TES:V - No One - Thieves Guild OC
Timeline & Canon Divergence: Born in 4E 174, N spent her early years surviving Honorhall Orphanage alongside Brynjolf, Vex, and Tonilia. My OC's story intentionally steps away from vanilla game; she's no Dragonborn, but just a thief. I wanted to make my own story and have some creative freedom. Call it an AU, or alternative Story. Enjoy ~
"Anythin' not nailed down 's mine. Anythin' I can pry loose 's not nailed down."
Name Info: In English she's "No One," in German she's "Niemand," in Spanish she's "Nadie" and so on! The name always translates no matter the language. It was slapped on her by oh-so kind Grelod at the Riften Orphanage, where she spent her childhood. Her nickname, used by pretty much everyone in the Guild to keep it short, is just "N" — pronounced like "Ann."
Petname: Another nickname (or more of a petname?) that gets thrown around within the Guild is "Mouse". Especially when the others are messing with her, this name is used. It describes her former mousiness, refers to the time where she had been a crybaby and also is used to make fun of her height. Brynjolf in particular has a habit of calling her by her petname, aside from "lass" ofc! Coming from him, it's almost a term of endearment — not that he'd admit it easily.
Born: 4E 174 - 24th of Sun's Dawn (The Lover)
Species/Race: Bosmer (Mother), Nord (Father)
(Mother: Bosmer, born in Valenwood. Refugee who fled enslavement by the noble house "Alderween" in High Rock. Name — Nagá Fernvale. Father: Nord, hunter from Shor's Stone in the Rift, son of a farmer. Name — Toivo Russ.)
NOTE: Following TES lore, No One takes after her mother's race — though her Wood Elf traits are rather watered down. She’s got that warm, sun-kissed Valenwood tan — but quite a few shades lighter than a full Bosmer. Her ears are pointy, though slightly shorter than average. Sharp senses, natural stealth, and solid poison resistance all came with the package. She’s a deadly shot with a bow, as any self-respecting Wood Elf should be. What she didn’t inherit is the usual elf-to-animal bond — unless you count Skeevers, the one weird exception she actually likes. And she got zero of that classic Nord strength or frost resistance; which is why she hates the cold with a burning passion and complains about it like a proper chill-baby every single winter.
See: notes on racial phylogeny
Fun Fact: No One's true name, given to her by her parents, would have been "Arya"
Artwork (Do NOT use, copy, edit, NO AI!):
No One is small, dainty and lean — not much muscle to speak of, but she’s agile and flexible enough to squeeze through gaps most people wouldn’t even notice. Her skin has that soft, warm Bosmer tone, though it’s quite pale thanks to her Nord side. She keeps her pale rosé hair just past her chest, always swept to one side with the other tucked behind her ear. One eyebrow has a little shaved slash through it, and her ocean-blue eyes shift into faint reddish tones near the edges. Both earlobes are stretched with dark wood tunnel-plugs.
She usually walks around with a cocky grin, or a smug smile and has a loud, spiteful laugh — the kind of dirtyass howl that can either charm a room or start a bar fight. Underneath all that swagger though, she’s still a soft little mouse who just plays the loudmouth to keep people from getting too close, or under her skin.
Her usual gear is a modified set of grey Thieves Guild leathers — one arm and the opposite leg left bare for mobility, balanced out with elbow and knee guards. She almost always has her backpack on, with a small, worn mouse plushie dangling from the strap (a gift from Vex back when they were kids).
When she’s not wearing her Thieves Guild leathers, she usually goes for a dress with a flowing skirt, a fitted bodice, and a rather low-cut top — similar to the "skimpier" tavern clothes. She uses the whole look as a disguise, playing the sweet flower girl on Riften’s market. It’s the perfect cover for picking pockets and quietly slipping her loot between the flower stems in her basket.
The one thing you’ll never see her without is her old red, oversized shawl — a beat-up, "keffiyeh-style" piece from Hammerfell. She wears it draped over her shoulders so the long end hangs down her back like a cape, nearly dragging along the floor behind her. Brynjolf gave it to her when they were kids, and she’s been carrying it around like a comfort blanket ever since. She’ll deny it’s anything special, of course… but good luck getting her to sleep without it.
Backpack Contents: Lockpicks, some coin, a selection of heavy-hitting poisons for her bow but very few healing supplies — bandages, needle and thread, medical alcohol. Enough food to survive: cream pastries or sweetrolls, some jerky, and a bottle of Stros M'Kai Rum as well as a waterskin. A small torch, a fishing rod and hook, a cooking pot, a small tent, a bedroll, a fire starter, a Burdak cloak, a handful of herbs... and one suspiciously mysterious bag that somehow fits way more than it has any right to. It's one of those "female secrets" I guess…
"I didn't steal it. I relocated it. 'Tis a difference."
Weapons: Her main weapon is a custom Ebony-Dwemer compound bow she calls Kindness — because she likes killing her enemies with kindness. It’s unenchanted, but has a noticeably faster draw and hits like a truck. She often uses poisoned arrows. For emergencies she carries two plain steel daggers. Since she’s not built for close combat, she only uses them when someone gets too close for comfort.
Primary: Sneak, Pickpocket and Archery — not a master, but with more training it'll be maxed out. Girl rarely misses a shot, most people don’t even realise she was ever there. If someone actually spots her sneaking… Y' didn't see No One ;)
Secondary: Scouting, Lockpicking, and Alchemy. She’s good at the first two, but alchemy is definitely her weakest point. Still, she knows her herbs and poisons well enough, even if her favourite method of identification is… just popping random plants into her mouth.
Everyday Skills: She’s no proper chef, but she can season and grill meat and fish! (It's also what she uses alchemy for ;)) So, let's call her a bbq enthusiast. Give her a campfire and some fresh catch and she’ll have a solid meal ready in no time. Setting up a decent camp is second nature to her. Thanks to Niruin's mentorship she's become a skilled scout.
As a slightly unhinged hobby, she trains Skeevers to do little tasks for her. She was very drunk when she started that project and has no intention of stopping, calling it her "greatest idea."
(tbf, sometimes it actually is genius. Sent the Skeever, use'em as distraction, make'em bite)
Hardly a soul knows she can strum a guitar and carry a tune, mostly thanks to a crippling case of stage fright. To be fair, belting out songs behind closed doors is half the reason she managed to shake the stutter in the first place. She’ll only ever play when she’s dead certain she’s alone—and if anyone from the Guild ever catches her red-handed, she’ll deny it fiercely and throw a temper tantrum.
Flogging Molly - Devil's Dance Floor (Official Audio)
Cup of Mead - Robin Hood drinking song (Official) - [Medieval/Irish/Scottish]
Voice Claim & Singing Voice:
Nirvana - Come As You Are (Violet Orlandi cover)
Nirvana - Lithium (Violet Orlandi Acoustic Cover)
"Is not in that bag. ...Is in me other bag. Forgot where me stashed it, k ~"
Faction: Thieves Guild, Riften
Reputation & Role: Been around long enough that her name does the heavy lifting; one of those members you can entrust your life to. No fancy title, no desire to run the show, and she doesn't pretend otherwise. Instead, she’s the go-to for many jobs. N is more of an "all-rounder". Good and useful at many things, but no Master in anything.
To her, the Guild is family. She looks after the lot of them the only way she knows how: stitching up cuts, slapping decent grub on the fire so no one starves, and bringing in enough loot to keep the lights on and the place running.
"Nothing quite like the feelin' of something new... "
No One isn’t exactly a kleptomaniac — she prefers the term:
"compulsive hoarding syndrome."
Unfortunately, she’s also severely cleithrophobic. Tight spaces themselves don’t bother her, but the moment she realises she’s trapped and can’t get out, panic hits hard. A lovely parting gift from Grelod’s abuse back in her Honourhall days.
Being branded a literal “No One” chipped away at her self-worth so thoroughly that, even now, she works twice as hard just to prove she’s not worthless. It’s a constant itch she can’t scratch. That’s why she learned to cook proper meals for her friends and picked up basic alchemy to patch up the people she deeply cares about. Anything to earn her keep and not feel like dead weight.
On the surface, she’s cheeky, shameless, and sometimes unhinged. She runs on sarcasm and insults, using a sassy attitude like armour so no one gets a proper look behind the front. No One plays the tough girl, but underneath it all she’s mush — or as Brynjolf likes to say: "still a sweet mouse."
Life on the streets had taught her that softness doesn't survive. As a kid, N was a quiet, skittish little thing — barely able to meet anyone’s eye without stuttering. It was a dangerous way to be and her friends soon set her straight, drilling into her to never trust too easily, always watch a mark, and assume everyone had ulterior motives. N had been too soft, too kind, too sweet — and that was the problem. It still is. That same softness keeps tugging at her self-image, reminding her she can’t truly be herself. A gentle girl like her would never survive in a city this rotten.
So she had no choice but to toughen up and grow a thicker skin. Now N can be the most cheeky gob in the room. Fake it till you make it, right?
The confidence she shows outwardly is an act — a front she puts up to hide her softness. And she’s become good enough at it to keep her vulnerable side hidden.
Nightmares, the shyness, the insecurities never really left. When anxiety really takes over, the stutter comes straight back and she might lose her nerve.
Much to her dismay, N’s the baby of the bunch. Still holding onto that playground naivety, even though she bloody well knows better by now. It’s a massive blind spot. Frankly, one could even call it a proper handicap, and something she has to work on every single day. Sometimes she’s just a daft silly billy having a laugh, and sometimes she’s being a brat. But she’s by no means unreasonable, because she simply can't afford that. When the chips are down, she knows exactly how to talk serious business. Generally speaking, she’s a walking contradiction—one minute she’s a hardened street-thug, the next she’s a total softie
Underneath the sassy exterior, she’s truly a hopeless romantic who secretly loves cheesy novels and soft music. Secretly she also dreams of a family of her own. And she adores being out, doing the rounds — adventures, exploring, camping or lying flat on her back in a field with some meat on the fire and absolutely nothing in her head. For someone who works herself to the bone trying to prove her worth, all while drowning in a severe sense of worthlessness, it’s a small miracle she never lost that easy, lazy mindset the second she gets a moment to breathe.
Fun Facts & Trivia: Once stole 1,200 wheels of goat cheese and dumped every single one of them in the Ragged Flagon as a prank. Nobody has ever gotten a straight answer as to why; however, there were gems hidden in the cheese, so she was forgiven!
On a job, she took the liberty of emptying the entire house — furniture included. Nobody knows how – No One knows!!!
Has successfully pickpocketed both Brynjolf and Delvin on multiple occasions. Always framed as a joke, and always gave back what she'd taken.
Has discovered, explored and mapped out Avanchnzel; used the loot to purchase property and help the Guild, but she couldn't unlock the final room due to a missing item.
Got completely hammered and went skinny dipping in Lake Honrich. Brynjolf witnessed the entire thing and has never once let her forget it — or anything else that happened that night (singing love-songs included!)
Won an eating competition by consuming 128 sweetrolls. Immediately threw up afterward. Still considers it one of her greatest achievements.
"If y' have to ask, yer not allowed to know."
"Know your shadowmarks ~ "
TES: V - Skyrim - Thieves Guild OC - Charactersheet & Lore Scrolls