I hate how expected men are supposed to be into sports. The hobbies of my coworkers shock me. What do you mean you've never read any Oz books. Not even The Wizard of Oz? Can you at least tell a crocodile from an alligator?
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I hate how expected men are supposed to be into sports. The hobbies of my coworkers shock me. What do you mean you've never read any Oz books. Not even The Wizard of Oz? Can you at least tell a crocodile from an alligator?

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i do not care about menâs rights.
to act as if menâs problems were and are caused by anything and anyone but men is intellectually dishonest or plain stupid. the patriarchy this, the patriarchy that. i am fully aware that the patriarchy does not 100% benefit men, but that doesnât mean it wasnât designed to. men have higher suicide rates, are constantly fucked over in divorce and alimony cases, blah blah, but whose fucking fault is that? men will complain about child custody but will turn around and advocate for the fact that women are naturally more inclined to care for children, that weâre softer and, quite frankly, just breeding machines. men are in the light they hate specifically because of the light they placed women in; you hate that youâre not allowed to show weakness, but youâre the ones who actively spout that idea. i have never known a woman to tell me or a man that men shouldnât cry, but iâve seen many boys go around telling their buddies to suck it up â so whoâs really the problem? nobody can care for you if you do not first care about yourself, and thatâs why i ultimately donât care anymore.
women owe you nothing. we built, and continue to build on, feminism for us. instead of complaining about what men donât get, start providing it for yourselves. open up to your friends, and to the friends who will be opened up to, donât just dismiss it as weakness. donât immediately run to women, start with your community. women have to start by supporting each other before we can go out and make a difference, so, men, start by supporting each other.
despite men not caring about men, i can confidently say that i have never known a man to care about women. some care about a woman, sure, maybe even a few, but never women in general. i have never known a man, in his own time, to speak about the injustices women face and how he contributes to it, i have never known a man to even think of that. i will not go ahead and tweet âmenâs suicide rates are higherâ when you refuse to even think about it yourselves. menâs issues are only ever brought up to silence women, or lower their voices, and itâs disgusting. i refuse to speak up for someone who only speaks over me.
men have issues, but there are no âmenâs issuesâ. you have issues because you are a human being (unfortunately) and we have womenâs issues because we are not treated as such.
i do not give a fuck about âmenâs rightsâ, âmenâs issuesâ because 1) they donât exist, and, 2) i will not give my time to something you yourself donât see as a problem, you fucking idiots.
#AntiMeninists #Manhaters #JelenaWoehr #YellinaWar #WomenHateMen #NotAllWomen #Incels #Femcels #Femcelsmeme #FemcelShitPost #Misandry #MisandryIsReal #ViolentWomen #Misandrists #Meninists #Meninism #EveryoneIsEqual #Equality #AllLivesMatter https://www.instagram.com/p/CneDFHFuzADRxfxRZbv9QTiFJQ71MSHc_1C47g0/?igshid=NGJjMDIxMWI=
So, I made one post a while back about how awesomely feminist the show Wild Kratts was, with how its two main female characters were women of color in engineering and deserving roles of power, female villains who werenât motivated by spite or quest for youth, etc, but today I wanted to talk about something slightly different, that Iâve wanted to cover for a while now, because I also think itâs very good - and thatâs how the show portrays masculinity, in a way thatâs really positive!
First, we have our two main characters, Chris and Martin Kratt. Keep in mind these two are basically self-inserts - and there are plenty of creators, especially males, who have used self-insert characters in really scummy ways - all I have to say is Powerpuff Girls reboot and you know exactly what Iâm talking about. Even if they werenât literal self-inserts, male characters, superheroes especially, oftentimes serve the male power fantasy, being just the strong, stoic, all-powerful person so many boys are told theyâre supposed to be. I could get into a whole discussion about how the male power fantasy is present even when males are not (ever look through a fashion magazine and wonder why there are so few men? Sure, part of it is that the industry thrives off exploiting womenâs insecurities, and men arenât as concerned for their appearance, but another part of it is so that the guy, looking through it, can feel like he has no competition for these women - thereâs a reason so many comedians have jokes about fashion magazines being their sexual awakening as kids. Itâs really scummy) but thatâs not what this is about. So, the bros had every opportunity to do just that - make themselves these traditional heroes who arenât actually really good role models, like batman or what have you. Itâs certainly not uncommon for celebrity cartoons to do stuff like that. But Martin and Chris chose a different approach. Theyâre pretty strong standouts for positive masculinity. Theyâre openly affectionate - both with eachother as brothers, and with their friends. They cry, sometimes over little things - most of the time when big superheroes cry, itâs âcause they lost the girl they loved or their mentor or something like that, only in the big, most agonizing moments do they shed a tear. But here, Chris or Martin will cry just because theyâve had a bad day, or because theyâre overwhelmed and overjoyed that someone named a mantis after them! In a lot of shows or movies when a guy cries over something little, itâs usually played for laughs, or to emasculate him, but here itâs casual without being unreasonable or overdone. The brothers cry just ad much, maybe even more (havenât gone back and counted or anything) as the girls do. Not to mention, itâs a very nice depiction of a loving, healthy sibling relationship. As the youngest sibling myself, itâs refreshing to see a pair who donât abuse eachother with noogies or cruel and snarky remarks. When they do fight, itâs never a screaming match, and also because they had a conflict of interest or disagreed over a fact, not because, say, one of them stole the otherâs shirt or is neglecting the otherâs feelings. Kids, being very impressionable, get exposed to a lot of abusive sibling relationships played as normal in media, and start thinking this is how siblings are and should act. For instance, my sister (who is now my best friend and has gotten over all these bad habits over time) when she was younger watched a lot of Kim Possible, a show that is great, but has a bad family dynamic with Kim and her little siblings. The âtweebsâ as she calls them are always irresponsible, destructive, and making Kim annoyed to no end. My older brother was one of the most polite, reserved, kind little kids, but she still treated him like he was a brat and a nuisance, because thatâs what shows like Kim Possible taught her little brothers were. Additionally, I was always treated like a spoiled crybaby who just wanted attention and got away with everything - I was not any of those things, ever, but thatâs what shows teach you little sisters are. Sure, Wild Kratts has a smidge of that, with Chris seemingly being the stereotype of the know-it-all little sibling, but instead of being constantly looked town upon for being too âperfectâ like with Hailey Long in American Dragon, Martin often praises his brother for his abilities. Sure, Martin gets annoyed when Chris tries to correct him on things, like in the episode Wolf Hawks, but everyone else does too, so it feels more like a take-down of mansplaining than a sibling spat.
I talked too in the feminist post about how refreshing it is that Chris and Martin more or less willingly put themselves under the authority of Koki and Aviva, two women of color. I donât think itâs possible to say any one character is the âleader,â they all work as a evenly balanced team, but itâs safe to say that Koki and Aviva make the more responsible decisions. The bros try to get out of their calls a few times, but the show plays it more like theyâre being irresponsible, and less like theyâre renegade cool dudes who donât take nothing from nobody, especially not two girls. They are pretty much always punished via karma for their reckless choices, most especially in To Touch a Hummingbird, where their arrogant attitudes blow up in their faces rather spectacularly. We also never see the narrative most present in sitcoms, where the male leads mess up and go out of their way to cover it up and ultimately gets away with it - after all, you have to root for them, right, because sure they messed up and had no consequences, but arenât they just so lovable? No, here Martin and Chris always have to fix their wrongdoing, and itâs always deserved when they get comeuppance. Another aspect of the show I like is that, many times, when the bros get captured or are in peril, they are saved by the women - and most refreshing of all, thereâs never a moment of âwink wink nudge nudge wow I canât believe I had to be rescued by a GIRLâ or even âwow you saved me youâre pretty good honey guess I shouldnât have underestimated you, you go girl!â No, when the girls save them, itâs just - you know, relief? Because they were saved? Itâs never a scenario played as an exception, or any more dire than when the bros need to rescue eachother. The bros are genuinely happy to have them as teammates. The show even did the standard âboys vs girlsâ episode in the form of When Fish Fly - but instead of being actually girls vs. boys, itâs engineers vs. adventurers. Thereâs nothing really gendered about it - the girls happen to be engineers, and the boys happen to be adventurers. And the episode doesnât end with the boys being âwow gosh darn I shouldnât have doubted you girls are better at everything,â itâs a mutual agreement that both parties have hard jobs. Basically, the bros are very naturally respectful of women. That plays more into their feminist narrative too, but either way, itâs refreshing.
Then, we have Jimmy! Jimmy, the lovable gamerboy pizza man. At first glance Jimmy seems like the stereotypical cowardly, pathetic, emasculated loser. Heâs frightened of most things, as of yet has no power suit, and he BAKES for crying out loud! But none of these things are framed as terribly bad traits. Sure, we laugh when he screams and runs from an animal, but though it happens over and over, the crew doesnât get sick of it. They donât berate him or belittle him because heâs so gosh darn cowardly. Thereâs a great scene in Rattlesnake Crystal where Jimmy has to deliver something to the bros alone, in the middle of a spooky desert. He is terrified the whole time, sprinting off after he delivers the goods. When Martin and Chris run into him, they donât laugh at him for being spooked, they just greet and then bid fair well to their friend. To them, this is just Jimmy, and thereâs nothing wrong with it. Jimmy isnât coddled, but he is reassured many times that heâs a valuable member of the team. I love that little message, that youâre just as important of a person even if you canât do as much or have greater limits. When his friends do try to get him over his fears, itâs not because they have to, that the day will somehow be ruined by Jimmyâs incompetence p, but because theyâre his friends, and want him to experience fun and wonderful things that he would otherwise miss out on. But what Jimmy CAN do is just as important! Jimmy is a gamer, which in a lot of shows, is portrayed as a lazy, useless, mindless hobby. But here, because he plays video games, it makes him essential for piloting the ship and teleporting important items. Thereâs always the joke that video games improves your hand/eye coordination, but recent studies have shown it has much better effects. It can make you much better at keeping track of multiple moving objects and processing technical but variable information- two traits which, fittingly enough, are really really important for air traffic controllers and airplane pilots! He also demonstrates a lot more courage behind the wheel of the Tortuga, which makes sense - in an impersonal setting, he would have more sense of calm and control and courage, because itâs so similar to a video game world. Itâs not all too different with how I feel more emboldened to pick fights with people on the internet, but get crazy anxious if a real person so much as looks at me. So Jimmyâs love of video games isnât because heâs irresponsible, it has real benefits. A quick last point - Jimmy also eats a lot, but they thankfully donât make him fat or greedy or anything like that. He never takes food from people, he actually bakes, and shares it with others! Having the baker be a boy is a lovely touch.
I might do another post about the toxic masculinity of the two villains, (or four villains, I guess, if I wanna discuss the minions) but Iâve got other work to do, and this post is long enough already, so Iâll get around to it later. Iâll sum it up with this - Wild Kratts is a show that teaches boys itâs not only ok to be kind, but essential. The brothers protect defenseless animals, advocate for things âickyâ and âweird,â like bugs or snakes or worms - not because theyâre boys, and boys like icky things, but because they genuinely see the beauty in all life, and are encouraging us to slow down and do the same. The Wild Kratts are heroes who save the world not by being the strongest or smartest or coolest, but by looking after those who are exploited and vulnerable, who are essential to the world, even if they canât always do everything. In Wild Kratts the only weaknesses a man can have isnât what he canât do, but what he does do that he shouldnât have. Sure, itâs a cute show about two funny guys who have cool powers, but itâs also a show about accountability, compassion, respect and trust. The show says âboys will be boysâ in all the right ways - Martin is a lovable goof with a heart of gold, but he still has to get his act together when he messes up, and heâs still creative and smart and openly sensitive. Chris is a bit of a know-it-all show-off, but he can also mess up as much as his brother, and is still bold, brave, adventurous, and can put his money where his mouth is. Jimmy is a cowardly, napping, eating machine video-gamer, but heâs still a valued member of the team, has incredible skills and talents, and will always help his friends, even if he is really, really scared. It is so important to have role models like these, in a world dominated by unhealthy machismo. The Wild Kratts are heroes who save the world - both animated, and real.
All they need now is a canon queer character, and Iâll stan them forever! My moneyâs on Aviva!!

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I have a lot to say about Super Princess Peach and Sexism
I have a confession. Princess Peach was one of my first âsexual awakeningsâ. No, wait, okay. I have to be REALLY honest. She was my first sexual awakening. There. I said it. I had a crush on a fictional character before a real person. She always had and always will have a soft spot in my heart ever since I first played Super Mario 64.
Nowadays, Princess Peach has been shat on in favor for Princess Daisy.
In our more enlightened age, people have forsaken the âclassical viewâ of a princess that was seen in Princess Peach in favor of Daisy. Over the years, Daisy has been subtly marketed as the more tomboyish of the two. Sheâs peppy, sheâs loud, sheâs brown-haired because we need to take back the throne from the blonds, and sheâs âthe more fun oneâ.Â
Fuck that Princess Peach, amright? That hoity-toity dumb bimbo who keeps needing to be saved. This is the 21st century - down with stuck-up blonds! And meanwhile, I was there in the corner laughing nervously at this uproar and whispering, âIâll never betray you, Princess Peach. They donât understand you like I do.â
I get it though. We need to showcase a wider variety of what a princess acts like. All for it. Princess Peach stood for the stereotypical blond bombshell princess that Nintendo cashed in on.Â
Well, originally, she was red-haired, but that changed with the times in favor of blond. Thatâs the thing though! Peach became what the popular male psyche demanded and desired at the time!Â
Therefore, she became the target of contention for every woman who grew up failing to meet her standard. But now it tipped too far in one direction, and I canât help but feel that we never learned our lesson.
It concerned me when female gamers seemed to learn to hate Princess Peach by practically drawing an X on her face a la Mean Girls and muttering, âSheâs a bitch.â When Iâve played Super Smash Bros. with girls, one of them typically makes some scathing remark about Princess Peach. âWhat a whore.â âThat bitch.â
âThat blond bimbo.â
Yay. In reality, we fell into the patriarchyâs trap all along - women hating on women. When Super Princess Peach first came out in 2005, I happened upon it by chance in Best Buy when I was looking for something for my birthday. It was always a deep dark secret that I now openly admit. I fervently wanted a video game that starred Princess Peach ever since I was little. Super Mario RPG: Legend of the Seven Stars for the SNES was the closest thing at the time, but we all know how obscure that game became. And there I was, 15 years old, all red-faced at buying a stupid video game. When I approached my mom in the store to show her what I wanted, I felt like I was making a drug deal. I shifted my eyes around me to make sure I wasnât being followed or watched. I murmured, âThis one.â I was confident that she would go along. She doesnât read much into these things. She mixes Nintendo games with PlayStation. She would just buy it and go.Â
But that time, she stared at the cover for a while and said aloud, âIs this right? Super Princess Peach? Are you sure this is for you?â
AUUGGGGH. MOM DONâT MAKE A SCENE HERE IN BEST BUY THIS IS WHAT I WANT OKAY? BYE. I said yes, and she further asked some questions like âAre you sure?â and âIs that a little kidâs game?â And I just gritted my teeth and mumbled something incoherent about it being just another Mario game. I finally got the game, and I was excited to play, and breezed through it in almost one sitting. At the same time, it was an awful game. Let me lay it out this way. This is the first time in Nintendo history that Princess Peach gets her own video game.Â
Right? Itâs her BIG debut. And so. . . The game has her trying to retrieve the Vibe Scepter from Bowser, and place it back in its rightful place on Vibe Island. Without the Vibe Scepter, peopleâs emotions are out of control.Â
Are you sensing a theme yet?Â
No?Â
Let me go into more detail.Â
The gameplay requires you to tap into Princess Peachâs four emotions (Joy, Sadness, Anger, and Calm) to get through obstacles. So, say you need to grow a flower, you make her sad and she cries so much that it---I fucking canât even continue writing this. You get the picture.
So there I was playing this game in my bedroom and realizing how horribly sexist it was. I had so many conflicting feelings about it (maybe THATâS what they were trying to do?) because on one hand I wanted to support my first waifu but on the other hand this was laughably dumb and sexist. I played through to the very end anyway. The other non-emotion-based abilities were enough to keep me going. That was really what I wanted. I just wanted a Mario-like game starring Peach where she used her umbrella and shit, maybe did a dance, and then saved the day and winded down with some tea in the final cutscene. Like you know Super Smash Bros. Brawl in the Subspace Emissary cutscene where she meets Fox? Sheâs sauntering down the Halberd while a literal dogfight is happening in the sky above her, completely unperturbed.
                     (Peach just not giving a fuck.)
And like her only reaction is a little âOh!â as she protects herself from the wind as if it were nothing more than a little squall. Thereâs some sweet action of Sheik breaking into Foxâs cockpit, and the two jump down to the Halberd and run at each other until Peach raises a hand and offers tea to stop the conflict.Â
That is the Princess Peach I want to see, the one I think is rare in media - a conventionally feminine action/adventure protagonist.
Lord knows we have enough femme fatale assassins with a dark past.
The femme fatale assassin is seemingly the only acceptable female protagonist in movies. Why? Because itâs a male fantasy. The only way men are going to see a movie about a female action hero is if she acts more masculine. And itâs a trap. Itâs a fucking trap. We dug ourselves in a hole again and canât see the point three inches from our fucking eyes. You rarely see a female action protagonist who shouts âEw!â when she sees a bug, or who loves to collect pins, or who has a thing for baking, or who doesnât have some terrible trauma as a backstory. You never see a female action hero who is awkward around men or has no idea how to seduce someone. The moment a female character like Princess Peach can star in her own game, the developers play into female stereotypes of emotions. They market the game for girls by tying it to emotions, in a world where we are still afraid to treat the female lead equal to the male lead. THAT is the problem I have with Super Princess Peach. I brought this up once in a certain video game forum a long time ago. The reception wasnât very well met. I knew I shouldnât have opened that can of worms but I fucking did it anyway. Just couldnât shut up about it. Goddammit, Eddie, you should have shut up. You should have shut up. But no, I couldnât. Weâre doing this. Weâre having this conversation. It was just burning on the tips of my lips. âHey, isnât Super Princess Peach a bit sexist?â
The surge of counter-arguments included things like âWell itâs not about Peach being emotional, itâs the island and the island is out of control so everyoneâs emotions are out of control.â To me, that sounds awfully like the developers tried really hard to find an excuse to incorporate female stereotypes about emotions. Itâs just so obviously contrived. I fervently wanted someone to see my point. I didnât go out and about just starting arguments this way. I kept waiting for the right opportunity to spring into action.Â
The second and final chance popped up on Facebook. This was still a long time ago. Maybe some six-ish years ago? I donât even remember how the debacle started but I think someone brought up female protagonists in video games, and I brought up the unfortunate failure of Super Princess Peach and how it was sexist. I was immediately torn apart. Immediately. This time was different though, because the person who tore me apart was a woman. I thought, âDammit, Eddie, maybe you were wrong the whole time. Maybe I AM the bad guy.â Not only did the dude bro Pr0 GaMeRs disagree with me, but now a female gamer too.Â
âYou are dangerously belittling women'sâ emotionsâ, she told me. I cringed so hard at myself and wanted to just crawl up and die. It was such a stupid argument and I honestly was ready to die. I feel SO dumb admitting it but I was just SO into that argument. I had officially died on the hill that I so desperately wanted to defend and nobody - fucking NOBODY - was on my side. I went through a dark time (of like maybe a week) and dove into in a dark place (my bedroom). I questioned my morals and my goodness. Was it sexist to dislike the game? Was it not sexist? Was it sexist to equate the game with the stereotype that men think of women as PMSing all the time? Was it not sexist to identify the stereotype? Because arenât the makers of the game trying to weasel their way into applying their beliefs about women and what they think would attract female gamers? Maybe itâs only sexist in the metaphysical context? Maybe this is what the patriarchy is all about - trapping you in an endless pandemonium where you can never be sure if you are advocating for freedom or oppression. It was a never-ending soul-crushing conundrum that I couldnât break free from, constantly philosophizing and moralizing.
But look - Nintendo marketed Super Princes Peach towards girls in hopes of drawing them in to what they think they could relate to. It sold well, yeah, but it wasnât like large swaths of girls in the gaming community suddenly exclaimed and said âFINALLY! THE GAME FOR US!â. Why? Because itâs fucking patronizing, thatâs why! Girl gamers just want to play the same shit that guy gamers play. Legend of Zelda, Final Fantasy, Call of fucking Duty. I had this piece in my drafts for well over two years, afraid to post it.Â
Fuck it.Â
Here it is. Anyway. Itâs 2022 now and apparently most of us can agree that yeah - Super Princess Peach was pretty fucking sexist. I hate you all.Â
From a marketing perspective, this campaign is impressive. But as a feminist, I feel an urge to rectify its gendered tactics and aesthetic.
This is the other side of the pink tax and it isnât preferable - both are limiting.
Rationally I know that hours of market research and planning have gone into this but ultimately it just reminds me that the only way to sell to men is to sell ONLY to men in a way that ONLY reminds them they can ONLY be men.
And a man is impossible to be.
why are posts discussing womenâs rights / treatment of women always taken as âcontroversialâ or âwrong?â
i saw a couple and all the replies are disgusting except maybe 5. wtf is wrong with u people haha?