Replaying Nancy Drew without Cheating - Part 9: Secret of Shadow Ranch
Loving this game is sooo diametrically opposed to who I am to my core (i.e. anti-horse girl), but I just CANNOT help myself. It’s so good. As a former Arizona gal myself, I am enamored with the setting, swept away by the romantic story of Frances Humber and Dirk Valentine’s forbidden love, and love staring a little too long at Dave’s sculpted ass at the chicken coop. I feel like this game is near perfect and I have very few complaints, despite the fact that I actually despise Shorty Thurmond with every fiber of my being. I haven’t hated a character this much since the days of yore, when Louis Chandler’s punchable face and droning voice haunted my nightmares. I have new nightmare fodder now - but I am very appreciative that at least it harkens back to The Shining, which is one of my favorite horror movies of all time.
God, my skin is crawling even just looking at that photo.
Okay, the real question here: was I tempted to cheat playing this game? The answer is no. I am thinking that between DDI, which I recently finished, and SHA, because I have not felt the need to look up any hints, probably just indicates that these are games that I have re-played most often. There was not any moment where I wasn’t sure what I needed to do next; in fact, I’ve come to realize that not playing along with a walkthrough (which I frequently have done) really does you an injustice as a player. It removes the element of immersion, so now, I was actually able to follow the storyline and really appreciate how well-fleshed out the game is. It just FEELS like they put some time into this one, if that makes any sense. It is enough to make me overlook the fact that I am terrified of horses and would never be caught dead riding one solo through the desert in real life.
1. This was THE FIRST game with this new interface, and it brings a whole new feel to Nancy Drew. The screen is larger, you feel more like you ARE Nancy. With that, of course, came some issues that would eventually be worked out, such as needing to deliberately close your bag every single time you pulled something out of it…made it feel a bit clunky. However, the changes’ good definitely outweighs their bad, and it was fun to feel like I was part of the next generation of HerInteractive.
2. Anyone else wondering how there are so many sticks just laying around, considering the fact that there are no trees on the ranch, and hardly any trees in that desert at all? I’ve never thought of this before, but I think these people would probably be buying firewood in town irl, not just finding it hanging around the yard.
3. Dave is obviously hot, and I have thought this since my childhood, but TEX is a smokeshow. Damn, those deep, rugged voices get me every time (lest we forget my concerning childhood crush on Dexter Egan). Mary Yazzie is a lucky lady, especially since I am inferring from this poster that Tex is very well-endowed. Girth is definitely rife with sexual innuendo. Remember, I know nothing about horses, and some people are reading this and palming their faces, but this is head cannon for me now.
4. Shorty is probably the dumbest culprit ever. I knew it was him back in the day as soon as I saw his stupid maps. The constant beration over his underripe vegetables and the elusive chicken eggs only further drove my hatred for him (without hints in this playthrough - I got thrown out of the house THREE times for picking the wrong vegetables. THREE!!). Shorty’s refusal to do his own job, his gross bald head, the fact that I for some reason have to rely on him every single day for water, him and/or his bank robber friends leaving the key for Nancy to escape from the jail cell within 3 minutes of coming to…I could go on. He is as dumb as a stump.
5. The look on Dave’s and Tex’s faces in this scene is hilarious. We can all relate. Even though lamb ragout sounds really good and I would take it over a burger any day, I have a hard time agreeing when he says that Dave and Tex’s taste buds are as sophisticated as a sand flea’s. This man made me bake a cake myself while he stood at the stove, stiff as a taxidermied bear, stirring at nothing in a pot for 12 hours a day, so I have my doubts as to his talent in the kitchen. “I must confess the man has NO TALENT.”
6. LOVED Dry Creek. It was so creepy that I really did feel nervous whenever I had to go out there, as if the sense of isolation of that town was seeping into me through the screen. Very cool spot. Getting locked in that jail cell was super exciting gameplay too. I give Shorty shit for leaving that key on the hook there, but in this playthrough I definitely knocked the key off the wall and into the floor hole about 4 times before I finally remembered about lassoing the chair. Who’s the dumb one now??
7. This magnet puzzle made me want to kill myself. Ultimately, I just randomly put each piece in each spot until they locked in, since I never did see the pamphlet in Mary’s shop. I thought there would be a better explanation out there as to why the wood pieces are there the first 10ish times you open it, and disappear on the 11thish. Has any game ever just inexplicably taken pity on you like this before? I am trying to think about whether or not I have ever realized that the game does this, or if this is the first time, since every other time I would have solved it the first time I opened it by following a very explicit walkthrough. I do like finding these weird little quirks, which I would never have found if not for this initiative.
8. The WORST puzzle though, not because it was hard but because it was so fucking annoying, was the game inside of Cappy’s after you put in Frances’s cousin’s ring. I had 2 tokens going in, both of which I had gotten playing the original game making a series bad guys with the token from the roadrunner game, and they were quickly gone as I lost twice in a row. I then proceeded to have to go back and play that roadrunner game SEVEN MORE TIMES!! in order to get more tokens to win a game that was purely luck. OMFG. I now have all 3 levels of that roadrunner game memorized. I will likely never forget them. And honestly, cheating wouldn’t have even made this easier.
9. And finally, Dave’s shit-eating grin in this photo at the end of the game, as he watches a mysterious Nancy cloaked in a physically impossible shadow.
Excellent game. Maybe my favorite so far. Who’s ready to follow along with me as I shit myself in fear as Ethel lurks in the shadows of Blackmoor Manor?