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Kiana Khansmith
taylor price
we're not kids anymore.
Misplaced Lens Cap
noise dept.
trying on a metaphor

Love Begins
Sweet Seals For You, Always
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Claire Keane

Discoholic 🪩
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Show & Tell

roma★
NASA
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@eruvadhril

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I think the more grimdark and edgy you try to make your setting the more racist it will be. And I think it's an inevitable consequence of trying to make whole societies (cultures, civilizations, species, races) villains. The more you want to make "this culture is EVIL and everybody who lives them is EVIL and lives for WAR and CONQUEST and TORTURE"...
...you have to wonder, hey, if this civilization is so evil and only thinks about war and torture and kicking puppies, then where they get their food from? who builds their cities, or if they're (racist) savage nomads, their tools and who trains their animals? who raises their children and how? who keeps cultural practices of "being evil" alive? why hasn't their culture of backstabbing and rule of the strongest collapsed a thousand times already?
Basically, if you have beings that have a physical, natural existence, they need to eat, they need to have shelter, and to raise the next generation. And yes, even raising them communally or in hatcheries or whatever counts. You cannot have a whole civilization dedicated to being evil or even to war; for every soldier, there is someone carrying his supplies and making his weapons and a family at home. If we're talking about spiritual beings of pure evil, literal demons that don't need to eat or sleep or reproduce, that's another thing. But if we are talking about beings that live in the world, that are part of the physical world no matter whatever fantasy features or traits they have, that have societies and culture, then you have to wonder; where the food comes from, who raises the children, who makes the weapons, who trains the warriors yes but who trains the farmers, the toolmakers, who teaches the children to speak, who tells the stories.
This was the same problem that haunted Tolkien about his Orcs by the way, and you won't escape it if you think about it for more than 10 seconds. And you shouldn't escape it. Do you have a nation, culture, race, species, as "villains" in your world? Think about it. Think about it for more than 10 seconds.
Top 3 things people love insisting they don't have despite it being impossible
Pronouns
An accent
Bias
Companies that rushed to replace human labor with AI are now shelling out to have IRL workers to fix the technology's screwups.
Delicious. We love to see it.
@ralfmaximus
Ultimately, she spent 20 hours redoing the copy from scratch — and with her $100-per-hour rate, that meant her client was shelling out $2,000 for copy that likely would have ended up being far cheaper had a human just written it in the first place.
I love stories like this.
Get peer reviewed!
liking a ship but disliking the distinct set of stock fanon that they have been assigned is like one of those punishments dante came up with when he wrote the worldbuilding for hell in inferno

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There's a recurring online tendency to aestheticize consensus itself. The imagined future village is full of emotionally compatible people who enjoy communal gardening, conflict resolution circles, acoustic folk music, mutual aid potlucks, and repairing bicycles together at sunset. Which is nice for the people who genuinely enjoy that lifestyle. But plenty of humans are solitary, prickly, obsessive, urban, nocturnal, sensory-seeking, technologically attached, contrarian, novelty-seeking, private, or just plain difficult. Those people do not evaporate after the revolution. They do not get Left Behind while you are Raptured into the Utopia. They become your neighbors.
this comment on that vulture article about the "fanfic-to-romance novel pipeline" is very interesting and not something i've seen articulated...much to think about...
RPG rules are bad, this much we know. Whenever you're using the rules that's not roleplaying, that's what I like to call ruleplaying. Or rollplaying if you're nasty. The most important part of roleplaying games is that the rules are bad and the enemy. And that knowing that you have to ignore the rules is the most important part of being a GM. We have to keep buying the rule books though so we can not read them. Just so we know which rules to ignore. There can be no such a thing as a good rule because rules means that you're not roleplaying. Asking for game rules to be good instead of bad and to be ignored is like asking me to roleplay while I am rolling the dice (rollplaying). My favorite game is D&D 5e, a game famous for not having rules.
Ideally whatever you play should have a lot or most of its page count dedicated to rules for something you don't want to do so that you can ignore them harder
The person who tagged this as "Brennan Lee Mulligan:" has seen the light of the truth.
I think what I appreciate about Terry Pratchett's writing the most is how much it sucks to have hope and want a better world, even as you keep working towards one. I feel like the hope brigade tends to shift towards toxic positivity because "hope is punk!", acting like people who have legitimate reasons to despair and need that validation are just being cynical edgelords who need to be shamed. But Pratchett is like "yeah, it sucks. it never stops. god this sucks. anyway time to roll up the sleeves and get to it."
it's pretty validating

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mr. green? how do you deal with people trying to Perceive You and make assumptions about you based on the writing you share with them?
i just had a professor read the first chapter of something and go on and on about how i must relate a lot to a character, because her disability resembles mine (i had not been injured at the time of writing it), and i get this dreadful feeling like people are going to make assumptions like that again and again.
I kind of hate it!
But it's very difficult to be like, "The author is dead! Do not pay attention to the author! Do not interpret the text into the author's life! But do follow the author on tumblr!"
Like, there is something fundamentally out of whack with the entire affair, which is kind of what my new book HOLLYWOOD, ENDING is about.
For a hot minute, a lot of people had opinions about me who did not actually know me, which was extremely disorienting and much less pleasant than I'd assumed famed would be. So I spent the last eight years writing about that.
I wish you well in your writing--and promise not to overly read you into your stories.
There's an awful trend in reading that's this CinemaSins kind of rejection of abstract concepts and suspension of disbelief, that makes people say it's bad writing when authors use descriptions that aren't immediately one to one with physical reality.
Like it's bad when a "tattoo is undulating" (as opposed to... "drawn in a wave like pattern on the skin"?), or when hair is "wet wheat from a late Summer field" (as opposed to "sort of brownish light yellow that dries lighter, but is not actual wheat stalks growing on someone's head but kind of reminiscent of the color and texture"?), or when when ice cream tastes like midnight at the fair" (as opposed to "ice cream flavour bringing back memories of undefined ice cream flavours that are individually popular but always tied to a memory of late evening at the fair ground and probably smelling vaguely like popcorn and sugar"?).
Please. We have to get back to understanding abstract descriptions that evoke feelings and memories and mental images or things we haven't experienced yet. This hyper utilitarian way of reading and judging text is killing fiction. it's robbing you of experiencing things you haven't actually personally experienced.
For context: Jonis Josef is a famous Norwegian comedian.
"you don't like mpreg?" i don't even like fpreg
Masters of the Universe (2026) could NOT decide how it felt, thematically, about violence vs. nonviolence, in a way that’s kinda fascinating. Masculinity is the ability to use violence well, but ALSO the protag was chosen to wield The Power not because of his raw strength but because of his empathy and compassion and so while The Power manifested in others as brute strength in him it was “so much more,” BUT ALSO the villain is just plain evil and cannot be reasoned with even when the protag tries and so needs to be defeated with violence. The protag worked in HR in his normie life on Earth and the toxic-positivity-jargon way everyone talked was the butt of the joke and was treated as unfair and two-faced, BUT ALSO his ability to understand people and give motivational speeches and connect with others was portrayed as his method to success, BUT ALSO he was motivating them to defeat the bad guys using violence. It really wanted to extoll the values of nonviolence while also mocking them, and portraying violence as what you need to resort to in order to actually get things done and the inability to do violence when called for makes you pathetic. And also the whole thing smacked of gender.

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There are multiple chapters that are set in hospitals where the characters are attempting to recover from injuries that never fully heal. I must once again stress that my experience in WWI was perfectly normal.
There is a giant horrible mudplain full of unrecoverable and perfectly preserved dead bodies that the characters have to walk through in a land where the air is poisoned gas, and on a compLETELY UNRELATED NOTE: WWI WAS TOTALLY FINE AND NORMAL!!
Uh??? Tolkien did not claim that???
"One has indeed personally to come under the shadow of war to feel fully its oppression; but as the years go by it seems now often forgotten that to be caught in youth by 1914 was no less hideous an experience than to be involved in 1939 and the following years. By 1918, all but one of my close friends were dead."
He talked about how WWI affected his writing all the time, he was not in denial for how it affected??? Am I missing something????
https://www.tolkiensociety.org/blog/2017/09/tolkien-as-war-novelist-another-way-of-dealing-with-trauma-through-writing/
what Tolkien was adamant about, which has been confusing people for several decades now, is that he wasn't writing about World War Two
He was also very clear that he was not writing allegory. Now, some people are not very clear on what allegory means. "Allegory" and "symbols" are not the same thing. Allegory is a type of symbolism, but there are a lot of ways of doing symbolism that aren't allegory ... and a lot of people are kind of fuzzy on that. The way allegory is most commonly used in literary and religious analysis is that there is a direct, almost 1:1 correspondence between the literary figure and what it is standing in for.
So, for example, Pilgrim's Progress is an allegory of Christian salvation. It's sort of a novel? There are characters who do stuff? but also they are very one-dimensional. The main character is a guy named Christian--yes, really!--who is journeying from his hometown ("the city of destruction") to the Celestial City (heaven). There is not much subtlety to it. It is pretty much what it is. There is no slippage, no playing around with the theme, no places where the symbolism is ambiguous. John Bunyan, the author, is hitting you over the head every step of the way with the Meaning That You Are Supposed To Be Getting From The Story.
Not all allegories are that crude or simplistic; the Narnia books are also allegory for Christianity. They have a lot more subtlety to them and a lot more nuance, and there's a lot of stuff in there that isn't allegorical, but on the crucial matters there is still a 1:1 correspondence. Aslan is Jesus. He's not like Jesus, he's not a character that has some similarities to Jesus or takes themes from the stories of Jesus, he is Jesus.
Tolkien is not doing allegory. Tolkien is taking the material of his life--his faith, his experiences in WWI, his linguistic and historical knowledge, his favorite books--and using them as the building blocks of his story. The themes and imagery and symbols draw heavily from all of that, the characters and settings draw heavily from all of that, but they are too complex to be allegorical. There's a lot of symbolism! It's not allegory.
So, for example, let's take the Dead Marshes referenced above. Does the experience of walking through this muddy wasteland with corpses all around that are rotting but still look like people draw from Tolkien's WWI battlefield experience of dead bodies in the trenches? Of course it does! but there are also a lot of differences. These dead are not from the current war, they are from a previous one--they are a reminder of old conflicts, of the ways the systems and powers of the current war have not come out of nowhere, there is history here. There is meaning that is not drawn from the Somme. And they are also drawing from literary references Tolkien was familiar with--primarily William Morris. Modern readers don't get the references because we have generally not read The House of the Wolflings, but that doesn't mean that the references aren't there.
So people read Tolkien's insistence that he didn't write allegory, and take that to mean that he's saying there isn't symbolic and thematic references. And that isn't what he meant! And also, we focus so much on the thematic references to WWI and Christianity, and we miss most of the other references, which makes it seem like Tolkien's only drawing on WWI, when he's actually doing something more complex.
The Timeless Child was genuinely the most interesting addition to Doctor Who's lore in a long time, and I will die on this hill.