of family, history, inevitability, and searching for hope when everything around you feels like it's crumbling. I'll tag these posts with #imam, once I feel like posting more about it.
(Also Jardel is basically the place where all of my ISAT ocs live and congregate in a big ol' soup, so if I'm talking about 'em, that's probably where they are!)
What is "Of Souls and Cycles"?
OSAC is a group fangame currently in development with me and two of my friends. It's been a collective brainchild for us for a while and it's kind of crazy that it's in the process of actually happening???
Taking place post-ISAT, we follow the journey of a new party that joins together through unexpected circumstances to take down a rising foe that had once been thought defeated:
Anatole Ruben. A near-blind Tavernkeeper from Jardel who fled her homeland before her town was frozen in time. She helps whenever and wherever she can when it comes to the community, and is always acting to Change herself for the better by helping others do the same. (Fun fact: this is an AU version of her, IMAM is her canon timeline!)
Melnes the Lawyer. Cursed with infinite fatigue and searching for a cure, he suffers from the latent effects of his homeland's civil war, alongside his family's broken state. His drive for justice keeps him going.
Veela. A bright and bubbly traveling Bard who is definitely too young to be adventuring on her own. She has trouble remembering her past beyond the struggle to survive, but once she trusts someone, she refuses to let them leave her behind.
Including themes of war, loss, getting stuck in destructive patterns, and rebuilding anew despite hardships. I'll usually tag these posts with #osac when I talk about it, though our group's main blog is @ofsoulsandcycles!
What am I working on RIGHT NOW???
Currently, OSAC's test demo is complete, so work on the actual fangame demo will begin soon...
Progress on anything and everything can be found within the #development hell tag :)
















