'Do not let your happiness depend on something you may lose.' 'Don’t put your goods in a leaky vessel.' 'Don’t spend too much on a house you may be turned out of.' There is no man alive who responds more naturally than I to such canny maxims.
I am a safety-first creature. Of all arguments against love none makes so strong an appeal to my nature as “Careful! This might lead you to suffering”.
There is no safe investment. To love at all is to be vulnerable. Love anything, and your heart will certainly be wrung and possibly be broken. If you want to make sure of keeping it intact, you must give your heart to no one, not even to an animal. Wrap it carefully round with hobbies and little luxuries; avoid all entanglements; lock it up safe in the casket or coffin of your selfishness.
But in that casket — safe, dark, motionless, airless — it will change. It will not be broken; it will become unbreakable, impenetrable, irredeemable.
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people here love posts about repressing desires yet none of them ever actually repress their desires in any way. Most of their accounts are dedicated to gross self-indulgence even. very interesting.
guy sitting in front of me in class was vandalizing wikipedia and i kept reverting his edits as soon as he made them and he couldn't figure out why it was happening
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“If I don’t play D&D, what TTRPG do I play?” isn’t really an answerable question. It’s like asking “if I don’t play Fortnight, what video game do I play?” “If I don’t watch Paul Blart Mall Cop, what movie do I watch?”
It’s D&D marketing that has convinced you that any one product is the end-all of what you’d ever need or want in a piece of art.
You should really branch out and play multiple games.
“I don’t have time to learn another game.” But you think your GM has time to rewrite the rules of the game every time you want to play want to play 1920s Lovecraftian folk horror in D&D5e instead of high fantasy heroic combat?
Most TTRPGs are easier to learn than D&D5e. Even ones that are just as long or have just as many rules are easier to learn.
"I can't afford to invest in another game." Most TTRPGs are not as expensive as D&D5e even if you pay full price. Many of them you can get for free legitimately, and all of them you can get for free otherwise.
Unlike most people that make similar posts I’m not going to tell you to go play one-page RPGs if you don’t have a lot of TTRPG experience, because contrary to popular believe those can often actually be way harder to run and play than something with a hefty rulebook, because they are reliant on the skills and procedures you pick up from playing games with hefty rulebooks to pick up the slack for their own lack of rules text.
What i will tell you is, the thing is, you have to meet a TTRPG where it’s at. You can’t just bring the exact same character and campaign idea to a bunch of different TTRPGs and expect them to just work there. TTRPGs that have any rules at all are “opinionated” about the kinds of characters, environments, situations, etc. that exist in them.
You won’t get pacifist heartwarming found-family cozy inn keeping in D&D5e. You can try, but this requires overriding and ignoring the rules so much that you really might as well ditch the whole thing and admit you just aren’t playing D&D5e anyway. D&D5e is about “heroic” fantasy mercenaries who get in lots of very violent magical fights. This is the characters and situations that the rules favor.
There probably isn’t a literal perfect TTRPG for the independent idea you came up with in your head. But there are a lot of good TTRPGs that will give you a fun experience if you just follow their rules and go in for the experience they are trying to bring.
I’m gonna list a few that I like (or at least think that others might really like) along with a couple sentences about what kinda characters and situations they involve and maybe they’ll catch your eye too.
Mothership
Everything you need to play in one horrifying box. It's complete with all the 1e (First Edition) core rulebooks, an introductory module, and
Space travelers get into scary space horror situations akin to Aliens, Dead Space, 2001 A Space Odyssey, Event Horizon, etc.. Has a great library of adventure modules. (Adventure modules can be good and are not always just a linear scripted story, but that’s another post.)
Also if you want specifically Aliens, I hear the official Aliens TTRPG is pretty good too.
Space is vast, dark, and not your friend. Gamma rays and neutrino bursts erupt from dying stars to cook you alive, black holes tear you apar
Call of Cthulhu
Everyday people get into scary supernatural situations and usually shoot their way out. The game uses the term “investigators” for the PCs but the actual gameplay is more like a dungeon crawl, which is not a bad thing, just set your expectations accordingly. Has an extensive library of hit&miss adventure modules.
Delta Green
Dive into the world of Delta Green, a role-playing game where horror meets conspiracy. Uncover government secrets, battle cosmic horrors ins
Secret government agents get into scary supernatural situations and usually shoot their way out. Very similar to Call of Cthulhu except it’s more like the PCs work for the GOC of the SCP Foundation universe. Has an extensive library of hit&miss adventure modules.
Eureka: Investigative Urban Fantasy
A TTRPG for deep character roleplay, realistic combat, player deduction, and secret monster antics!
Regular everyday people, some of which may also be a vampire or something, investigate mysteries that may or may not be supernatural. This one has the best actual investigation gameplay on the market. Also for full disclosure, I’m lead writer on this one, and also it’s in beta technically even though it’s more finishes and polished than most TTRPGs on the market in terms of its actual rules, it just doesn’t look super fancy right now. It does have a small library of great adventure modules though.
Silk & Dagger: A Sensible Drow RPG
Navigate a deadly social gauntlet in this satirical TTRPG about Drow and their underlings.
A sexy, brutal, and probably clueless Drow Mistress and her bumbling, hapless servants try to keep up appearances in a strict caste-based and reputation-based society. It’s also funny. I also am lead writer for this one and it’s in alpha stage. It’s playable, but messy.
GREED
The last dungeoneering TTRPG
Goofy mercenaries team up and often betray each other for scraps in a, like, nightmare capitalist Americana world that’s hard to describe? This is an OSR game that is, like, also a parody of OSR games.
D&D5e
(I don’t actually like this one but it’s such an elephant in the room that it’s worth mentioning just so it can be compared to some of the other games on the list.)
Heroic fantasy heroes fight and kill bad guys magically in a kitchen sink fantasy world.
D&D4e
(I don’t like this one either but it at least an alright game.)
Heroic fantasy heroes fight and kill bad guys in a kitchen sink fantasy world, except with better, more fun rules for that fighting and killing.
Pathfinder 1e
(Don’t like this one either but it’s not terrible)
Heroic fantasy heroes fight and kill bad guys in a kitchen sink fantasy world, a lot like D&D3.5e but better designed.
Pathfinder 2e
(Don’t like it personally, but it’s not terrible)
Heroic fantasy heroes fight and kill bad guys in a kitchen sink fantasy world. Has some stuff in common with D&D4e but a bit more generalized.
AD&D1e&2e
(I actually DO like these.)
Not-so-heroic fantasy mercenaries plunder boobytrapped tombs for loot and often but not always fight bad guys. Much more “grounded” than later editions of D&D and Pathfinder, with more emphasis on situational tactics than character builds. Very wargamey in a good way because it knows it and is honest about it.
Lancer
The core rulebook and setting guide for Lancer, a game centered on pilots and their mechs.
(I also don’t particularly like this one personally but I respect it for its gameplay. Just don’t take its lore too seriously.)
Sci-fi mech pilots fight mech bad guys in mechs.
Monster of the Week
SKU: EHP0060Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. Monster of t
(Also don’t like personally but think it’s worth mentioning.)
This RPG creates episodes of, like, Buffy the Vampire Slayer. Very strict archetypical character creation which I hate personally but is great for people who want that.
Monster Hearts
A roleplaying game about the messy lives of teenage monsters. Create stories about sexy monsters, teenage angst, personal horror, and secret
(Don’t like personally but worth mentioning, I’m really trying to diversify the list for the benefit of more people who don’t have my exact taste in RPGs.)
Messy teen monsters get into messy teen drama while also being monsters. Very strict archetypical character creation like most PbtA games but I think this serves it well because it doesn’t really use an ‘adventure’ format it’s about each of the PCs clashing dramatically.
FIST
(I had to stop putting the full fancy links because it kept crashing tumblr, just click the title from now on.)
Heroic paranormal mercenaries go on covert missions against villainous paranormal mercenaries in a sci-fi Cold War. Very reminiscent of Metal Gear Solid.
Edge Hedge Arena
This isn’t really a conventional TTRPG, more like a short party game, but people keep calling those TTRPGs anyway so what the hell. Also I wrote it. You pick a Sonic OC from Google images that shares the same name as you and everyone semi-collaboratively rates/stats them based on several attributes. Then they battle for supremacy.
TOON
Cartoon characters do looney toons type shit to each other. There’s not really any more of an objective than that it’s just recreating that kind of comedy scene by scene.
Maid RPG
I haven’t played or read this one but I hear it’s kind of like the Japanese anime equivalent to TOON. Anime maids (which could mean anything) get into wacky comedy anime situations.
Blades in the Dark
Gangs of fantasy thieves plan and execute heists. Has a cool “flashback” mechanic that emulates the “flashback to how the gang planned this out” trope of heist movies.
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Listen. I grew up with these dogs. Im a cat person, no shame, but Great Pyrenees are hands down my most trusted domestic animal and are hardcore as fuck.
When I was a kid, between six and fifteen, one of our Pyrenees would escort me, off-leash, between my grandmother's house and mine. I'd just have to call him, and he'd show up and walk me there, placing himself between me and anything he considered threatening- Cranky farm animals, holes in the ground, bodies of water, etc.
That same dog found a (unfortunately deceased) lamb my grandfather had buried a few hours earlier, dug it up, realized it was cold and not breathing, and carefully carried it to our barn, where he covered it neck-deep in straw and tried to cuddle it warm again to bring it back to life.
One of our older dogs, at about sixteen years old (keep in mind, this breed tends to average out at about 12 years max) had arthritis in his hips, a bad back, and a respiratory issue, was fucking ancient and essentially palliative, but would still go stock-still out of nowhere, let out one subtle "boof", and then set out at an awkward-yet-speedy bunny-hop sprint at the slightest whiff of a cougar, bear, or wolf. Like, grampa would jump fences. Gentle geriatric giant would kick up to 7k to protect the family, never mind the three other, much younger dogs already on the case.
When I was a baby, like a literal in-diapers infant, he would lay on the ground and let me dress him up as a wizard and crawl all over him with zero complaint.
His nephew was 100lbs and often alarmed visitors who mistook him for a bear, yet never so much as bumped into a person in his life and feared only string and kittens.
a Great Pyrenees is not Balto. A Great Pyrenees is Robert McCall, John Wick, and John McClain wrapped in Marry Poppins and a snuggly Mr. Rogers wool sweater.
They are not only the best dog, but I would argue that they are also the MOST dog.
I have a female 2 ish year old Great Pyr we rescued and the ONLY reason she has not fought the coyotes in the woods to the fucking death is because I don't let her.
With me she will lay on her back on the couch and plop her giant goofy fluff head in my lap and paw at me with her giant crime paws until I pet her gently, and then she will snuffle happily as I do so. She is very careful with the cats. She likes to nap sprawled on the floor like an inconvenient white shag carpet, preferably right over the air conditioning vent. She won't bite into an egg I give her unless I break the shell for her first. When I walk her past the neighbor's cows she has to sit and stare at them and the calves for a bit. When she was a stray she was chased out of several cattle barns because she kept trying to get in to sleep with the cattle and calves. Never tried to hurt one. She will also sit and stare at chickens for hours very happily. Won't hurt them, will just, you know. Keep an eye on things.
But holy fucking shit if she hears a coyote nearby she is a snarling ball of canine rage in about a tenth of a second and nearly snapped a heavy duty leather leash she was on trying to charge off and commit coyote murder. If someone broke into our house without me telling her it was okay that dog would kill or die no questions asked.
Flock guardians are the BEST. Their prey drive is almost absent, but their desire to Protect is in every hair they shed (all over everything). Herding dogs have to have a job to do, to be kept busy. Guardians, though, are doing their job while they're draped all over your lap: they're watching and listening, and storing up love for their charges so they have the courage they need when it's time to rain Hell on something dangerous.
The way you could just post “you should eat vegetables” and 8000 people will manifest on your post to tell you that they can’t because of their various neurodivergencies
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