this blog used to have better organization but it became a hindrence to updating it, so it's very unorganized at the moment (sorry about that)
also i used to go through my likes to clear out onto here, and i might do that again, so if you get a lot of reblog spam to this blog that's probably why (sorry about that also)
To say, “This is my uncle,” in Chinese, you have no choice but to encode more information about said uncle. The language requires that you denote the side the uncle is on, whether he’s related by marriage or birth and, if it’s your father’s brother, whether he’s older or younger.
“All of this information is obligatory. Chinese doesn’t let me ignore it,” says Chen. “In fact, if I want to speak correctly, Chinese forces me to constantly think about it.”
This got Chen wondering: Is there a connection between language and how we think and behave? In particular, Chen wanted to know: does our language affect our economic decisions?
Chen designed a study — which he describes in detail in this blog post — to look at how language might affect individual’s ability to save for the future. According to his results, it does — big time.
While “futured languages,” like English, distinguish between the past, present and future, “futureless languages,” like Chinese, use the same phrasing to describe the events of yesterday, today and tomorrow. Using vast inventories of data and meticulous analysis, Chen found that huge economic differences accompany this linguistic discrepancy. Futureless language speakers are 30 percent more likely to report having saved in any given year than futured language speakers. (This amounts to 25 percent more savings by retirement, if income is held constant.) Chen’s explanation: When we speak about the future as more distinct from the present, it feels more distant — and we’re less motivated to save money now in favor of monetary comfort years down the line.
But that’s only the beginning. There’s a wide field of research on the link between language and both psychology and behavior. Here, a few fascinating examples:
Navigation and Pormpuraawans
In Pormpuraaw, an Australian Aboriginal community, you wouldn’t refer to an object as on your “left” or “right,” but rather as “northeast” or “southwest,” writes Stanford psychology professor Lera Boroditsky (and an expert in linguistic-cultural connections) in the Wall Street Journal. About a third of the world’s languages discuss space in these kinds of absolute terms rather than the relative ones we use in English, according to Boroditsky. “As a result of this constant linguistic training,” she writes, “speakers of such languages are remarkably good at staying oriented and keeping track of where they are, even in unfamiliar landscapes.” On a research trip to Australia, Boroditsky and her colleague found that Pormpuraawans, who speak Kuuk Thaayorre, not only knew instinctively in which direction they were facing, but also always arranged pictures in a temporal progression from east to west.
Blame and English Speakers
In the same article, Boroditsky notes that in English, we’ll often say that someone broke a vase even if it was an accident, but Spanish and Japanese speakers tend to say that the vase broke itself. Boroditsky describes a study by her student Caitlin Fausey in which English speakers were much more likely to remember who accidentally popped balloons, broke eggs, or spilled drinks in a video than Spanish or Japanese speakers. (Guilt alert!) Not only that, but there’s a correlation between a focus on agents in English and our criminal-justice bent toward punishing transgressors rather than restituting victims, Boroditsky argues.
Color among Zuñi and Russian Speakers
Our ability to distinguish between colors follows the terms in which we describe them, as Chen notes in the academic paper in which he presents his research (forthcoming in the American Economic Review; PDF here). A 1954 study found that Zuñi speakers, who don’t differentiate between orange and yellow, have trouble telling them apart. Russian speakers, on the other hand, have separate words for light blue (goluboy) and dark blue (siniy). According to a 2007 study, they’re better than English speakers at picking out blues close to the goluboy/siniy threshold.
Gender in Finnish and Hebrew
In Hebrew, gender markers are all over the place, whereas Finnish doesn’t mark gender at all, Boroditsky writes in Scientific American (PDF). A study done in the 1980s found that, yup, thought follows suit: kids who spoke Hebrew knew their own genders a year earlier than those who grew up speaking Finnish. (Speakers of English, in which gender referents fall in the middle, were in between on that timeline, too.)
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Hi! I’m really sick of whitewashing and the various excuses that artists come up with, so I wrote a guide! How To Not Whitewash, at least with regards to skin tone.
Please make use of it, and encourage other artists to do so as well.
Here’s a link to this guide on a Google Doc - this document has image descriptions.
Feel free to contact me if the link stops working, or if you have questions (in good faith).
reading a historical romance novel and reflecting on the way these stories often present woke nobility for the contemporary reader. a big thing is servants. you can’t not have servants in those times but many modern readers think “but I would never have servants. it would be so weird to have servants” and in order to make the protagonists of the story more relatable they are actually friends with the servants. but flip your perspective and think of it from the side of the servants. wouldn’t it be so awful if your boss was always trying to be friends with you. a really common thing you’ll see is the woke baronet having tea in the kitchen with the servants bc he’s not like other baronets. but what if your boss wanted to hang out and talk during your lunch break every day. not so charming when you think about it that way
#okay but now what is the optimal way to be a good boss in this situation i genuinely wanna know#its easy to guess what makes a bad boss or a mid boss. but what is a good boss#specifically in such a highly structured hierarchal situation (via @rainbowroach)
HELLO you are asking questions that literature and poetry THROUGHOUT the middle ages has asked, and it is from this questioning that we derive things like the Codes of Chivalry (which is not "how to treat a noble lady really nice" but is actually "how to be an ethical person when you're rich and you own a horse" and includes such things as "don't run people over with your horse")
In fact I daresay you already know instinctively just from cultural osmosis what a good boss -- a good liege lord -- is and does based on the tropes that have survived to the current day and the kinds of things that get Hugely Praised in things like legends of King Arthur.
A good boss (liege lord) is:
Merciful. He is not having his peasants killed for things like poaching rabbits during a famine. In fact, he is working to mitigate famine. During times of individual hardship, he might negotiate with a peasant for a payment plan on their annual rent.
Patient. He is not impulsive, he does not lose his temper.
Prudent. He makes choices that are thoughtful, considered, conservative (in the sense of not needlessly risky--he's not investing his entire fortune in having everyone plant an unproven crop). He is making sure local infrastructure like roads and public buildings are maintained and kept in good nick.
Gentle. He doesn't haul off and slap a servant or a tenant for breaking a dish or making a mistake. He doesn't abuse animals, his wife or children, or his employees. He doesn't rape the servants.
Generous (both in money and in spirit). He is not extorting the peasants for an amount of rent that is beyond their means, he is not raising taxes every year to cover his own lavish lifestyle. He is paying his servants a living wage (or, if wages are low, he's giving them room/board/clothing to make up the difference). If someone in a tenant's family dies, the lord is sending a gift of condolence, or helping to pay for the funeral, or possibly even ATTENDING the funeral and speaking a few kind words about the deceased, ESPECIALLY if they were a really upstanding and important member of the community. If one of his tenants is gravely sick, the lord is sending a basket of food or paying for a doctor. He is giving charitably (generally this will be, like, a bequest to the church so that they can run a hospital or an orphanage or a school for the local village children).
Pious. This classically means "goes to church, submits with humility to God" but to me this quality is subtextually standing in for "maintaining an ongoing sense of Perspective that HE'S not god, that there are higher powers he is Accountable to, that he too can be Judged, etc, so that he doesn't end up going on a weird fucked up power trip"
Humble. One of the most admiring things you hear about a lord doing in literature and epic poetry is, "He ate off of wooden plates while his followers ate off of gold and silver." Humility isn't about being meek, it's just about not thinking so much of yourself that you turn your nose up and sneer at what "lesser" people do. In other words: Don't be a fucking diva. If your carriage gets stuck in the mud, climb out and help everybody else push, you're not gonna die from getting mud on your shoes.
Condescending. This word has changed wildly in meaning/tone over the last couple centuries -- it's now a rude thing to do (because we've done away with legal social hierarchies, so someone acting like they're lowering themselves to your level IS insulting), but in older times, a high-ranking person "condescending" to a servant was worthy of praise and admiration: it means they were setting aside rank and privilege to speak to them with the easygoing, friendly respect and compassion they'd give a peer. This is things like... Treats those beneath him with courtesy and respect (ie: listens soberly and attentively when one of his servants or tenants comes to complain about a problem). Having a sense of humor and kindness about it when the lord and a servant both come around a corner at the same time and run into each other and the servant gets knocked to the ground and starts babbling apologies--the condescending (positive) lord helps them to their feet with his own hands and cracks a joke to show them that it's ok (as opposed to just walking off without a word or insulting/scolding them). This is also things like trusting a farmer, woodcutter, or artisan to speak with expertise about their own livelihood and taking their advice into consideration if they tell the lord that one of his ideas won't work.
Good boundaries. The ethical liege lord knows that it's normal for the staff to probably be softly bitching about him in private (even with a really good boss, we all grumble from time to time). He's not eavesdropping on them, he's not going into the staff areas where they should reasonably expect to have a degree of privacy, etc.
Righteous and protective of "the weak". The "weak" here doesn't necessarily mean physically weak, this is often used in the sense of someone politically or socially weak, aka The Marginalized -- the poor, the disabled, women, children, the elderly, etc. If a lord sees someone like this being mistreated or abused, he's supposed to step in and put a stop to that.
Committed to reciprocity. In a highly hierarchical system like feudalism, every person (from the lowest peasant all the way up to the crown prince) legally OWES their liege lord certain things (taxes, labor, service, loyalty, etc). A good liege remembers and takes very seriously the idea that this should be a balanced and reciprocal relationship -- in other words, he owes something BACK. Feudalism is modeled very strongly on the family system: If children owe their parents obedience and service, then parents owe their children care and protection. This still applies when the "child" is a farmer and the "parent" is a local baron. Or when the "child" is a duke and the "parent" is the king.
Basically, we get so caught up in the aesthetics of nobility that we forget that it literally is a managerial position that comes with responsibilities that were... very similar back in the day to the same ones we have now. Humans have not changed all that much. At the end of the day, a really good boss in the 1400s versus in one from the 2020s displays most of the same qualities of personality, even if the details of execution are different.
The next question is, of course, "well, but this theoretical liege lord is HIGHLY idealized -- how often did that actually HAPPEN? Wasn't it more likely that everyone was exploited all the time?" and to that I say: Well, maybe. But again, I don't think humans have changed all that much. Just like the bosses of today, there's a SPECTRUM: A really really good boss is rare and precious and one that you tell stories about for years after you've left that job, but a truly, genuinely, homicidally nightmarish boss is also pretty rare. Most bosses are sort of meh -- they have their good moments, they have their shitty moments, but they're tolerable and you can get along with them well enough to do your job, and then you roll your eyes at them behind their back. Generally, humans don't take outright exploitation lying down. Being a bad boss in the historical period is how you get peasant uprisings and revolts, and you know that to be true because your parents raised you with that knowledge, so unless you are very stupid or inbred or an egomaniac, there is literal personal incentive to at minimum be a Tolerable liege lord. And that means hitting at least SOME of the above bullet points.
TL;DR: In the words of Honore de Balzac, "Everything I have just told you can be summarized by an old word: noblesse oblige!"
(for more discussions of the ethics of fealty and what it means to be a good boss when you are an exquisitely beautiful twink of a prince with a hot beefy bodyguard.... [fingerguns] read A Taste of Gold and Iron)
ok so this is another long shot but a few years ago there was a twitter post (in japanese i think?) that had measurememts for how to make this book stand thing out of cardboard that you could use to double up books and use up more space on shelves
back then i made a bunch of these but by now i lost the pic and dont know how to find the original post anymore
if it comes down to it i can just take one apart and get the measurements from there but i would be very grateful if anyone happens to have the original post or something similar??
don't mind how long it's been since i made this post, anyway i realized that i don't even need to take one apart to get the measurements when i can literally just unfold it and refold it /FACEPALM
so anyway here is the diagram for anyone else who is interested!!
this requires pretty big carboard pieces, if you have a really big box or something you can make it from one piece, but if you don't, you can also just make each of the pieces individually and then tape them together
and then in the end you put it together like this!!
and then when you make a bunch you can put them all next to each other and stack your books like crazy
EVERYONE START GETTING MORE USE OUT OF YOUR SPACE NOW!!!!
We have released over a million images onto Flickr Commons for anyone to use, remix and repurpose. These images were taken from the pages of 17th, 18th and 19th century books digitised by Microsoft who then generously gifted the scanned images to us, allowing us to release them back into the Public Domain. The images themselves cover a startling mix of subjects: There are maps, geological diagrams, beautiful illustrations, comical satire, illuminated and decorative letters, colourful illustrations, landscapes, wall-paintings and so much more that even we are not aware of.
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Before I get going, I’m 75% deaf, as some of you know, semi-reliant on hearing aids and lip reading. My first languages were Makaton sign and then BSL. I now use spoken English. This is part one of two. People are People covers characterization and toxic tropes.
There are a lot of issues I find with how deaf people are represented in books, when represented at all. I would love to see more deaf and hard of hearing characters in the books I read- without having to read books specifically about deaf/HoH people- but when I find them, they’re grossly undercharacterized or stereotyped. Authors write them in a way that sets signing language characters apart from speaking characters as if they are inferior, and this makes my blood boil.
Some technicalties
I’ll keep this brief.
You may have heard that “deaf” is a slur and you should use “hearing impaired”. Don’t. I’ve never met a deaf or hard of hearing person who believed that. Use deaf for people who are deaf, and Hard of Hearing (HoH) for people who lack hearing. These can be interchangeable depending on the person. This is why sensitivity readers are a useful part of the beta process.
Sign language is incredibly varied. It developes in the same way as spoken language. Fun fact: in BSL there are at least half a dozen ways to say bullshit, my favourite of which is laying your arms across one another with one hand making a bull’s head sign and the other hand going flat, like a cowpat. It’s beautifully crude, and the face makes the exclamation mark. Wonderful.
There are different sign languages. Knowing more than one would make a character multi or bi-lingual, even if they are non-speaking.
Makaton is basic sign language used by children, and it mirrors the very simple language used by toddlers.
Yes, we swear and talk shit about people around us in sign language sometimes, and no, it isn’t disrespectful to have signing characters do this. Just remember that we also say nice things, and random things, and talk about fandoms and TV shows and what we’re having for dinner, too.
Each signed language is different from another. ASL and BSL? Nothing alike. Just google the two different signs for horse.
Remember that sign language is a language, equal to the spoken word
Therefore, treat it as such. Use quotation speech marks and dialogue tags. You only need to explicitly state that this character uses signed language once, and then let your modifiers and description do the rest. It isn’t a form of “sub-speech" or “making hand actions”- sign language is a language all on its own: it has its own grammar rules, syntactical structures, punctuation, patterns, idioms and colloquialisms. For example, “what is your name?” becomes “Your name what?” with the facial expression forming punctuation in the same way that spoken English uses alterations of prosodic tone (inflections). There is even pidgin sign; a language phenomenon usually associated with spoken language.
In the same way that you would describe a spoken-English character’s tone of voice, you would describe a signed-English speaker’s facial expressions and the way that they sign- keeping in mind that these things are our language’s equivalent of verbal inflection.
So please, none of that use of “special speech marks” or italicised speech for sign. If your viewpoint character doesn’t understand signed speech, then you take the same approach that would be used for any other language they don’t understand, like French or Thai. E.g “He said something in rapid sign language, face wrinkling in obvious disgust.” is a good way of conveying this. The proof that you’ve done this well is in whether or not you can switch “sign language” for French or something else, and it would read the same.
Don’t be afraid to describe how things are said, either. Sign language is such a beautiful and expressive way of talking, and to see a writer do it justice would be truly fabulous. Putting this into practise:
“Oh, I love maths!” She said, fingers sharp and wide with sarcasm. She raised her eyebrows.
“I’m sorry.” He replied and made his face small, but could not keep the grin forming. She was starting to laugh, too.
For the sake of readibility, I’m putting the rest of the information in part two.
This is part of my weekly advice theme. Each week I look at what you’ve asked me to help with, and write a post or series of posts for it. Next week: settings and character development (including heroes, anti-heroes, villains, and every other kind of character).
Using a Reverse Outline to Understand Your First Draft’s Structure Before Editing
I've been using versions of this tool for years, for both my own self-editing and when I work as a developmental editor for clients. Now I'd like to share a template and a hopefully not-too-long explanation of ways you can work with it!
First off: congratulations on finishing a draft of your story! Now, as you get ready to revise it into a second, improved draft, it helps to see what the story is currently shaped like. Even if you aren’t a “planner” who outlines stories before writing them, you can benefit from a reverse outline after completing the story. It's lower-pressure and often easier than a planning outline because you just need to describe what you’ve already written. In fact, writing about your story can be pretty fun! And it will give you a sense of direction and increased confidence as you begin editing.
A reverse outline can be as simple or as detailed as you like. I’m going to give directions (and a sample file) for a fairly detailed one, which you can use as-is if it works for you, or adapt to be simpler, or adapt to include additional elements if that’s better for your process.
Here's the link to the reverse outline template in Drive. I've filled out the first few rows with example information from one of my own stories. Please go ahead and make a copy for your own use! One tip: under the "View" tab, there's an option to "Freeze" columns or rows so they move with you as you scroll in the file. I've already frozen the top row; you may also want to freeze columns A and B for ease of reference when you scroll horizontally. There are quite a few columns, and you don’t need to use all of them at once—different elements are more relevant to different writers and in different stories. In the rest of this post, I’ll explain what each column can do for you.
(The second tab of the file includes a sample reverse outline for nonfiction, with examples from a book of advice on editing that I'm writing at the moment and which this post may become a chapter in. Exactly what columns you’ll want in a nonfiction reverse outline will depend on your overall structure. Narrative nonfiction and memoir use similar techniques as fiction and could benefit from the standard reverse outline.)
Column A: Chapter number and title, scene
Some writers make their reverse outlines chapter-by-chapter, but since each chapter can include multiple scenes, and each scene deserves TLC, let’s give each scene a row.
(My reverse outline sample is for one of my short story collections, so I've given the title of the short story instead of a chapter number. Again, the template is adaptable!)
Among other benefits, filling out this column shows if you've acquired two Chapter 20s by accident. Or if you've given some chapters too-similar titles. Or if one chapter has way more scenes, or way fewer, than any other—which isn’t necessarily a problem, just something to observe right now.
While I’m giving advice: using the “Heading” style to mark your chapter titles/numbers makes it easier to find things your manuscript. Headings get their own space in the Navigation toolbar that comes up when you hit “Control + F” in Microsoft Word or click the “Document Tabs” option in Google Drive.
Column B: Action summary
Write about what happens in the scene. How much detail to include depends on your personal taste and memory. You don’t want to crowd the box with information or take a very long time at this. But it can be useful to spell out not just what happens, but some of why it happens and what results. This helps you follow the chain of logic and spot where links might be weak or missing.
A quick example of how an action summary can include cause and effect: “Overhearing Jason’s phone call, Miranda begins to suspect he was involved in the murder. She confronts him, he denies everything, and he leaves the house and doesn’t come back that night.” If you feel comfortable with shorter action summaries, you might just write this as “Miranda confronts Jason about the murder. He leaves.”
If you're going to write a synopsis to query this novel to literary agents or publishers, the reverse outline can help you get started. (I made my first reverse outlines for synopsis-writing purposes, before adapting them for other uses as both a writer and a freelance editor.) It accomplishes the major step of turning a novel into a few pages. You’ll still need to edit those few pages into something shorter and smoother, and I'd write the actual synopsis after you've given the book a structural edit, since elements of the plot may change in the process!
Speaking of summary, if the action in the story draft is told in narrative summary rather than shown as it happens, it’s often helpful to make a note of this. Summary has its uses: it can convey a lot to the reader quickly and it adds variety to pacing. Whether you have too much narrative summary or too little is something to consider once you have the outline filled out.
Column C: Scene wordcount
Use words, not number of pages, because the same amount of words can fit on more or fewer pages with different formatting. In publishing and professional editing, there’s still the convention that 1 page = 250 words, but in my experience, 12-point Times New Roman font that’s double spaced often fits 300+ words onto a page.
Column D: Cumulative wordcount
I’ve entered a formula here to sum up column C to the current row. This gives you a sense of when each scene takes place on the scale of the story, and also how your pacing is. (You can click the corner of a cell and drag it down to extend the formula as you add more scenes.)
That's the simplest version.
If you just want to fill in the first three columns and let the formula fill out the fourth for you, that gives you a one-sheet "map" of your story that can make the full manuscript easier to navigate, and it can be sufficient to get started on evaluating your story. But you’re missing half the fun.
Column E: POV character
To avoid both reader and writer confusion, I recommend sticking to one POV per scene. Some editors and publishers insist on it. But if you want to risk omniscient POV, that can go here too.
This column reveals when POV changes and whose perspective we spend the most time in. In one story I’m working on, I've added notes in this column about alternative POVs I could narrate the scene from, if I decide to change things up in the second draft. You don’t need to divide POV equally among all your characters, even if you have multiple protagonists. However, if one POV evaporates from the story partway through, or one takes over a long stretch of chapters, it’s good to spot this. And readers may be distracted if you have one or two scenes that make atypical POV choices without clear reason.
Columns F and G: Location; Date and time
These may help you catch continuity errors, like if a character returns home from the same trip twice, a minor character is in two places at once, or a particular evening in August winds up way too busy.
Column G is especially helpful for stories that span a long time—or a very short time. Even if you don’t have exact dates, a note such as “three days after the previous scene” can help avoid logistical tangles. (When timeline is especially important to a story, some writers fill out a virtual or physical calendar with their story events. You can often get print calendars for the previous year cheaply at an office supply or stationary store in January/February.)
If your story takes place in a single location or timeline is not a big concern, you don’t need to use these columns—this reverse outline is always customizable!
Column H: Plot and subplots advanced
There’s a lot going on in a story, and often a lot going on at the same time. This column lets you track where and when different plotlines are developed. You may find it useful to label your plots and subplots with categories like “External” (dealing with the world around the protagonist), “Internal" (psychological change that drives character arcs), or “Interpersonal” (rivalry, romance, and more).
Column I: Conflict of the scene and character desires
Conflict doesn’t have to be violent or flashy. But stories generally include a goal and some friction that prevents the goal from being met. In this way, desire and conflict are often closely connected.
If nobody wanted things to change, there wouldn’t be much to write a story about. If everyone immediately got the change they desire, the story would be very short. Adding friction will make events feel more realistic and engaging to readers. Conflict creates suspense: if there are opposing forces, we can’t predict who will win (or how they’ll manage to win, even if we trust the story will end well for a character). Conflict also lets you explore multiple sides of a situation or theme.
Depending on how you fill out the action summary in Column B, you might cover much of this information there. But I suggest filling out Column I for at least a few scenes to get the hang of evaluating conflict and motivation. If these are missing, a scene can feel directionless and emotionally flat.
Splitting information across multiple columns can also prevent any one part of the outline from getting too swollen. Especially if you write long or action-packed scenes, you may find yourself writing a lot in each cell. A few solutions: one, you may prioritize only the most significant developments of each scene. You can always come back and add more information later. Two, you may realize a scene would work better as two shorter or simpler scenes. (Though don't do this just because it's busy in the outline: consider how the scene itself reads in the story.) Three, you may adapt the outline to give each scene multiple rows evaluating different elements. Just put the wordcount in column C as 0 for the added rows, and it won’t mess up the cumulative wordcount formula (I've given an example in the template).
If the protagonist does get what they want, you’ve either reached the happy ending of the story (or at least a subplot) or you need to give them something else to want, another itch to satisfy. Maybe solving one problem makes them realize there’s an additional problem. Or it’s a question of short-term vs long-term goals: Frodo has made it to Rivendell, but then he takes on the new goal of reaching Mordor.
Column J: Reader emotional response
One reason we write stories is because we want to make people feel things. Here’s where you can talk about what you want the reader to feel. This gives you ideas for what to punch up and enhance in revisions. If you want them to be sad, what is the line they’ll start crying on?If you want them to be hopeful, what should they hope for and why will they feel hope that it will happen?
You may update this column after getting beta reader feedback on an early draft (but not a first draft—the first draft is for you): where and how did your beta react? Was it the way you hoped for, or were there surprises? You could even ask your beta reader to fill out a version of this chart.
Column K: Questions raised or intensified
A powerful emotion to draw readers in is curiosity. And every story will involve some exposition and explanation as we learn about the characters, the setting, and the plotline. Some writers use the term Dramatic Question or Narrative Question to refer to the single biggest and most crucial question that keeps the story going. Once that single question is answered, the story wraps up. Others use the term Story Questions for the various mysteries on different scales that keep readers turning pages—and not just in mystery novels. Whatever you call them, you can track in this column the questions you expect readers to ask with each scene.
In general, when a question is answered, a new, larger or more intense one should take its place. Or the answer to a still-lingering question becomes more urgent. By the end of the story, the majority of questions are answered. You may include a sequel hook, and writers often leave some small, tantalizing details open-ended to make a story feel more realistic, more vivid, or more haunting—or because we don’t have space to chase down every loose end. But if your biggest questions aren’t resolved, the story doesn’t feel over.
I find story questions hugely exciting because curiosity is what most often sucks me in as a reader. But a story isn’t just an intellectual exercise. It’s fatal if a reader ever decides, “I don’t care about learning the answer to this question.” Make sure your other columns are providing reasons for readers to care (especially column J).
You don't want this column to be empty. But you may not want it to get too full, either. It’s possible to draw out a question for too long, leaving readers confused or frustrated. It’s also possible to raise too many questions to easily keep track of. If they’re asking too much and learning too little, some readers might give up on ever finding answers. So be sure to consider both new questions and the weight of the questions already hanging over the readers' (and characters') heads.
As for where to track the answers, it’s dealer’s choice—you could put them in this column, or the answers might be described as part of the action summary or another column. Use this outline in a way that matches how you think, since it's organizing your story.
This is another column it can be useful to ask your beta readers to fill out (or "What questions do you have at the end of this chapter?" could be something to ask them in another format.) You may be surprised by what piques your readers' curiosity!
To reiterate, the mysteries that draw a reader to the next page or chapter—or sentence—don't have to be big. Jack Hart’s guide to narrative nonfiction, Storycraft, provides two excellent examples of opening lines with tiny mysteries that hook you. Joan Didion begins a piece with “Imagine Banyan Street first, because Banyan Street is where it happened.” Right away we wonder: what is “it”? And where is Banyan Street? The second example was written by Spencer Heinz in the Oregonian: “Pat Yost was in bed when she heard the sound.” Most readers will give Heinz’s next few sentences their attention to learn what the sound was, and Yost’s vulnerability makes the question feel urgent. You can get a bit too obviously manipulative with tiny questions (so that the reader asks “For crying out loud, what is it now?”), but it’s a useful technique to keep in mind.
The other beauty of these questions is that they can make the need for exposition work for you. Rather than being bored to tears by an infodump, the reader is intrigued by hints and glimpses, then satisfied to receive more context and explanation.
Column L: New characters and concepts introduced
This column can help you pace your exposition and introductions. (It overlaps with the previous column, but different writers find different angles helpful for analyzing a story, so I’ve included both. You may not fill out this column for every chapter, especially shorter chapters or chapters later in the story.) Tracking this can prevent you from introducing the same person in two different scenes. It also reveals opportunities to energize any doldrums in the middle of your story by adding a new idea.
Column M: Notes (and whatever else you desire)
I use this column to make revision suggestions to myself. You can also use it to track elements you find important but which don’t fit in other columns. Again, please feel free to add more columns and delete ones that aren’t a priority for this story or your process!
Mystery writers may want a column to keep track of where clues or red herrings appear. Romance novelists may want to track beats. A kinky romance novelist may want to keep track of which toys the characters use in which sex scene. Other writers may want to track what Robert McKee calls the “value charge,” measuring how much closer to or farther from their goal a character has moved.
Using the Outline
You don't have to fill out the entire spreadsheet in one sitting. You might do a few chapters/scenes at a time. You might get one or two columns completely filled out in one go (I do columns A and C together) but take time to do the rest. Some columns may never get entirely filled out. My tip is to try every column to start with, because you never know what will make something click for you. It’s better to fill out half the columns than none.
Some authors create reverse outlines as they write the first draft. After completing each chapter, they end their writing session by filling out a row with a summary of what they’ve just written. This has the benefit of your memory being fresher, and if it sounds like it’d work for you, please try it! It may help you spot issues early and course correct. However, some authors find too much analysis paralyzing in the first draft stage. Personally, I find it easier and fun to do my outline at the end, in a sugar rush of triumphant celebration at finishing a story. I write it up, stand back dusting my hands, and go “Well, what do we have here?”
And what do we have here?
Things a reverse outline can reveal:
Where does your climax—the peak of suspense, intensity, and emotion—happen in the story? How close to the end? How do you build up to it and climb back down? Are there mini-climaxes earlier in the story to keep readers engaged? Your main plot will have a climax, and so will your subplots and your character arcs. These may be located in different places, or they may all climax together. (Stop snickering, you in the back!)
What’s left unresolved at the end of the book? (For traditional publication, you’ll have the best luck if your first book is a “standalone,” though it may have opportunities for a sequel if it sells well. You might think self-publishing is more forgiving, but in fact, readers may greet a cliffhanger ending with bad reviews if they feel you’re trying to trap them into buying more books for unclear payoff. They may even return the book and demand a refund. However, in both traditional and self-publishing, books later in a series may end in cliffhangers once the author has won readers’ trust by finishing earlier stories in a satisfying way.)
How do the character arcs develop? Anything important enough to write a story about will probably change a person—how are each character’s actions and desires different at the end of the story than they were at the beginning?
How long are questions left unanswered or conflicts left unresolved? You generally want these to last for at least a few chapters to let suspense grow and keep the story flowing. (The author Benjamin Percy, in Thrill Me, speaks of his failed early novels: “I treated chapters like short stories, introducing and resolving trouble in fifteen pages. The containment, the stand-aloneness of my chapters, gave my books a stop-start quality that destroyed any sense of momentum.”) At the same time, each scene should make a little progress, whether positive or negative. It will end with the character a little better off or worse off (or better in some ways, worse in others) than they were before.
Friction, tension, conflict, and struggle make a story richer and more vivid. Even for small and simple goals, let the readers and characters yearn just a bit before you give them what they want. Make sure your payoffs each have setup.
Do you have scenes without action? Or where the action is all internal rather than external: does your protagonist sit around thinking until they change their mind about something? This isn’t fatal—I’ve done it myself on occasion. But try not to make these static scenes too frequent (and internal action is better than no action at all: beware scenes that are pure exposition).
Do you have scenes that are overgrown transitions, moving characters from Point A to Point B? In particular, you have an overgrown transition rather than a proper scene when there aren’t enough questions, conflict, stakes, urgency, or emotional engagement. Make your story more vivid by fleshing out these transitions or removing them (a transition can often become a paragraph or sentence at the beginning of the next scene).
Do any significant events happen off-page or between scenes? Would it be clearer or more impactful for readers if they happen on-page?
Do you spend a lot of wordcount introducing a particular character, setting, or detail that doesn’t go on to play a significant role in the story? Be wary of one-offs: characters, POVs, locations, and apparent subplots that only appear once may be a sign you should develop them further—or take them out entirely. Not always! But make sure it’s clear to readers why you break your story’s pattern. Sometimes, an author will give a character one flashback scene to share backstory. However interesting the backstory, be sure the events of that flashback are relevant to their present-day storyline!
How does each scene fit into to the larger story? How do the subplots connect to each other? If something doesn’t connect, does it belong? Can you flesh it out and connect it more? (Whether you connect it more tightly or delete it often depends on if your story is longer or shorter than you want it to be—see next section.)
You can color-code rows by subplot if that makes things easier for you. The reverse outline can become a very visual document, helping you see things it’s harder to find in a manuscript of text.
Look at scenes that only advance a single plot or subplot, and see how strong they are in the other columns. One way to punch up a sagging scene is to combine it with a second scene and do two things at once. Maybe the scene in which Miranda overhears Jason’s suspicious phone call is also the scene where she reels from the revelation that she’s about to be fired from her dream job (which she learned in the previous chapter). As our friend writing at the Cincinnati Enquirer in February 1947 said, “Life is just one damn thing after another, is a gross understatement. The damn things overlap.”
Do tensions and stakes rise over the course of the story? This is often phrased as “things have to get worse and worse for your characters,” but that isn’t the only option. Giving your characters an occasional “break” provides hope, which, for you literary sadists, gives characters more to lose when things get worse again. Hope raises the stakes. And building a character up lets you continue a story for longer because it gives them farther to fall. The occasional achievement can give your character new abilities and resources to make future scenes exciting. Also, alternating hope with loss or disappointment creates a variety in tone and texture; most readers find variety welcome. (This also means you should beware of too many scenes of unmitigated success, even if your story's tone is one of cozy wish fulfillment.) In some genres, both your character and your audience may need occasional injections of hope to be motivated to see the story through. There are exceptions—a short horror novel may be nothing but things getting worse—but overall, don’t worry that you’re failing at suspenseful storytelling if your characters are sometimes happy! But there still should be something missing, an unanswered question, an unachieved goal, or an unresolved risk that keeps the story going. And generally, these risks, goals, questions, and unfulfilled desires should get bigger as the story goes on.
How's the length of your story?
Some writers end up with first drafts way longer than they want. Some wind up with first drafts that are too short. For some authors, each story causes them wordcount-related stress in a different way. And in every manuscript, whatever its overall length, some scenes will go on a bit longer than they need to, while several character details and plot threads will tantalize with their ability to be developed further.
Too long/too short is also a question of the audience you’re writing for. Young adult novels tend to be shorter than adult historical epics. If you’re writing fiction to publish in magazines paying pro rates, you'll often have a better short with a 4,000-word short story than a 9,000-word novelette. And if you don’t intend to write a novella (I love them, but they can be tricky to sell), then a 40,000-word “novel” probably needs more development.
If your story or scene is too long, either:
Too much is happening
You’re giving too many details about what’s happening
(It may be both at once, of course.)
You’ll want to make changes in that order: first, decide what needs to happen in the story. As I advised earlier, making some of it happen simultaneously can reduce the number of scenes and make each scene more intense. But upon consideration, and with the help of your reverse outline, you may find one or two excess subplots. Save them for a different story.
Once you’ve reduced your number of scenes, if you’re still longer than you want, look at each scene and tighten paragraphs and lines. But that fine-tuning is something to work on later, in the line-editing rather than organization or structural edit (what I'm calling the second draft in this post, and which we editors also call developmental editing).
If your story is too short, either:
Not enough is happening
You’re not giving enough details about what is happening
Should you add a subplot, or draw out a subplot you currently have? Do the characters’ problems get resolved too quickly? Have you raised enough narrative questions? Given enough answers? Is the conflict strong enough and are the stakes high enough? Have you shown how high the stakes are? Look at where you’ve used narrative summary. Would any of this be more interesting or dramatic as a scene? Are there sentences you could expand to paragraphs, or paragraphs into chapters? Don’t pad the story, but flesh it out.
You may want to do more research, especially if you put research aside to complete your first draft (which you've done—congratulations!) Learning about your characters’ jobs, the world they inhabit, and processes within it can open up lots of avenues, many of which you wouldn’t have predicted.
Or you may write short because you know so much about the story. You’ve been developing this magic system since you were in high school, so you don’t realize how weird and wondrous it is to your readers and how much they’d enjoy a (vivid, active, non-lecture) tour of it. Now’s the time to add some more scenes of your protagonist learning to use magic! Or, switching genres, a mystery writer may have meticulously planned the crime—but they need to add enough description that the reader can follow the logistics.
The emotions of revision
Personally, I think adding more scenes and details is great fun. You get to write fanfiction of your first draft—and publish it! However, expanding a story can take time and requires you to keep track of what you’re doing. The record in the reverse outline will help with that.
Cutting scenes, plot threads, characters, and even favorite sentences can be melancholy. I encourage writers to save what they cut in case it can fit in a future story—even if it doesn’t, this feels less like a final execution. However, sometimes cutting something is a relief. You’ve had a feeling that element wasn’t working out, and now you can let it go.
Some writers may get a little too eager to cut. It might seem like the easy way out, but if you delete everything that causes you trouble, the story will get smaller and smaller, and it might wind up less interesting as a result. You’re also depriving yourself of the chance to stretch your creativity and try new things. (Mary Oliver in A Poetry Handbook warns that “deletion teaches nothing.”) It’s a judgment call: does this troublesome bit have enough potential that it’s worth rescuing through revision? Try sleeping on it in case your subconscious offers a new solution you hadn’t expected. If that doesn’t pan out, you can always save the idea to try again in a different story. As Matthew Salesses says in Craft in the Real World, “Some encouragement (hopefully)! The bulk of successful writing is in the fact that you have an endless number of tries. Persistence is key.”
To wrap up, a few more uses of reverse outlining:
Reread your story in light of the outline. Going between the outline and each scene, consider this question: does your outline describe what’s actually on the page or what you intended to write? If your outline is more wishful than actual, that's still progress: it's helped you express your intentions, which is a step that brings them closer to reality. Now the reverse outline has become a planning outline for your next draft.
Similarly, some authors find it tricky to revise existing scenes. Instead, they write the second draft more or less from scratch in a new file. They trust their memory to give them back the best parts of the stroy and to drop or rework what wasn’t succeeding. If you want to use this approach but still need some guidance, the reverse outline can be made into a new outline.
You can reverse outline other people’s books! It's fun and insightful to examine how a favorite author works on a scene-by-scene level. Heck, it can also give insight into how an author you can’t stand, but who is undeservedly successful, works on a scene-by-scene level. Maybe you can learn from their success after all.
Again, here’s the reverse outline template in Google Sheets, with an example from one of my own stories filling out the first few rows. Make a copy and make it yours!
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[Image ID: a black woman wearing a plaid shirt and red bandana around her head. Her braided hair is coming out of the top od her head and falling in front of her. Text says "Did you know there's a black-owned stock photo company nappy.co that provides stereotype-free images of black people" /end]
the other day i was trying to find reference images of black people for art things but all i was finding were black-and-white images of white people! love this!!
When an autistic person is in burnout, it means that they are experiencing extreme mental, physical, and/or sensory exhaustion.
This exhaustion can stem from a variety of places, especially from masking, and can lead to an even larger variety of symptoms.
It can last a few hours or several years
It can be the result of a slow build-up or it can hit suddenly
The effects of burnout (especially loss of skills) are more likely to be permanent if the burnout has lasted several years
It is more common in adolescents and adults
It is different than neurotypical burnout and regular depression
It affects every area of your life
It requires more time to recover
What Causes Autistic Burnout?
Masking
Too high of expectations
Lack of support
High intensity interactions (concert, party)
Prolonged interaction (school, work)
Sensory overload
Suppressing autistic traits
Operating beyond capacity
Not being able to recover from or cope with stress at the beginning signs
Change
What are the Signs of Autistic Burnout?
Anxiety
Increased shutdowns or meltdowns
Depression
Suicidal ideation
Little to no motivation
Loss of interest
Loss of basic skills
Exhaustion
Increased executive dysfunction
Difficulties with memory, communicating or sleep
Easily triggered/overstimulated
Headaches/migraines
You may seem "more autistic"
Difficulties in making decisions
Low attention span
How to Prevent/Cope with Autistics Burnout
Accommodations (in work, school, and everyday life)
Say no
Find community (on social media or in person)
Take breaks (often)
Let autistic traits breathe
Get rid of expectations
Therapy (especially for prolonged burnout)
Leave, even if it seems rude
Engage in simple self-care
Learn to manage energy
Stim
Ask for help
Rest
Set boundaries
Put yourself first
Identify your triggers
Autistic burnout is largely fueled by having to navigate a world that was not made for us. And so, burnout is nearly inevitable for autistics.
Burnout is exhausting, overwhelming and scary. It is something a lot of is deal with on a daily basis without even realising what it is. It has become our normal way of existing.
Recovering from, preventing, and coping with burnout is not a quick and easy fix. It is a lifetime process of taking care of and being gentle with ourselves. Which is hard, my dudes, not gonna lie.
About this:
I saw the ghost bride hey arnold fanart timelapse and how were you able to know that the "blueish" colors felt right? (its right... – @impactrueno on Tumblr
How do you feel about picking a color, say a deep orange in this example, and using that for a "Multiplied" layer for shading a character in, again for this example, a sunset?
i got a similar ask about this a while back and i've been working on something to better explain what i mean because i'm not too happy with that guide anymore so i'm just gonna address both here!
in my original post i talk about choosing analogous colors rather than using layer settings, but you guys are asking about multiply layers so let's talk about that since frankly they do save up a lot of time and headaches AND they can help understand color more easily so we can pick the palette from scratch next time.
right, so we have our guy.
in the sunset example, a deep orange multiply layer would look something like this:
however, in my previous guide i said that usually warm lighting means cool shadows. this isn't always the case, however, because the color of your shadows are determined by your environment and bounce lighting. shadows on their own have no color because they're just absence of light, so the color we perceive them to be is what's being projected onto the subject.
this same sunset with cool shadows would look a bit like this:
if that looks more natural even though it doesn't match the orange of the background, it's because sunsets only look orange around the area the sun is in the sky, so the color of the sky that's facing our character here would not be projecting an orange glow onto him.
while it's not a hard rule, like i said, usually warm lighting comes with cool shadows. i think it's also worth keeping in mind that reference photos can look very different from one another because of editing, exposure levels, filters, weather and time of day, etc. so also take your own outdoors observations into account. always observe colors when you go outside if ever (don't be like me)
here's another sunset example except the sunset is now behind our viewpoint and facing the character from the front. he's not fully lit up, perhaps he's standing under something where the sun light doesn't reach him directly. i used a red glow to indicate sun this time only because i think it looks cool with the teal sky:
now addressing the ask with the "pikachu in a green house" example: yes, i suppose using a multiply layer that matches the color of the environment works. after all, like i said up there, shadows will usually reflect the color of the surroundings the subject is in.
this was a lot of blabbing about colors and i didn't even touch on values which is also super important!!! but i'd like to do some studies before i talk about that to make sure i'm not talking out of my ass. hope this helps though!!
also this was originally going to be a patreon exclusive post but the more i think about it, the less i like the idea of putting educational material behind a paywall. i think this stuff should be more accessible for the people who can make use of it. so i will only put out there that if this helps you and you enjoy my content, i have my patreon and ko-fi if you can afford supporting me with a couple of bucks so i can continue making stuff like this 🫶
Jesus Tapdancing Christ... THIS is a good welt pocket and the people who designed Simplicity 2895 ought to be blasted well ASHAMED of themselves for the crap way THEY wanted a welt pocket made. *SNARLS*
This is how I learned to do it and a good example of what you want to see in a short form tutorial: pinning, pressing, seam finishing, good fabric handling.
I would mention that you can make the pocket facing with a small panel of your matching fabric that is visible and the rest in a lighter fabric to reduce bulk. That's a lot of denim layers for comfort.
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Mainly a reference for me bc I always blank when it comes to tags. Sharing in case it helps anyone else, but not intended to be prescriptive. Further references:
Ao3’s Rating System Explanation
Difference Between "A/B" and "A&B"
Fanwork Ao3 Accepts Beyond Fanfic
How tagging a pairing in the “Relationship” field vs in “Additional Tags” changes search results
List of Writing Genres
Trope Examples
Most Popular Tags on Ao3
My humble plea for people to cross-post their meta & other fannish nonfiction to ao3, and tag it with “meta analysis” so I can find it and adore it
Hey artists, C. Spike Trotman, founder of Iron Circus Comics, just posted an invaluable thread on depicting different types of black hair. I’d do the thing where you screencap the whole thread and post it but it’s just too long (which is great because it’s a whole lot of useful information!) Give her a follow while you’re there.
Anyway, go check it out. I just wanted to save it and share it because I didn’t know how much I didn’t know!
This is an amazing resource, not only for artists, but for writers too! I love this!
{ID - tweet from @/Iron_Spike that reads, “Black Hair for Non-Black Artists: a Cheat Sheet Thread. Hi, folks! Just spur-of-the-moment decided to put together some reference for folks who want to draw/model black characters in their work, but arent confident they won’t make simple, obvious mistakes w/r/t black hair. END ID}