The community of the game Iβm playtesting has progressed to the point of headcanons and ships. I had not even considered the concept of anthro tanks before. Much less not even anthro tanks, just the tanks themselves. I learn muchβ¦
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The community of the game Iβm playtesting has progressed to the point of headcanons and ships. I had not even considered the concept of anthro tanks before. Much less not even anthro tanks, just the tanks themselves. I learn muchβ¦

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Cozy Game Restoration, the playtest that comes with free carpel tunnel syndrome!
Everything grows. π
Sanctum.
Oh, it's gonna rain. π

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Inner Light Playtest
So I put together a short (4 page) rules light ttrpg called Inner Light, and I'm looking for playtesters! I put out the call on the Rabid Haberdashery Discord server and in the Rabid Haberdashery newsletter, but the newsletter got flagged because apparently some bot set up 18 subscriptions and then unsubscribed from it all at once? So the email sender flagged it as suspicious for the high number of unsubscriptions? I was very upset and I don't know how this happened.
Anyway! It means no one got the newsletter and therefore didn't sign up that way! So I still need help.
Inner Light is a game of intrapersonal balance. Each player takes on the role of an Aspect, one inner motivation or voice, with the party serving as the interior forces directing the words and actions of a single individual. Maybe these Aspects are a panel of emotions, maybe they're alternate personalities, maybe they're representatives of morality or physical needs. It's up to you!
Most of the gameplay centers around determining which Aspect will take charge in a given situation, and how the other Aspects will influence decisions even when they are not in control. Aspects grow in their ability to nudge outcomes by turning inward and facing off against moral dilemmas, forces of emotional disruption, and even other Aspects.
Shoot me an ask or DM if you would like to get a group together to try this game out and are willing to fill out a Google Form (linked in the rule book) with feedback on your experience!
Oasis.