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a publication dedicated to delivering writing prompts and encouragement to budding writers, to run during the month of November. Click to re

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Okay, we got a new one, boys.
The best piece of writing advice I can give is that you should strive to be sincere rather than original.
You can't force originality. Originality will arise as a natural consequence of sincerity. Make the story completely and apologetically yours, and originality will come by virtue of it being your story.
The best piece of writing advice I can give is that you should strive to be sincere rather than original.
You can't force originality. Originality will arise as a natural consequence of sincerity. Make the story completely and apologetically yours, and originality will come by virtue of it being your story.
Anyone and everyone CAN write. The worldâs most skilled writer didnât start off skilled. The key is that they practice hard by writing a lot.
As long as you write, you are practicing your craft and you are getting better at writing. But you will never get anywhere if you let AI write for you.

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Made this as a joke when bestie commented her writing fairy must have visited me to get me to pump out 3K words tonight.
[Image IDs: series of animal-at-the-beach photographs paired with writing-related aphorisms.
Cow in the tide: Writing one sentence is more progress than writing no sentences
Horse staring at the sea from just above the tide: Every deranged story starts with a single deranged word
Leopard(?) staring at the tide from just beyond it: Write enough paragraphs, and you'll find places to use semicolons and emdashes
Hippopotamus raging at the crashing tide: If you love it, it's a good story
/end ID]
I think one of the big strengths of fanfiction as a medium is that it can, on average, assume the reader has a way higher degree of familiarity with canon than likeâŚcanon can. If youâre in the Star Wars AO3 tag you probably like Star Wars enough to remember more things about it than the average Star Wars-enjoying-ten-year-old. Which makes it way easier for fanwriter a to get to the juicy stuff and really engage with the worldbuilding or minor characters without having to spell out like. Who Wedge Antilles is for everyone who forgot or never noticed him in the first place. You could write a book about Wedge in the old EU because EU readers could also be assumed to be serious fans, but you canât make a new canon Disney+ show about him. Those cost money to make and are intended for a broader audience.
And all this means that like. A good fic writer can and often will surpass canon when it comes to like. Thematic resonance and stuff, because they can really dig into something. Star Trek 2009 gave Kirk a new, more generic tragic backstory because it couldnât expect the average moviegoer to be familiar with Kirkâs old, way more interesting tragic backstory. (Frankly, Iâm not sure jj abrams knew about TOS Kirkâs backstory) whereas I have read a LOT of well-written, interesting, deeply resonant fanfic examinations of Tarsus IV, and what it means for Kirkâs character that heâs a genocide survivor. Star Trek 2009 answers the question âwhy did Kirk cheat on the kobayashi maru?â With ââcause his dad crashed a spaceship when he was a baby.â A close examination of TOS canon implies the answer is âbecause he lived through a real-life Kobayashi that did have a win option, but which wasnât taken.â BUTâand this is significantâeven the TOS canon movies canât really assume knowledge of the full TOS tv show, so that implication is never examined or made explicit. Instead itâs fanfic (and maybe spin off novels? Idk Iâve only read 2 trek books, if thereâs one out there that covers this that would be really cool) where we get dives into that thread, where Kirk gets a commendation for original thinking because he can look a testing board in the eye and say âIâve seen what happens when someone is entrenched in this kind of thinking, and I cannot let it happen to me. I understand the lesson, but itâs not hypothetical anymore and it never will be. I did what I had to do.â And thatâs interesting! Thatâs meaningful! That canât happen in a summer blockbuster. But it can happen in fic, easily, and thatâs a strength of fic, I think.
I hope you don't mind me adding to this very good post, but in general i think the financial supremecy of movies and (more recently) tv has lead a lot of people to assume that the best stories can be interchanged between mediums. That every book can be adapted into a movie, every light novel into an anime, every movie into a video game etc etc
and that's the same attitude that underlies all the 'the goal of fanfic is to file of the serial numbers and publish it' or 'fanfic isn't real writing because real writing is novels and fanfic is usually structurally so different from a novel' type of takes come from.
this assumption that the medium is largely coincidental to the story being told
when that's just not true.
the very best adaptations always change things, because mediums are not interchangeable, and they fundamentally shape the stories told in them.
there are things you can do in fanfic that are simply not possible in a traditional novel, because you're starting from that possition of love and knowledge, and because you aren't bound by the need to be canon compliant, so you can ask questions like 'if these characters met in other lives, under different circumstances, what would they be like? how different would they be? how much of what makes them them is tied to the circumstances they found themselves in?' or 'what was it like to not be the heroes, to not be actively involved in the cool exciting bits? what was it like to be a minor character, left behind to deal with the consequences' because your audience is already invested, they'll show up for questions like that in a way a movie or novel or tv audience wouldn't.
there are things you can do in a podcast or radio play that are not possible in visual mediums like film or tv, because you're relying on the audiences imagination. there's a reason the best radio comedy tends to be surreal, and the best podcasts tend to be horror, those are both genres that thrive when the audience's imagination is allowed to fill in blanks.
there are things you can do on TV that are not possible in a novel or a movie. the way WandaVision completely changed its visual style with each episode is something that would not work in any other genre, but it's essential to the story. TV usually exists in very defined seasons, but cannot traditionally be consumed all in one go, which is not true of almost any other medium, and that dictates a specific type of pacing. combine that with the fact that it's a visual medium, and you get something like the overarching stories of the 9th Doctor's season of Doctor Who. No other medium could have delivered the resolution to that storyline as effectively.
Video games can force the audience to consider their own part in events. No movie could do what Spec Ops did, when it gives you a button prompt to commit a war crime, and then turns around and asks you why? why did you do that? was it too easy? do you think it felt like this when the US government committed the exact same war crime within living memory? Was it easy then too? A novel or a movie could show you walker doing this terrible thing, but it could never convey the point with the same effective simplicity, and it could never make you the audience feel culpable. only the author is responsible for the actions of the characters in a novel, but in a game, it's the audience who bears that responsibility, and that allows for moral questions other mediums struggle to effectively convey.
Comics can tell stories that take three decades and ten different writers to tell. Movies can use silence more effectively than any other medium because cinemas give you a captive audience and close-ups means you can reliably assume they can see everything that's happening (unlike theatre, which can use silence, but can't assume everyone has a good view). Theatre provides real time audience interactivity and a very special and unique kind of suspension of disbelief. Professional wrestling can tell ongoing stories in real time over years or decades, and walk the line between fiction and reality. Novels can immerse you more fully in one person's view of the world than any other medium (which also allows for information to be hidden from the reader without it feeling cheap the way it can when a movie does the same thing). Live oral storytelling allows the story to be adapted on the fly to fit audience reactions, allows for infinite variations of the same story, because no two tellings will ever be identical.
Fanfic isn't a genre, not really. Fanfic has genres, but it isn't a genre in and of itself. Fanfic is a medium, and like all mediums, it offers storytelling tools that are unique to it, that it does better than any other medium. and as OP pointed out, one of the big ones is that it can assume both familiarity and love from the audience to the characters depicted. We can stray far further afield from where we started in fanfic than the original creator ever could, because our anchors are not the narrative, but the characters.
writing goals for 2026 â¨
to write
writing goals for 2026 â¨
to write

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I've been paying a lot of attention to writing advice about sex scenes lately and some of it has been quite helpful and eye-opening but in the end so much of it boils down to, "This is just a scene like any other." All the general writing advice still applies: What is the narrative purpose of this scene? Why are these specific characters doing these specific things? How are they feeling and why does that matter? Do you have a good sense of choreography? Of pacing? How effective are your descriptions? What's the tone here? Where's the tension? Are you afraid of your own premise, and if so, can you prevent that from showing in the finished piece? (I'm not going to say that you should never write a premise that you're scared of, because I often do, but are you capable of committing to it regardless?)
Just like sex is a neutral act that people (and sometimes ghosts) can choose to do with their bodies and not something inherently more special and powerful than any other act, sex scenes are a neutral type of writing that's not inherently different from any other scene.
And failing to acknowledge this is a big part of what can make these scenes annoying or ineffective, both for people who want to read them and people who want to avoid them! They're often treated as their own thing, disconnected from the rest of the narrative, and yet also as an inescapable and necessary part of certain genres. They're added to stories where they don't serve any narrative purpose just because that's What's Done, which sucks if you dislike the ubiquity of sex and want stories that focus on other things, and *also* sucks if you want stories where sex is incorporated meaningfully into the narrative and the characterization because they're not doing that either. Treating sex scenes as exceptional isolates them from general discussion of craft, prevents them from feeling integrated into a larger piece, and often makes their inclusion more of an obligation than an active choice, all of which invariably lead to bad writing.
the key to avoiding symbolismslop is sincere, thoughtful intent btw
it's fine to create art that has deer skull god (she/her) (queering it) pomegranate sun/moon symbolism in it but you need to ask yourself, why a deer skull and not another animal? what does queering it add to the text's portrayal of religion? why a pomegranate specifically? are the sun and moon the most appropriate celestial bodies to represent the meaning i'm trying to convey to my audience? what am i trying to say here?
"it looks cool" and "everyone else is doing it so i guess i should as well" are the creativity killers. inspiration requires introspection otherwise it's just imitation!!!
+ as the notes have pointed out being open to critique is also the fuel of creativity, not the antithesis of it. inviting interpretation only increases the space you have to work with and respond to!
âhow do you write again after a long break?â you just start. thatâs the horror of it. you just. start. and then the story opens its eyes.
For more practical advice, as a person who is constantly juggling 3 to 5 novels and spends months between working on some of them:
Read your work again to get your voice back in your pen (and to remind yourself what you like about your own writing)
While doing this, resist the urge to critique or editâ
âexcept that thing that made you stop. Rip that thing off the work like a scab and let the blood flow anew. If that's a chapter you couldn't finish, or a plotline you couldn't figure out, or a character that doesn't fit, it doesn't matter. It's dead now. Erased. Never happened. Do something else with the wound because that scab killed your flow
Be gentle with yourself, but be firm. You have to write. You do not have to write well every time, but you have to write
lookâŚâŚâŚâŚâŚ.. write as much shitty fic as you want. nobody can stop you. youâre learning constantly and itâs better to write hackneyed implausible ridiculousness than it is to not write at all out of fear of fucking up. youâre good
There was an experiment a professor did. I think it was pottery students. He did an experiment of âqualityâ vs âquantityâ. One half of the class he told; you have to make as many pots as possible. Good pots, bad pots, shitty pots, whatever. The more pots you make, the higher your grade.
The other half of the class were told, âyou can make only one potâ. But that pot had to be perfect. The quality had to be high; the highest quality pot would get the best mark.
But when it came to the grading, they noticed something weird.
All the best quality pots were in the âquantityâ group.
The guys who were literally churning out pots, trying to make as many as possible, not concentrating on the quality. But every pot they made, made them better at making pots. By the end of the month (I think it was a month) - they had some pretty awesome pots coming out, because they enjoying finding all the ways and all the things they could do to make all their pots. Where as the âqualityâ guys had spent their time reading up on pots, and technique, and researching and planning; which was all great but theyâd had no further practice at actually making pots.
The best way to get really good at something, the only way to be really good at something, is to make lots of shitty attempts at that thing several of which will fail. If all you create are perfect things then you wonât improve, because how can you improve on perfect?
tl:dr MAKE YOUR SHITTY POTS.
Writing advice from my uni teachers:
If your dialog feels flat, rewrite the scene pretending the characters cannot at any cost say exactly what they mean. No one says âIâm madâ but they can say it in 100 other ways.
Wrote a chapter but you dislike it? Rewrite it again from memory. That way youâre only remembering the main parts and can fill in extra details. My teacher who was a playwright literally writes every single script twice because of this.
Donât overuse metaphors, or they lose their potency. Limit yourself.
Before you write your novel, write a page of anything from your characters POV so you can get their voice right. Do this for every main character introduced.
This is legit good writing advice, especially the first bullet point! In playwriting class we did a bit where every bit of dialogue had to be an accusatory question and it was glorious.

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memes are fun and relatable and all that, but don't let them discourage you. all of that stuff that doesn't make it into the final product is part of how the final product gets made
If you're a writer you're supposed to write a lot of bullshit. It's part of the gig. You have to write a lot of absolute garbage in order to get to the good bits. Every once in a while you'll be like "Oh, I wish I hadn't wasted all that time writing bullshit," but that's dumb. That's exactly the same as an Olympic runner being like "Oh, I wish I hadn't wasted all that time running all those practice laps"