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Characters reconnecting with their ancestral cultures in an interplanetary setting
@pixiedustandpetrichor asked:
Hi! I am writing a novel with three main female characters in an interplanetary setting. They grow up as orphans in an Irish-coded country and as children are mostly exposed to solely that culture, but they leave after becoming adults. Character A is Tuareg-coded, B Mongolian-coded, and C is Germanic-coded. It isnât central to the story, but I would like them to get in touch with/learn more about their ancestral cultures, especially in terms of religion. A does this by actually visiting the planet her parents came from, but B and C do not. What can I do to depict their relationships with said cultures and their journey to reconnect with them? Would it be realistic for each of them to have different mixed feelings about participating in these cultures and for them to retain some sense of belonging to the culture they grew up in as well? Thank you for your time.
Hello, asker! WWC doesnât have Tuareg or Mongol mods at the moment, so we're not able to speak to the specifics of cultural and religious reconnection for these particular groups. Still, I want to take this opportunity to provide some general context and elements to consider when writing Tuareg-coded characters, or other characters from groups that have experienced colonization in the real world. My fellow mods will then share thoughts about cultural reconnection in general and with respect to Germanic heritage in particular.
Drawing inspiration from groups that have experienced colonization
As youâre probably aware, the Tuareg are an ethnic group indigenous to North Africa. As with many indigenous groups, they have experienced colonization multiple times over the course of their history. Colonization often leads to the loss or erasure of certain aspects of culture as the colonized people are pressured to conform to the culture of the dominant group. In many cases, itâs near impossible to say what the ancestral culture of a colonized group was prior to colonization.
When coding a fictional culture based on a group that was colonized in the real world, it's important to ask questions about:
Which aspects of culture you're portraying
Where these aspects come from
Whether you're ready to tackle their implications for the world you're building
Itâs not necessarily wrong to use elements of coding that draw from cultural aspects influenced by colonization. As I said, it can be very difficult, even impossible, to portray a âpureâ culture as it would have been had colonization not occurredâbecause we simply canât know what that alternate history would look like, and because so much has been lost or intentionally suppressed that the gaps in our knowledge are too wide to breach. But itâs important to be aware of where these cultural elements are coming from.
Where is your coding coming from and what are the implications?
For example, while the Tuareg today are majoritarily Muslim, this was not the case prior to the Arab conquest of North Africa. Some elements of Tuareg culture today, such as tea ceremonies, are derived from the influence of Arab and Muslim culture and likely did not exist prior to the 20th century. As youâre developing the culture of the Tuareg-coded group in your fictional setting, you have to decide whether to include these elements. There is no right answerâit will depend on what youâre trying to do and why.
Is your setting in our far future, in which case we can assume your Tuareg-coded group is distantly related to todayâs Tuareg?
In that case, they will probably have kept many cultural aspects their ancestors acquired through their interactions with other cultures around themâincluding cultural groups that colonized them. They mayâletâs build hopeful worlds!âhave reclaimed aspects of their ancestral culture theyâd been forced to abandon due to colonization. They may also have acquired new aspects of culture over time. This can be very fun to explore if you have the time and space to do so.
I would recommend speaking with Tuareg people to get a better grasp of how they see their culture evolving over the next however many centuries or millennia, what they wish to see and what seems realistic to them.
Alternatively, maybe your setting is a secondary world unrelated to ours and you only want to draw inspiration from the real-world Tuareg, not represent them exactly. In that case, you need to decide which period of history youâre drawing from, as Tuareg culture is different today from what it was 50 years ago, and different still from 200 years ago or 1000 years ago. Youâll need to research the historical period youâre choosing in order to figure out what was happening at that time and what the cultural influences were. If itâs pre-colonial, youâll probably want to avoid including cultural elements influenced by colonization from groups that arrived later on.
Finally, if the time period youâre drawing from is post-colonial:
Are you planning to account for the effects of colonization on Tuareg culture?
Will you have an in-world equivalent for the colonization that occurred in real life?
For example, will the Tuareg-coded characters in your world be from a nomadic culture that was forced to become sedentary over the years and lost much of their traditions due to colonial pressure to conform?
Where did this pressure come from in your worldâis it different from what happened in ours? If so, how different? And what are the consequences?
Writing about colonization can be quite the baggage to bring into a fictional setting. Iâm not saying it canât be done, but it will certainly require sensitivity and care in portraying it.
In summary: think it through
Iâm not saying all this to discourage you, but to point out some of the considerations at play when drawing inspiration from a real-life culture that has experienced colonization. Similar challenges arise for coding based on any other indigenous group in the world.
My advice to you, then, is to first sit down and decide where and when in history your coding is coming from, and what youâre trying to achieve with it. This will help you figure out:
which elements of contemporary Tuareg culture are pertinent to include
How much your coding will be influenced by the Tuaregâs real-life history
To what extent that will inform the rest of the world youâre creating
This, in turn, may help in deciding how to portray your characterâs reconnection journey.
Again, I am not Tuareg and this is by no means meant to be an exhaustive list of considerations for writing Tuareg-coded characters, only a few places to start.
If any Tuareg or Amazigh readers would like to chime in with suggestions of their own, please do. As always, please make sure your comments adhere to the WWC code of conduct.
- Niki
Pulling from diaspora and TRA narratives of cultural reconnection
Marika here: This ask plotline could also pull directly from diaspora and TRA narratives of cultural reconnection. Many diaspora and TRA cultural reconnection stories are, in effect, about navigating the difficult process of resuscitating, or renewing ties to culture using limited resources in environments that often lack necessary cultural infrastructure or scaffolding.
See this question here to the Japanese team for suggestions of how to handle such a storyline in a similar sci-fi setting.
More reading: Japanese-coded girl from future
-Marika
Reconnecting with German heritage
Hi, itâs Shira. Iâm not sure whether German-Jewish counts as Germanic for the purposes of your post but since German Jews were more assimilated than other Ashkies, Germanness does feel real and relevant to my life (especially because my father worked there for approximately the last decade of his life.) NOTE: when I see âGermanicâ vs German I think of cultures from 1500 years ago, not 100-200 years ago, so I canât help you there, but Iâd be surprised as a reader if a character focused on that for reconnection to the exclusion of the 19th century etc.
ND-5 and Hispanic Coding: My own personal analysis
So first of all, I am Hispanic and Latina and I live in the US. The character is played by a Mexican-American who currently resides in England. Feel free to take this with a grain of salt, not everyone will agree. So here goes:
He wanted to get out of his old life and get an opportunity, which got him into an even worse spot, which is currently happening to the many Hispanics moving to the US, hoping for opportunities.
He isn't treated as an individual before he was set free, rather a tool with only one purpose. He was taught to see the world in black and white, and was forced to not see outside the box, which happens to the many who are engrained into the US system. We are seen as tools, whether for translation, farming, or other labor. We're also seen as replaceable and expendable, which was how ND was seen as, if he failed.
He also wears a coat to hide his battle scars and "imperfections", which is alike to when we're told to keep our culture secret, speak English, whiten skin, ect. We're forced to let go and lose ourselves, similar to ND.
And the only character who understood him and sympathized with him was our Latina protagonist, Kay Vess.
Muchas gracias @arsais :3
VELVETTEâS BLACK-CODING & THE HH FANDOMâS RACISM
A lot of yâall (and especially the ones of you that will cry about how ânot racistâ you are without having actually unpacked any of your racism, and who are more scared of being called racist than actually being racist) are so viscerally against even the mere headcanonâ let alone active canonical race-coding of Velvette being black, and Iâm so over that shit.
Yâall will fight tooth and nail when a show has one barely purposefully black character â out of an already predominantly white cast of characters & more non-black poc characters than there are black ones (who have speaking roles, most notably) â to deny (black) fans the ability to celebrate and actively acknowledge that character and their race. Especially if yâall canât ignore that character, or if before you realized they were black/black-coded you liked them.
Hi, i'm writing a fantasy with an indian-looking character. tried describing her skin as "ash-brown" but someone commented that he had to Google this and it sounds like her skin is mottled. i used "silver-birch skin," but someone else commented that it sounds like her skin has the texture of a tree bark. How do i communicate her "light brown skin, cool undertones" without using a word like "undertone", which to me doesn't sound very elegant?
Describing Indian-coded Characterâs skin as âash brownâ
Take a look at this: WWC's guide to writing skin color.Â
Do you have a specific undertone that youâre going for? Iâm getting taupe and silver out of your description, so I might go for something like describing how she looks with silver jewelry, or talking about how she looks in the moonlight.Â
You could also talk about the colors of her clothing and whether it brings her undertones out or washes her out. If the elegance of the description is specifically important, I would focus on incorporating other aspects that show her elegance, like demeanor, gait, and behavior, that can be prefaced with a quick description of skin tone.
Do you have a specific reason for focusing on comparisons to wood and trees, e.g. a willowy figure, she goes where the wind takes her, being rooted in a strong foundation? The tie-in to metaphor can allow the description to serve more than one purpose, but in this case, I would use other descriptions as opposed to her skin tone.
Remember that you can go as simple or as complex as you need to get your point across; saying something like âHer ornate silver earrings caught the light, bringing a gentle sheen to the tan skin of her face,â can be just as effective, or even more effective than finding the exact shade descriptor, because you can introduce other aspects of her character. Getting too far into the description can lead to purple proseâbe wary of excess. Otherwise, take the route that feels right to you.
~ Abhaya

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Avoiding ambiguous brown without cultural coding
@ahivemindoftwelvecatiâ asked:
How should I, a white person, avoid making characters fall into the vaguely brown stereotype in my fantasy books? Iâm against coding cultures into this book, as Iâm really trying to create a unique world (ironically by studying a lot of different cultures). By doing this though, am I doomed to remove characters from cultural context, or leave people wandering in vague color shades? Especially since some of my characters would fall into various indigenous ethnicities, but share nothing cultural
In an interesting way, I think the Star Wars novels kind of do an okay job about it (of course, others might differ, in which case I defer to them, but in my opinion they pull off something similar). For context, it all takes place in a galaxy where absolutely none of Earthâs cultures are present, but there are still human beings that are Latine-coded, Black-coded, etc, and they accomplish this through very simple descriptions of character appearances. For example, there was a Black-coded woman and her description ran something along the lines of âShe had dark, rich brown skin and her hair was curled tightly, pulled back into a bun. She hated the moist heat of the swamp planet, but she had to admit her hair never looked better.â Through that, the audience understands that sheâs most likely Black-coded (dark skin+tight curls), but they avoid cultural points (also the little detail of humid heat being great for curls is just a cute lil extra IMO, thatâs something I hear people with 3- or 4-type hair saying a lot).
The pitfall here is that, since thereâs no cultures analogous to what we have here in our world, each reader will have different interpretations of what each character might identify as ethnically. Who someone might headcanon as Korean, another might headcanon as Chinese, etc. Thatâs something you have to figure out for yourself if youâre okay with having--just that vague sense of âah, this person must be from this vague region of the worldâ--or if you want to be more explicit.
--Sophia
So⊠to expand on the point Sophia put out that itâs up to the reader to determine what race somebody âreallyâ is and how thatâs a problem.
One of my best friends is mixed Japanese/white. Thanks to genetic roulette, they get approached by various Indigenous peoples asking what nation theyâre from, because they look really Indigenous.
Iâm mixed Mohawk/Miâkmaq/white. Thanks to genetic roulette, nobody can tell where Iâm from and Iâve gotten everything from West Asian, North Indian, and Great Lakes Native (basically, anywhere that golden-tanned skin + dark hair + no monolid is considered normative, I could pass for there)
My mom, meanwhile, looks very, very Mexican, despite being the same mixes as me at a higher percentage Native; she tans more pink/red and tans darker than I do. She also has a totally different face shape than I do.Â
Aka, there are dozens upon dozens of groups that look interchangeable, and the only thing that separates us is our culture.
When youâre dealing with more âobviousâ features like type 4 hair, monolids, very dark skin, very pale skin, and those stereotypical things, yeah, you can usually peg down a general region. Youâre basically only going to have Black people with kinky, delicate hair (but, are they African, Australian Indigenous, or Black Native? Because Australian Aboriginals are also very dark skinned and have a similar hair texture; Black Natives sometimes inherit the level 4 hair texture). Youâre basically only going to have Northern settled peoples with white skin (barring albinism/vitiligo) but are they Norwegian or Sami?Â
What happens to all the people who are ambiguous in real life?
The trope has a basis in reality. Humans would like to think that a certain set of features = obviously from this place, but as soon as you expand your sample size beyond models, movie stars, and idealized art, you find that people look really different and you absolutely cannot rely on this logic.Â
Itâs even a known fact among the modelling industry that anyone vaguely not-white who looks like they could maybe belong to any other group of brown people is put in for casting calls for that group, even if theyâre not part of that group. Itâs messed up, but it happens all the time. A Latine person could be put in as Arab, and an Ojibwe person can be put in as Filipino.
Culture is the thing that separates these people in real life. So as soon as you take that culture away, youâve essentially lost any representation you could get. Youâll get diversity, yes, but it will not be representation.
Sure, you perhaps gain some representation as people look at parts of their culture that might be incorporated (maybe by accident, maybe on purpose) and say âhey, thatâs us!â
But youâve also strewn infighting by having perhaps multiple groups be able to say the same thing, and these multiple groups could very well share a lot of phenotypic traits, so suddenly youâve represented nobody because you havenât put anything solid that would sway the needle one way or the other.
If you start to assume too much that features = obviously this person is from x part of the world, then you really ignore a whole lot of human migration, diffusion, and people who just lived in really similar biomes so their physical features, skin tone, and hair type ended up being the same just purely because that had the best chance of surviving the region, or had no reason to change.
Diversity exists because of the environment. Skin tone, hair type, jaw shape, etc exist because of the food available, how it was grown/gathered (horticulture and âhunter-gatheringâ vs agriculture), the way food was eaten, the amount of sunlight, and the vitamins available in diet. This happened over tens of thousands of years.
But also, certain environments produced very similar coping strategies. There are only so many ways to survive a very hot desert, so unless youâve really messed with the natural world in fantasy, youâre going to end up pulling from earthâs coping strategies for the very hot desert. Which means you could end up being kinda hurtful towards desert peoples who see their clothing and food growing ways used, with people who look like them because skin tone is environmental, but hardly anything else about their culture was taken.
Especially for Indigenous peoples, culture and land protection is what makes us Indigenous. How are you going to show us in your work unless you dig into our cultural principles (land protection) at the very least? Nothing about our facial features or skin tone are particularly unique to us, and assuming they are is how you get caricatures. There are Black Natives* to white Natives to mixed cultures with European and Indigenous practices (Metis) and everything in between. And thatâs just North Americaâs range.
This isnât even counting how there are Indigenous people everywhere, so when you say âIndigenousâ do you mean the Mohawk? The San? Mbororo? Ainu? Sami? Samoan? There are literally thousands of groups that are primarily separated from the dominant group because of their way of life and maybe some subtle phenotyping. But primarily, they are separated by their culture.
I would suggest, at the very least, to have some degree of basic cultural beliefs to help differentiate groups of brown people who would otherwise be interchangeable. Land stewardship and using every part of the natural world for Indigenous groups, for example. You canât really find Indigenous groups without that, so if it was missing I would raise an eyebrow.Â
Distinct foodstuffs and diets are another way to differentiate and code; you know that this group that uses chickpeas, sorghum, barley, and wheat is probably from West Asia, and that group that eats rice at every meal is probably somewhere from East Asia. Food is a very fast way to differentiate between groups, because even far-reaching staples are fairly different across cultures.
You donât have to 1 to 1 code a culture. But for actually differentiating between people, youâre going to need more than one point of reference beyond looks. Food, nomad status (as in, settled vs nomadic vs hybrid), basic religious practices (monotheist vs pantheist), and broad-reaching cultural attitudes (collectivism vs individualism, who youâre expected to be collectivist with) are all points that help break apart these groups and let them know you see them.
Itâs important to note that even if you do fantasy, itâs read in the real world. Itâs read by humans, who are pattern recognizing machines. We will see patterns. Niki points out ways to try and avoid this patterning below, but itâs going to happen regardless.Â
Itâs up to you what you actually want, out of not overtly coding anyone.
~ Mod Lesya
*Black Natives and cultural practice is a fraught topic (mostly because of slave-owning tribes) that is mostly summed up as: Black Natives are often barred from tribal participation because anti-Blackness is rife within North American Indigenous communities, but they have been tending the land just as much as if not more than their former enslavers; as such, they are members of the cultures/nations and should be recognized. They have been part of the land as North American Indigenous peoples for centuries, at this point, and the fact there is still enough anti-Blackness in Native communities that Reservation Dogs used nothing but Black caricature is⊠a problem to say the least.
This isnât counting mixed Black/Natives who had their Native parent/grandparent cast out for marrying someone Black, who were raised in cultural practices without community ties because of anti-Blackness, who should also be recognized. If itâs valid to mix white culture with North American practices, itâs valid to mix Black culture (Black American and/or African Indigenous) with North American practices.
Do you want diversity or do you want representation?
Lesya raises a very important point that I encourage you to really think about. Why do you want to have diversity in your fantasy worldbuilding? Is it because you want your readers to feel seen and represented? Or is it because you want your fantasy world to feel well-rounded and realistic? These are two different motivations, which will require different approaches.
If you want representation, then go back and reread Lesyaâs answer. Representation thatâs only skin-deep isnât really representation, and wonât help your readers feel seen. If, however, you want diversity for diversityâs sake--because diversity is realistic, and because itâs simply good writing to include it--then I have some more thoughts to offer.
In my opinion, thereâs nothing wrong with creating a fantasy world that has fictional diversity that doesnât directly parallel real-life groups and cultures, as long as youâre aware that thatâs what youâre doing. This is arguably very common in high fantasy, though the effectiveness with which itâs executed varies wildly from author to author. N. K. Jemisin describes what she did for the Broken Earth trilogy in this blog post.
Unless youâre working with a very small subsection of the world (and even then--everythingâs connected), diversity is natural, because people will be living in different geographical areas that each have their own climate, fauna and flora, which will shape both their physical appearance and their way of life. Thinking about the physical environment is a good starting point for figuring out what your population groups will look like and how theyâll behave.
But as Lesya pointed out, itâs very easy, when doing this, to inadvertently re-create elements of coding that will remind your readers of real-world groups, even if that wasnât your intent. If that happens, youâll have two options:
1) Very deliberately alter the coding to make it clear that youâre not trying to represent a certain real-world group (in the post I linked above, Jemisin talks about what she did to avoid appropriating Maori culture), or
2) Embrace it and go the representation route after all, which will entail a lot of research and care to make sure your coding makes sense, is respectful, and doesnât reinforce harmful stereotypes.
Assuming youâre going with option 1, there are still more issues to be mindful of. We said before that representation that doesnât include culture isnât really representation. Hereâs the thing: This is also true of fictional diversity. Even if your fantasy cultures are entirely created from scratch, they still need to exist, and be distinct and thoughtfully portrayed, in order for your world to feel well-rounded and realistic.
Diversity is more than physical appearance
As Lesya demonstrated, physical appearance alone isnât enough to make groups of people distinct from another. In order to avoid the âambiguous brownâ trope youâre worried about, you will need to give your different groups of people distinct cultures.
There might be some cases where it would make sense for an entire fantasy world to have a single, homogenous culture, within which people of various ethnic backgrounds exist, resulting in a variety of physical appearances but everyone sharing the same culture. But if youâre planning to do this, you need to give a lot of thought to why things came to be this way. If an entire world is made up of a single culture, that usually indicates something very traumatic happened on a large scale. Maybe an apocalypse, or massive amounts of forced assimiliation or genocide. I donât recommend going that route unless youâre willing to grapple with all the trauma that entails, and all the potentially problematic implications. Youâre much better off populating your world with a diversity of cultures. They donât need to be coded based on real-world cultures, but they need to exist.
In my opinion, the main issue with âambiguous brownâ characters is that it makes it seem weâre all interchangeable. In real life, we're not. Make sure that's the case in your fantasy world, too. Craft your population groups so they're distinct, each with their own history, culture, language, and traditions. Your worldbuilding needs to be deep enough to counteract the absence of parallels to real-life cultures. We need to be able to look at it and say, "okay, this is not representing me specifically, but it's also not lumping me in with everyone else that vaguely looks like me."
And don't make the mistake of thinking one skin tone = one group. That's not true in real life, and it shouldn't be in fantasy either. Using skin color and a handful of stereotypical features as shorthand for ethnicity or culture is not only shallow worldbuilding, it also feeds into the racist pseudoscience that sorts people into four or five neat color-coded boxes and collapses the world's diversity into a handful of supposedly biologically determined races. If you're creating cultures from scratch, this is your chance to challenge those ideas and populate your cultures with people who don't all look the same. Within a single group, you can have characters with a variety of skin tones, hair texture, eye color, height and build, etc. Because this is what happens in the real world. Some groups include a lot more diversity than others, but variation exists everywhere.
This will partly depend on how interconnected your world is, and how much interaction exists between your various groups. More interaction and exchange tends to lead to a wider range of physical characteristics within each group, and it also results in similar features being found in multiple groups. Think about how that might play out in your fantasy world, and make sure you're being as specific as possible with your fictional cultures so that you don't have to rely on physical appearance alone to distinguish your population groups from one another.
- Mod Niki
Having done more research and not found this in the tags... What can be done to respectfully write a fantasy novel with indigenous cultures in it, as a non-indigenous author? Specifically ones that have suffered in the ways that those in the continental USA have? I've heard it's better to choose one tribe as a basis, I've heard it's better to use no tribe as a basis, I've heard you can use some aspects but not the whole, I've heard use nothing unless it's the whole. What's the best approach?
Coding Fantasy Indigenous Peoples
Youâre getting conflicting answers because there is truly no right answer to this question, as with most things when it comes to representation. Some people will prefer one thing, others something else. If youâre trying to find the Perfect Path Without Backlash, it doesnât exist. Sorry.
Also, just as a note, a lot of nations cross the border between Canada and the United States, because that border is artificial and colonial. So you might very well be looking at Canada even if youâve picked an âAmericanâ tribe.
In my personal, singular Indigenous opinion, my process would look something like this:
1- Pick A Region First
Region will give you the environment that the tribe(s) live in (Iâll get to that plural in a second), which will then inform basically everything about how they built their customs. A lot of Indigenous beliefs are tied to natural resources and constrains of the land, so itâs very hard to code an Indigenous society without figuring out what sort of land youâre working with.
This applies even if youâre working outside of the Continental US, because even just within the States theyâre subjugating wide swaths of Polynesia (including Hawaiâi), Alaska, the Philippines, etc. Not to mention how many Indigenous groups there are around the globe being erased by their local states.
Indigenous peoples are everywhere. You donât have to include them all the time, but they exist beyond Turtle Island.
2- See Who Lived There
And now, the plural. Because unlike a lot of Western places, thereâs a lot more nomadic groups when it comes to Indigenous peoples.Â
So the region you picked could have multiple groups that cycle through the same landscape, and this will also inform the representation. Did they like each other? Or were they traditionally enemies?Â
How about in lands that changed hands a lot? Because the borders of what Native population owned what lands are flexible, and you can find areas where the region changed hands a dozen times over even just a couple hundred years. How will you handle that?
Now hereâs your first fork in the road: You can combine the groups that were friendly (key word: friendly) with each other into one large group, or you can have multiple Indigenous groups in the worldbuilding that are mentioned in passing, like how x cycles through in certain seasons, and y in another.
I would not follow this fork if they were traditionally enemies. Because itâs just⊠not respectful to have two cultures that were incompatible enough they were enemies for large swaths of their history together. It does happen where traditional enemies sometimes live together for awhile, but if youâre an outsider, Iâd keep them separate.
This does mean that if youâve picked a region with traditional enemies, youâre going to need both groups. Because the âenemiesâ part will have also shaped the culture, like how many men were alive in ages where men were expected to be warriors. Cultures adapt for certain percentages of the population to die in war, after all.
This also provides an interesting avenue for your non-Indigenous population, because are they allied with one group? Both? How do they maintain relationships? If these non-Indigenous people are not colonial, then be very careful not to have them try to play both sides too hard, because helping both sides kill the other is a tool of colonialism. If they are colonial, theyâre going to be doing this and itâll be a villain move.
Personally, Iâd toss more diversity instead of less because it helps avoid tokenism. Instead of having this One Token Nomadic Group, the One Token Indigenous Group, you have two, or three, and youâre showing a diversity of cultures instead of just throwing in Natives because you feel like you have to in order to be diverse.
But if you do want to blend (which might be useful, even if you just want to make a new culture that mixes âEuropeanâ with Indigenous as people intermarry), Iâd read this post: Pulling From Multiple Indigenous Legends
3- See what exists and whatâs open
A lot of Indigenous practices are closed, meaning we donât tell them to outsiders. At all. This doesnât mean that those practices arenât out there as appropriated pieces of âfolkloreâ, but you need to be aware that some folklore is Indigenous and therefore should be closed.
Putting these closed practices in fantasy is generally considered a bad move (see: almost every non-Indigenous use of the w3ndigo ever), unless you can work closely with the tribe to figure out how to do it respectfully (see: Teen Wolf doing a Skinwalkers episode with the Navajo; ironically enough they did not work with the Cree when they had a w3ndigo episode, as far as I can tell)
Iâd suggest reading this post: All Myths Are True, Native Spirits Invisible to Outsiders for how to include closed practices.
4- Magic gets its own point
The thing about fantasy is that youâre dealing with the supernatural, and in my experience on WWC, some of the biggest âuhâ moments are whenever people donât realize how culturally Christian their magic systems are, and how incompatible they are with Indigenous beliefs.
So youâre going to need a degree of research into Native mindset, and then extrapolate what sorts of things that make sense for them. This can fill in some blanks for not touching Native spirituality with a ten foot pole, but you are going to need extensive research to have it actually make sense.
Read through the tag and note every time I poke at the concept that Natives are more magically attuned, that thereâs something like âthe gods told me toâ, or other little tiny âbasicâ things in a lot of fantasy that just donât feel like they fit.
Or, come back after youâve gone through steps 1 to 3 and can be more specific!
Still, I would suggest you do this sort of research anyway just to be respectful. Figuring out how magic works and dovetails with Native populations is just a nice side benefit.
Overall:
To very directly answer your questions:
Best way to respectfully include Indigenous cultures in fantasy: Iâd prefer very little colonialism if any; no such thing as noble savage (aka: we are not âbetterâ because we live closer to nature and donât have the humdrum of Western society); complex, rich societies with social rules and the same level of care youâd give Western cultures; just generally considered valuable, complex, and sustainable.
Better to use one tribe and hard code or no tribes and blend: Whatever makes sense for the story, but Iâd err on the side of trying to capture the feel of the area with the peoples who already populated it. Like, if youâre trying to work with an area that has a confederacy of tribes, youâd be better off coding multiple tribes within that confederacy because being part of a confederacy is usually pretty important to tribe leadership and general functioning of the group; if youâre writing an area with a lot of roaming nomads, youâd be better to have multiple nomadic groups; etc.
Some aspects but not whole vs the whole: Keep closed practices closed, and figure out where magic and your unique worldbuilding breaks how an Indigenous group would function in the world.
Whatâs the best approach: If youâre attempting to make Indigenous people feel seen in fantasy, then whatever means to that end is the best approachâwhile understanding thereâs not going to be a solidly unified opinion that everyone will agree on, but at best broad generalities. In my opinion that is nailing down coding enough that the peoples from the region you picked can spot their own practices and mindset and know somebody cares enough to have found those details.
I personally err on the side of closer coding to irl than looser at least to start, just because the way my brain works I need a lot of details from the culture in the early stages of research, just so I can gain the confidence in what to put on the page and have it feel real.Â
Especially if youâre trying to unlearn a colonizer mindset through writing, and really trying to broaden your worldview, going towards an initial goal of closer coding will really help break apart the base assumptions about How Things Work, and youâll develop the mental flexibility to write about differences more easily.
You can loosen up coding later, if you want to, once youâve learned enough to know what youâre consciously adapting to your fantasy world instead of just throwing your ideas of how you think the culture works into the plot and expecting it to be accurate.
Hope this helps!
~Mod Lesya
Black-skinned doll character, Black-coded
@stitchednumeralsâ asked:
If youâre unfamiliar, this is an OC from a movie called 9 (Shane Acker, Tim Burton), where there are a bunch of little burlap sack dolls with human souls who run around and survive in a post apocalyptic wasteland.
Around the time I made this character, I was starting to try to be more diverse with my characters, so I made this character with the intention of making her sort of black-coded. Almost too literally, I think. Personality-wise, I think sheâs fine. Let me know if you need any more information. Thank you so much!
I canât really comment on the character or movie specifically, as I havenât seen it. I encourage Black fans particularly to add their commentary on this.
I think itâs fine to have a Black doll character who is dark-skinned to the point where their skin looks closer to black. Your drawing does not look like a caricature doll, either. Still, thereâs going to be brown tones to the skin. I would say use real human references for very black skin so youâre catching the right undertones. You could find skin color swatches to use as well.
pictured above, from left to right, Alex Wek, Khoudia Diop, Adewale Akinnuoye-agbaje, Nyakim Gatwech.
Lighting and even time of year matters, too. For example, hereâs another beautiful picture of Khoudia.
Khoudia Diop (xxx)
Now, I only very casually do art. So, by no means an expert of this:
One thing Iâve learned is to be careful with using straight black from your medium of choice (paint, pencils, etc). Instead, you create the desired shade of black / dark, deep brown using a variety of colors, building up to the right shade of black. If you look at the people pictured in my examples, theyâre all very deep shades of brown black. And yet, theyâre not crayon black per se! Theyâre a gradient of dark browns with various undertones. In the second picture of Khoudia, you will notice the blues, rosy pinks, and purplish undertones in the skin.
I hope that was helpful. Perhaps a BIPOC artist can jump in with some more helpful advice!
~Mod Colette