sideblog to munchmuffins.tumblr.com . this blog is reserved for meta and analysis posts only - including character study, exploration of themes, and discussions of the ass pull variety
Taking inventory of all of Alastor’s connections after this shattering scene.
He does in one way or another rely on or have connections with Husk and Nifty, allowing Husk to backtalk to a very specific point (and Husk being willing to speak candid suggests comfort in that interaction) and Nifty clearly being dear to him (he kept the roach crown!). Still, he owns them both.
Turns out Rosie literally owns him. So all the closeness we saw there in season 1 was also a specific act of dynamics within the bounds of ownership. He only has the control she allows. All favors one way or another are within this contract.
Mimzy is his one friend we’ve seen from life, and they’re still relatively close. She does not seem to be literally owned by Alastor, nor of course does she own him. And yet, there is a transactional element to their relationship- she comes to Alastor to clean up her messes. She needs his help, and he takes care of her. In a way he may consider her under his umbrella. Their relationship is based on this, enough so Husk is annoyed and familiar when she comes around.
Alastor has a whole mental breakdown - he does not want to die here. And he is fixated on the idea that someone could perceive him of dying for ‘friendship’ or being an altruist. He needs the deal and the clear exchanges of favor and power dynamics.
So examining the Vox/Alastor friendship meltdown. We get Alastor’s belief in the moment and looking back that Vox was becoming something of an equal- something Alastor never believed he could have in Hell (a place of transaction). He respected Vox. When Vox extends partnership, Alastor reads it as Vox ‘needing’ him to join the team. The dynamic shifts. And Alastor asserts that in a world of power and ownership, there are no friends.
Alastor ultimately frames everything in relation to power and ownership, he creates specific boundaries regarding control, and Vox ruined their companionship by adding terms like friendship and expectations without deals into it.
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Mithrun and his story as an allegory for abusive relationships, the consequences of trauma, and the cycle of abuse.
Dungeon Meshi Manga Spoilers!! (chapters 61 & 62)
CW: discussions of physical and psychological abuse, abuse of power dynamics, depression, PTSD, suicidal ideation and sexual assault
I know that it's already a common understanding amongst the fandom that Mithrun's character can be read as an allegory for depression. I also don't think I'm about to share anything that hasn't already been talked about before 😅
However! I was re-reading Mithrun's backstory, and found I was particularly compelled to discuss his character in relation to this scene:
Ever since my first reading of the manga, this scene, specifically, has been the one that stuck with me as the 'most disturbing.' It is explicitly invasive, violent and violating. Added to that, the imagery of the demon's tongue '[dragging]' across Mithrun's stomach, him being restrained against a bed of pillows with one of the demon's hands holding him down by his leg, all as he questions, "Wait, what are you doing...?" and begs, "Please stop...!!" lead to some very unsettling overtones. The setting, the sound effects, the dialogue, and the demon's behaviour are all disturbingly intimate, making it hard to ignore the implication of sexual assault (@tropiyas has an interesting post exploring this scene and how it fits into the overall tone and storytelling of Dungeon Meshi.)
And it is this scene that leads to Mithrun's lack of desire. His drastic change in personality, his disinterest in everything, including himself and the world around him, his lack of emotional expression and, at least during his recovery period, his avoidance of triggers: these are all real-life symptoms of trauma.
In an article by Janine Flory and Rachel Yehuda, it's claimed that "approximately half of people with PTSD also having a diagnosis of major depressive disorder (MDD)", and while I am not interested in deciding whether or not Mithrun actually has either of these conditions, I am interested how Mithrun's experience with the demon, and subsequent behaviour, mirrors these real-life reactions to trauma.
@mithrun-house-of-kerensil made a post that truly got me thinking about Mithrun's relationships and how they relate to his experiences. Even pre-dungeon-lord, I would say Mithrun was a vulnerable person. He had a lot of feelings of inadequacy, frustration, jealousy and anger because of his brother and his placement with The Canaries. And when I say he was a vulnerable person, I do not mean that I pity Mithrun for these struggles - I mean that they made him an easy target for manipulation. Even while he was with The Canaries, he wore a mask of cheerfulness and amicability that disguised his less than flattering feelings like envy and insecurity (something Milsiril picked up on after seeing his dungeon) meaning he was emotionally isolated from the get-go. He had no one to safely express these negative emotions to.
As such, it was easy for the demon to exploit that vulnerability. It offered him what he had been craving all along - a life where he hadn't joined The Canaries. Where he got to be happy with his friends, and with his love, for apparently no cost. Mithrun was so absorbed in this fake life, blindsided by the euphoria provided by the demon, he couldn't (or refused to) see the damage it was doing to him. He couldn't see the corruption of his blissful dream.
To me, that seemed a lot like the 'honeymoon phase' in a relationship; the demon's willingness to grant Mithrun's every desire seemed a lot like love bombing. The rose-tinted glasses when you are still in the relationship, making it hard to see or acknowledge how harmful it actually is.
And once the demon had enough of pleasing Mithrun? Once Mithrun was entirely dependent on its power and its 'gifts' to sustain his happiness and lifestyle? That is when it took from him, forcefully, what it had truly wanted from the beginning.
Mithrun is left violated, 'broken' and alone to deal with the consequences of it all: the assault, the relationship, and the issues that left him vulnerable in the first place. The role of a demon and their dungeon lord is that of an abuser and their victim.
And where does that lead him? Well, as talked about in @mithrun-house-of-kerensil's post - 'Mithrun is extremely vulnerable to being abused'. The consequences of the previous abuse left Mithrun traumatised - having had his desires stolen from him, he cannot advocate for himself unless it pertains to his single remaining goal of revenge. I find it to be a very interesting aspect of Mithrun's character that he begins as an individual vulnerable to exploitation, and that said exploitation only makes him more vulnerable going forward. While studies primarily look at the effects of childhood abuse, it has been suggested that those who have already experienced abuse are more likely to be subject to it again. Mithrun's life exists as moving from one exploitative relationship to the next, because he has no desire to escape; he has no desire to defend himself.
And it's later understood that Mithrun's final desire wasn't revenge at all (discussed in this post by @p3hero) - it was for the demon to "finish his meal." Mithrun felt abandoned and betrayed and wronged by being left alive. Like he wasn't enough to even finish off. Which, of course, is an example of suicidal ideation, yet another common symptom of those with depression, PTSD, or are simply recovering from trauma. But it also reminded me of the tendency for victims of abuse to crave abuse, because it's all they know how to accept, or deal with, or it is all they believe they deserve.
After the demon is killed, Mithrun doesn't know what to do with himself. He describes himself multiple times throughout the manga as "leftovers" from a meal. And when he hears Laios and the others discuss how useful leftover food scraps can be, he cries. It makes him reevaluate himself and his value in the world.
Mithrun's desires may have been taken from him, but that doesn't mean he has to stay that way forever. He can make new desires. And Mithrun deciding to move forward with life, despite being someone else's "leftovers", Mithrun deciding to try and reclaim what his abuser took from him, Mithrun trying to heal thanks to the support of the people around him - it just felt like such a moving end to his character.
Even when trauma and abuse leaves you feeling like a shell of your former self. Even if you spend years, decades even, believing you will never be whole again; that you will never heal. Even if you can't see the value in yourself - someone else can. No matter how 'broken' you feel, or how 'worthless' life might seem, it is possible to heal. It's possible to keep moving forward.
I just think that's such a wonderful conclusion for his character.
Perfection has been demanded of women for ages, not just as an adjunct, but as a price we pay for existing. We’re supposed to fill our predetermined roles to the fullest, with no hesitation and no error. It can take many forms across history (e.g. the angle in the house) but they all echo the same idea: a woman’s value must be tied to unattainable ideals. A perpetual feeling of worthlessness. It’s a tool of oppression, a mechanism of power.
before we connect all that with Adora, let’s settle on a specific definition of what perfection is, according to aristotle:
1. which is complete — which contains all the requisite parts.
2. which is so good that nothing of the kind could be better.
3. which has attained its purpose.
Adora embodies every single one of these. (1) She’s been conditioned through childhood to always be complete, competent, flawless, errorless, perfect. (2) And not just that, not just to be good, not to be better, but to be the best, no one should come before her, the first place is the only place where she can reside, losing is simply unimaginable. (3) And finally, she had always been used to attain a purpose, or in the show’s language, a destiny. Whether as a horde soldier or as she-ra, whether by shadow weaver or by light hope.
Adora is perfection incarnate! Or rather, supposed to be, in every facet.
Beauty: to me, the original first-ones-made she-ra form can be used as a metaphor for the impossibly unrealistic beauty standards that had always shackled women. She’s warrior, yes, but she must also be beautiful. (1) She’s in gold, the most precious of metals, and too heavy for armour to ever be made purely out of it, she wears white, the color of pure and clean, even when she’s in battlefield, even when there’s dirt and blood to stain, her hair is free and unbound and desirable, she glows, inhumanly so, like a star, not a person. (2) And even with all that, the worst thing is that she’s so clearly not Adora, not a reflection of Adora’s authentic self, but an exaggerated contortists image of what she must look like, she’s not Adora.
Skill: women have to be great to be good, in every room, and Adora was always expected to be great. Since she’s a soldier, it translates into military settings: she’s supposed to be the strongest in the room, the smartest in the room, the simple undoubtable best. Every attack must be calculated to the point, devoid of error or mistakes, every plan must work, every hit must land, every simulation must be won, every enemy defeated, every power mastered, every lesson, every training, everything she does, must be perfect.
Behaviour: double binds. A woman must be pretty but not too pretty, nice but not too nice (sound familiar?). Adora spent the entire show being squashed by dualities that contradict each other, she must be powerful to defeat her enemies but not powerful enough to usurp her superiors, smart to be successful but not smart enough to realise her abuse, kind to save the world but not kind enough to foster her own relationship, she must be strong but obedient, a leader but also a follower, a weapon and a shield.
Of course this is all horrifying. No one can live like this, Adora tried, but the mental and physical damage she suffered from would’ve destroyed her if it weren’t for her support system.
Adora’s story is cautionary tale about the horrors of perfection. No human is perfect, so the demand of perfection is literally dehumanisation. Adora is dehumanised, objectified, used as a tool(s) to achieve other people’s goals. And for the longest time, she didn’t even realise it, she has been abused and conditioned into truly believing that perfection is the price she must pay to exist, until she doesn’t! Until the unconditional love of catra and glimmer and bow allows her simply just exist.
Adora is the perfect image of good girls in misogynistic systems. Being good and right and correct, being obedient, doing as she’s told and doing it well, thinking that since she’s doing good she will get good, that the income would match the outcome, that her hard work in the present would translate for the bright future, cause and effect, a perfect just-world fallacy, guaranteed success and glory and happiness. In the horde, that’s what she was was taught so that’s what she learned and believed, she was working and training and studying hard, being the perfect soldier, yes there were cracks in the steps but what’s at the end of the path is what matters. And then as she-ra, her world changes from the outside but remains the same from the inside, she carries that mentality with her, and she-ra herself with all her power and love is enough proof that Adora is on the right path. That she’s doing good, a lie that’s been told over and over and over again. And the final sudden and absolutely haunting tragedy is in the heart, when she realises that it was all in vain, that she was doing everything not only bad but the facade of goodness was actually making it worse for her, that her obedience erased her true self, her body never belonged to her, her strength and intelligence was meant to serve another’s vision and not a proof of her own merits, that her niceness and politeness and oh-so-goodness was just to make her a better and easier tool to use. That she was nothing but a sacrifice, a lamb to the slaughter, that her death the way her life was is not about her own. That she had been forcibly married to the war and the battlefield, and there’s no question for a divorce. That she had been everything, a tool, a doll, a weapon, a goddess, a statue, a mural, but never a person. And this realisation that feels like an execution, that her entire personhood or at least what she think of it as was built on something bad and wrong and incorrect. How can one even begin to stop and step back and erase it all and start over? How can anyone fix it?
One of my favorite parts of Mouthwashing's writing was that it made me feel like a bad person.
Because, in the first part of the game when Jimmy is interacting with Anya, I agreed with him. I agreed that Anya wasn't being a good nurse, and that she was a burden on the crew, and that while the situation she was in was terrible, and of course stressing her out, everyone else was in the same boat as her, so why couldn't she shape up and try to help?
And then the reveal of her pregnancy happened, and how it happened, and I realized I'd been seeing her through Jimmy's eyes this whole time, and worse, believing him. She wasn't in the same situation as the other crew members, she was in a significantly worse one. Stranded in space, pregnant and facing the prospect of giving birth with no medical supplies, with the only person she trusted completely unable to help her, and she was under the command and at the mercy of her abuser.
Of course she was nauseous, of course she was meek, of course she was constantly distressed. But Jimmy told me she was weak, not pulling her weight, being a bad nurse, and I believed him. And when I realized the truth I felt like a real piece of shit.
That's some of the best writing I've ever seen in a video game.
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something something the main cargo of the tulbar being mouthwash and its main advertising slogan being 'kills 99% of germs without leaving a bad taste'
something something Jimmy desperate to remove the rest of the crew and his mistakes, so far as to try and crash the ship so he doesn't have to face what he did to Anya, killing 99% of germs and bacteria everyone and himself so he won't have to face the bad taste in his mouth consequences of it all
something something eating curly to survive, feeding curly to himself to survive, the fact that human cannabalism infects you in a way you can't heal (prion disease), something something mouthwash will rinse it out, something something have your terrible actions and the consequences they bring without feeling guilty if you just wash it down with delusions mouthwash
I’ve only played the game once this very morning but goddamn the THOUGHTS. Will replay for more insight now that I know what it’s all about. In the meantime:
Daisuke, the young last-minute intern. From beginning to end, his autonomy is non-existent. He didn’t sign up to be on the Tulpar, his mother did it so he’d stop “slacking”. Under Swansea’s supervision, he can’t make his own choices, and instead spends his time on pointless repetitive tasks that don’t give him opportunities for mistakes. (Mistakes being the only example of him having a shred of autonomy, when he ends up stuck in foam… he’s doing his best I promise 😭). Then, when Anya locks herself in medical, Jimmy orders him to deceive Swansea then to go into the vent. Even his (merciful) death is someone else’s choice, Swansea’s (who swings the axe) and Jimmy’s (who brought him to that point).
Curly, the captain. Originally in a position of relative power (still under Pony Express), Jimmy strips him of everything and frames him for the mess he created. Curly is left unable to do anything but lie there and let others decide what he needs, what he wants, what he feels… what he did. No longer truly seen as human, his two perceived states are (irritating, noisy) pain and (accomodating) silence - silence achieved through force, shoving painkillers down his throat. He can do nothing but witness the events, yet he survives to the end. Unable to get in Jimmy’s way in his state, he becomes his puppet, the conduit for Jimmy’s delusion about being the hero and fixing things. His life is Jimmy’s choice.
Anya, the nurse and only woman on the ship. Belittled, abused, and raped by Jimmy and pregnant from it, her bodily autonomy is taken from her. After the crash, she’s left to care for Curly (who was supposed to take care of her before the crash, but didn’t despite his promises), who’s also lost his bodily autonomy, but she can’t bring herself to, well, force painkillers down his throat. The parallel to her own suffering too vivid. She chooses her death as a last attempt at regaining agency over her life (and, of course, makes that choice next to Curly), but Jimmy ultimately forced that choice on her, as he did with the others.
Swansea, the grumpy old man with a heart. As Daisuke’s supervisor, he steals part of his autonomy - but unlike Jimmy, he does so with Daisuke’s best interests in mind. He’s a protector, not an abuser. He also protects the sole working cryogenic pod from Jimmy - not for himself, as Jimmy believes, but most likely for his protégé. That choice is taken from him by Jimmy, who uses his alcoholism against him. In the end, Swansea is the only one who is able to truly fight back. Unfortunately, Jimmy is in possession of the strongest authority tool there is - a gun. The gun that the powers that be, Pony Express, placed there from the beginning to deal with eventual mutinies. Swansea never had a chance or a choice in the face of such powers.
Jimmy, the abuser. At the risk of repeating myself, he abuses everyone on the ship, he craves control and authority, he uses people’s weaknesses to obtain what he wants. He ends up as the only person in a position where he can make choices at all. He chooses how he lives and how he dies, he thinks he’s the hero of the story. The second he thinks his freedom is about to be taken from him (when he is about to lose his job and have a child with the woman he raped), he snaps and takes everyone’s fate into his own hands, he would rather kill everyone including himself than lose control. Obsessed with taking responsibility, never actually doing it.
Screaming crying chewing on drywall how can a 2h30 long game have so much in it there’s SO MUCH TO SAY
I love this game Mouthwashing but the fandom keeps excusing Curly's actions and defending him and it annoys me so much! GUYS HIS BIGGEST FLAW ISN'T KINDNESS.
ITS BEING A BYSTANDER.
He could have helped Anya and punished Jimmy but he didn't.
He knew what Jimmy was thinking about the ship but didn't step in till it was too late.
He stayed a bystander and his punishment is being forced to not only experience what he caused others to feel but to again, be a bystander. He didn't help anya, so now he is entirely at the will of Jimmy with nothing to defend himself with. No voice, no arms or legs. Nothing.
He was a bystander to what he did. So now he has to sit and watch Anya die because he literally CANNOT do anything.
Now he is a survivor with guilt because he had several chances to stop Jimmy and chose not to because he was a bystander.
What happened to him was tragic of course, but that doesn't make him any less terrible of a person.
There's something notable in how all of Jimmy’s interactions with Curly and Daisuke when they’re in pain boil down to “Don’t make noise. Stop moving. Shut up.” Like even the barest hint of suffering has to be muffled because they're reminders of his actions. Contrast that w/ Swansea, who tries to preserve Daisuke's comfort as best as he can because he cares.
“Be quiet because I don’t want to hear you” vs. “Close your eyes because I don’t want you to see.”
i feel insane because i feel like everyone watched mouthwashing and was so focussed on the characters specifically as individuals that no one was looking at any broader themes or ideas that the game explores.
consider: the horror of realizing that the thing that the crew has spent literal years of their life shipping on extremely dangerous missions that have now led to their horrific deaths was mouthwash came from themes of labour exploitation. the fact that they spent every day fighting for their lives (which is referenced many times both before and after the crash), fighting to become the 'comfortable worker' (which is an idea both the cartoons on the tv and swansea in his final monologue explore) and it all was only so that some big company that didnt care to even give them real food or real medical professionals could ship mouthwash. that is the real horror of the scene where they uncover the mouthwash.
jimmy and curlys whole dynamic rests upon the struggle between the concept that if you just work harder, climb higher, do something bigger and better, you will eventually achieve happiness and success. the lie that capitalism sells, that every worker (if they try hard enough) has the opportunity to be the one at the top. curly made it to top, and had to realize that all that being at the top meant was to become the exploiter instead of the exploited. the gun assigned to be used by the captain only (the boss) is clearly labelled in jimmys inventory as being a 'protection device' meant to be used when the other workers on the ship get out of line. jimmy got to the top too, and we can very literally see demonstrated how he had to step over the bodies of many other people in order to make it there. swansea again points out this same thing in his final monologue, and additionally at the birthday party, describing how fictional all of these promises of success and happiness really are. jimmy literally sends daisuke through a vent that he knew was dangerous where he ends up mangled and dying, simply because thats his job and thats daisukes job. jimmy is in the role of the captain, he has to tell the others to risk their lives to achieve an end and daisuke as the subordinate has no choice but to do it. jimmy specifically invokes his authority as the captain when he tells him to do this.
the themes that we see constantly repeated throughout the game (as opposed to the one off character moments that everyone else seizes on) are themes of the capitalist/corporate promise that being a good worker, a hard worker, means that you will be happy and successful. the theme of climbing up the corporate ladder and being the one in control. the theme of having labour exploited and companies showing willful disregard for the lives of their workers. companies cutting corners and how that results in the death of workers. the idea that no one will find them or care- because no one does. these are the overarching ideas that are way more important to understanding the game than specific character interactions that dont carry throughout the game.
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Everything You Need To Know About Writing Stab Wounds
Stab wounds are a daily occurrence for a writer. They're a common factor we constantly encounter when writing fight scenes, thrilling action sequences, and moments of intense conflict. However, let's be honest, most authors don't have personal experience with such wounds which can make their descriptions fall short without adequate research.
I'm sure you could find a variety of blogs with advice on how to write stab wounds, but here is my take on everything you need to know about writing stab wounds.
Types Of Stab Wounds
Each type of stab wound possesses unique characteristics that can significantly influence your narrative. Understanding these distinctions is crucial for crafting an authentic and engaging portrayal.
Puncture Wounds
Puncture wounds, often inflicted by sharp, pointed objects like knives or ice picks, hold a hidden danger within their seemingly modest appearance. These wounds are narrow, deep, and frequently feature a small entry point. Writers may use puncture wounds to create an element of surprise, as they can be challenging to detect, both for the victim and the reader.
Puncture wounds typically draw less blood externally due to their small entry point. However, they can cause significant internal bleeding if vital organs or major blood vessels are affected. While puncture wounds may seem less severe, their danger lies in the potential for internal damage. They can be life-threatening if a vital structure is compromised.
Puncture wounds can be challenging to identify and treat promptly. Their severity depends on the depth, location, and organs involved.
Incised Wounds
Incised wounds, often caused by slashing or cutting actions, create longer and shallower injuries compared to puncture wounds. Writers use incised wounds when they want to emphasize the emotional intensity of a scene. These wounds tend to bleed more profusely, creating a dramatic visual.
Incised wounds can result in significant external bleeding due to their larger size. The bleeding can be life-threatening if a major artery is severed. While incised wounds are often considered less dangerous than puncture wounds, the extent of damage depends on the depth and location. A deep incised wound can be severe.
Stopping the bleeding from incised wounds can be challenging, especially if a major blood vessel is affected. Immediate medical attention is crucial.
Penetrating Wounds
Penetrating wounds involve an entry and exit point, making them particularly potent in storytelling. The weapon or object not only enters but also exits the body, potentially causing severe damage as it passes through. Writers often use penetrating wounds to add a sense of urgency and criticality to a scene.
Penetrating wounds can cause substantial external bleeding due to the two entry and exit points. Internal damage can also be extensive. Penetrating wounds can vary in severity depending on the organs or structures affected. They are often considered serious due to the potential for significant internal damage.
Treating penetrating wounds can be challenging, especially if the wound involves a complex body area. Surgery is often required to address internal damage.
Sensory Description and Variations
Incorporating sensory details is essential when depicting stab wounds in your writing. Readers engage more deeply with your narrative when they can vividly imagine the sensations and emotions experienced by the characters. To add depth to your descriptions, it's essential to consider the sensory aspects and how they might vary based on the type of stab wound, weapon used, and individual factors.
Puncture Wounds
Puncture wounds often strike with an element of stealth, making them the silent intruders of the injury world. While these wounds may not result in dramatic external bleeding, they carry an inherent sense of surprise and discomfort. Writers can convey this surprise through their characters' experiences.
Puncture wounds can create sensations of initial pressure or discomfort as the weapon breaches the skin and underlying tissues. There's often a delayed realization of the injury. Characters who experience puncture wounds may feel shock, disbelief, or confusion. The absence of immediate, visible bleeding can lead to a sense of unease.
Incised Wounds
Incised wounds, with their propensity for profuse external bleeding, bring a dramatic and painful element to your storytelling. These wounds can evoke intense sensations and emotions.
Incised wounds may produce sharp, burning pain as the weapon slices through skin, muscle, and blood vessels. The character may also feel the warmth of their own blood. Characters with incised wounds often experience immediate pain, fear, and a heightened sense of vulnerability. The visible bleeding can be a source of distress.
Penetrating Wounds
Penetrating wounds, due to their dual entry and exit points, introduce shock and complexity into your narrative. Characters who endure these wounds face a range of sensory experiences.
Penetrating wounds can cause a combination of sharp, entry-point pain and a feeling of hollowness as the weapon passes through. The character might feel blood flow from both ends of the wound. Individuals with penetrating wounds often confront shock, disbelief, and a sense of their injuries being beyond their control. The complexity of treating such wounds adds to the tension.
Anatomy of a Stab Wound
To authentically portray stab wounds in your writing, understanding the anatomy of these injuries is essential. This knowledge helps you describe the injuries accurately, enabling your readers to visualize the impact on your characters. Let's delve into the key components of a stab wound.
Epidermis and Dermis: The outermost layers of the skin are the epidermis and dermis. When a weapon pierces these layers, it often results in bleeding and, depending on the depth and type of wound, visible trauma.
Subcutaneous Tissue: Below the skin lies subcutaneous tissue, which includes fat and connective tissue. Stab wounds that reach this layer may cause more significant bleeding and potentially affect underlying structures.
Muscles: Beneath the subcutaneous tissue, muscles come into play. Stab wounds that penetrate muscles can be painful and may impair the character's movement, depending on the location and severity of the injury.
Blood Vessels: Blood vessels, including arteries and veins, run throughout the body. Stab wounds that damage these vessels can result in severe bleeding, making them life-threatening.
Organs and Vital Structures: Deeper in the body, you'll find organs and vital structures. Stab wounds that reach this level can cause severe internal injuries, often requiring surgical intervention.
Understanding the anatomy of a stab wound allows you to craft more realistic and compelling scenes.
Medical Assessment and Treatment
In your writing, it's crucial to accurately portray how stab wounds are assessed and treated in a medical context. This not only adds realism to your narrative but also guides your characters' actions and reactions. Here's what you should know about the medical aspects of stab wounds:
Assessment:
Medical professionals follow a systematic approach when assessing stab wounds:
Primary Survey: This initial assessment focuses on vital signs like airway, breathing, and circulation. It helps determine the character's overall condition and whether the wound is life-threatening.
Secondary Survey: In this more detailed examination, medical personnel assess the wound itself, checking for the depth, entry, and exit points, and any potential damage to internal structures.
Treatment:
The treatment of a stab wound depends on various factors, including the wound's type, location, and severity. Common steps include:
Hemorrhage Control: Stopping bleeding is a priority. This might involve applying pressure, using dressings, or even tourniquets in extreme cases.
Wound Cleaning: Thoroughly cleaning the wound is essential to prevent infection. This is often done in a medical setting.
Surgical Intervention: Some stab wounds require surgical exploration to assess and repair internal damage. This could include repairing damaged blood vessels or organs.
Antibiotics: Infections are a concern, especially with deep wounds. Antibiotics might be administered to prevent or treat infections.
Pain Management: Stab wounds can be painful. Pain relief measures, from local anaesthetics to strong pain medications, are considered.
Psychological Support: Characters who have endured a stab wound may experience psychological trauma. Medical professionals might provide initial psychological support, but long-term counselling could be necessary.
Understanding the medical assessment and treatment process allows you to depict your characters' experiences more authentically. It also provides insight into the potential challenges and emotional responses your characters might face.
Psychological Impact
Stab wounds not only inflict physical harm but also leave lasting psychological scars. In your writing, it's essential to delve into the emotional and mental repercussions of such traumatic experiences. Here's what you should consider:
Immediate Responses:
Shock: Characters who sustain a stab wound might initially experience shock, characterized by disorientation, numbness, and a sense of unreality.
Fear and Anxiety: The threat of death or severe injury can trigger intense fear and anxiety. Characters may relive the traumatic event in their minds.
Pain: Physical pain, especially in the immediate aftermath, can be overwhelming and dominate a character's thoughts.
Long-term Effects:
Post-Traumatic Stress Disorder (PTSD): Some characters may develop PTSD, characterized by flashbacks, nightmares, and severe anxiety triggered by reminders of the event.
Depression: The experience of a stab wound can lead to depressive symptoms, including sadness, loss of interest, and changes in sleep and appetite.
Anxiety Disorders: Characters might develop generalized anxiety disorder, panic disorder, or specific phobias related to knives or violence.
Survivor's Guilt: If other characters were injured or killed during the same incident, survivors might experience profound guilt and emotional turmoil.
Change in Personality: A character's personality and behaviours can change after experiencing a traumatic event. They might become more withdrawn, irritable, or hypervigilant.
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I like that Last Unicorn quote as much as the next guy but I do always wind up feeling a little detached from analysis that paints Astarion's disapproval as purely envy. Partly because. No one's doing this for Lae'zel for instance even though she has similar disapproval and similar trauma (all she can remember is a hostile physically and emotionally exploitative environment which expected perfect strength and obedience from her or else she would be punished or killed). But also partly because it feels pretty detached from everything he actually has to say about it.
The thing about Astarion is he loathes weakness. He loathes sentiment and he loathes dependence. You can see this when he actually opens his mouth up about the people he disapproves of saving, but also incredibly loudly when he talks about the other companions, as well as his fellow spawn. If Lae'zel submits to Vlaakith he talks scornfully about how some people just come to love their chains. He's confused and put off if Wyll submits to Mizora to save his father. In every conversation with his fellow spawn (at least when hes not actively manipulating them) he's dismissive and harsh, and clearly he's perfectly willing to sacrifice them for the sake of himself.
There's an obvious origin point of those feelings, of course. Cazador's abuse is designed to actively kill off empathy in his spawn, both towards each other and towards victims. The last time Astarion prioritized someone over his own skin he got locked in a tomb for a year. We can see glimpses of it with the other spawn too, how his siblings are (apparently uncompelled at first) willing to drag Astarion back to their master for their freedom, how Petras' first dream of freedom is getting to drain another person dry. Astarion certainly doesn't seem to feel any real sense of solidarity with them, likely because Cazador understands that them building a community is a threat to his authority the way it was to his own master.
I'd also argue its Astarion projecting his own self-loathing outwards. So much of his quest is about his desperate attempt to escape from who he was. He's been given a chance to slip free of the limitations of being a spawn. He clings to that because of course he would. He also instinctively begins to run over everything in his path, because if there's anything he has learned over the past 200 years its that good things can always be taken away unless you make sure to remove any and all possible threats to that scrap of well-being. He's disdainful of people in need of help because they represent who he fears to go back to being! He calls his siblings "poor fools" while refusing to confront the fact that had it not been for the tadpole he would be in exactly their position, forced to cling to the hope that Cazador is telling the truth for once because escape isn't an option either way. He becomes irritated when Tav slows down to help the unfortunate because they represent roadblocks on his own path to safety.
There's an idea in mental health stolen from airplane safety: that you shouldn't help anyone else until your own mask is secure. What they don't tell you, speaking from personal experience at least, is that PTSD, especially for long term trauma, has a way of making you feel like your own mask will never be secure. And while that's scary, and it sucks, and there should be the utmost patience for it: no one is going to realize that mask is secure for you. Eventually you are going to have to accept the fact that you are breathing just fine. Eventually you are also going to have to accept that people asking something of you isn't them endangering you, even if it can sometimes (often) feel like it. It doesn't make you obligated to help them. But it does mean you have to stop reacting to them like a threat, because not 5 minutes ago that was you.
I think the idea that he's only mad because he's jealous is a gratifying fantasy. He didnt feel safe before, but now through your PC and the power of love he'll feel warm and cozy enough to forgive you for not being there to begin with. But I also think Astarion cannot live in a reality where he's never pushed back on. His instinctive self-protective movements are a coping mechanism, yes, but coping mechanisms developed under survival conditions can also be a way of keeping you frozen in your trauma. Outside of the environment they were necessary for, they can even hinder you from growing in the ways you need to grow to move past what happened to you. Sometimes, you need to stop a baby tiefling from getting crazy murdered by a snake because it turns out. That can happen to anybody not just people who are weak and stupid and deserve to die anyways not like me I'm normal-
when astarion meets good people — people who are kind without expecting anything in return, people who are generous, people who are...well, not like him, in short — his honest first reaction is almost always envy. because he genuinely thinks that a good heart must mean that the person with that heart hasn't gone through hardship; there's a sense that "if this person had going through half of what i have, they'd be just like me." he's envious of the easy life he imagines they've had, which then makes him angry if the other person tries to change his behavior; who are you to tell him what to do when you've a naive idiot who's never gone through anything?
this is why companions like karlach put him off — learning that not only is someone good but had been through a lot of suffering, especially suffering that's congruent to his own, makes this thought process impossible. it proves it's possible to come out of abuse much like his own without being a monster. it summons self - doubt ( could i be different than i am, could i be more like them? ) and anger ( why aren't you worse? you should be worse! you should be trying to take advantage of me and hurt me like i'm taking advantage and hurting you! ) which, as we all know, translates in astarion to bitterness and passive aggressiveness and flirtation and manipulation.
reading tem's thoughts during this situation is devastating , especially knowing that riz viewed it in an entirely different way ... tem was running for his life , shaking in fear , getting furious at him and at carnivores in general because this did not happen because of a mistake he made , this is not an accident . this is happening to him because carnivores can not control themselves , they "are nothing but monsters" , and tem knows he is not the first nor the last victim of a carnivore , he knew "this would happen" . but what truly is heartbreaking is the fact that his last feeling was regret ... he did not think about his friends , nor about his crush , not even about his family , but about all the things he wanted to do .
and i feel like this part is usually overlooked because it is the very beginning of beastars . you do not know who tem is , you do not know what happened before this moment . to someone who is reading it for the first time this is just another victim , but after finding out his killer's thoughts , his twisted memories and feelings regarding this moment , i personally feel an insane amount of empathy for tem . is it his fault that he saw right through riz's facade ? is it his fault that riz decided to stop taking his medication ? is it his fault that riz got attached to an untrue , made up version of tem ? would the situation have been different if tem had been a carnivore ?
if i were tem , i would have said that carnivores , slaves to their instincts , are the inferior species too .
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There's one line in Beastars that I consistently have trouble understanding, and it's when Ibuki tells Louis that coexisting with other species isn't for him.
He says this directly after he reveals that he doesn't want to be someone who's feared by others, after deciding to save Louis' life, even if it's initially only for the Shishigumi’s own gain, caring for Louis' wellbeing, attempting to shield his innocence, and defending Louis' power as the Shishigumi boss, rather than just their figurehead. Sure, Louis is a special case in Ibuki's mind, but what else would you call Ibuki's past actions if not an almost entirely selfless act of devotion to someone of another species purely because he felt like a stronger person because he could care for Louis? Is that not the interspecies co-existance that he speaks of?
So then, what does Ibuki mean when he rejects the idea?
I've thought maybe he's just saying to scare Louis, maybe he's just using it as an excuse or a way to mentally prepare himself for what he's about to do. But I think the most likely explanation is that after spending half his life being told that he must embody violence and fear, his sense of self and self esteem has been eroded into nothing so thoroughly that while he sees himself capable of good deeds, he self sabotages due to the ideas drilled into him by the former boss, and as a result he can't believe himself to have the potential of ever being a good person.
i might be goign nuts so im gonna ramble a bit !!!!
i already rambled about tem's introduction so now it's time for haru's hwhehehehe
she is introduced to us when she is about to get eaten and the only thing she worries about is not being found because she does not want to !!!! and i think this part is really important in haru's characterisation !!!!
she has lived her entire life being judged and/or misunderstood (? . men only see her as an object that needs to be either overprotected and/or used (and thrown away)
or a dangerous woman , a slut
while women only see her as a homewrecker , a whore that no one should be seen with
so , knowing this , it is completely understandable that she wants to disappear completely , because it would be almost freeing . if the other girls dont see her being eaten , they cant say "this is what you deserve" or "you had it coming" . if men dont see her being eaten , they cant try to protect her . she would just disappear , not letting anyone judge her for her death , since they already judged her her entire life
now , haru knows and understand her position in the world , she understand that she is just a small herbivore , a prey , but she doesnt follow her instincts
and thats why she believes she is a loser since birth
so , for the first time , she wants to give in to her instincts , to get someone to make her appreciate her life because it's almost like she has been living an empty life
anyway i just think haru is sososososo cool omñomñom
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