what do you wish for?

❣ Chile in a Photography ❣
official daine visual archive
The Bowery Presents
hello vonnie
Xuebing Du

@theartofmadeline
YOU ARE THE REASON

#extradirty
occasionally subtle
he wasn't even looking at me and he found me
RMH
Keni
"I'm Dorothy Gale from Kansas"

blake kathryn
The Stonewall Inn
trying on a metaphor
Noah Kahan
cherry valley forever
h

if i look back, i am lost

seen from Bangladesh
seen from Brazil
seen from Brazil
seen from United States

seen from Lebanon
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States

seen from United States
seen from United States

seen from United States
seen from United States
seen from Philippines
seen from France

seen from Albania
seen from Türkiye
@placatemypalate
what do you wish for?

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
an ode to me in the form of another incoherent ramble about God: maybe He doesn’t understand the way that he messed up, the way that His holy hands were and still are too shaky when they write bits and pieces of my story like he had too much whiskey and tried to stay up anyway, like the words flow better in the darker hours when the moon is high- I know that feeling of needing something else something greater to get you going, keep your eyes open and maybe for God it is the sky, his home, the stars and all the other celestial beings He can’t understand all of it. I can’t make sense of him. maybe God is just lost on a bigger scale searching for a way to make sense my story disconnected because the words are all jumbled in his head and this poem hardly clear either, nothing, nothing nothing God is no longer present I cannot feel Him here everything has faded gone, gone, gone.
church pew poetry || O.L. (via poetbitesback)
We think we don’t matter because we matter little, but the little we matter matters a lot. On a small scale, we affect the people around us by simply existing, and even more if we make an active effort to gain contact. As such I do believe it is our responsibility to help each other grow, but that’s better left said another time. In the grand scheme of things I imagine the ripples we create in the fabric of infinite space. When I visualize it I realize that, no matter how faint, the energy we emit during our lifetime echoes for all eternity; ever moving onward, unaffected by obstructions and gravity. As such I believe the energy that resides inside us simple beings is far greater than the light we use as a metaphor for divine brilliance. We are butterfly-effects incarnate; shaped by it and creating through it in this endless domino-effect that is existence. So what is our purpose? Every action we take has an effect on the universe, which demands our existence for the sake of perpetual creation. You see, we as sentient beings; self-determining, are the key ingredient to guarantee this much needed perpetual creation: chaos. For without chaos the universe is shaped by logic; a facade of movement; a network of cogs that turn but never leave the machine that keeps them running. Without chaos there is only the finite machine, and the void. And all life would be restrained to exist in a loop of eternal recurrence. We aren’t bound by any such thing. We are the freak accidents, scatterbrained induced serendipity, causers and consequences of dumb luck, turned sentient. For this, we matter. So breach the wall, look back over your shoulder and see the finite machine might just as well be as small as us, yet in its capability; in its importance to the universe, it is far smaller. Contra-productive and therefore unwanted. Doomed to deteriorate until it is lost to the ages, as all things are that cannot evolve; that set themselves apart from the universe’s perpetual motion. The machine is just a concept. You are not. You are the ricocheting bullet blasting through the confines created by any ceiling or wall. You rise above, that is your purpose. It’s what it means to be human.
To be human (27), by M.A. Tempels © 2017 (via definegodliness)
If I am able to take the time and write you an amazing cover letter attached to a great resume, pass your phone interview with flying colors and meet with you for an onsite interview, then you sure as hell can take the time to AT LEAST email me back that I did not get the job. Seriously, I am fine with a generic rejection email. You don’t have to personalize it. Being ghosted like this is so unprofessional.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
sending “I hope you get that job” vibes to the people out here tryna get jobs
reblogging for yall bc the shit worked for me lol
Karma will pop me if I don’t
Need all the help I can get
Relax, you will be okay.
Inspired by @lightheartedsuggestion
needed to see this.
Everything You Need to Know About Writing Successfully - in Ten Minutes
by Stephen King (reprinted in Sylvia K. Burack, ed. The Writer’s Handbook. Boston, MA: Writer, Inc., 1988: 3-9)
I. The First Introduction
THAT’S RIGHT. I know it sounds like an ad for some sleazy writers’ school, but I really am going to tell you everything you need to pursue a successful and financially rewarding career writing fiction, and I really am going to do it in ten minutes, which is exactly how long it took me to learn. It will actually take you twenty minutes or so to read this essay, however, because I have to tell you a story, and then I have to write a second introduction. But these, I argue, should not count in the ten minutes.
II. The Story, or, How Stephen King Learned to Write
When I was a sophomore in high school, I did a sophomoric thing which got me in a pot of fairly hot water, as sophomoric didoes often do. I wrote and published a small satiric newspaper called The Village Vomit. In this little paper I lampooned a number of teachers at Lisbon (Maine) High School, where I was under instruction. These were not very gentle lampoons; they ranged from the scatological to the downright cruel
Eventually, a copy of this little newspaper found its way into the hands of a faculty member, and since I had been unwise enough to put my name on it (a fault, some critics argue, of which I have still not been entirely cured), I was brought into the office. The sophisticated satirist had by that time reverted to what he really was: a fourteen-year-old kid who was shaking in his boots and wondering if he was going to get a suspension … what we called “a three-day vacation” in those dim days of 1964.
I wasn’t suspended. I was forced to make a number of apologies - they were warranted, but they still tasted like dog-dirt in my mouth - and spent a week in detention hall. And the guidance counselor arranged what he no doubt thought of as a more constructive channel for my talents. This was a job - contingent upon the editor’s approval - writing sports for the Lisbon Enterprise, a twelve-page weekly of the sort with which any small-town resident will be familiar. This editor was the man who taught me everything I know about writing in ten minutes. His name was John Gould - not the famed New England humorist or the novelist who wrote The Greenleaf Fires, but a relative of both, I believe.
He told me he needed a sports writer and we could “try each other out” if I wanted.
I told him I knew more about advanced algebra than I did sports.
Gould nodded and said, “You’ll learn.”
I said I would at least try to learn. Gould gave me a huge roll of yellow paper and promised me a wage of 1/2¢ per word. The first two pieces I wrote had to do with a high school basketball game in which a member of my school team broke the Lisbon High scoring record. One of these pieces was straight reportage. The second was a feature article.
I brought them to Gould the day after the game, so he’d have them for the paper, which came out Fridays. He read the straight piece, made two minor corrections, and spiked it. Then he started in on the feature piece with a large black pen and taught me all I ever needed to know about my craft. I wish I still had the piece - it deserves to be framed, editorial corrections and all - but I can remember pretty well how it looked when he had finished with it. Here’s an example:
(note: this is before the edit marks indicated on King’s original copy)
Last night, in the well-loved gymnasium of Lisbon High School, partisans and Jay Hills fans alike were stunned by an athletic performance unequaled in school history: Bob Ransom, known as “Bullet” Bob for both his size and accuracy, scored thirty-seven points. He did it with grace and speed … and he did it with an odd courtesy as well, committing only two personal fouls in his knight-like quest for a record which has eluded Lisbon thinclads since 1953….
(after edit marks)
Last night, in the Lisbon High School gymnasium, partisans and Jay Hills fans alike were stunned by an athletic performance unequaled in school history: Bob Ransom scored thirty-seven points. He did it with grace and speed … and he did it with an odd courtesy as well, committing only two personal fouls in his quest for a record which has eluded Lisbon’s basketball team since 1953….
When Gould finished marking up my copy in the manner I have indicated above, he looked up and must have seen something on my face. I think he must have thought it was horror, but it was not: it was revelation.
“I only took out the bad parts, you know,” he said. “Most of it’s pretty good.”
“I know,” I said, meaning both things: yes, most of it was good, and yes, he had only taken out the bad parts. “I won’t do it again.”
“If that’s true,” he said, “you’ll never have to work again. You can do this for a living.” Then he threw back his head and laughed.
And he was right; I am doing this for a living, and as long as I can keep on, I don’t expect ever to have to work again.
III. The Second Introduction
All of what follows has been said before. If you are interested enough in writing to be a purchaser of this magazine, you will have either heard or read all (or almost all) of it before. Thousands of writing courses are taught across the United States each year; seminars are convened; guest lecturers talk, then answer questions, then drink as many gin and tonics as their expense-fees will allow, and it all boils down to what follows.
I am going to tell you these things again because often people will only listen - really listen - to someone who makes a lot of money doing the thing he’s talking about. This is sad but true. And I told you the story above not to make myself sound like a character out of a Horatio Alger novel but to make a point: I saw, I listened, and I learned. Until that day in John Gould’s little office, I had been writing first drafts of stories which might run 2,500 words. The second drafts were apt to run 3,300 words. Following that day, my 2,500-word first drafts became 2,200-word second drafts. And two years after that, I sold the first one.
So here it is, with all the bark stripped off. It’ll take ten minutes to read, and you can apply it right away…if you listen.
IV. Everything You Need to Know About Writing Successfully
1. BE TALENTED This, of course, is the killer. What is talent? I can hear someone shouting, and here we are, ready to get into a discussion right up there with “what is the meaning of life?” for weighty pronouncements and total uselessness. For the purposes of the beginning writer, talent may as well be defined as eventual success - publication and money. If you wrote something for which someone sent you a check, if you cashed the check and it didn’t bounce, and if you then paid the light bill with the money, I consider you talented.
Now some of you are really hollering. Some of you are calling me one crass money-fixated creep. And some of you are calling me bad names. Are you calling Harold Robbins talented? someone in one of the Great English Departments of America is screeching. V.C. Andrews? Theodore Dreiser? Or what about you, you dyslexic moron?
Nonsense. Worse than nonsense, off the subject. We’re not talking about good or bad here. I’m interested in telling you how to get your stuff published, not in critical judgments of who’s good or bad. As a rule the critical judgments come after the check’s been spent, anyway. I have my own opinions, but most times I keep them to myself. People who are published steadily and are paid for what they are writing may be either saints or trollops, but they are clearly reaching a great many someones who want what they have. Ergo, they are communicating. Ergo, they are talented. The biggest part of writing successfully is being talented, and in the context of marketing, the only bad writer is one who doesn’t get paid. If you’re not talented, you won’t succeed. And if you’re not succeeding, you should know when to quit.
When is that? I don’t know. It’s different for each writer. Not after six rejection slips, certainly, nor after sixty. But after six hundred? Maybe. After six thousand? My friend, after six thousand pinks, it’s time you tried painting or computer programming.
Further, almost every aspiring writer knows when he is getting warmer - you start getting little jotted notes on your rejection slips, or personal letters…maybe a commiserating phone call. It’s lonely out there in the cold, but there are encouraging voices…unless there is nothing in your words which warrants encouragement. I think you owe it to yourself to skip as much of the self-illusion as possible. If your eyes are open, you’ll know which way to go…or when to turn back.
2. BE NEAT Type. Double-space. Use a nice heavy white paper, never that erasable onion-skin stuff. If you’ve marked up your manuscript a lot, do another draft.
3. BE SELF-CRITICAL If you haven’t marked up your manuscript a lot, you did a lazy job. Only God gets things right the first time. Don’t be a slob.
4. REMOVE EVERY EXTRANEOUS WORD You want to get up on a soapbox and preach? Fine. Get one and try your local park. You want to write for money? Get to the point. And if you remove all the excess garbage and discover you can’t find the point, tear up what you wrote and start all over again…or try something new.
5. NEVER LOOK AT A REFERENCE BOOK WHILE DOING A FIRST DRAFT You want to write a story? Fine. Put away your dictionary, your encyclopedias, your World Almanac, and your thesaurus. Better yet, throw your thesaurus into the wastebasket. The only things creepier than a thesaurus are those little paperbacks college students too lazy to read the assigned novels buy around exam time. Any word you have to hunt for in a thesaurus is the wrong word. There are no exceptions to this rule. You think you might have misspelled a word? O.K., so here is your choice: either look it up in the dictionary, thereby making sure you have it right - and breaking your train of thought and the writer’s trance in the bargain - or just spell it phonetically and correct it later. Why not? Did you think it was going to go somewhere? And if you need to know the largest city in Brazil and you find you don’t have it in your head, why not write in Miami, or Cleveland? You can check it…but later. When you sit down to write, write. Don’t do anything else except go to the bathroom, and only do that if it absolutely cannot be put off.
6. KNOW THE MARKETS Only a dimwit would send a story about giant vampire bats surrounding a high school to McCall’s. Only a dimwit would send a tender story about a mother and daughter making up their differences on Christmas Eve to Playboy…but people do it all the time. I’m not exaggerating; I have seen such stories in the slush piles of the actual magazines. If you write a good story, why send it out in an ignorant fashion? Would you send your kid out in a snowstorm dressed in Bermuda shorts and a tank top? If you like science fiction, read the magazines. If you want to write confession stories, read the magazines. And so on. It isn’t just a matter of knowing what’s right for the present story; you can begin to catch on, after awhile, to overall rhythms, editorial likes and dislikes, a magazine’s entire slant. Sometimes your reading can influence the next story, and create a sale.
7. WRITE TO ENTERTAIN Does this mean you can’t write “serious fiction”? It does not. Somewhere along the line pernicious critics have invested the American reading and writing public with the idea that entertaining fiction and serious ideas do not overlap. This would have surprised Charles Dickens, not to mention Jane Austen, John Steinbeck, William Faulkner, Bernard Malamud, and hundreds of others. But your serious ideas must always serve your story, not the other way around. I repeat: if you want to preach, get a soapbox.
8. ASK YOURSELF FREQUENTLY, AM I HAVING FUN?” The answer needn’t always be yes. But if it’s always no, it’s time for a new project or a new career.
9. HOW TO EVALUATE CRITICISM Show your piece to a number of people - ten, let us say. Listen carefully to what they tell you. Smile and nod a lot. Then review what was said very carefully. If your critics are all telling you the same thing about some facet of your story - a plot twist that doesn’t work, a character who rings false, stilted narrative, or half a dozen other possibles - change that facet. It doesn’t matter if you really liked that twist of that character; if a lot of people are telling you something is wrong with you piece, it is. If seven or eight of them are hitting on that same thing, I’d still suggest changing it. But if everyone - or even most everyone - is criticizing something different, you can safely disregard what all of them say.
10. OBSERVE ALL RULES FOR PROPER SUBMISSION Return postage, self-addressed envelope, all of that.
11. AN AGENT? FORGET IT. FOR NOW Agents get 10% of monies earned by their clients. 10% of nothing is nothing. Agents also have to pay the rent. Beginning writers do not contribute to that or any other necessity of life. Flog your stories around yourself. If you’ve done a novel, send around query letters to publishers, one by one, and follow up with sample chapters and/or the manuscript complete. And remember Stephen King’s First Rule of Writers and Agents, learned by bitter personal experience: You don’t need one until you’re making enough for someone to steal…and if you’re making that much, you’ll be able to take your pick of good agents.
12. IF IT’S BAD, KILL IT When it comes to people, mercy killing is against the law. When it comes to fiction, it is the law.
That’s everything you need to know. And if you listened, you can write everything and anything you want. Now I believe I will wish you a pleasant day and sign off.
My ten minutes are up.
World’s Most Photogenic Shar Pei And His Cat Are The Best Friends Ever
Omg. goodinthestacks
Omg that’s adorable
Do yourself a favor. Learn to code. Here's how.
I’ve said this to my non-techie friends countless times. It’s no secret that being able to code makes you a better job applicant, and a better entrepreneur. Hell, one techie taught a homeless man to code and now that man is making his first mobile application.
Learning to code elevates your professional life, and makes you more knowledgeable about the massive changes taking place in the technology sector that are poised to have an immense influence on human life.
(note: yes I realize that 3/5 of those links were Google projects)
But most folks are intimidated by coding. And it does seem intimidating at first. But peel away the obscurity and the difficulty, and you start to learn that coding, at least at its basic level, is a very manageable, learnable skill.
There are a lot of resources out there to teach you. I’ve found a couple to be particularly successful. Here’s my list of resources for learning to code, sorted by difficulty:
Novice
Never written a line of code before? No worries. Just visit one of these fine resources and follow their high-level tutorials. You won’t get into the nitty-gritty, but don’t worry about it for now:
Dash - by General Assembly
CodeAcademy
w3 Tutorials (start at HTML on the left sidebar and work your way down)
Intermediate
Now that you’ve gone through a handful of basic tutorials, it’s time to learn the fundamentals of actual, real-life coding problems. I’ve found these resources to be solid:
Khan Academy
CodeAcademy - Ruby, Python, PHP
Difficult
If you’re here, you’re capable of building things. You know the primitives. You know the logic control statements. You’re ready to start making real stuff take shape. Here are some different types of resources to turn you from someone who knows how to code, into a full-fledged programmer.
Programming problems
Sometimes, the challenges in programming aren’t how to make a language do a task, but just how to do the task in general. Like how to find an item in a very large, sorted list, without checking each element. Here are some resources for those types of problems
Talentbuddy
TopCoder
Web Applications
If you learned Python, Django is an amazing platform for creating quick-and-easy web applications. I’d highly suggest the tutorial - it’s one of the best I’ve ever used, and you have a web app up and running in less than an hour.
Django Tutorial
I’ve never used Rails, but it’s a very popular and powerful framework for creating web applications using Ruby. I’d suggest going through their guide to start getting down-and-dirty with Rails development.
Rails Guide
If you know PHP, there’s an ocean of good stuff out there for you to learn how to make a full-fledged web application. Frameworks do a lot of work for you, and provide quick and easy guides to get up and running. I’d suggest the following:
Cake PHP Book
Symfony 2 - Get Started
Yii PHP - The Comprehensive Guide
Conclusion
If there’s one point I wanted to get across, it’s that it is easier than ever to learn to code. There are resources on every corner of the internet for potential programmers, and the benefits of learning even just the basics are monumental.
If you know of any additional, great resources that aren’t listed here, please feel free to tweet them to me @boomeyer.
Best of luck!
I’d also like to add some more specialized resources!
Video games:
Easy game engines (virtually no coding):
Game Maker Studio (2D; free and paid versions)
GameSalad (2D)
RPG Maker (2D; numerous versions ranging from free to $69.99)
Stencyl (2D; free and paid subscription versions)
Scratch (good for kids and is more general; 2D; free)
More difficult game engines:
Unity (lots and lots of platforms; C# and JavaScript script; 2D, 3D, VR; free and paid versions)
Unreal (specializes in graphics; C++ and visual script; 2D, 3D, VR; free with a royalty on successful products)
CryEngine (Lua script; 3D; paid subscription and full license versions)
Mobile game development:
Corona (free and paid subscription versions)
SpriteKit (2D) and SceneKit (3D) which are built into the official compiler to create iOS apps (see iOS apps for more resources)
also all of the above game engines (cross-platform)
Game console development:
Game Maker Studio (with a paid subscription)
Unity
Unreal
CryEngine
Note that games can also be created on more general platforms like iOS and Android apps, but the resources listed above are specialized for game development.
iOS apps:
In order to develop iOS apps, you’ll need to purchase an iOS developer program membership for $99 a year, which requires an Apple account. Here are some general resources:
Xcode (the official IDE for iOS apps; can be installed on OS X)
Start Developing iOS Apps Today (Objective-C)
Ray Wenderlich iOS tutorials (Objective-C and Swift)
Code School: Try iOS (Objective-C)
Developing iOS 8 Apps (2, 3, 4, 5, 6, 7; Swift)
TutorialsPoint: iOS Tutorial (Objective-C)
How to Make iPhone Apps With No Programming Experience (Swift)
Swift Tutorial: Building an iOS Application (2, 3)
iOS apps are developed in the 2 official languages of Apple: Objective-C and Swift, the latter of which is newer and generally much easier to learn.
Objective-C resources:
the official documentation
TutorialsPoint: Objective-C Tutorial
Ry’s Objective-C Tutorial
Swift resources:
the official documentation
The Swift Programming Language (free official e-book)
Swift: A Quick Reference Guide
Xcode also has SpriteKit, SceneKit, and Metal built in, all of which are incredibly useful for creating apps that require elaborate graphics, particularly games.
SpriteKit resources:
How to Make a Game Like Candy Crush With Swift (2)
Sprite Kit Swift Tutorial
Create Space Invaders with Swift and Sprite Kit
iOS SpriteKit Physics Tutorial in Swift
Build the Game of Life (Swift)
SceneKit resources:
Scene Kit Tutorial: Getting Started (Swift)
An Introduction to SceneKit (2; Swift)
Metal resources:
the official documentation + other resources (Obj-C)
iOS 8 Metal Tutorial with Swift (2, 3)
Getting Started With Metal (Obj-C)
An introduction to 3D graphics with Metal in Swift
Also, in order to publish iOS apps, you’ll have to juggle certificates, app ids, and provisioning profiles. This process can be convoluted at times so here are some resources:
How to Submit Your App to Apple: From No Account to App Store (2)
Beginner Tutorial: iOS Certificates & Provisioning Profiles
Android apps:
In order to develop Android apps, you’ll need to register as a developer for a one-time fee of $25. Here are some general resources:
Android Studio (the official IDE for Android app development; free; can be installed on Windows, OS X, and Linux)
the official documentation
Getting Started
Android Tutorial For Beginners (2, 3)
Learn Android SDK From Scratch
Introduction to Android Development With Android Studio
Android apps are developed in Java and the layout is coded with XML.
Java resources:
W3schools: Java Tutorial series
TutorialsPoint: Java Tutorial
Core Java Tutorial
XML resources:
W3schools: XML Tutorial series
TutorialsPoint: XML Tutorial
For publishing (which is somewhat easier than publishing iOS apps):
How to Publish to the Android Market
3D modeling/animation:
Blender (can also be used to create games; Python script; free and open-source; can be installed on Windows, OS X, and Linux)
Maya (specialized script; free trial, free 3-year student subscription, and paid subscription versions; can be installed on Windows, OS X, and Linux to an extent)
3ds Max (Python script; free trial, free 3-year student subscription, and paid subscription versions; can be installed on Windows and OS X)
RenderMan (specialized script; free for non-commercial/educational use and pay-per-license for commercial use; can be installed on Windows, OS X, and Linux)
Misc. resources:
Stack Overflow is an ask-and-answer community for programmers. It’s amazing and will save your life. Sign up and don’t be afraid to ask for help.
Github offers a student pack (here) if you create an account and prove you’re a student. This gives you free access to a bunch of great programming resources for free for a certain period of time, such as Unreal Engine. Also, Github in general is a site that you can host your code on. Other users can see it, and “fork” it to make a copy of your code and modify it.
Parse is a backend service that allows you to store data in databases it hosts on its own servers. It lets you use push notifications, create users, store and retrieve data, etc. It’s compatible with iOS apps, Android apps, Windows apps, Xamarin, React, Unity, OS X, Windows, JavaScript, PHP, .net, Arduino, and Embedded C. It’s free up to a certain limit that depends on the services you use.
Cloud9, Codebox, and Squad are online IDEs that allow for real-time collaboration and support a variety of languages, so they’re useful for team projects.
And some general advice:
Your program will not work right away, 99% of the time. That’s okay. Do your best to figure out where the error is. Here is some advice on debugging (written for PHP but the methods can be generalized).
If you’re stuck, Google. Google like there’s no tomorrow.
Ask questions on a community like Stack Overflow.
For that matter, browse relevant Stack Overflow questions. You can probably find some solutions there.
Don’t be afraid to copy and paste.
Take breaks sometimes if you’re getting burned out. But don’t stay away from your projects for too long or you’ll lose track of its status.
Backup your code. On the cloud, on a USB drive, wherever. If your IDE has a backing up feature like snapshots, use it whenever you hit a milestone.
If your project is big, split it up into milestones and set goals. Don’t tackle everything at once.
Like the OP said, coding isn’t just for professionals and “geeks” anymore. Anyone can learn it if you really try, and with the rapidly expanding tech industry, learning coding can really broaden your opportunities.
If any of the links are broken, or you have a question or some information/resources to add, you can contact me through the askbox or the OP through his Twitter (as mentioned in his post).
If you’re interested, try some of these out and best of luck!
Great work expanding on my humble list to include a much fuller collection of resources for learning how to code! Cheers!
@veronicasantangelos You might want this at some stage when you finally start Uni!
I’d like to add that as a GameMaker tutorial, an introduction to some basic programming concepts, and a basic game design overview, Tom Francis’s Making A Game With No Experience is an awesome resource. (He’s the guy behind Gunpoint, which is also great, and the upcoming game Heat Signature.)

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
I’ve overdosed on shame, guilt and loneliness for too long.
And I’m still alive.
I’m a work in progress.
HOLY SHIT, IT WAS THE ORIGINAL ONE
MAKE A WISH
the first post ever on tumblr
I WAS EXPECTING IT TO BE A REMAKE OF SOME SORT HOLY FUCK
WHO THE FUCK KEEPS BRINGING THIS BACK
reblog this because it shows up every blue moon
I FOUND IT ✊
I WAS SO SCARED IT WOULDNT BE THE ORIGINAL
Who first posted this?
I THOUGHT THIS WAS GOING TO END WITH A MEME OR SOME SHIT NO IT’S THE REAL ONE OH MY GOD
Wishing I’ll do well on my finals ✨
what’s the difference between humans and jellyfish? absolutely nothing: we’re both mostly water and completely see-through

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
me at family gatherings
In a universe where your skin changes colour according to your feelings. People are rainbows. Parents give their children names like Poppy and Marigold hoping this helps them find love and happiness. We are born with white skin. Babies are tiny blank canvases. As we grow, we gain new shades. As we age we become wrinkles and pastel skin. We use Instagram filters to make our pictures look more yellow than they truly are. So everyone looks happy even when they’re not. The girl at the back of the class has skin like an ocean. I wonder how she got so sad. I tell her bad jokes to make a sunflower shade blossom on her cheeks. She covers her smile with emerald green hands. His name is Orion. Most days he wakes with grey skin; a side effect of depression. People stare when they see it; call him strange; think he feels nothing at all. So he wears bright orange hoodies with long sleeves; lemon gloves and prays they don’t notice. But when we’re alone. He lifts his shirt to show me the rose shaped strawberry stain on the left side of his chest. Says, “this belongs only to you.” Instead of your sleeve, you wear your heart on your skin. First love paints me every shade of red. We don’t say ‘I love you,’ we show it. Because colour speaks louder than words. A store opens at the end of my street. They sell body paint. In every colour and shade. People buy. When clothes are not enough; This is how they hide the feelings they are ashamed of. I watch my neighbour Holly paint herself yellow before she goes to her best friend’s wedding. So that no one will see her green skin and recognise her envy. I hope the bride and groom both have ruby bodies. But the photographs will show who was more in love. Orion comes home with skin like a thundercloud. His lips are a dark scowl. When he holds me it feels cold. Fear turns my stomach seabed blue. When he takes off his sweater. I smell paint. My fingers reach for the rose shaped mark on his heart. It does not look the same. His eyes become nervous circles. My nails come away with red dye that had been disguising midnight skin; pitch black like ash. This is what happens when the fire grows cold; when a heart becomes hollow. Emptiness is black. How long has he been hiding it? Betrayal has a bitter taste. But there’s no colour terrible enough for the feeling. Waking up alone is easier when I don’t dream about him. It’s been three months but I still carry a chest painted by heartbreak. My best friend buys me a jar of paint. It’s orange like his sweater. I know I won’t open it. Hiding the hurt won’t make it heal. When my grandfather dies. The funeral is a sea of blue. I remember laughing at silly stories while curled up on his lap. Nostalgia is a strange purple. Conversation is different here. Instead of “how are you?” we ask, “what colour do you feel like most? ” People are rainbows. Our feelings are wild horses. Hard to tame. Hard to hide. And I don’t know where you’re from But if one day you woke up in a world like ours; What colour would your skin be?
In a universe where you skin changes colour according to your feelings // Ceres (via mentamorphisis)
So beautiful