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Will Deltarune Chapter 5 be in the next Nintendo Direct?
Yes
No
Remaining time: 4 days 2 hours
(For context, multiple reputable leakers have said there's a Nintendo Direct this week and it would line up with E3 season, furthermore we know Toby likes to work with Nintendo and 3+4 were announced through a direct!!)
It's been just over a year since Deltarune chapters 3 & 4 released! I did the 3D work, which mostly means Tenna 📺 I figured it's been long enough to share some "behind the scenes" stuff, starting with a look at the Maya file for his static poses...
I'd individually render the poses to get that early 3D shine ✨ Here's some of them at their original resolutions! I would work from text descriptions from Toby, and sometimes there'd be a Paint sketch to help out. Gigi drew the concept that I modeled from and some poses too!
I had a lot of fun pushing myself to match the dynamic poses Toby had in mind for Tenna - making him so crazy and expressive was something I couldn't have done without his prompts. He'd draw the faces on afterward too, which really brought Tenna to life!
(lots more after the Read More cut...!)
Here are some of the Paint sketches Toby drew to help me with specific Tenna poses! I love seeing his drawings LOL, genuinely really good and evocative 👍
There was a time when I was struggling to capture what he wanted for these specific Tenna poses… Until Toby acted them out himself, and I thought, "Ah, it's like that. I understand." and then I was able to make them just how he pictured them.
When looking through the renders and choosing what to share, I laughed at these two… Remember when Tenna had a gun? Remember when he bent over in a very specific way that might remind you of another, different image? No? Maybe you don't…? Well. Don't worry about it.
These ones are cute… Tenna is pretty cute sometimes! Has anyone ever thought this? Actually, before people knew he was going to be a strange 3D sprite the Whole Time, I was worried people wouldn't like the style and it'd sour people's views on him. I'm glad that didn't happen.
Toby thought it would be funny to have Tenna do some really smooth, mocapped animations sometimes - specifically free to use ones that often pop up in other things. An extra funny part to me is how many frames these take up in the game, and how his tails are stuck to his legs…
Speaking of mocap, Toby wanted Tenna to use custom mocap animations as far back as 2016 - Ten(na) years ago! I got an Xbox Kinect at the time and learnt how to set this up, but then never used it. Here's a look at messing with mocaped stuff again in 2022. So Normal.
Don't bother trying to help him here, he's just being dramatic 🙄
I particularly like these poses - I think I improvised most of these just based off the context they get used in… I always liked posing his tie and coat tails as if they were also parts of his body he could move. Which I guess they are?
After I rendered out the individual poses in high quality, I'd force the color palette to be limited to just a few shades and then I'd shrink the result down to pixel sized sprites. Like these! I'd tidy them up a little, but they'd really get improved on at the pixel scale by Clairvoire.
As well as Tenna's sprites, I also worked on his intro "movie"…! Seeing people be completely overloaded by this on first playthroughs would always make me laugh. In game, there's a ton of extra editing done by Everdraed, but my unedited cut looks like this ⬇️
This was the entire storyboard I had to work from, and I'm realizing now that there's the note "put him in car etc" that I never did and actually don't know what it would mean exactly. Working on this had me listen to the accompanying audio many times, but it's good so it's okay.
Here are a bunch of random clips of the Maya project for Tenna's intro movie. This is how movies get made, I think!! Yeah… Just like this.
Say it with him, folks!!
For the 3D Ralsei clip from the intro, Toby really wanted it to look a certain way, and drew more sketches for guiding me with this part than any other. They genuinely helped.
Remember how Toby's original storyboard has the note "covered in slime and shrinks"? That meant I had to learn how to make 3D slime. You can see my tech advancing here.
I'm really happy with how the final Tenna animation at the end of the intro movie turned out! It wouldn't look as good if it wasn't for some 2D animation to reference from SmallBuStudio, so thank you to them for the help! Tenna is cute… Huh, I already said that…?
Phew!! That's a lot of Tenna. I hope it was fun to look through my posts! Oh, one more thing - the Fangamer Mr. Tenna Figurine just straight up uses the 3D model I made, which I think is really funny and cool and nice. Check it out if you want! Thanks for reading!
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Hi hello happy pride month!!!! I finished playing Our Wonderland a couple days ago (thank you so much for this game its straight peak i love it i love the story i love the characters i especially love orlam because i am literally just him without the murderous and cannibalistic urges)
I'm wondering!!!! The group goes to hundreds of loops but OW only shows the five loops that progress the story yes? Was there anything specific about these loops that made them important? Like maybe its cause Iggy makes his wish at the end of these loops?
And also!! I wanna ask if there were any loops where Iggy or anyone else got to live significantly longer than the usual end point? Or was there something that compelled them to Bucks' cabin which eventually led to their death?
Ok yeah thats all i wanted to ask !!! Again tysm Carrot for your wonderful story!!! Absolutely recommending everyone i know to check OW out
ahhh i'm so glad that you enjoyed the game ;---; 💕 thank you so much for playing, and for the kind words. i'm so touched that you love the characters so much
re: the loops, at least in my head, these five are the most "different" and "standalone" out of all the possible loops. like many of the other loops are just derivatives of these loops where small things differed, like the loops where iggy died early, the loops where iggy said different things (like the possible choices he can make, each one of those exists in a different loop), and even far beyond what's actually in the game, any possible number of variations that could exist out of those main loops (literally i feel like... you could think of any possible "AU" about a loop and you could just say it could be canon because hey, you never know!). but in my head these are like... the core loops that everything revolves around because each one ties back to iggy's wish of wanting to make his friends happy and thus warping him in different ways by what his friends want from him
ofc if you wanted to go wild and make ones even far different than these core loops, that's also fine, and loops like this possibly exist (esp for instance if you think about OFW being a special loop of its own, so that really opens up the realm of possibility for what loops might exist) but that goes so far outside the possible reach of my mind because it could literally be anything and everything, so i have to come back to the main foundation as a way to ground the cycle and story lol
as for the longest loop, i think the longest one actually referred to in canon would be the one mentioned in StLD where genzou doesn't kill orlam in arc 2 (either genzou is killed instead or he's simply locked away) -- i haven't even thought through what the rest of that loop would entail, but i imagine so long as iggy isn't killed quickly, it could potentially go on for quite a while until he finally dies. besides that there are many possibilities that aren't referred to directly in the game just by thinking about possible AU outcomes -- for instance, what if in Arc 4 gidget and cecil are killed or captured by the rabbits when they're all running from the ballroom? and gidget never saves iggy in the stall? orlam says specifically here he would keep iggy alive around the castle, so who knows how long that would have eventually lasted before iggy died
so yeah, there's about a gajillion possibilities for what theoretically be the longest loop if you look at these things; however, of the loops actually directly referred to within the game, the longest of those (i think) is the one I mentioned from StLD (unless i'm forgetting something)
edit: also adding on here because i realize you also said "iggy or anyone else" but that specifically couldn't happen because the loop would reset as soon as iggy died, so any other character would only be able to live longer if iggy were also able to live longer lol
I've seen this clip many times, but never really appreciated the power of "what was her problem?" Just casually assuming that lesbians come in a wide variety of shapes and being inclusive. As a transbian who is probably still closer to Homer shaped than to my ideal, that's huge!
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