Fully updated GraphicsCards.sgr & GraphicsRules.sgr for 2026. Includes 20 years of hardware: from HD 7000 to RTX 50-series, AMD RDNA 5, and
I just wanted to make this aware to those like me who were having issues getting their newer graphics cards to be recognized for The Sims 3, that this mod from NexusMods WORKED FOR ME! And no, I am not affiliated with them or endorsed by them.
I have been playing TS3 on my gaming pc since I built it back in 2022 and never once has it recognized my GPU, but now it does! So try this mod cause it works! <3
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What a lot of people outside of Chicago may not realize is that The Beans are a native species to this region and right now is baby season! What you're seeing there is probably just an instance of a young mature The Bean being kept in a secure enclosure, probably due to some kind of injury that's being rehabbed.
In urban Chicago around this time of year if you want to go The Bean spotting you mostly just need to keep an eye out around downtown drugstores for formations like this.
I took this picture myself in a Walgreens. As you can see we have a nice healthy-looking family group consisting of a parent The Bean, several juveniles who will often stay with the parent for several years, and some newborns this year who naturally group up protectively near any large sign reading "Chicago".
The Beans are usually extremely docile and can even be kept as pets once the juveniles separate from their family group, since they are low-maintenance and require only a small flat area such as a desk or bookshelf on which to recline. Fun fact, a group of The Beans such as pictured above is known as a Tchochki!
Started for the first time videogame rping for the last like month and a half and just had to RP the most serious fucking scenario ever omg. Im so proud of myself I used to get like nauseous from anxiety.
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Top: an interview in the official 2001 Nintendo Power Luigi's Mansion guide reveals that one of the programmers was given the task to work on the game's dust programming for six months, resulting in a very technically impressive dust system.
Bottom: additional information from an earlier post that details that not only is the dust seen in the game very involved, there is even an extremely minor detail that is nearly impossible to notice that shows just how much care was put into the programming: the Poltergust actually keeps track of how much dust is in it, so that it can correctly expel the exact same amount of dust when blowing air back out as it previously sucked in. The dust is tracked consistently across a play session, and this seems to have no functionality outside of extreme realism.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source
Isla Paradiso's The Spanish Queen house renovation
As the title says, this is a renovated variant of Isla Paradiso's The Spanish Queen house, located at 7 Sea Spray Lane, occupied by the Hamada family.
Most of the houses in Isla Paradiso are quite empty and tight for the lot sizes they were built on. Also they have a lot of places where Sims can get stuck, which leads to frequent freezes and lags in the world of Isla Paradiso due to a bad routing scheme inside them.
I decided to make a little makeover of this house, while keeping it in the original form as much as possible, to make it more exciting and spacious. Another reason to make a renovation is to reduce the places where the occupants can get stuck.
I also enhanced the Spanish colonial charm that this house carries - new roof, new staircase to the second floor, more windows and Spanish style arches, which makes the house stand out.
Gallery:
Download links:
Download as Library save
Download as Sims3Pack
Required packs: Ambitions, Showtime, Island Paradise
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Sims 3 Package Reducer (S3PR) by OhRudi - Update (03/16/2026)
🌈👩💻 Overview 👨💻🌈
This software reduces the size of Package-Files drastically, very usefull if you have tons of CC
It removes thumbnails (THUM) and icons (ICON) resources from Package-Files and compresses or decompresses them
Thumbnails are safe to remove, the game regenerates them (see image explenation)
Icons are safe to remove, the game doesn't use them, nor does CC-Magic
Compressing reduces the Package-File size drastically, but it's no performance gain for your game, because your game has to decompresses them while playing
Decompressing expands the Package-File size by three times. It's a performance gain while playing, cause your game needs them decompressed anyway
I'd recommend compressing your individual CC files, but decompressing the merged CC files, such as the builds from CC-Magic
DO NOT compress mods (like NRaas and other Script-Mods), only compress CC
You can use S3PR via console. Use .\S3PR.exe --help to get the list of possible arguments
Works only for Package-Files, not for Sims3Pack-Files
Works only for Windows (did test for Windows 10 & 11), not for Mac, did not test on Linux
⬇️ Download ⬇️
ModTheSims | Simblr | SimFileShare
🤔 How to install? 🔧
Just download and open the S3PR.exe file, you can move it anywhere, nothing else required
Works only for Windows, not for Mac, did not test on Linux
The warning message "Unknown Publisher" comes up, cause Microsoft wants me to pay, just so this popup won't appear
You can just tick the "Always ask before opening this file" and it won't appear anymore
(Optional) Technical Detail why this happens: You can sign software with a certificate by Microsoft, so windows knows it can be trusted. But this costs $70/year (minimum) and has no other effect than removing the warning.
If you're unsure if you can trust me, you're free to look at the source code on GitHub
I added explanations in the code and how to compile it yourself
(Optional) Technical Detail: It's just around 500 lines of code and parts of it I copied from other very successful Sims 3 Tools. If you're keen in coding, you'll find your way in the codebase pretty easily.
🤔 How do I use it? 🙆♀️
Important Notice: You don't have to use it repeatedly. The changes to the files are permanent. Once you finished, you only have to do it for new Package-Files.
1. Click "Browse", choose one or multiple folders that contain Package-Files
You can enable "Include Subfolders" and it will look at the subfolders as well
2. Check the boxes, choose what it should do with the Package-Files
"Remove Thumbnails" removes all Thumbnail (THUM) resources in the Package-Files
Thumbnails are safe to remove, the game regenerates them (see image explenation)
Some CC (mostly hair and clothes) has custom thumbnails, these will be removed, cause those images tend to be pretty big in file size
"Remove Icons" removes all Icons (THUM) resources in the Package-Files
Icons are safe to remove, the game doesn't use them, nor does CC-Magic
"Compress Files" uses the Sims 3 Recompressor (S3RC) Tool by J. M. Pescado to compress the Package-Files, it's a well known tool
DO NOT compress mods (like NRaas and other Script-Mods), only compress CC
Compressing reduces the Package-File size drastically and but it's no performance gain for your game, because your game has to decompresses them while playing
Compressing can take pretty long
"Decompress Files" uses the Sims 3 Recompressor (S3RC) Tool by J. M. Pescado to decompress the Package-Files, it's a well known tool
Decompressing expands the Package-File size by three times. It's a performance gain while playing, cause your game needs them decompressed anyway
I'd recommend compressing your individual CC files, but decompressing the merged CC files, such as the builds from CC-Magic
3. Reminder: Do you have a backup?
You'll be reminded to have backups
You can disable the warning by unchecking "Remind me to have backups"
4. Click "Edit"
Now you can make yourself a coffee, some tee or take a bath :D
Depending on the amount and size of the files, this can take a while (especially if you enabled compressing)
But trust me, it will be worth it
5. If you click "Stop"
It will not stop immediately, it will finish the file it currently edits and than stop
🙋♂️FAQ❓
What files I do use S3PR on?
Only CC, never mods (such as NRaas and other script mods). But there's one exception: The better ingredient thumbnails Mod, because removing the thumbnails from this file, would render it useless. This is actually the only exception I can think of right now. The rest is safe.
A simple rule of thumb if you’re not sure: Open the Package-File with S3PE (Sims 3 Package Explorer) and check if there are any thumbnails inside. If so, do you want to keep them? If so, don't select the “Remove Thumbnails” option for this particular CC. If you don't need these thumbnails, then you can safely remove them with S3PR.
Can I use it on merged files as well?
Yes, you can. There's no problem with that. Just keep in mind that large files may take a bit longer. Everything else is the same for merged and unmerged Package-Files.
Can I use this on my Sims3Pack-Files?
No, sorry. Only Package-Files. However, if you dearly need it for Sims3Pack-Files as well, leave a comment on the download page. I might include it in an update then.
Why should I compress my CC?
Compressing your CC means, that your CC takes up far less space. This is useful if you have limited space on your computer. The only problem is that the game has to decompress them while you play. I’d recommend compressing your individual CC files, but decompressing the merged CC files, such as the builds from CC-Magic.
Why should I decompress my CC?
Decompressing your CC means, that your CC takes up about three times more space. The positive about this: Your game doesn't have to decompress them while you play. This is only useful if you have an SSD-Drive (most computers have them nowadays). I’d recommend compressing your individual CC files, but decompressing the merged CC files, such as the builds from CC-Magic.
Does it harm my safe files in any way?
Editing your CC with this S3PR won’t affect the way your CC works in your safe files. Don't edit your safe files with S3PR. Use it only on your CC. Just as a side note: If you want to clean up safe files, use Regul Save-Cleaner.
What if a file or folder is not accessible for S3PR (no read or write access)?
In this case, S3PR will skip the inaccessible files and folders. You will then receive a summary of the files and folders that were skipped.
But I want to keep some Thumbnails?
Put those package files in a separate folder, select the folder in S3PR, then uncheck “Remove Thumbnails” before clicking “Edit”. Don't worry. If you uncheck “Remove Thumbnails” no thumbnails will be removed.
What happens if I run S3PR repeatedly on the same files?
Nothing. If you run it on the same files repeatedly, with the same settings, everything stays the same.
What’s the difference between this S3PR and the Sims 3 Recompressor (S3RC, by J. M. Pescado on MATY) or the Compressorizor-Tool (by JFade)
S3PR removes thumbnail and icon resources and compresses/decompresses your package files.
The Recompressor and Compressorizor-Tool does only compress your files. Just read the short overview for a clearer picture.
🤔 How do I use the Console Application? 🙆♀️
Important Notice: Everything is the same, but if you're into automation, you can use S3PR via the console.
Usage:
S3PR.exe [options] <paths to folders or files...>
Options:
-r, --search-recursive | Search directories recursively when looking for Package-Files.
-t, --remove-thumbnail | Remove thumbnail resources from Package-Files.
-i, --remove-icon | Remove icon resources from Package-Files.
-c, --compress-file | Compress Package-Files.
-d, --decompress-file | Decompress Package-Files.
-s, --silent | No Console Output.
-h, --help | Show this help message and exit.
Arguments:
<paths to folders or files...> | One or more files or folders to process.
⚙️ Technical Details 💡
You can find the source code on GitHub
It's published under the GNU General Public License (GPL-3.0)
Feel free to fork the code and change it any way you like, this source code meant to be public, free and open
The README-File contains instructions on how to compile the code yourself
I used Visual Studio 2026 with .NET 10.0 and WinForms API to create the GUI
🕑 Changelog 🔁
16.03.2026 - Version 2.0.0
New Feature: Decompress Package-Files
New Feature: Use S3PR via Console
No failure if folder is not accessable
Shows a summary of skipped file and folder names at the end
Completely rewritten most of the code
06.03.2026 - Version 1.0.1
No Failure if file is not accessable
skips if file is not readable or writeable
shows summary of skipped files at final success and stopped popup messageboxes
⭐ Big thanks to … 💐
Sims 3 Easy Extractor & Merger Tools by phantom99 (their project and open source code inspired me to do this)
Sims 3 Package Interface by Peter L Jones
Sims 3 Recompressor (S3RC) Tool by J. M. Pescado
Pixlr.com which I always use for free image editing
Seasons Coat with Buttons for teens by sweetdevil, which I used for example pictures
Set of hairstyles Skysims by Agnelid, which I used for example pictures
AND to this awesome and still alive community of simmers ^^
Meanwhile, I'm happy to share my simple tuning mod that solves the problem of stray adoption in The Sims 3. Now the option "Adopt Stray" is available right ahead, so there's no need to spend your lifetime on building a relationship with that cat or dog anymore!
@pis3update, @katsujiiccfinds and whoever else, I'll be grateful for sharing and spreading the word. :)
"Ever since Late Night came out, EA never bothered to fix the annoying bug that prevents the elevator shaft from snapping to full grid squares. Instead, it always tries to place it on half tiles.
We have spent way too much time trying to properly connect two elevators with a shaft, and we know exactly how frustrating this can be.
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Explore Science Lab (A New Rabbit Hole Interaction)
Aliens can steal meteorites from the lab, but we Earthlings can only visit those boring exhibition areas as ordinary tourists? Take advantage of the perfect opportunity while the front desk security guard is dozing off to delve deep into the heart of the lab and uncover its shocking, untold secrets!
This mod adds a new "Explore Science Lab" interaction to the Science Lab. Sims aged Teen and older can explore it at any time. The process works just like the Search for Fairies interaction: you will see a series of chance card dialogs consisting of two options, which will eventually lead to several different outcomes.
Requirements
This mod requires Ambitions, Supernatural, Seasons and University Life.
Outcomes
The options you choose in the chance cards do not affect the final outcome (it is completely random). The following outcomes have been converted from their weighted values to percentages, rounded to two decimal places:
Get stung by bees and receive the corresponding moodlet (33.33%)
Receive the Poisoned moodlet. There is a chance to turn into a PlantSim after the moodlet expires (26.67%)
Receive a Harvester (20%)
Receive The Cloud-inator 9000 (13.33%)
Receive a forbidden fruit seed (6.67%)
Tuning
You can scroll to the bottom of the RabbitHoleTextAdventure XML file and locate:
Adjust the weighted values by modifying the numbers in:
<Parameter2>20,40,60,80,100</Parameter2>
In the even-numbered <TASId> sections below, you can replace the contents of <Parameter2> with other items or moodlets, but you must look up the correct internal names in the game files (e.g., gameplaydata.package), otherwise errors may occur.
Conflicts & Known Issues
This mod will conflict with any other mod that modifies the RabbitHoleTextAdventure xml file.
Some option texts may be too long to display fully in the chance card dialog. If this happens, simply hover your mouse over the option to see the full text.
Installation
Just place the package file in your Mods/Packages folder.
Available Languages
English, 中文
If you wish to translate this mod into other languages, please download the Strings file and send me a pm with your translated file. I will include it in future updates.
Credits
Thank you to the various tutorials on MTS and other sites, as well as Visual Studio 2022, ILSpy, s3pe and my computer wizzes friends Cici & Gu for help with coding issues, and sims who acted as my lab rats🫶🫶
If you encounter any problems, please let me know. I also plan to create more exploration interactions for other rabbit holes (such as the Abandoned Warehouse, School etc.) in the future. Have fun!
If you like my work, you can support me on Ko-Fi🫶🫶