One thing Iâve never understood about D&D druids is how theyâre so often imagined as stationary. Theyâre found âguarding sacred sites or watching over regions of unspoiled natureâ. And, I know. This is mainly because of the imagery and popular imagination around sites like Stonehenge. But.
If I had the druid spell list? I would take Create Bonfire, and I would take Goodberry, and I would take Create or Destroy Water, and I would pack up a sleeping bag, and I would just start walking. Where? Everywhere! Whatâs down that road? Whatâs over that hill? Whatâs up this river? Whatâs past this forest? Whatâs over those dunes? Letâs go see! I canât starve. I canât parch. I canât freeze. I can go forever. So Iâm gonna.
Honestly, the druid should be the picture of the wandering vagabond. They have everything they need. You can just walk and keep walking, wherever the wanderlust takes you. You wanna go across an ocean? You can make drinking water. Ships should pay to carry you. You wanna go across a desert? A baby druid with one level and 2 measly spell slots under their belt can still make food and a gallon of water a day for 10 people. Druids should be the explorers, the navigators, the pathfinders. They can travel endlessly, without hurting that which they pass through, the very picture of âleave nothing but your footprintsâ. They can walk the earth, stopping here or there along the way to help where they need to help, and fight what they need to fight, and then they can move on again.
Yes, some druids get tired and settle down. Circles are formed, and thatâs how baby druids get their starts, finding a circle. And some areas do need a permanent circle to defend or watch over them. But I do think there should be more of a picture, more of an image, more of an option, for the druid as the wanderer, the rover, the vagabond. A pocket full of berries and a wave of a hand for some rain. Just head out and follow your feet. What could stop you?
(Particularly the Stars druid, my beloved. Could there be a better picture of a navigator? Thatâs where a Stars druid belongs, at the prow of a ship, or guiding their people across trackless dunes, or carrying news across vast ice fields under an endless polar night to keep tiny isolated hamlets connected. Follow the stars, follow your feet. Yes, accomplish things in the process, but the journey itself is also enough. Just walk. Go. The stars will guide you).
Sorry. In real life, so often, I just really want to see whatâs down that road, or over that hill. And, like. As a druid you could just go. You have all you need from a standing start. Well. Youâll have to get clothes and good boots and shit, but you can totally feed and water yourself for completely free and regardless of natural resources out there.
More druid wanderers, is my point here. Yes, still some druids guarding henges and forests, but more druids just walking about, poking their noses into things. There is no better spell list to indulge your wanderlust and curiosity. And thatâs without getting into wildshape and the eventual ability to explore under the oceans and into the air. Thereâs a whole world full of nature. You donât have to tie yourself to one little bit, unless you want to.