SimCave
The news of what happened to GOS makes this a good time to mention, probably, something that I didn't mention earlier because of the hate I received when I scraped GOS.
But I also scraped SimCave.
TVSTRANGERTHINGS

❣ Chile in a Photography ❣
2025 on Tumblr: Trends That Defined the Year

Origami Around

pixel skylines
Xuebing Du

if i look back, i am lost
let's talk about Bridgerton tea, my ask is open
RMH
KIROKAZE
Monterey Bay Aquarium
Three Goblin Art

oozey mess
trying on a metaphor
NASA
occasionally subtle

titsay
PUT YOUR BEARD IN MY MOUTH
AnasAbdin

#extradirty
seen from United States

seen from United Kingdom

seen from Malaysia

seen from United Kingdom
seen from Poland

seen from Türkiye
seen from United States
seen from France

seen from United States
seen from Saudi Arabia

seen from Germany

seen from United States
seen from United States

seen from North Macedonia

seen from Poland
seen from United States

seen from United Kingdom

seen from United States
seen from Malaysia
seen from Romania
@moochavault
SimCave
The news of what happened to GOS makes this a good time to mention, probably, something that I didn't mention earlier because of the hate I received when I scraped GOS.
But I also scraped SimCave.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
billie you'll never guess what happened to GoS
I JUST FUCKING SAW, BITCH.
Okay okay, wait let me collect myself.
First, let me say that I'm actually so sad to see it go. It's been a huge part of my time in the sims community. It's a shame that was so sudden. I really loved the community and I think it's a shame that it happened like it did.
With that out of the way.
BITCH, I TOLD YOU. I TOLD ALL OF YOU. I told ALL you motherfuckers exactly what would happen and everyone bitched like "Oh!! Well, WHY would you do this? Especially when it's not like GOS is closing down anytime soon???"
I got hate mail for months. Bitches poured out of the woodwork like "Mmmm I've always hated Billie, just another thing he's done to add him to my shit list" Then HL bitched at me and acted like the scrape cost him a huge amount of case in data usage when that shit was fucking cents on the dollar. I even offered to pay HL back the like 2 dollars that it *may* have costed him to scape.
Well GUESS who fucking took their ball and went home with very little warning?
This is the entire site's worth of custom content scraped. There are a few things that you need to know.- This is not checked to see if depe
Here's the fucking scrape. It's missing 2024-2026. I be that stuff can be scraped as well though, but since it'll have to be done through Wayback it's gonna take time.
In case anyone wants it today- back in 2020 or so I archived the Old Wood and Dead Metal (Build/Buy) section of GOS when MediaFire looked like it was about to go down.
It's probably less useful than @simnostalgia 's big 2023 scrape- I know I didn't get everything- but more backups are better than less backups.
There's @goatskickin's woods, a bunch of Ja and Kativip and NixedSims, some @mustluvcatz-reloaded ...
@sims2packrat
Garden Of Shadows - All Custom Content
I've successfully scraped all of the available Custom Content that was linked on GOS from Mediafire, Box, and SimFileShare. (Mirrors on 4shared not included)
Of course, I can't go back in time to retrieve things that are already long gone but here's a .zip of 49 GBs of content. This is everything from the beginning of GOS to September 2023.
This is the entire site's worth of custom content scraped. There are a few things that you need to know.- This is not checked to see if depe
i wanted to see how hard it was to make something for paralives (it wasn't, just a lil confusing but i got it thanks to the discord & reddit!)
so i made a simple lifesim staple, lawn flamingos! get 'em on the steam workshop :)
hallo, i've been makin silly things for paralives & putting them on my sideblog here. if you wanna see :3

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Slot blocker
A gift I made for @lamare-sims 😊 There's a few options for this out there already, but we agreed there was room for improvement so here is my take on a slot blocker object.
Found in general/misc, it costs nothing, and it does what it says on the tin. It sits in slots, to take up that space in situations where you perhaps wanted to rotate the object (shameless self-plug) or you had to use an OMSP to avoid clipping so that a slot visually looks filled but functionally isn't.
What Lamare wanted specifically was for this slot blocker to not prevent you from clicking on objects underneath it. So that's what I did! 😁 In live mode the object goes invisible automatically, and shrinks to the size of a speck of dust so that you have full clicking access to whatever may be overlapping :3 When you return to buy mode, it'll return to regular size and texture so that you can remove it if you want to. You can also recolor it invisible manually, if you prefer, it'll then remain invisible whether in live or buy/build.
Download from simfileshare
May you clutter even more intensely, float free and clip free 😉
Credits: Lamare for the prompt, Epi for the base I used that doesn't get confused if you recolor the object manually
Lighting Mod Ultimate Collection
(yes it's a reference to the ultimate collection because...it is indeed an ultimate collection)
The Lighting Mod Ultimate Collection is a lighting mod/framework that allows players to switch lighting configurations on a lot-level basis.
Now, the game itself already utilizes lot-level lighting as far back as Nightlife for Downtown lots, and some lighting mods have combined this with the usage of cheat aliases to use different lighting configurations that potentially suit different lots of neighborhoods, or using different lighting color definitions (as in Cinema Secrets's implementation of World Lit by Fire), or the lighting direction changes in Maxis Match Lighting Mod.
However, Lighting Mod Ultimate Collection takes this a step further and features five lighting mods in one setup. This means one installation and you can switch from one config to another on the fly.
INFO AND DOWNLOAD LINK HERE
WIP: use inaccessible dining booth
I'm gonna need some help playtesting this one. Hit me with issues and conflict reports 🤓
So, this is a global mod for booths!
At restaurants, sims can now enter dining booths decorated with OMSPs or shiftable clutter, which was a problem before
At home, sims can now successfully serve, eat and clean up dishes in inaccessible parts of tables with dining booths. They will jump in and out of booths or crawl under the table when they can't scoot over normally, for example, when all entry seats are occupied by other sims
They will be able to reach plates in the far corners to clean them or put away
Download for testing Night Life may be required? Not sure if there are booths in other EPs
Conflicts - Tableware Setter (a.k.a. table_setter) - let UseInaccessibleDiningBooth load after it, and they'll both work fine - Older versions of Helpers_AssignTablesChairs, updated today one tiny thing to make them compatible
Recommended Inge's -Is Chair a Booth- global patch - lets your game recognize custom booth chairs
I'm obsessed with these booths now, they are so fun and detailed! Have you seen the under the table animation when there's available entry seat and sims try to reach another blocked seat? ❤️
Infant faces for @roguebotanist's default faces v2! <3
Okay, full transparency, I did not edit the faces whatsoever so they can be a little weird, as seen in baby #1, because I like the weird. If you're using these defaults, I assume you like the weird too. Regardless, you've been warned!
Baby #1 is pure face 24. Baby #2 is pure face 4, and Baby #3 is an example of 24 & 4 mixed. :)
This download is an add-on for roguebotanist's files. You'll want their default from the link above if you don't already have it. Nothing bad will happen if you don't have it, but your babies won't match your default faces (until they age into toddlers) and why would you want that??
DOWNLOAD HERE: SFS / GD
The usual applies: this won't affect sims that have already been made, only sims made after this has been put in your downloads folder.
credits: roguebotanist for the default, @meowingcookie for pioneering baby faces, files used, & tutorials, and @poeticallysims for the cute baby outfit default
Lemme know if something's messed up with these!
Sims 2 - moving between discs / installing on Windows 8/10/11
I made this list two years ago after I finally transfered all my files from my old disc to my current one, which also meant that I had to install sims 2 again.. soo I made some (read: many) notes for future me if I ever have to do this shit again, and I thought it could perhaps be useful for someone else? I know many probably have switched to linux (I 100% support that and I would totally do the same, but I have a mac for all the other stuff and really only use my pc for sims) but this list is more like a "don't forget these files (and programs!) if you ever have to install sims 2 again", and it's kinda long... sorry about that haha. I'm on win10, but the tutorial I follow is for win8 and I recently installed ts2 on my sister's win11 pc (EUW) using the same tutorial.
NOTE: I made this list for me and it's a bit messy (sorry), if anything is unclear let me know<3

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Bigger Selection Dialog Window
Download
Special thanks to @lordcrumps for making maxis and clean ui pics and counting pixels with me. It was his and @simnopke's idea to make this thing bigger
Some behind the scenes under the cut
Have you ever wondered why Bodyshop makes your PC work so hard?
BODYSHOP HAS NO FPS LIMIT
With limited frame rate, Bodyshop only puts a strain on PC when it loads CAS content. If your GPU fans go significantly faster the entire time you have Bodyshop open, then FPS is very likely way too high.
It's similar case for TS2 game - but FPS also depends on your system / PC /Laptop and the way you run TS2.
➤ To check FPS in the game, use a shortcut: Ctrl + Shift + S to bring up FPS HUD. FPS is displayed right in the upper left corner.
Tip: if FPS is changing too fast, take a few screenshots so you can read FPS from those
➤ If you set a limit to 60 FPS, that tells CPU/GPU to produce 60 game frames per second. This is the sensible number for TS2. Without FPS limit, your hardware is trying to put out frames as fast as it possibly can, heating up and using unnecessary amounts of energy.
The Sims 2 engine was not designed to run any higher than 100 FPS
➤ When you play The Sims 2 with TS2 RPC & borderless window, Windows Desktop Manager usually handles frame rates. Same for windowed TS2 Legacy edition. This is thanks to Vsync*, which forces desktop's default refresh rate on game window.
*In case of high-refresh gaming monitors / laptops, FPS limit imposed by Vsync may not be low enough for TS2.
🎡 TIRED OF PREDICTABLE LIFE IN SIMS?
I put together 150 random things to do – from romantic dates with vampires to going on a spending strike. There's room for drama, silliness, and unexpected twists 😈
Go here
How to play:
Hit the black "Spin" button and see what fate throws at you.
🗯 Works for Sims 2 and Sims 3 – probably also for Sims 4, since the tasks are fairly general 🗯 All expansions are recommended (because the list uses supernaturals, weather, pets, etc.)
More Social Interactions Mod - Sims 2
Playing Sims 2 made me realize how limited social interactions were compared to other Sims titles. So after some tutorials, I made my very first mod: More Social Interactions!
Here are the list of interactions. Some are triggered by relationship dynamics so you won't see them all at once. There are no new animations, just more options for storytelling purposes.
Beg For Forgiveness
Compliment Outfit
Compliment Personality
Small Talk
Ask About Day
Deep Conversation
Good Night Kiss
Ask What Their Problem Is
Compliment Appearance
Talk About Music
Say "I Love You"
Hold Close
Argue About Parenting
Criticize WooHoo
Compliment Hair
Give Reassurance
Talk About Past
Argue About Money
Friendly "Say I Love You"
Talk About Weather
Big shoutout to picknmixsims, echo on MTS, and The Sims 2 Guru on YouTube for all of the help on pointing me in the right direction.
I don't *think* this should conflict with anything, I have almost 10 gigs of CC and mods and haven't run into any issues. I also don't have any coding/modding experience so, idk how much I can help if something goes wrong.
I may add more interactions in the future!
DOWNLOAD LINK
Produce Stands Remade (Download)
Replaces the original PCSims fruit/vegetable/berry stands.
Replaces the original supernatural fruit stand by @jellymeduza
Supernatural fruit stand requires supernatural produce by @midgethetree HERE
Remeshed & repo’d to the in-game “accessoryCrate” object & the 3-tile Myne table included in TS2 University EP.
Will pick up any recolors of that Myne table, as shown.
Ideal for roadside produce sales, farmers markets, etc.
Why did I do this?
The original object is a SQUARE & I never used it because NO THANKS to the mesh.
The resources to do this were already available in-game.
Most importantly, WHY NOT.
If you liked it, maybe Buy Me A Coffee.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Did you know sims in this game are supposed to autonomously tease eachother for their bad memories just like how they congratulate their good ones? Unfortunately they broke the teasing feature in a patch at some point.
To be exact, the teasing was broken with Nightlife. It never worked anymore after as the error they introduced was never caught in any patch after that.
A while ago I have released a mod that fixes this as well as issues with the Congratulate interaction where Sims could congratulate each other on bad memories. Here’s the link. Look for “Stupid Congrats and Tease Begone!” :)
For anyone wondering what went wrong: Firstly, Maxis changed the Guardian BHAV in a way where the game would never recognise a memory to be negative because the wrong Temp value got checked.
And secondly, they also reworked a large table with all sorts of constants for each social interaction, likely switched some places around and accidentally gave Tease the “Kiss of the Vampire” values, which of course are all wrong (e.g. leading to Teasing increasing the Attraction Score, or unintentionally locking the interaction from children).
Source: https://www.reddit.com/r/sims2/s/cBkFpNtaa5
Sims 2 Object Limit Fix
Soooo... I didn't intend for two highly requested fixes for The Sims 2 to drop within the space of a week and a half, buuuut...
Here's where you can download an experimental patch to fix the so-called 'object limit'!
https://github.com/spockthewok/TS2ObjectLimitFix
(Ultimate Collection only at the moment, I'm afraid).
The good news is:
Both @lordcrumps and @teaaddictyt have tested it with stupidly large CC folders and report that it works.
There isn't a dissertation the length of Tolstoy's 'War and Peace' you need to read through to understand wtf is going on.
The crashing wasn't caused by some hardcoded object limit at all! (That I know of).
An explanation of the issue for programmers:
And for everyone else:
The code for the Build/Buy menu was missing basic checks to confirm that the data it was trying to do things with was actually valid. No, I'm not joking.
Basically, it appears that all of the objects you can buy in the game are stored in something you can think of as being like a big, long list, which grows in size with the more custom objects you have.
The only purpose of the code that this plugin patches is to sort the items in the list into some kind of order. This is done by assessing if the value of the previous item in the list is larger than that of the item currently being looked at, and swapping their position if this is true (also known as an insertion sort).
In short, the game wasn't asserting that the data it was about to compare for sorting was valid before accessing it, and then promptly blowing up when it tried to do so and discovered it wasn't.
I imagine that the odds of the game making an oopsie and dumping some funky data into the list increases with the number of objects it is having to process - this might be why this issue only presents itself to those using multiple GB of Build/Buy CC. It was much easier to patch the code encountering the bad data within the list than to try and hunt down the mysterious culprit putting the data in there to begin with, so this is all the information I have at the moment unfortunately.
Either way, one of the first things you're taught when learning to code is to ALWAYS check that the data you're operating on has been initialised (i.e. it holds some kind of value). I guess someone at Maxis must have skipped that lecture :D
Is the 255 objects per subcategory limit theory true?
The Downloads folder I was using for testing had ~672 objects in the Deco/Misc subcategory (Maxis objects included). With the patch, I can freely navigate throughout the entire subcategory with zero crashes, so I guess not?
What about the whole OBJD limit thing?
People have varying beliefs of what the limit on OBJDs might be, but HCDU reports my Downloads folder had an OBJD count of 20,787. Again, without the patch the game would crash when switching categories in the Build/Buy catalogue, with the patch, no crashing.
If you want to hear my opinion on whether such a limit exists, watch this video.
Do I even need this patch if I don't use much CC?
As it adds some fairly important crash-prevention checks to part of the Build/Buy menu's functionality, I'd probably recommend using it anyway, just to be safe - we all know how much this game loves to crash!
Aaaah! I'm still getting crashes with the patch!
I'm aware that a few of you CC addicts out there have Downloads folders larger than the total size of everything ever uploaded to the internet, so if you still experience crashing in Build/Buy mode with this patch, please take a look at the mod's GitHub page and send me over the information requested there. Fingers crossed that shouldn't happen, but if it does, I'll try my best to investigate :)
Anyway...
Will
(I wish I had looked at this for my dissertation, as it was literally only a day's work).