Meet The OC: Rile
This is an explanatory writeup of one of my Original Characters (OCs). Nothing here is necessarily related to a meaningful fiction you should recognise and is shared because I think my OCs are cool and it’s cool to talk about OCs you make.
Rile is a problem solver. That is, he’s a problem, and he helps solve things. Gabriel Singer escaped a covert lab where he was built, not born. His panic and horror leak out in combat, corroding minds and pushing people toward violence. He doesn’t want to hurt anyone (he does, actually, but he’s working on it — don’t be weird). The world doesn’t always give him a choice.
He’s quiet, intense, and clearly not okay. Polite, even gentle, but tension clings to him like static. People feel it when he enters. He avoids crowds and flinches at praise, but shows up when it counts. Even if it breaks him a little more each time.
It’s hard to be a hero when you’re a threat to the peace.
Rile as a hero can be best described as dutiful. In a landscape full of people who hurt other people, Rile steps up and stands in front of harm to protect the people behind him with all the energy of a retail worker clocking on. There’s a shift to do and he’ll do it, without speeches or praise. Such things even make him a little uncomfortable, a little shy.
Part of it is because how he protects himself while he’s protecting others is unsettling. A powerful telekinetic and less-powerful telepath, he’s more of a broadcaster than a listener, and the result is that when he fights, people around him tend to think and fight like him. Not allies – he can keep a lid on that aspect of himself, and he tries to keep his thoughts from being invasive to people he’s not engaging aggressively. But enemies get just as reckless and thoughtless as he does, with many foes fighting well past the point that a more thoughtful opponent might run away to avoid capture.
Thanks to his psychic powers, Rile constantly pushes incoming force away from him, and uses it to push his own attacks farther and faster thatn they would be. He fights with an enormous psychic projection of a weapon, which, in a seeming metaphor for his issues, forms an enormous, overwhelmingly heavy sword. This sword is capable of throwing enemies around, but mostly does damage to people’s minds and wills – enemies often black out or fall into locked-in hallucinations rather than physically fall unconscious from trauma.
It’s not something he’s particularly proud of. It leaks into his ordinary everyday life as well, where people who spend time around Rile learn about his feelings and thoughts easily, projected from him. Because he doesn’t want to run the risk of harming anyone unduly with his thoughts, he tends to sequester himself and keep himself away from others. There’s a part of Rile that is worried that a lack of attention to other people’s feelings might slowly turn him into a villain.
It’s not an unreasonable position – after all, while he thinks the laboratory that gave rise to him was a military experiment (because that’s pretty common), he’s yet to discover that he’s a clone of a psychic villain from the 2000s – and he’s one of many.
Mechanics
Rile is a Psychic Armour/Titan Weapons Tanker. I was interested in making this build ‘good’ and I had some Very Rare invention sets sitting around. I built him for Melee defence and recharge, since I figured that the defence would protect him from very common attacks, and high recharge could give him lots of stacks of the two defensive click powers, Psychokinetic Barrier and Consume Psyche. As it is, the numbers indicate he can do those two things stacked three times over.
His build as it is has:
45% melee defence, 36% smashing, with Defensive Sweep up. He can stack the sweep three times, but c’mon, if I’m doing that I have other problems.
90% resistance to Smashing, Lethal and Psionic damage
An absorb pad of 75% of his base hit points, which means an enemy needs to deal double his hit points in a burst window of 20 seconds or he’s never going down.
100% global recharge without Hasten.
A self-rez that recharges ridiculously fast (Momento Mori).
Mechanically speaking it’s not hard to get a build like this out of anything Titan Weapons, mind you. It’s a powerset that already benefits from recharge, because recharge gives better options in the Momentum window, and brings up Defensive Sweep more conveniently to enable momentum.
History
Rile is a weird character to think about in terms of his continuity. He’s been a lot of things but none of them have been Riley, as I think of him now, they’ve just been kind of near him, adjacent to him, bits and pieces of the concept I’ve had to explore in stages. The first form he took was Recollection, a character I made to join a ‘proper’ RP SG. He was a Mind/Forcefield controller, built at the time around the idea of being a sort of masc Jean Grey figure. I thought that if I was struggling to level team-reliant characters, I should try to get into a supergroup to do that. That connected me with Stranglehold or Eisregen, a guy who I have a lot of fondness for, even though I’ve fallen out of contact with him, a very odd person I think of as ‘Gossamer Blush’ but who I am now pretty convinced was just lying to me a lot, and Lady Darkhealz, a person who taught me a lot. I can’t think we’ve had three long conversations, which is an odd thing to consider. These are anchors in my mind to not just being a better roleplayer, but learning how to be a good friend, which included knowing how to set boundaries and defend them. That version had the clone backstory, and was, when that whole SG experience went badly, I moved him to the Young Spartans, my all-purpose catchment crew and gave him another Re-something name.
The next version of Rile was when Homecoming happened, where he became Retrace. Retrace was a Mind/Psi dominator, because I was trying to fill out all the dominator types that interested me. That build was fine and all, but he just didn’t have anyone to connect to, and I’m a firm believer that it’s *actively bad* to play a character who has to do a backstory dump for people to interact with them. What happened to him is interesting, but that’s not as interesting, in my opinion, as the person he is and how he talks to other people, and what he cares about, right? Interacting with him should be natural and involve learning about him, that kind of thing. Retrace similarly got no attention, and when he was isolated, I wound up reusing the build for another character when we got access to Monster Costumes.
When we got Psychic Armour, I made and levelled the character at first with only a vague idea of how I could use Titan Weapons to simulate the big psychic weapon, and the armour to fill in the concept space. I really like doing this kind of thing – using one powerset to represent the ‘power’ of the character and the other powersets are there to show them training or building other combat abilities on top of their powers. Like if a character has fire armour and then doesn’t fight with the fire armour, then learning how to do martial arts, or maybe use a weapon or something shows that they’re expanding their combat ability beyond the powers they’re granted.
And that’s where Rile is! The concept work all was laid out by the other versions of him that existed and hopefully give him some depth.
Conclusion
I suppose it goes without saying that Rile is yet another example of a Talen OC who is an extremely hot bisexual polyamrous boy who has a bad relationship to a morally complicated dad. He’s got emotional trauma that stems from some uncertain space and he has an impression of himself as only useful for violence. But, and this is important, what makes this one different is his outfit is purple and yellow.
Check it out on PRESS.exe to see it with images and links!














