editing is so funny because it's like "damn, i wrote 'before' two times within three paragraphs. they are going to stone me in the town square for this"
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@obligatoryfunnyreference
editing is so funny because it's like "damn, i wrote 'before' two times within three paragraphs. they are going to stone me in the town square for this"

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"work in progress" is actually so misleading like it assumes that im actually making progress on my work
the mutuals are getting mythological about the trials of modern life tonight on tumblr dot com
Child: OtherKid did something that was not mean-spirited or against the rules but made me really upset :(
Me: I’m sorry that you’re upset, friend. Do you need anything from me right now?
Child: …No I just wanted to tell you I’m sad. :(
Me: Okay, friend. Thank you for sharing.
Child: …I really like it here though. :( Everyone is really nice. :( I’m just sad right now. :(
Me: I’m glad you think so. I like it here too.
Child: I’m gonna just sit by you for right now though. :(
Me: …Okay, friend.
At least Child had the self-awareness to know that their need in the moment was just validation of their feelings and not punishment of OtherKid for innocuous behavior.
Same day I had a teen message me and say “hey I’m really frustrated with how you ran rehearsal today” and I said “Yeah, I understand where you’re coming from, I agree that I handled X and Y poorly. I’m glad you felt like you could bring it up,” and Teen said “Thank you for responding to me and listening. I understand where you’re coming from too.”
I LOVE EMOTIONAL MATURITY WOW
Stuff that’s hard to do but worth it:
Taking time to validate kids’ feelings, even if they’re “silly”
Making a safe space for kids to express themselves, even if they’re expressing criticism
Being open to having difficult conversations with kids, even when it’s uncomfortable for one or both of you

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keanu reeves' acting reminds me of like high school play auditions where the one handsome guy just keeps getting the part for no reason but nobody cares because he is actually really nice and while he wont be incredible or probably even really good you can at least rely on him to both show up and remember his lines
inspired by school house rock
So what I think is that there's this default belief in patriarchy that men are superior to women and therefore the "masculine" sphere is superior to the "feminine" sphere. And so, as feminists have fought to expand the number of allowable female activities, men (on the aggregate over generations) have retreated from those activities because they're now seen as "feminine", and so partaking in them is incommensurate with their belief in their own superiority. And, unfortunately, as this has progressed, this has resulted in a lot of men sectioning themselves off from, frankly, everything that actually makes being alive worthwhile. It's a misery spiral, and the only way out is to abandon male supremacy.
#men gave up deep friendships and reading and poetry and colourful fashion#all things that used to be considered manly in the 19th century#they're currently giving up on studying law and medecine#it's so stupid and sad
(I mean, the colourful fashion was more of an eighteenth century thing, but yeah)
#more women in higher education meaning fewer men is incredibly depressing to me. funny in a sad way#what happens when women will finally get into trades? will they just stop working
spectacular tags from @luesmainblog
one time I had a dream that I unlocked a secret never-before-discovered achievement in Disco Elysium by squeezing into various nooks and crannies and got a special copotype called “Crevice Cop: seek out and inhabit crevices like some kind of man-spider” and I thought yeah!!! man-spider!!! crevice cop!!! this game GETS me!!!
and then I woke up to find that I had fallen partially down into the gap between my partner’s bed and the wall and was horrifically contorted and in agonizing bodily pain from sleeping in a position only comfortable to a brown recluse

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if there is one thing we all know is a core component of being in the military it is being free to make your own decisions about things that could threaten your life
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we." -George W. Bush
doodled one of my favorite Disco Elysium quotes on a paper scrap at work
I've had a couple of people ask for a digestible version of the whole "the real problem with Dungeons & Dragons is false advertising, not anything that's present in its text" thing I keep alluding to, so here's the bullet point version of that argument:
Dungeons & Dragons is owned by Hasbro. Yes, the same Hasbro that owns Monopoly and My Little Pony.
Hasbro wants D&D to be the only tabletop RPG that anyone plays.
In order to accomplish this, Hasbro needs D&D to be a universal entry-level game.
D&D is not a universal entry-level game.
All game rules are opinionated about how the game ought to be played, and as tabletop RPGs go, D&D's rules are more opinionated than most. This is not a flaw, but it's not what Hasbro needs.
D&D is also on the high end of complexity as far as tabletop RPGs go, and it's complex in a way that strongly rewards system mastery, so it's pretty far from "entry level".
Hasbro could produce a version of D&D that's at the very least less opinionated and more entry-level than it presently is, but they don't want to, because they've determined that certain rules features which run counter to both of those goals are critical to D&D's brand identity.
They also don't want to produce multiple versions of D&D tailored for different audiences, because they want every single D&D group to be a potential purchaser of every single D&D product; they'd be effectively competing with themselves for their own customer base if the published game was actually modular in any meaningful way.
So how does Hasbro square that circle?
Simple: they lie. They insist that D&D is in fact a universal entry-level game in spite of all evidence to the contrary, and back their advertising up with sponsored thinkpieces and podcasts and such to "prove" it.
Further, they've spent decades fostering a culture of play which conceals the gap between the game they're advertising and the game they're selling by ascribing any appearance that D&D isn't a universal entry-level game to the incompetence or malice of individual GMs.
The game the rules want to produce disagrees with the game the group wants to play? Nonsense – even the rankest beginner should be able to produce any experience of play using any set of rules, and if your GM can't, they're a Bad GM.
The game is hard to learn? No, it isn't – your GM is merely gatekeeping you. This wouldn't be a problem with a Good GM.
The upshot is that the published rules are more or less irrelevant with respect to achieving the desired experience of play, because they're operating within a culture of play which dumps 100% of the work of making that desired experience of play happen on the GM.
Indeed, much of what modern D&D presents as GMing best practices are really methods of working around the fact that the rules you're using disagree with you about what kind of game you're playing.
(It's not a coincidence that D&D's entrenched culture of play also insists that it's normal for GMs to be miserably overworked and treats GM burnout as a big funny joke, then turns around and loudly wonders why there's a constant GM shortage.)
The trick is, because you're still at least notionally using the rules of D&D, the fruits of all that GM labour are perceived as the product of "playing D&D", not of the GM's hard work.
In essence, Hasbro's business model for Dungeons & Dragons is selling you your own GM's labour with a D&D sticker on it.
It's a very neat trick, if you can pull it off.
Now, at this point some readers may be asking: well, sure, but not all GMs are doormats. What about "killer" GMs who do gatekeep and railroad their players and otherwise act like complete tyrants? I hear horror stories about them all the time.
That's the second trick: these are not opposites. The GM as human Xbox and the GM as tyrant of the table both represent the GM doing all the actual work of making the game happen. The latter isn't the outcome that Hasbro wants, but it's a logical conclusion of the position the want the GM to be in.
looking at your phone is always one of these two experiences
im not a girlblogger im an ADULT. im a WOMANblogger this is WOMANblogging

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"boil him in oil" fuck off you're frying him. You expect me to believe you're getting that oil above its boiling temp? That much of it? By heating it with fucking charcoal? And you're not melting the cauldron?
That oil is NOT boiling, you are not boiling that man. You are frying him.
"I'm not boiling the oil but I'm boiling him because the water in his body -- " SO DOES THE WATER IN A CHICKEN WING WHEN I STICK IT IN THE DEEP FRYER, BUT WE DON'T CALL IT DEEP BOILED CHICKEN WINGS, DO WE? Have some fucking linguistic standards. Fry That Man.
now this is the discourse i come here for
When abled people are involved, the concept of "doing it once in a while for a few seconds doesn't mean you can do it consistently on command like it's nothing" is easily understood.
For example, if someone is able to walk outside without a jacket in the cold to get the mail, everyone would easily understand that they'd still need a jacket if they were outside for a prolonged period of time. If someone is able to hold their breath underwater for a few seconds, everyone would easily understand that they'd still need an oxygen tank in order to stay underwater indefinitely.
But when disabled people are involved, that concept is somehow forgotten. You can stand for a few seconds? You must not actually need that wheelchair. You can socialize once in a long while if the conditions are exactly right? You must not actually struggle to socialize and any struggle you think you have is just fear and negativity. You can be physically active for an hour on a good day? You must not actually be too disabled to work. You have a lot of knowledge on a topic because it's a special interest of yours? You must be "smart" and any bad grades you get are because you're lazy.