Portal/Gateway (Technique)
The conjuration of a dimensional tunnel which can be used to cross from one location to another.
Base
Technique Type: Support Performance: Full Round Action Delivery: Conjuration Range: 10ft. Size: 10ft. Effect Type: Passive Channeling Duration Tier (DT): Mn Duration: 1 Minute (10 rounds)
The user conjures up two portals which are linked to each other through a dimensional tunnel, anything coming in from one exiting through the other. The location of conjuration is designated by performing a pre-designated gesture in two locations, and it is only when the location for the second portal has been selected that both are conjured up. Once active, the gateway remains up for as long as long as the user continues to channel it (they do not need to be within range of the portals to keep them active).
Traveling from one end to the other is a 2 turn process, requiring the use of Movement to enter the tunnel in one's turn, and exiting through the other end of the tunnel at the start of the following turn, ready to act. The subject crossing the tunnel floats through it at a constant speed, regardless of any momentum they had coming in. While an individual is crossing through the tunnel, it is not collapsible/removable by Techniques, but any attempts to do so cause the target within them 2d10 damage.
This Technique can be modified by other features to affect how both entrances to the connecting tunnel or the tunnel itself behaves. For example, adding Password as a Modification to it can be used to make it so that the Portal only opens up to those who state the password, while adding Fear as a Modification can make it so that the journey though the tunnel is terrifying and applies Fear's effects.
As with most other Techniques, the visual aspects are designed by the user upon acquisition, in this Feature's case, the two portals and tunnel being the visually customizable aspects.
Upgrades
1 point:
No tunnel: anything going through one end of the gateway exits through the other immediately, requiring only the Movement of a single turn to cross through. Furthermore, the momentum of any subject going through them is preserved.














