Conjure Creature (Technique)
A highly customizable Conjuration Technique which specifically summons living beings and entities to be commanded by the user.
Technique Type: Combat / Specialty / Support (read description)
Performance: Full Round Action
Delivery: Conjuration
Range: 10ft.
Size: 5ft. (Upgrades through Attribute Points)
Effect Type: Lingering
Duration Tier (DT): Mn
Duration: 1 minute (10 rounds)
The creature that will be conjured up by this Technique is designed by the player upon first acquiring this Technique by filling out its own Conjuration Sheet. They must first designate if they are acquiring the ability to Conjure up a Combat, Specialty, or Support creature, which affects the Technique's typing, affecting both the cost to acquire it (due to class bonuses) and which Modifications can be applied to it.
The creature may be assigned a total of 5 Attribute Points, a number which can later be increased with Upgrades. They are also given one of the Physical Traits found under the Yokai class, treating all of them as if they had no form requirements, but ignoring the ones granted by Second Form. Optionally, conjured Creatures can also have their own dedicated weapon or armor, which is summoned and dismissed along with them.
The Conjure Creature Technique can be given Modifications that state they can specifically alter a conjuration's properties, but they can also be modified by any Technique (including those without Modifications) to grant the creature the ability to perform said Technique with its own energy. On the latter case, only a Technique of the same base typing as the creature can be given to it.
Conjured Creatures act on their owner's turn (but not on the one they are summoned in). The owner of the conjuration and the conjured creature itself can be made to take their actions in any order they want.
A Conjured Creature has the same Spirit Level/Demonic Force as their owner (i.e, that particular attribute cannot be assigned Attribute Points).
Conjured Creatures start with an amount of Energy charges equal to 1 plus any additional amount of Energy charges you decide to transfer to them when Conjuring them up.
A conjured creature’s initial size is influenced by its physique by using the formula [5 + 5ft. per Physique], which states the maximum initial size the creature might have, but the creature can be designed to be smaller should the player choose so. Once a size has been chosen for the creature, it cannot be altered except through upgrades, which would, likewise, permanently change its size.
Attribute Point Upgrade: +1
Duration Upgrade: +1 minute