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Yo!! Do you do fraymotifs?
Heck yeah I do!

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howdy, and congrats on the new blog! would you mind doodling a knight of rage, maybe wielding some drumsticks if you wouldn't mind? thanks a lot, and again, congrats!
Thanks and no problem!
And now, I present to you, a drumstick-wielding Knight of Rage:
On the Topic of Weapons
Letās talk about weapons. Somebody asked for some weapon suggestions earlier, and I thought it would be a good time to make this post. This is some advice for everyone. When choosing a weapon, realistically, you would want to choose something that you have in your household or that you would be able to easily create from something in your household. Now, Iām not sure what you have that could be used as a weapon, it would be creepy if I did. I can, however, throw out a few things that you might have lying around:
Knifekind
Scissorkind
Razorkind
Penkind
Bookkind
Batkind
Canekind
Forkkind
Shovelkind
Ropekind (could be used as a garrote)
Scythekind (attach a knife to a cane to make a makeshift one, but I recommend that you go with something else as your weapon)
Sawkind
[ENTER INSTRUMENT HERE]kind
Keyboardkind
Broomkind
Hosekind
Spatulakind
Bagkind (bookbags are heavy)
Spraykind
Shoekind
Combkind
Brushkind
Yoyokind
Weedwackerkind
Fryingpankind
Dicekind
Tennisracketkind
Cheesegraterkind
Cardkind
And if you donāt have any of those, you can always try stickkind. Keep in mind these are just ideas. I suggest that you look around your room and try to find something that could work as a weapon. Use your imagination. Have some fun with it!
Hello there! Do you think that you could do an analysis for a Muse of Breath? (Maybe if you're okay with it, a weapon/strife specious suggestion? Since I can't think of any good ones.. Totally an optional thing though, I don't want to make you do something you don't want to!) -Kay
Huh, Iāve never gotten an ask for a Muse or Breath player analysis, so letās see how this goes! (Also Iām perfectly fine with taking weapon suggestions! Those are always fun! Iām going to put them up in a separate post right after this one, though).
Breath is the aspect of freedom, independence, adaptability, and unconcern. Muses inspire or inspire with their aspect.
Personality
The Muse of Breath would be good at encouraging freedom. They would wish for the liberty of others, and they would likely have the potential to be great leaders, able to inspire people to take a stand and make their dreams come true, or to stand up for themselves and be more independent. The Muse of Breath would also be very carefree. They would probably be able to recover quickly from tragedy. They would be unfaltering, always moving forwards and inspiring others to do the same. They would also be independent people, but possibly a bit off in their own world, at times.I see them as being very happy-go-lucky and/or respectable. I bet that they would make a good activist, rallying others to fight for their rights. If they wanted to, they could probably grow up to lead a revolution. However, being the most passive class, thereās a good chance that they would also be a pacifist, so they would probably be the one convincing people to join the cause rather than actually leading the revolution. Their teammates would greatly benefit from the Museās encouragement, becoming extremely driven to fight for the new universe so that they can claim their freedom from SBURB.
Powers
The Muse of Breath is a master class, making them a force to reckon with. I imagine that the Muse would hold a great amount of power, even if they would rarely, if ever, use it. They would be, putting it simply, the master of Breath. They would be able to create a tornado effortlessly, and they would hear things in the breeze. They would be able to work with the wind in pretty much any and every way to achieve whatever they wanted. On the other hand, as the most passive class, thereās a chance that they wouldnāt have any abilities that could be used in combat. Still, their power is nothing to scoff at. If Breath were a song, this Muse would be the conductor. They wouldnāt even have to fight to be an amazing asset to their team. They would be a tremendous help just by being themselves.
How about some Mage of Hope powers if you don't mind?
Of course, I donāt mind!
Powers
A Mage of Hope would be able to increase their own power by strengthening Hope. Theyād also be able to give power to their teammates by using their knowledge of the hopes of others to manipulate it and strengthen it, encouraging their teammates in just the right way to make them get up again and fight harder. While the ability to make motivational speeches may seem like a weak power, it may be just the thing to keep people going. The Mage of Hope would essentially be the fighter in an RPG who is able to grant a whole lot of buffs. They would understand just how to mess with the hopes and faiths of others, allowing them to discourage or anger their enemies. Thereās also a chance that they would be able to manifest Hope in some sort of physical way.

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Hey! Could you do a God Tier analysis of the Page Of Life?
*Dons reading binoculars*
Letās do this.
Life is the aspect of luxury, vigor, eagerness, and unruliness. Pages give and give through their aspect.
Personality
A Page of Life would start off as the little guy. They would start of with some sort of lack of their aspect, such as not holding a big place in society, having a lack of money, or having low energy. They might also believe that they deserve more from life, but they would be a pushover. Pages tend to overcompensate for the lack of their aspect, so itās expected that the Page of Life would be a bit cocky or overly energetic, even though they would have no idea how to actually deal with Life, at first. They would probably easily succumb to any whims or desires that they have. I get the feeling that some Pages of Life would be the type of person who would stroll into battle like the world has got nothing on them, but then end up getting beaten to a pulp. (At first, at least). However, while at first they might not direct their energy into actual work, they would eventually become very hard workers. They would also probably be good at motivating their team up, giving them energy.
Powers
A fully realized Page of Life would be able to regenerate, making them nearly impossible to kill. They would become the tanks of the session, able to get up over and over again, even from the most brutal of beatings. They would also probably be able to heal others. That being said, if they were able to reach godtier, they would likely become the most powerful player on the team. They might even become a great leader, as well. I donāt think it would be an understatement to say that the Page of Life would be invaluable to their session, if they reached godtier.
Could you please do the Seer of Heart for analisys? ((BTW your blog looks awesome!))
Of course, and thank you!
Heart is the aspect of the soul, self, passion, and emotion. Seers gain knowledge on their aspect and use that knowledge to guide others.
Personality
A Seer of Heart seems to me like a very sweet person. They would be great at being empathetic. They would be able to understand people very quickly, possibly on a personal level. They would be able to tell what other people care about, and they would probably be good at noticing when people have bottled up feelings. They would essentially be able to see into the depths of your soul. That being said, they would be great at reading people, but because of this, they might be a bit confused about who or what is right. They would be able to see things from multiple sides, but this means that they would struggle finding an opinion on many matters. They might switch back and forth between two sides, unable to choose between them. As a Heart player, the Seer would probably be an opinionated person, but due to their empathy with other people, they might question whether their opinions would be considered right, even though there is no solid answer for this. Itās also possible that they might be a bit shy about voicing their opinions, afraid of being wrong.
Powers
A fully realized Seer of Heart would be able to see what you love and desire on more than just an instinctual level. They would be able to read your soul, perhaps even being able to see it. While this doesnāt allow them to predict the future like many other Seers, it would allow them to know just what buttons to push to manipulate others. They might even be able to manipulate an enemy to their side by convincing them that they can give them what they yearn for. It would also be helpful if they ever needed to comfort a teammate.
Hello and welcome! Could I ask for an analysis of a Maid of Space? Thanks, and I hope you have a great night/day!
No problem, and same goes to you!
Space is the aspect of beginnings, creation, spontaneity, and propagation. Maids create or create with their aspect.
Personality
A Maid of Space would start off struggling to depend on themselves for Space and instead would depend on others. This could mean that they are dependent on others for ideas, or maybe theyāre dependent on others to take initiative. They might even be dependent on others for literal space, as well. As they grow to rely more on themselves for these things, they would start to become much more independent. The Maid might create a new style of art or fashion, or perhaps they would be the one to start things and get things going. This strikes me as a godtier that would constantly be saying or willing to say that they are a strong, independent woman who donāt need no man, even if theyāre a guy. Thatās just a silly side note, though. Donāt take it as truth. Once the Maid of Space became fully realized, they would eventually be able to create Space on a mass scale. They will also start sharing it with others, as they gain an excess of it. One might say that they become made of it. (Iām going to make that pun for every Maid ask I get and nobody can stop me).
Powers
This Maidās powers would be, as mentioned above, to create Space. They would be able to create objects on a whim. They would also be able to change the size of an object, and possibly the shape, as well. Over all, they would definitely be one of the more powerful Maids, and a great help to their session. As a creator of creation, they would be extremely useful for creating the genesis frog, and since Maids also maintain space, they might even be able to protect Skaia from the reckoning.
sorry to bother ya, but how do you think a game session would go with a Rogue of Rage, Rogue of Blood, Mage of Life, and a Sylph of Breath?
Itās not a problem!
(Youāre session, on the other handā¦.)
I hate to break this to you, but your session is doomed.
You donāt have a Space player to breed the genesis frog, and you donāt have a Time player for scratching. Even if the team beat the game, which is looking very unlikely without a Time player, their prize, the new universe, wouldnāt exist.
Sorry, but I suggest that you find a Time and a Space player to join you. Otherwise, things donāt look too good.
Hiya! In a fight between a Prince of Void/Witch of Light and a Thief of Doom/Sylph of Space, who would win?
Hmmā¦. okay, so I should mention that I sort of have this thing where I interpret things in a lot of different ways. Iām guessing that you mean the Prince and Witch vs Thief and Sylph and teams? Iāll also include my other interpretation though, just in case.
Anyways, if weāre talking teams, then the Prince and Witch would win.
If the Thief were anything but a Doom player, the second team would have had a better chance. A Thief steals their aspect, so a Thief of Doom would steal their aspect. You can see why this would be bad for the second team. While the Thief would be able to steal the doom from the Sylph of Space, essentially sacrificing themselves, that would leave the Sylph to face two of the most active classes alone. While the Sylph would be able to heal their teammate, the Thief would probably die before they could take the other two down, and then there would probably be nothing that the Sylph could do but try to melee the Prince and Witch to death. Plus, the Witch of Light would be able to manipulate light, creating illusions and blinding their enemies. They would also be able to manipulate luck and what the Thief and Sylph pay attention to, making them great at deception. Princes tend to be pretty powerful fighters, as well, so the Sylph would essentially be helpless against them.
If weāre talking a Prince of Void or Witch of Light against a Thief of Doom or Sylph of Space, then hereās how itād go for each of those combinations.
Prince vs Thief - The Prince would win because the Thiefās power is to steal doom. They canāt even be a sacrifice, since they donāt have a teammate. Also, Princesā combat abilities tend to be OP, so unless the Thief is a really good fighter, theyāre probably going down.
Witch vs Thief - Essentially the same as above, except the Thief is even more screwed.
Witch vs Sylph - Once again, the Witch is OP, although the Sylph stands a chance, as long as theyāre still able to heal. When they become unable to heal, then theyāre in trouble.
Prince vs Sylph - This one is a bit more of a fair match. The Prince would probably win with brute force, but itās definitely possible for the Sylph to come out victorious, as long as they play their cards right.
Also holy crap I just realized I wrote a lot. There you go, I guess!

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hm... I dunno if you'll answer this sorta thing, but what might be a good weapon for me? i'm a maid of void with vaccuum(cleaner)kind. i like mario kart a lot if that helps.
ā¦.Youāre a Maid.Who wields vacuumkind.
ā¦.You are a beautiful person and currently my hero. Never change, anon. Never change.
But yeah! Iād be happy to answer questions like this.
Anyways, Iāve got a few ideas here. The first one is the one that I would recommend, especially because of the Mario Kart thing, but thereās just so much potential here that I had to add a couple more in.
Sweeper Upper (Shark Edition)Ā This weapon has the form of a vacuum and the power of a shark! Use the vacuum to run over enemies, and use the extension wand to target their weak points! AIM FOR THE EYES!
Vacuum ChamberWhile this weapon may be a pain to wield, you can lock your foes inside of it to ensure their slow and excruciating deaths! Great for players with a sadistic streak.
The Roomba⢠of ZillywehnTruly, this multi-colored piece of crap is the greatest of all vacuums, the legendary vacuum. Place a cat on top of it for maximum entertainment, and sit back and watch as it slowly vacuums up your enemiesā pinkie toes! (Cat not included).
Oo! Can I have a battle prediction between a Prince of Time and a Heir of Rage please?
Sure, Anon!
Iād say that the Prince would probably win.
An Heir of Rage would be formidable, as they inherit and are protected by Rage. They would be able to become the embodiment of fear and negativity. However, while the fear would definitely mess with the Princeās head, a Prince of Time is a destroyer of time itself, making them one of the most dangerous godtiers. If they could work past the fear, they would be able to make the Heir age faster, causing them to rot. They might even be able to destroy the Heirās future. Also, time clones.
If the Heir is able to paralyze the Prince with fear, they might be able to win. Otherwise, theyāre doomed.
Land request for Sylph of Heart.
Ooh, this is the first land request Iāve gotten! How about this?
Land of Glow and Roses (LOGAR)
LOGAR is an enchanting land covered in lush forests and the occasional little pond. Colorful wisps of light float through the air. Roses cover the ground and wind up the trees. However, they are withered from sadness. Your denizen sleeps deep within a cave carefully watched over by the landās consorts, who believe that the denizen must remain undisturbed for the once beautiful roses to have any hope of flourishing once again. Your quest is to find out why the roses are sad and figure out a way to make them happy again.
Mage of Mind please?
Okay! Letās see what weāve got hereā¦.
Mind is the aspect of logic, reason, thoughts, and unbiased decisions. Mages experience their aspect and suffer from it.Ā
Personality
The Mage of Mind would be plagued by mind in some way. This could mean many things. They could be plagued by their own thoughts, or they could have experienced a great injustice. They could be treated poorly or scorned for their unbiased and logical way of thinking, being seen as heartless. Itās possible that they genuinely are heartless, they could be sociopaths. They might also be treated like a know-it-all because of their intellect. They might be too logical and have trouble understanding emotions because of it. Thereās a good chance that they are an outcast, or that they at least have trouble connecting to others. On the bright side, the Mage of Mind would probably be very intelligent, or they would at least be good at understanding and deceiving others. They would be able to read you like a book. Donāt even bother trying to lie to them, theyāll know.
Powers
When it comes to powers, the Mage of Mind would be able to predict the actions of others, which would be very helpful when strategizing. They might also have the ability to read minds, allowing them to see what an enemy was planning to do and the most effective way to counter them, or what an ally was thinking and how they should approach them. The Mage would make an amazing strategist, able to understand the most logical course of action and how to act on it. If the others listened to what they had to say, they would be able to lead the session to victory.
could you analyze prince of time please? much love!!
Alrighty, one Prince of Time coming up!
Time is the aspect of endings, inevitability, destruction, and patience. Princes destroy their aspect or destroy with their aspect.
Personality
A Prince of Time would act more like the inverse of their aspect, so they would act like a Space player. They would likely be very creative individuals who hate the idea of things being predetermined. They might even have a sort of motherly side to them. However, as a Prince, they would be very stubborn and probably negative. They might also be a bit narcissistic, and itās likely that they are very impatient. Itās possible that they even destroy the patience of other people, even without trying to. Sadly, because of these things people may have a hard time getting to know them. I see them as busybodies, always rushing around and trying to find ways to kill time. A Prince of Time would be a destroyer of time, after all. A Princeās job is to trim the excess of their aspect from their session, so their session would likely have too much time, in some way. The Prince may have to find ways to waste this time, or perhaps they have to stop the destruction of something or someone. They might even have to face one of those dramatic āchange your fateā situations that you see in movies or read in books.
Powers
As mentioned above, a Prince of Time would destroy Time or destroy with Time. They would probably be able to travel through time, but they would also probably be bad at maintaining timelines and keeping them healthy. They might not even try, which could be detrimental to the session. However, they would be excellent fighters. I imagine that they would be able to speed up time, causing objects or their enemies to age faster and rot. They might also be able to simply destroy time, which would be useful if their session found themselves in a doomed timeline and simply wanted to get it over with. They could even destroy the rest of a personās time. Needless to say, this is an extremely dangerous godtier. They would either make or break their session. You can only hope that theyāre on your side, because if theyāre not, youāre in trouble.

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Could you do an analysis on the Witch of Heart?
Sure thing!
Heart represents the soul, self, passion, and emotion. Witches manipulate their aspect or with their aspect.
Personality
A Witch of Heart would be a very confident and optimistic. They would also be very empathetic, as most Heart players are. Itās possible that they would even be able to empathize with an enemy. The funny thing here is that Witches tend to have no problem with telling people off or voicing their opinions, and the Witch of Heart would believe in their opinions passionately, so Iām picturing them being a person who gets really fired up over an argument but who just ends up compassionately yelling. Iām just imagining the moral support, now. āYOUāRE A LOVELY PERSON, YOU DIMWIT!ā Not sure how accurate that is, but itās certainly amusing. As a Witch, they would rebel against their aspect, in some way. Most likely they would rebel against their impulses, refusing to be led by their feelings alone. The Witchās challenge is to stay on the moral path and to use their powers for good. Speaking of powers, letās get to those.
Powers
A Witch of Heart would be able to manipulate the souls of others. They would essentially be a puppeteer, able to change the emotions of others on a whim. I should specify that this isnāt mind control, the Witch of Heart would simply indirectly affect the actions of others by manipulating how they feel. For example, if one of their friends was sad, they would be able to cheer them up again with just a bit of emotion manipulation. They would also be able to change the mood of enemies, making them feel discouraged or anguished. You donāt want to cross this Witch. They would be extremely helpful as an ally, but very terrifying as an enemy.
Threeway fight between a Witch of Heart, Prince of Void and Seer of Hope?
Ooh, this is a fun one!
Alright, cutting to the chase, the Witch would win, hands down.
The first thing that Iām noticing is that there are two extremely active classes here and one passive. That being said, the Seer probably wouldnāt last all that long, especially since the Seerās greatest advantage is strategy, which probably wouldnāt be enough to deal with the raw power of the other two.
As for the Prince, a Prince of Void would be a destroyer of nothingness and secrets. (The ānessā after the word nothing makes all the difference, here. If you forget about it, then suddenly the Prince becomes a destroyer of nothing). As a Prince, they would likely be a pretty powerful fighter. I bet they would be good at blackmailing people too, as a Prince of Void.
However, I highly doubt that the Prince would be able to stand up to the Witch, who would be truly terrifying. A Witch of Heart would essentially be a puppet master. They would have the ability to manipulate the souls of the other two, messing with their emotions, thus impacting how well the two would fight. They would be able to indirectly control the Prince and Seer this way, possibly even convincing one of them to their side so that they could team up on the other.
Long story short, the Witch would annihilate.