THE ROLEPLAYERS GUIDE TO HEISTS
The Roleplayer's Guide to Heists - Heists are some of the most fun you can have during an RPG session - the in-depth planning, the nail biti
Made this with the Far Horizons Co-Op a million years ago and its still one of the greatest pieces of work I've done in the TTRPG scene. From project management to print, this was a five gold star winner.
The concept; 35 system agnostic heist writeups set across every genre and setting you can imagine. Each of them fully illustrated, with detailed, labeled maps. Each write up gives you a world of plot hooks, introduces you to important NPCs, points out interesting locations.
This was inspired by my adoration of those history books we all read as a kid, with the huge dioramas. Those things were TTRPG manuals before we knew they existed, right? Poring over them, drinking in every detail, imagining what it would be like to be this person or that. That and Hitman. There's *SO MUCH* Hitman in this book. I loved working on this book. Cracked it open for old times sake earlier today, maybe you'd like to join me.

















