Ye old directory is getting to be a mess, so here's a new one!
Intro
Hi, I'm TNC-N3Cl, and you've found my blog! I'm a fanfic author and digital artist. My current long-term (named) projects are The Realm Walker, a LoZ saga spanning from 20 years after Wind Waker to 20 years after BotW, and Fate's Final Cycle, an original story set in the Final Fantasy multiverse. I'm pinning this post so it's easier for visitors to find these things cause I reblog a lot of stuff.
Places you can find me
AO3: Where my fics live. (Archive locked, must have an account to view my fics)
Pillowfort: I post art here as well as Tumblr.
Cara: I don't use it much, but art goes here too.
Dreamwidth: Plan on posting lore rambles here.
DeviantArt: More or less my art archive.
Main Project Links
The Realm Walker Masterpost: Everything about The Realm Walker! Announcement thread with fic links, links to arts, links to lore!
Fate's Final Cycle Masterpost: Everything about Fate's Final Cycle! Fic snippets! Arts! Announcement thread with fic links!
Side Projects
Untitled Castelvania Fanfic Project: Setting Rambles, Geography Edition | Setting Rambles, Belmont Hold/UNSIB Location Ideas | WIP Snippet | WIP Snippet the Second | WIP Snippet the Third
Untitled Resident Evil Fanfic Project: Evil Company Lab Floor Plan | Evil Company Lab B1F Floor Plan | Evil Company Lab, Building Mockup Update | KARC, Dorms 1F WIP (Update) | KARC, Dorms 2F&3F WIP | KARC, Dorms B1F&B2F WIP | Margrave Island Map WIP
Untitled Scifi/Fantasy Original Universe Project: Avestren Languages (Alphabets) (Old Art) | Writing Snippet | Scoreasi Lore Dump (w/ art)
Art Archives
Star Trek: Gorn Togor-class Heavy Battle Cruiser | Borg Ships Art Dump
Stargate: Sakarran (Original Stargate Aliens) Tech & Stuff Art Dump
Misc
Fic Rec thread: A post for fanfic and fancomics I'm recommending. Mostly LoZ fics. There are Explicit fics at the end of the list so if you're not into that stop reading at the warning. Feel free to reblog it with your own recommendations! [Updated List | Updated List 2]
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so so crazy to hear the conversation in the US about "if employees get 1 or god forbid two whole weeks of vacation they will all drop their jobs and leave forever" when all my european friends have jobs with like 3+ week minimum vacation time. Some as many as 6. I know of people with 8 weeks of vacation because they're past a certain age.
"is 10 days of vacation time too much" jump off a fuckin bridge you hack journalist
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the beautiful nuthatch is a large member of the nuthatch family, found through most of southeast asiaβs mainland. the nuthatch is named for its vibrant coloration, unusual in the nuthatch family. like its relatives, the bird feeds on mainly small insects. the species does not exhibit sexual dimorphism, with both the male and female showing brilliant plumage.
I think it's really important to point out one of the major flaws in that highway analogy:
Eminent domain requires payment.
The government cannot come in and merely seize your land under eminent domain and pay you nothing. There is a process & they have to pay you market value for your land and the buildings on it. A couple of my former clients went through this about 15 years ago when the 202 Bypass went through in Montgomery & Bucks County in Pennsylvania. Their houses and land were taken via eminent domain so that the highway could be built, but, I need to say this again: they were paid.
They were paid and there was a process in which they were informed ahead of time. They didn't just drive home one day and find out their home had been snatched, too bad, so sad, no money for you, you should have put your house in a bank vault.
Just taking someone's shit like that without compensation has a name, and it's not eminent domain or anything like it:
It's fucking theft.
(I'm not interested in hearing the same tired shit about how copyright is inherently bad and only protects corporations, because as someone who deals with protecting my livelihood from scammers and scrapers via copyright every goddamned day, this isn't a fun mental exercise/philosophical debate for me, and you're absolutely wrong. Fucking save it for someone ignorant enough and with time to waste on that.)
The highway argument is also disingenuous in that ignores the very real harms caused by the systems that decide which neighborhoods to target and who precisely is going to be displaced. From numerous historically black neighborhoods being demolished to farmers being displaced and left with no livelihood. There has been a great deal of harm done in the name of public good.
https://historyfortomorrow.org/story/eminent-domain-and-the-displacement-of-black-communities/
https://thenarrativematters.com/eminent-domains-devastating-impact-on-communities-of-color/
There have long been worries about the abuse of eminent domain, and the AI scraping model is far closer to the abusive aspects of eminent domain than any supposed public good aspect.
https://ij.org/issues/private-property/eminent-domain/eminent-domain-history/
https://www.purdybailey.com/blog/2020/january/5-famous-cases-of-eminent-domain-abuse/
Anytime someone brings up an argument that states something is for the greater good, always ask yourself "for whose greater good?" Who benefits most, who gets harmed the most, what are the actual harms when you think through the logistics and future implications of the harms and not just the immediate harm, is there remuneration for the harm being caused, is it sufficient?
These are all things that must be asked before proceeding with any so called public works plan. Anyone who tells you otherwise is scamming you.
Oh, completely agreed. I only didn't go that far bc, like, you don't even need to before the argument entirely falls apart. But yeah, if people don't know about how eminent domain has been used to destroy Black neighborhoods in particular, they should read up and ask the questions.
There's this category of TTRPG where the seemingly only selling point besides maybe artwork is giving players permission to jerk off to their own moral purity as manifest from buying the TTRPG.
Candela Obscura is the strawman put forward in this post, but itβs a game that actually exists:
[This was partially written by @ashweather, another member of the A.N.I.M. team.]
Let me preface this by saying that I donβt think that the makers of Candela Obscura are morally evil, or that I think less of your moral worth if youβve played or enjoyed this game. Itβs just that, at best, the game has a really obnoxious and cowardly tone and at worst has a lot of shit in it that looks really bad if you think about it for more than 5 seconds.Β
If you think that tabletop RPGS are art (and we do), then they can be analyzed like art. They can have unfortunate implications or reflect unexamined reactionary politics. This post is going to be taking screenshots from both the quick start guide and the full rulebook to make this point - while the text between the two is broadly similar, the quickstart guide is more overtly finger-wagging and hostile, saying the quiet part out loud.Β
The thing about Candela Obscura is that it takes place in a fantasy 19th-century England/USA, but it really wants to pretend that it doesnβt. It wants the aesthetics of this setting and almost every trope that comes baked into it, but also wants to act like itβs above all that. It wants to have its cake and denounce it too. Itβs so pants-shittingly terrified that it or the players might say or do something βproblematicβ that it loops back around to being incredibly offensive.Β
To take just a few examples, the text is absolutely riddled with this kind of sentiment:
(What the fuck do they think an βexplorerβ is? Also, I think I have some bad news about 19th century doctors.)
Okay. Look. A lot of this is gesturing at principles that are unobjectionable or even useful to keep in mind when writing a setting like this. Yes, itβs ideal to have a non-Eurocentric historical understanding of technology and culture. Yes, refugees are human beings with their own valuable skills and perspectives. Yes, if you uncritically write an expy of Victorian England or late 19th-century New England, youβre gonna end up with a bunch of insane stereotypes (especially Orientalist ones) that you probably shouldnβt just blithely put to the page without thinking about them. And yes, bigotry is a bad thing, obviously.
The problem is twofold: The first is that Candela Obscura feels the need to take a patronizing tone towards its own readers, as though they were incapable of engaging critically with the setting or subject matter on their own terms. The second is that despite all of this finger-wagging, Candela Obscura absolutely does not present a setting with any critical thinking put into its basic construction. (We checked, by the way. None of what we are about to present is supposed to be in-universe propaganda. If it is intended to be, this is not made clear at all in the text itself.)
The game takes place primarily in the city of Newfaire and its surrounding environs - the Fairelands. The Fairelands are prosperous and idyllic, and all but outright stated to be βthe good guys.β All of the βproblematicβ aspects of the societies the game is emulating are either scrubbed without thinking about the implications of scrubbing them..Β
(Donβt worry guys thereβs no colonialism here, this version of fantastical New York was settled on a Terra Nullius where nobody lived, right over the ruins of an ancient society with a mix of Egyptian and Mesoamerican coding who practiced strange and corruptive magicks. Remember, reader, this game wants you to go out of your way to avoid reproducing any harmful stereotypes from the era.)
..or are present without any historical or structural reasons for them to be present:
(Donβt worry guys, sex work is lawful, profitable, safe, and socially acceptable! Oh yeah all the sex work happens in shady, spooky-looking crime districts that cops monitor, filled with drug-filled dens of illegal vice, though. By the way, there is no brothel listed in this districtβs points of interests, or any further discussion of what sex work in Newfaire is actually like.)
There are so many examples of this that we could spill a novelβs worth of digital ink talking about it. (We just donβt have time to get into, for instance, their adventure inspired by the βradium girlsβ where the primary victim of the dangerous substance in question is a customer who is already dead when the adventure starts and not the workers who make the products.) Honestly though, this paragraph says more than we could in a hundred pages:
Here we find out that we are reading a TTRPG setting that has the same understanding of bigotry as the movie Crash. No institutionalized bigotry, just βbad actors who hold terrible beliefs.β Just bad apples, with no personal history or cultural roots to their ideas, who presumably sprung out of the ground one day declaring themselves Republicans. Not only do these bad actors come from nowhere, they donβt go anywhere either. They donβt belong to any social movements, they donβt get organized, they donβt push for regressive political changes, and if they ever do, they certainly never succeed at those goals.Β
You see, despite these bad apples, the soil they grew from is pure. And you know something else about the idyllic, almost utopian Fairelands? Theyβre under assault.
Thatβs right! Hale (which the Fairelands is a part of) is under assault from the dastardly, corruptive forces ofβ¦ uh, βOtherwhere.β (Yeah, do they all have hooked noses and recessed chins too?) Thatβs where all of the dirty foreigners invaders come from, who want to take away the prosperity of the Fairelands!
Oh, or maybe their whole culture were all coerced into doing it by an evil rock or something, which is definitely less xenophobic. But whatever, who cares what the reasons were. The Fairelands are under attack, and as the dominant power in the world, they need to defend themselves. Against the βcolonists.β With nukes chain lightning.
(That last sentence continues on βtens of thousands..β You get the picture.) So, whew, glad thatβs over! Otherwhere is still really dangerous, though. They might even be developing weapons of mass destruction of their own:
You know, if Candela Obscura were a person, I have a feeling I wouldnβt want to hear its thoughts on Israel.Β
You might be asking, where do the PCs fit in this? Well. The PCs are members of the in-universe organization Candela Obscura. They are an enormously powerful and widespread secret society of sometimes-cops sometimes-vigilantes who fight against the corruptive forces of magick to keep humanity safe. They keep dark secrets, βperform questionable acts in the name of the common good,β and operate entirely without oversight or responsibilities to anyone other than this organization. We are assured that this organization has the best interests of the regions they operate in and of all humanity in mind.
Itβs actually fine - cool, even! - that PCs are secret police/CIA agents who engage in morally dubious acts for the purported common good. Newfaireβs society being deeply flawed is fine! The Fairelands as a political entity furthering an explicit narrative of being persecuted is fine! The problem is not that any of these elements exist, the problem is that Candela Obscura is utterly allergic to examining them. The text seemingly does not understand the setting it has presented at all.
The game wants to be anti-conservative, but the only kind of story it can produce is one of heroes who are ultimately aligned with the dominant power of the world, preserving the good and righteous status quo by fighting against corruptive, foreign, magical forces. βGay transgender women of all races can be holy knights secret police fighting to protect the good kingdom democracy from the endless hordes of the evil dark race that has threatened its borders for a thousand in recent years!β
On a first read a while back, I said Candela Obscuraβs gameplay mechanics make it sound like a game more meant to create βactual-playβ shows than to be actually played. On examining the text more closely, thatβs more true than I even realized at the time. The reason the game has all these bits about how not to be problematic - all of these instructions for avoiding engaging with the more controversial aspects of the setting - is because itβs not really intended as a game to be played in a private environment. Itβs intended as brand guidelines for putting on an actual play show. If you google Candela Obscura, the IMBD page for the actual play series appears before the store page for the rulebook.
It seems like the game really doesnβt want you to play a character outside of your own culture. And sure, as stated earlier, it is a good idea not to have a mysticized idea of other cultures, or represent them in a callous way. For a private game played at home, though, this is not really something you need to dedicate pages accounting for. Nobody outside the table has to hear a poorly-done accent or contend with a less-than-perfectly researched religious portrayal - and if there is a pervasive issue with someone being bigoted or leaning on stereotypes at the table, frankly, that is a problem that is outside the scope of a TTRPG to address.
However, if you are an actor on a show, portraying people from different cultures comes with a whole different set of (much more justified) baggage. Candela Obscuraβs approach to player attitudes on the setting makes so much more sense as brand guidelines than it does as a codification of how to play a game. "Donβt have actors appear in insensitive costumes on camera." "Donβt have actors say foreign words they donβt know how to pronounce on camera." "Remember not to have your white actor do a Romani 'fortune-telling' scene on camera." "Donβt show anything that could negatively affect the perception of the brand."
Weβd like to end this by contrasting this attitude with Coyote & Crow, a game made by indigenous Americans, and one that is also actually meant to be played. Coyote & Crow invites all players to (respectfully, in good faith) create characters from indigenous cultures. The creators have challenged those who avoid their game on the basis that βthey donβt want to be disrespectful by playing itβ because that would involve portraying a Native character - in the end, who is that helping? That attitude results in potential players who remain just as ignorant of Native American cultures and - more importantly - donβt buy or support their game!
I have encountered this firsthand. I'm a massive history nerd, especially about pirates (among other things, but pirates are relevant to the story). I was hanging out in a system agnostic TTRPG server and Pirate Borg was mentioned so I talked about my idea for a historical fantasy campaign set around historical pirates and the Nassau Pirate's Republic. Started explaining some basic ideas, how it's basically about trying to keep this rogue nation together amid external hostility from England, France, and Spain and internal strife caused by a lack of trust and Edward Teach's descent into madness. Naturally this brings up Blackbeard and his crew, which contained several escaped slaves, and that the Queen Anne's revenge was a former slave ship. I immediately get the *several people are typing...* and am welcomed with several messages that Pirate Borg takes place in an alternate history where slavery never happened. I end up trying to have to defend myself, explaining the *true facts* that most pirates were escaped slaves, both native and black, and that a lot of pirate ships were captured slave ships because they had thicker hulls and could take more punishment in a fight. They were like "But you can have diverse crews and sturdy ships without bringing slavery into it." My response was "you *could*, but then you lose valuable historical context and systemic evils to fight against, I like running stories about making the world a better place." Some people understood that, but many of them *literally* shot back "But thinking about slavery makes me uncomfortable, so maybe just write it out of the setting?" That's when I shut up but I was just screaming in my head "YES, THE POINT IS IT SHOULD MAKE YOU FEEL UNCOMFORTABLE AND WANT TO CORRECT IT"
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I can't believe we live in a world where there's an AI company unironically called "Palantir," and it isn't a parody. It's a real thing. I remember seeing a picture of an advertisement on here and thinking, "This HAS to be a joke. This is too on-the-nose to be real. They wouldn't honestly name an AI company Palantir, after the Seeing Stones from Lord of the Rings that are supposed to offer knowledge, but famously also might be feeding you misinformation from evil sources because 'we do not know who else may be watching.'" But then here I am listening to the BBC News discussing why the CEO of Palantir just published a Manifesto that sounds like it was written by a supervillain.
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my cat is completely obsessed with watching the bathroom sink drain and I have started calling this "her shows." as in when I'm in the bathroom and she meows and runs up I'll be like "oh you want to watch your shows?" and run the faucet for an extra few seconds so it fills a little. she will then sit there at the edge of the sink for ages totally entraptured by the drain. blorbo from her sink