lesbian scifi is so easy. here’s a woman in cargo pants and a tank top on a spaceship. are you with me
maybe it’s not even cargo pants. maybe it’s coveralls rolled to + tied around the waist. maybe she even has fuckoff boots
Show & Tell
Lint Roller? I Barely Know Her
Keni
will byers stan first human second
taylor price
art blog(derogatory)
trying on a metaphor

pixel skylines
Cosmic Funnies

❣ Chile in a Photography ❣
Not today Justin
i don't do bad sauce passes
h
I'd rather be in outer space 🛸
DEAR READER
noise dept.
dirt enthusiast

祝日 / Permanent Vacation

Kiana Khansmith
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@inkonablock
lesbian scifi is so easy. here’s a woman in cargo pants and a tank top on a spaceship. are you with me
maybe it’s not even cargo pants. maybe it’s coveralls rolled to + tied around the waist. maybe she even has fuckoff boots

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having anxiety is like being given permanent unwanted custody of a halter arabian. like okay buddy is it panic time again. cool you probably need more exercise and an apple and then maybe you'll calm down.
taking my stupid walks for my stupid mental health with my stupid hypervigilant brain horse
thoroughly enjoying the notes on this post because it's equal parts people with anxiety going "yeah that's what it's like" and people with arabians going "yeah that's what they're like"
tumblr users, overall, have low financial literacy. and like, I get it. it’s not shocking that a majority user base of chronically broke-adjacent people are intimidated by and/or think it’s useless to learn about financial systems. I’m not surprised by this. but I do think it’s really really important to have an understanding of business and financial concepts, even when it’s dense and scary, because it’s fundamental to how the modern world works. this post is inspired by the notes on this post about the idea of bankification and is for an american audience.
when you deposit a paycheck in a traditional bank account, you go online and see the number in your balance. to you, it looks like there is a single account that quarantines your money away from everybody else’s. you may think that when you deposit money in the bank, the bank is just holding that money for you, but actually, by depositing money is a bank, you are lending the bank company your money.
a bank company’s core function is to make money by bundling together the deposits that many customers have lent it, and investing that money in the stock market. the bank’s investments earn interest, which is the bank’s profit. if you have a savings account, you’re essentially telling the bank “hey, I plan to have this money sitting here for a while without drawing on it.” a savings account is a more stable investment base than a checking account for the bank, which is why the company incentivizes you to have one. when you earn interest on a savings account, that is the bank giving you a tiny kickback of the money they are making through investing your (and others’ blended) deposits.
the traditional banking system is insured by the federal deposit insurance corporation (FDIC), which is a government agency. if you took all your money out of the bank and hid it under your mattress, if somebody broke into your house and stole it, you will lose all your money. but the government insures money in traditional banks, usually up to $250,000 per consumer account. this means that even if the bank company’s investments all fail and the bank company loses all your cash, the government will bail the bank out, and you will not lose your money.
by putting your money in a traditional bank, you ensure your money is protected, you get a small kickback of interest, and you get access to the convenience of the bank’s online platform to track your finances. you also get a debit card to easily make purchases by drawing directly from your accounts. for the bank company, they get billions of dollars of interest-free loans, in the form of their customer’s deposits, to invest in the stock market. at its core, ignoring fees and credit cards and mortgages, this is how the banking system works.
bankification is the idea that non-banking companies are trying to operate like banks. this includes tech companies like Apple offering credit cards, but an aspect of bankification that is less understood is companies incentivizing consumers to give them interest-free loans. while banks are regulated by the government in exactly when and how they can operate within this business model, other companies trying to profit through this model are not always beholden to these regulations because their activities are not technically considered banking. let’s look at an example: loyalty programs.
in 2025, starbucks has an estimated $2 billion in deferred revenue from their loyalty program. deferred revenue is like a gift card; the company receives money because the customer paid up-front for the gift card, but the company is beholden to discount a future purchase by the pre-paid amount. there are multiple advantages to receiving deferred revenue for a company.
when a customer loads money onto their starbucks loyalty account, they are essentially buying a digital gift card. remember how banks encourage consumers to put money into savings accounts because it is a long-term holding account, which makes it a more stable investment base? once you buy a gift card, you cannot convert it back into cash. the money cannot leave the company, making a very stable investment base. starbucks offers a lot of benefits and discounts for customers who load money onto their loyalty accounts because starbucks recognizes the value of a captive investment base of interest-free loans. when many customers prepay through the loyalty program, starbucks is using that pooled money the same way a bank does: investing it to make even more money.
as a side note, two other major advantages of this gift card model for companies is inflation and breakage. money loses value over time through inflation. when you buy a gift card, you pay the money upfront, and the company can invest that money sooner at its higher value. breakage is the idea that if a gift card is bought but never redeemed, then the company essentially got money for nothing.
now, does this bankification through loyalty programs directly hurt consumers? well, not really. consumers who participate in these sorts of loyalty programs get benefits like discounts. the problem is indirect harms: that this money is uninsured for the consumer, and the deferred revenue investment base is less regulated than traditional banks.
if starbucks’ investments failed and the company died, any money those customers had paid into the loyalty program but had not yet used on purchases would disappear. the money is not insured, so the customer wouldn’t get it back. the same is true for keeping your money in any non-FDIC insured company, including companies like PayPal and Cashapp*. (*some services from those platforms, usually the credit cards, are insured because they have a backing partner bank. but a sitting balance in a free account is usually not FDIC-insured. don’t leave your money sitting in these accounts.)
because companies investing their deferred revenue is regulated and taxed differently than traditional banks’ investments, not only if there less protection for the consumer, but there is less protection for the wider economy. If a bankified company with significant investments into other bankified company fails, this can cause a shockwave effect similar to the 2008-9 financial crisis wherein all the interconnected bankified companies are destabilized. banks are heavily regulated to avoid that happening again, but bankified companies are not beholden to that legislation.
just cause it’s worth a mention, the predatory opposite-twin of the loyalty-program type bankification is buy-now pay-later bankification. buy now pay later is a more approachable way of saying financing. a mortgage is a type of financing; the bank pays for your house up-front, and you need to repay them over a period of years with interest and potential fees. again, traditional banks are heavily regulated in what they can do with financing. bankified companies offer financing on their purchases because they aren’t beholden to the same strict regulation, and they can set the time period, fees, and interest on their financing to whatever they want. bankified financing is often much more directly predatory to the consumer.
Watching the Crypto folks speed-run a recapitulation of the necessity of banking legislation has been fascinating.
I laughed so fucking hard at this
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large – six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might – and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this – who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores – and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like – and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
One of my favorite anecdotes about early D&D, from Blog of Holding:
"It’s hard to get that context just from reading the original Dungeons and Dragons books. If nine groups learned D&D from the books, they’d end up playing nine different games.
"Mornard told us about an early D&D tournament game – possibly in the first Gen Con in Parkside in 1978? Gary Gygax was DMing nine tournament teams successively through the same module, and whoever got the furthest in the dungeon would win. You’d expect this to take all day, and so Mike was surprised to see Gary, looking shaken, wandering through the hallways at about 2 PM. Mike bought Gary a beer and asked him what had happened – wasn’t he supposed to be DMing right now?
“It’s over!” replied a stunned Gary Gygax.
"Gary described how the first group had fared. Walking down the first staircase into the dungeon, the first rank of fighters suddenly disappeared through a black wall. There was a quiet whoosh, and a quiet thud. The players conferred, and then they sent the second rank forward, who disappeared too. The rest of the players followed.
"The same thing happened to the next tournament team, and the next. Players filed into the unknown, one after another. And they were all killed. The wall was an illusion, and behind it was a pit. Eight out of the nine groups had thrown themselves like lemmings over a cliff; only one group had thought to tap around with a ten foot pole. That group passed the first obstacle, so they won the tournament.
"Gary and his players couldn’t believe that the tournament players had been so incautious. But, to be fair, none of those tournament groups had played in Gary Gygax’s game. They had learned the rules of D&D, but they had no experience of the milieu in which the book was written. Of those nine groups that had learned D&D from a book, only one played sufficiently like Gary’s group to survive thirty seconds in his dungeon."
#ngl survival module sounds fun as fuck. maybe i gotta torture my current group a bit (via @nadaismus)
It's worth bearing in mind that tournament-style survival mode developed in the context of a version of D&D where you can create a new character and hit the ground knowing everything you need to know to effectively play them in just a couple of minutes. 5E isn't structurally terribly well-suited for the binder-full-of-backup-PCs approach, and it's definitely a recipe for disaster in 3E or Pathfinder unless your entire group consists of a very particular flavour of high-effort masochists.

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>First, we’ve discovered that about a quarter of all the internet connection in or out of the house were ad related. In a few hours, that’s about 10,000 out of 40,000 processed.
>We also discovered that every link on Twitter was blocked. This was solved by whitelisting the https://t.co domain.
>Once out browsing the Web, everything is loading pretty much instantly. It turns out most of that Page Loading malarkey we’ve been accustomed to is related to sites running auctions to sell Ad space to show you before the page loads. All gone now.
>We then found that the Samsung TV (which I really like) is very fond of yapping all about itself to Samsung HQ. All stopped now. No sign of any breakages in its function, so I’m happy enough with that.
>The primary source of distress came from the habitual Lemmings player in the house, who found they could no longer watch ads to build up their in-app gold. A workaround is being considered for this.
>The next ambition is to advance the Ad blocking so that it seamlessly removed YouTube Ads. This is the subject of ongoing research, and tinkering continues. All in all, a very successful experiment.
>Certainly this exceeds my equivalent childhood project of disassembling and assembling our rotary dial telephone. A project whose only utility was finding out how to make the phone ring when nobody was calling.
>Update: All4 on the telly appears not to have any ads any more. Goodbye Arnold Clarke!
>Lemmings problem now solved.
>Can confirm, after small tests, that RTÉ Player ads are now gone and the player on the phone is now just delivering swift, ad free streams at first click.
>Some queries along the lines of “Are you not stealing the internet?” Firstly, this is my network, so I may set it up as I please (or, you know, my son can do it and I can give him a stupid thumbs up in response). But there is a wider question, based on the ads=internet model.
>I’m afraid I passed the You Wouldn’t Download A Car point back when I first installed ad-blocking plug-ins on a browser. But consider my chatty TV. Individual consumer choice is not the method of addressing pervasive commercial surveillance.
>Should I feel morally obliged not to mute the TV when the ads come on? No, this is a standing tension- a clash of interests. But I think my interest in my family not being under intrusive or covert surveillance at home is superior to the ad company’s wish to profile them.
>Aside: 24 hours of Pi Hole stats suggests that Samsung TVs are very chatty. 14,170 chats a day.
>YouTube blocking seems difficult, as the ads usually come from the same domain as the videos. Haven’t tried it, but all of the content can also be delivered from a no-cookies version of the YouTube domain, which doesn’t have the ads. I have asked my son to poke at that idea.
fastest reblog in the west
Yeppers. :)
reblogging for study later AND to spread the info.
Seriously, get and run PiHole if you can. It changes your internet experience so much for the better. I get shocked when I visit a website when I'm someone else's network, by just how many ads the internet is flooded with now. Take back control.
Apparently someone got their car stuck on the light rail tracks at Mt. Baker. For those unfamiliar this is 35 feet up in the air
First test flight of a flying car by Mazda partially a success
I feel like the Arizona license plate should take some place in our analysis of whatever in the goddam fuck we’re looking at here
Much like Springfield before it, Seattle is one of the few major cities in the world with a monorail. That, combined with a more conventional light rail system, makes Seattle the rare U.S. city with two different types of train for public transportation. On Tuesday night, the rail system briefly had a third: a Mazda CX-5.
https://www.roadandtrack.com/news/a71483251/mazda-driver-seattle-pulls-into-elevated-train-station-on-tracks/
The street view of where she'd of entered the tracks. There is a CURB. and FENCE.
KICK THE CAN!
Let’s play the biggest game of kick the can on the internet.
To kick the can, reblog it. I wanna see how long this can go on for.
the oldest reblogs for this post that i can find are from january 2nd of 2013. this can has been getting kicked around tumblr for almost 13½ years now
They. They forgor
They were opened in AUGUST 2001. Oh my god. That's both hilarious and tragic.
this is a fucking futurama bit

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The evacuation prep poster is done! This poster is designed primarily with wildfires in mind, but the tips can apply to preparing for any much any disaster.
If you share this image outside of tumblr, please link back to my website: www.Katy-L-Wood.com
[[Image ID: A poster including a layered graphic showing what items to have ready to prepare for evacuating your home based on how much warning you have that you need to evacuate. The inner, red, level is labeled “No Warning.” The next, orange, level is labeled “Less Than an Hour.” The next, yellow, level is labeled “More Than an Hour.” The final, green, level is labeled “General Preparedness.” The items associated with each level and the text are included below. /end ID.]]
———-
Evacuation Prep:
As the world changes, it is important to be prepared to safely and efficiently evacuate your home, potentially with little or no warning. Preparing ahead of time can help to reduce stress and anxiety, and help you evacuate safely if the time comes.
Red Level (No Warning): People | Pets | Keys. Human life matters most. If you can’t rescue your pets, let them out to give them their best chance. If evacuating by car, don’t forget your keys.
Orange Level (Less Than an Hour): Crucial Meds | Important Papers | Money | Paper Map | Pet Vaccination Records. Crucial meds and medical equipment. Papers including passports, birth certificates, medical records, etc.. Multiple forms of payment. Paper map with marked evac routes in case of signal loss. Phone. Most evac centers require vaccine records for pets to be allowed in.
Yellow Level (More Than an Hour): Photos | Hard Drives | Computers | Chargers | Irreplaceable Items | OTC Meds | Pet Supplies | Pet Food | Clothes | Weather Gear. Family photos. Hard drives and computers. Make digital backups ahead of time. Charging cords. Irreplaceable items such as collectibles and mementos. Over the counter medical supplies such as Aspirin and tampons. Pet supplies such as bowls, crates, toys, and litter. Pet food and treats. Clothes. If you are running out of time grab your laundry basket. Weather gear if needed.
Green Level (General Preparedness): Food | Water | Radio | N95 Masks | Multitool | Power Pack | Gas | Stove + Fuel | Flashlight | Toiletries | Emergency Contact Info | Bedding | First Aid | Can Opener. Easy prep, shelf-stable food. Water. Battery powered/rechargeable NOAA weather radio. N95 masks for smoke. A multitool. Rechargeable power pack for phones. Keep your car at least partially fueled at all times. Portable stove and fuel for cooking food without power. Flashlight and spare batteries. Toiletries including hair products, toothbrush and paste, etc.. Emergency contact info for friends and loved ones. Spare pillows and blankets. Dedicated first aid kit. Can opener.
Save yourself time and stress by preparing an evacuation bag ahead of time and keep it in an easy to access place. At the end of every season rotate out the perishable items within such as food, water, and medications. The more you can keep in the bag, the more time you’ll have to grab everything else. Remember, it is okay if you can’t do everything. Some preparation is better than no preparation.
If you are in the U.S.A. and experiencing disaster related anxiety call the Disaster Distress Hotline at 1-800-985-5990 for support and resources.
———-
If you share this image outside of tumblr, please link back to my website: www.Katy-L-Wood.comf
Putting this back in rotation. Sigh.
Sharing this bc I am actively using it. Evac orders are a street away so we started with orange and have moved to yellow. OP, I didn’t have this printed out but I remembered it existed and was able to easily find it. Thank you.
Oh no! I hope things turn out okay for you. I’m glad the poster was able to help!
if you are a parent, or may become one, or you are otherwise likely to arrive in the situation of caring for a child while they eat, promise me this: if a child doesn't like a certain food or food group, you will ask them WHY. and specifically, you will pay attention to either confirming or ruling out "it makes my mouth itch" or "it makes my stomach hurt," both of which are medically important info that children may not provide unprompted. which i know because this PSA has been brought to you by "i spent my entire childhood and much of my early teens eating peas and lentils while wondering why everyone else liked the Violently Itchy Mouth Sensation so much, like were they a bunch of legume masochists or something, before i finally realized that Violently Itchy Mouth Sensation was in fact a sinister demon appearing only to me, and her true demonic name was: Legume Allergy"
Do not let your child suffer from spicy bananas!
me after I eliminated 21,042 people
the sims will never not be one of the funniest games on the planet
noticed my coworker was on tumblr so i told them “i like your shoelaces” and they said “never say that out loud to me”
this is the correct response btw

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paleo diets don’t exist. you will never have the nutritional range of a caveman. your jaw and teeth have already been permanently weakened from eating soft breads your whole life and never tanning an animal hide with your bare teeth. a neanderthal would beat your ass
Not to mention a ‘real’ paleo diet would include 183 species of wild flowers, herbs and barks and definitely not choice cuts of meat at every meal.
An authentic "paleo" diet really also ought to disallow any refrigeration other than maybe burying a carcass in the permafrost.
Cavemen ate whatever calories were available in their environment so me eating an entire chocolate cake from the supermarket half a block away is paleo.
my fav pokemon fact is that 25% of marill are canonically trans masc
the gender ratio for azurill is 75% female whilst for marill it’s only 50%.
also look how much happier he is post transition! go on king <3
happy pride month to transgender marill pokemon <3