Terror Tracks: Music in Horror TTRPGs
This is a rework of an article I wrote in 2013. Iāve added some sources, but others might be a bit dated. Additional scores and suggestions welcome!Ā
You can also hear the gist of this preamble in the recording of āSomething at Work in the Soul: Horror in RPGsā from Orcacon 2018Ā
Silence: Ambianceās Weak SpotĀ
I wonāt run horror tabletop RPGs without background music. They need it.
More so than other games with their looping tracks from The Lord of the Rings or Conan, horror games absolutely require background music.Ā Ā
Is that strange? In a genre filled with innocents creeping across creaky floorboards and screams piercing still nights, is it weird to use music to fill every breath-holding moment?
If youāre making a movie, maybe (and even then only maybe). In the TTRPG game youāre running, though, absolutely not.
In any horror game, a absolute goal of your work as a GM is to build an appropriately creepy ambiance or atmosphere. To do so, youāll use your story, lurid descriptions, whispered conversations, dimmed lights, a whole bag of spooky tricks. But in all of it, your greatest enemy is silence.
Thatās because, once a pause hits, once youāre not forwarding the plot, once a playerās not speaking in character, like a mist, the ambiance starts dissipating. Too quickly, the players realize theyāre not on rain-slick parapets fleeing the hungry night, theyāre in your game room. They remember theyāre just playing, they might even realize theyāre tense, and in that situation they might do what most humans do when theyāre tense: try to break that tension.
Gamers do this with Monty Python jokes.
Monty Python jokes KILL AMBIANCE DEAD.Ā
So what to do? Never slow the gameās momentum. Never look up a rule. Never use the restroom. Never break the session. Lock all the doors. Run the game until either its over or you are.
Or, give yourself some backup.Ā
Low, subtle, constant, appropriately creepy music provides a steady drumbeat of atmospheric agreement to your story.
While youāre describing the indescribable, itās an ominous pulse, nodding along, seconding every terror you reveal.Ā
Even better, though, in the pauses, itās still there. Itās the dread that lingers even when youāre not building it, it fills the space and holds the atmosphere, helping to keep players in the moment when you canāt.
There are a thousand tricks you can play once youāve incorporated music into your gameāvolume, looping, manipulating attention, Pavlovian responses, avoiding recognitionābut thatās a discussion for another time. With appropriate selections, the score to your game can do as much to create a memorable experience as your storytelling itself. But, your music has to work for you.
Dread Accompaniment: Horror Music Playlists
Not all horror is alike. The world-destroying marches of Godzillaās score would never work if you subbed them in behind the visuals of Ringu. Hellraiserās score works for Hellraiser, The Thingās score works for The Thing, and trying to swap them would be a mess. The music has to encourage the atmosphere youāre trying to create. If it doesnāt, it might actively work against your story.
As the director on PathfinderāsĀ Carrion Crown Adventure Path,Ā I wrote several forewords that included my suggestions for music that reinforced the themes of those adventures and that highlighted a specific horror genre or general concept. (The associated films also make damn fine viewing if youāre looking for a specific vein of inspiration.) For ease of reference, Iāve expanded on those playlists here, each with suggested artists, albums, and (where possible) links to help emphasize certain ominous moods. Obviously, these playlists are not all-inclusive; just some of my favorites that have worked well for me in the past.
Use these next time youāre looking for something to enhance the atmosphere of your most sinister TTRPG games, those sessions when you really want to leaveĀ your players dangling from the edges of their seats.
Dead Can Dance: The Serpentās Egg, et al.
Elfman, Danny: Red Dragon
Haslinger, Paul: Underworld: Rise of the Lycans
Julyan, David: The Descent, The Prestige
Kilar, Wojciech : Bram Stokerās Dracula*
Navarrete, Javier: Mirrors, Panās Labyrinth
Newman, Thomas: Castle Rock
Sƶderqvist, Johan: Let the Right One In
Yamane, Michiru: Castlevania: Symphony of the Night, et al.
Carlos, Wendy & Elkind-Tourre, Rachel: The Shining
Giacchino, Michael: Let Me In
Henifin, Steve: Eternal Darkness
Midnight Syndicate: Gates of Delirium, et al.
Yamaoka, Akira: Silent Hill, et al.
Young, Christopher: Drag Me to Hell, The Exorcism of Emily Rose
Alwyn, Kenneth: Bride of Frankenstein
Rachmaninoff, Sergei: Prelude in C Sharp Minor, Op.3, No.2
Band, Richard: Reanimator
Bergeaud, David: The Outer Limits
Burwell, Curt: Gods & Monsters
Davis, Carl: Frankenstein Unbound
Doyle, Patrick: Mary Shelleyās Frankenstein
Donaggio, Pino: The Howling
Elfman, Danny: Nightbreed, The Wolfman
Frankel, Benjamin: Curse of the Werewolf and Other Film Music
Haslinger, Paul: Underworld (and sequels)
Kanno, Yoko: Wolf ās Rain Soundtrack 2
LoDuca , Joseph: Brotherhood of the Wolf
Marianelli, Dario: The Brothers Grimm
Powell, Andrew: Ladyhawke
Carpenter, John: Village of the Damned
Goldsmith, Jerry: The Mummy
Elm, Bill & Woody Jackson: Red Dead Redemption: Undead Nightmare
Heil, Reinhold & Johnny Klimek: Land of the Dead
Morasky, Mike: Left 4 Dead
Murphy, John: 28 Days Later
Suzuki, Kota: Resident Evil 5Ā (Related Resident Evil 7 OST)
TaĆÆeb, Jean-Pierre: Frontiere(s)
Beltrami, Marco:Ā The Eye
Carpenter, John: Prince of Darkness*
Elfman, Danny: Mars Attacks
Goldenthal, Elliot: Sphere
Graves, Jason: Dead Space
Howard, James Newton: Signs
Kurzel, Jed: Alien Covenant
Morricone, Ennio: The Thing*
Shortner, Clinton: District 9
Bell, Joshua: The Red Violin*
Bishara, Joseph:Ā Annabelle,Ā The Conjuring
DāAmbrosio, Marco: Vampire Hunter D: Bloodlust*
Fjellstrƶm, Marcus: The Terror
Goldenthal, Elliot: Interview with the Vampire
Kid, Jesper: Assassinās Creed 2: Brotherhood
McCreary, Bear: 10 Cloverfield Lane
Reitzell, Brian: Hannibal (2014 series)
Tartini, Giuseppe: Violin Sonata in G minor
Zimmer, Hans: Sherlock Holmes
Benyacar, Simone, Craig Stuart Garfinkle, Veigar Margeirsson, & Daniel Nielsen: Requiem for a Tower
Brower, Russell, Derek Duke, & Edo Guidotti: World of Warcraft: Wrath of the Lich King
Debney, John: End of Days
Desplat, Alexandre: Godzilla (2014)
Goldsmith, Jerry: The Omen
Ifukube, Akira & Sagisu, ShirÅ: Shin Godzilla
Jackman, Henry: Skull Island
Mancell, Clint: The Fountain
Young, Christopher: Hellraiser
(* - Personal favorites, especially recommended)