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@darkfrog24
I'm not still angry but no I'm not going back for more.

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so I got into grad school today with my shitty 2.8 gpa and the moral of the story is reblog those good luck posts for the love of god
okay so i just got my dream job??? a week after applying to it?? and now iâm thinkingâŚ.maybe this is the good luck post
âŚ..not even six hours later i got an offer of a well paying full time long-term job with free room and board in queens in nyc, allowing me independence and a way to escape an abusive situation and an unhealthy environment
likes charge reblogs cast, folks, this is the good luck post
i need all the help i can get for finals
Hey so
the last time I reblogged this post right before I got a great job, in a permanent work-from-home position, with benefits, retirement, and a salary literally 3x what I was making before, doing something I really like.Â
So you know.Â
This might be the real one, yâall.
I could use some luck
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large â six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might â and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this â who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores â and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like â and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
One of my favorite anecdotes about early D&D, from Blog of Holding:
"Itâs hard to get that context just from reading the original Dungeons and Dragons books. If nine groups learned D&D from the books, theyâd end up playing nine different games.
"Mornard told us about an early D&D tournament game â possibly in the first Gen Con in Parkside in 1978? Gary Gygax was DMing nine tournament teams successively through the same module, and whoever got the furthest in the dungeon would win. Youâd expect this to take all day, and so Mike was surprised to see Gary, looking shaken, wandering through the hallways at about 2 PM. Mike bought Gary a beer and asked him what had happened â wasnât he supposed to be DMing right now?
âItâs over!â replied a stunned Gary Gygax.
"Gary described how the first group had fared. Walking down the first staircase into the dungeon, the first rank of fighters suddenly disappeared through a black wall. There was a quiet whoosh, and a quiet thud. The players conferred, and then they sent the second rank forward, who disappeared too. The rest of the players followed.
"The same thing happened to the next tournament team, and the next. Players filed into the unknown, one after another. And they were all killed. The wall was an illusion, and behind it was a pit. Eight out of the nine groups had thrown themselves like lemmings over a cliff; only one group had thought to tap around with a ten foot pole. That group passed the first obstacle, so they won the tournament.
"Gary and his players couldnât believe that the tournament players had been so incautious. But, to be fair, none of those tournament groups had played in Gary Gygaxâs game. They had learned the rules of D&D, but they had no experience of the milieu in which the book was written. Of those nine groups that had learned D&D from a book, only one played sufficiently like Garyâs group to survive thirty seconds in his dungeon."
Strange racists and homophobes on the internet seem to have access to an alternate way cooler version of TV than me. "every white character on TV is in an interracial relationship" "every show has a gay couple in it" "main characters keep having to secretly be bisexual and nonbinary" "every show has gratuitous full frontal nudity" like damn promise?? What channel???
as a black gay person real like where y'all be finding this stuff pass the name
for real though, those DO NOT WATCH OR YOU'LL CORRUPT YOUR CHILDREN lists put out by conservative christian family groups is where I find all the stellar tv shows. Like, shit I didn't know half of those existed, thanks for finding them for me, gonna go watch 30 hours of gay tv now!
I think I know how this works.
For personal context, before I went to the '98 Burning Man festival, one of the things I'd read from a couple different journalists was that "everybody" runs around naked. Which, fine by me, I'd already spent a lot of time in clothing-optional spaces, I'm not fanatic about it but it's nice.
So I got there early and set up a public shade structure on one of Black Rock City's main roads and spent most of each afternoon just watching the crowds go by. I don't remember seeing more than one actually naked person the whole week. I think a topless woman passed by my intersection maybe every half an hour, sometimes once an hour. So why in the hell were people, normally pretty smart and observant writers, coming away with the impression that everybody was naked?
Then I remembered an unrelated passage from Joel Garreau's great book about the history of the outer-ring suburbs, Edge City. Mall developers told him flat-out that they tried to keep the crowds in their malls less than 5% black. Not because they themselves were racist, but because they had determined, experimentally, that if more than 5% of the people in the mall are black, the median white shopper will wrongly describe the mall as at least half black, as mostly black. And not a few of them would describe it, at 6% black, as a mall where "only black people go." Why?
Because, emotionally, they were still upset over the last one when the next one came into view.
Same as the journalists describing Black Rock City as all naked. Same as the right-wing religious culture warriors describing television as entirely mixed-race and gender non-conforming. Not because it's even vaguely true, we know that, but because they haven't gotten over their discomfort over the last one by the time the next one comes along. The anger, not the stimulus, is the part that's continuous, so their mind lies to them that it's "all" the thing they can't get over.
Similar effect for the presence/proportion of women in things, by the way: https://health.howstuffworks.com/mental-health/human-nature/perception/how-17-equals-496-the-amazing-multiplying-women.htm
Whatâs the solution then? Or if thereâs no solution, should we make things even queerer and more diverse?
More like there is no pleasing many people, so please yourself.

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according to An Immense World, apparently giant squid eyes are, like, UNREASONABLY large, even for something their size living at those depths. the next largest eyes on earth, blue whale eyes, are less than half the size, and swordfish, who live at similar depths as giant squid and have the largest eyes of any fish, have eyes that could fit inside a giant squid's pupil.
eyes hit serious diminishing returns wrt resource costs vs vision quality as they get bigger, so the question became: what the FUCK do giant (and colossal) squid need to see so badly that they couldn't see with swordfish-sized eyes that's justifying that massive energy cost? that nothing else in the deep ocean needs to see so fucking badly??
turns out the one strength eyes that big really have over much smaller eyes is: seeing large glowing objects in water deeper than 500 meters from an appreciable distance.
sperm whales are the primary predator of giant squid. sperm whales don't glow. BUT! water that deep is full of bioluminescent creatures-- these creatures light up when bumped into. something a sperm whale's size is continuously bumping into those critters, it's just surrounded by a glowing field all the time when it's swimming at those depths, visible from a distance-- if you have the right eyes-- as a massive glowing shape. so basically the only reason to have eyes the size of soccer balls is if you live in the deep ocean and your life depends on having a heads up when a hungry sperm whale lurking around
and also I gotta say, the imagery... the huge lurking threat betrayed only by the ambiguous glowing shape of its movements through the water, is really evocative, if spooky deep-sea games aren't already using that to make things extremely ominous then they should really start
So...how much of the bad discourse surrounding Steven Universe is just because people were really hoping that the Gems would beat up Andy DeMayo in "Gem Harvest"?
I was astonished to learn that there was controversy around this episode, because I felt like it was just kind of a normal children's cartoon about getting along with difficult relatives; and then I looked it up and learned that it had the extremely inauspicious timing of airing right after Trump's 2016 victory, and, yeah, okay, I can understand why a children's fantasy about reconciling with your obnoxious conservative relatives and getting them to accept your alternate family structure would play rather poorly at the time.
I think that Rebecca Sugar probably assumed, like most of the world that wasn't my specific flavour of extremely online in 2016, that Clinton would crush Trump and that this episode would maybe help to smooth over divisions; but of course what ended up happening is that an episode about how you should be empathetic towards your bigoted relatives ended up airing just as your bigoted relatives were going around victoriously hate-criming people in the street.
Watching it now, though, it ends up feeling wistful more than anything. Like, yeah, sure, it doesn't work like that, and we all know that now...But wouldn't it be nice if it did? It feels like a pleasant dream.
Steven Universe is fundamentally a power fantasyâbut the fantasy is being able to get through to people and heal things. The power is love instead of strength.
"Like, yeah, sure, it doesn't work like that, and we all know that now...But wouldn't it be nice if it did?" Yeah....
pride month!!!
Is that a miette?
Pride for you! Pride for a thousand years!!
you COME OUT to miette? you come out to her as queer? oh! oh! pride for mother! pride for mother for One Thousand Years!!!!
Thirty-year-old Tamara Rees shows us what trans empowerment looked like in 1954. She fought Nazis, taught parachuting, and traveled the world... but her biggest challenge came when the press learned of her identity.
1950s news coverage of Tamera Rees' transition shows a time before the trans moral panic. Most stories regarded her as brave or heroic for her openness. National newspapers even celebrated her wedding in 1955.
The New York Daily News, which now hosts daily anti-trans editorials, ran a shockingly respectful series on trans people in the 1950s. Tamara Rees's narrative was among the longest and most detailed. She thoughtfully implored the public to respect not only her identity, but also other trans people like her.
Tamara wasn't the first famous trans woman of the 1950s, nor was she the best known. However, she had a unique opportunity to share her own story. You can read Tamara's 1955 autobiography, Reborn: A Factual Life Story of a Transition from Male to Female, at transreads.org/rebornÂ
Once when I was in undergrad, someone described something as âproblematicâ in class and our professor was like, âThatâs cool, but âproblematicâ doesnât really mean anything. It means that the thing youâre describing has a problem, and in and of itself thatâs not bad. Art, especially, should always have problems, or else itâs not interesting and not art, either. It sounds like youâre trying to say that this is bad, but you donât want to say âbad.â Is that right?â
So from then on whenever one of us called something problematic, he would make us talk it out until we could name the âbadâ thing we were hinting at. In this particular class, 7/10 it was some type of oppression, and the remainder was like, âIâm uncomfortable because this is very new/confusing/pushing boundaries that made me feel safe.â
Once we stopped calling things âproblematicâ and stopping at that, class got way more interesting and... we all had to say, like, âthatâs racistâ or âthatâs misogynisticâ or âew capitalism grossâ out loud, which a lot of us had never done in a classroom before. Or we had to be like, âUhhh... Iâm not sure whatâs so bad?â and confront our own beliefs and that was maybe even more useful.
Anyway. Whenever I see the word problematic, I canât help but think of this professor being like, âGood starting point, now letâs get specific.â I think when we have to commit to saying âthatâs ___â it requires a lot more careful thought about the truth and impact and complexities of whatever weâre claiming. Sometimes there really is some bullshit afoot, and also sometimes itâs art, and it should be full of problems, because thatâs what art is.
#'this is present in the text' is often a good first step #but those second and third ones (naming it; describing its function) are vital (via @elucubrare)
This is also a good example about how something that's a feature in one context can be a bug in another. "Problematic" is not specific and literally only means there is at least one problem, so it's a great word for when that is what you want to say. If someone tells me that XYZ is their favorite book or movie but I know it promotes unhealthy ideas about romance, or parts are plagiarised, or it has a white savior trope, I can say, "I found that movie problematic in places but I did like the writing/artistry in the special effects." I can have a converstaion without pretending I think there is nothing wrong with XYZ.
Students in a class should confront things head-on, like fforsythiaaa describes, but if you meet someone out in the wild, diplomatic can be better.

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The fact that the process of getting a job is so, so different from the process of doing that or any job is making the probulator from Futurama sound less dystopian all the time.
If you have seated tickets at a concert. Don't. Stand. Up. đŤľ
seated tickets at concerts are not:
- tickets for people who didn't get standing tickets in time
- standing tickets with the option of having a little rest when you're tired of standing
seated tickets at concerts are:
- for people who aren't physically able to stand for a whole show
- for families who don't want to get separated
- for fucking sitting
if you wanted to standing and got sitting, grow up and sit down
swear to god the next person who stands up in front of me in the seated area is getting a tick on the back of their neck
Fucking thank you. I literally cannot stand up for more than a few minutes at a time bc of nerve damage from having a tumor removed from inside my spine. The number of shows I've gone to and bought seated tickets and not been able to see...
... yeah.
Not quite as annoying as the bouncer at a comedy show who told me "We don't do that for sold-out shows*" about the ADA request for a booth that I'd been told by email months prior was totally fine and going to happen, but very close.
*I only barely kept myself from saying, "Oh, I didn't realize the Americans With Disabilities Act didn't count for sold out shows," and just went to find the house manager instead. That club fucked up so many times after assuring me I could sit in a booth instead of a wobbly chair that we just stopped going, though.
unfortunately very true. Doing Better does not always mean never being upset or never being triggered or never having trouble. often Doing Better means experiencing those things and being able to keep going/cope healthily/move on. if youâre in a bubble with no sensation, if youâre numbing yourself out, thatâs not what recovering really is. it wonât help you have a happier life itâll just make your world smaller and smaller until you canât fit anywhere anymore. gotta learn to make peace with the hard stuff too, thatâs the only way to keep going
I did not come into Tumblr dot com to be called out in this way.
Description: [A video of a woman riding a galloping horse bareback while holding a large rainbow flag.]
i felt like these tags really added to the experience, thanks @cynderxdustypaws for your knowledge
This is one of the most powerful images I have ever seen, and I will reblog it every single time because every single time it brings tears to my eyes.

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She played bass on 10,000 songs, including the most-played track of the twentieth century. She was paid $55 per session. Her name never appeared on the albums.
Gold Star Studios, Los Angeles, 1964. A woman in a cardigan walks past the receptionist, a Fender Precision bass in her hand like a briefcase. She doesnât sign autographs. She signs a timesheet.
Her name is Carol Kaye. In three hours, she will record what will become the most-played track of the twentieth century. Sheâll pocket fifty-five dollars and head to another studio, on the other side of town, for the next session.
The record label will never put her name on the album.
Between 1957 and 1973, Carol Kaye took part in roughly 10,000 recording sessions. Not as the featured artist, not as a guest, but as a hired hand. She was part of an anonymous collective nicknamed The Wrecking Crewâelite studio musicians who actually played the instruments on your favorite records while the famous bands posed for promotional photos.
The work was relentless. Three albums before the day was over. Stale coffee in paper cups. No rehearsal. The charts arrived minutes before the tape rolled. If you couldnât read a chart and nail the take in two tries, you didnât get called for the next session.
Carol could do it on the first try.
She started playing guitar in grimy bars at fourteen because her family couldnât pay the electric bill. Music wasnât a romantic dream for her. It was survival. It was a jobâfactory work with better acoustics and lower pay.
But she was faster and sharper than almost everyone else. She corrected charts in pencil while the producer was still explaining what he wanted. In one session in 1968, she told a famous producer his arrangement sounded like a dying dog. She chose her own line. They kept her version.
That descending bass line that drives the Beach Boysâ âWouldnât It Be Niceâ? Carol Kaye. The propulsive groove of âThese Boots Are Made for Walkinââ? Carol Kaye. The acoustic-guitar intro to âLa Bambaâ? Carol Kaye. The iconic theme from Mission: Impossible? Carol Kaye.
She invented techniques on the spot, out of sheer necessity. When the bass sound was too muddy for AM radio, she stuck felt under the strings and used a hard pick instead of her fingers. The tone cut through the static like a blade. It became the sonic signature that defined 1960s pop.
Bassists spent yearsâdecadesâtrying to crack the secret of the Beach Boysâ gear to get that sound. They were studying the wrong people. They should have been studying Carol.
She received no royalties. No residuals. No gold-record ceremony. No credit on the album sleeves. When âYouâve Lost That Lovinâ Feelinââ hit number one, Carol was already back in a studio cutting a soap jingle.
The biggest bands mimed her bass lines on TV variety shows. New York marketing departments decided a mom in classic clothes didnât fit the rebellious-youth image they were selling. So they simply left her name off the album credits.
For thirty years, almost no one cared. The truth only began to surface in the late 1990s, when music researchers found the same union contract numbers on thousands of hit records. The very documents meant to preserve studio musiciansâ anonymity betrayed them.
Think about it. Every time you heard âGood Vibrations,â âRiver Deep â Mountain High,â the Righteous Brothers, Nancy Sinatra, or Sonny and Cher, you were hearing Carol Kaye. She composed the soundtrack of an entire generationâs youth.
And yet the records still say nothing. Sheâs now over eighty. She wrote instructional books. She trained countless bassists. She is finally starting to be recognized by music historians who uncovered the truth about The Wrecking Crew.
But she never got what she deserved: her name on those albums. Credit for the music that defined an era. Recognition that those bass lines everyone associates with the âBeach Boysâ were, in fact, Carol Kayeâs.
Fifty-five dollars a session. Ten thousand sessions. The most-played track of the twentieth century.
And the world didnât know her name.
She was admitted to the Rock & Roll Hall of Fame in 2025 but refused, fuck yeah, Carol. Her official website is incredible.
@demilypyro
What do you think is the cause of the fanfiction comment drought?
Readers use different technology to read stories.
Readers have seen authors react negatively to comments they did not like.
Readers feel entitled to things that other people produce.
Readers do not know that writers want comments.
Other
Comment as reblog instead of reply as requested:
This is an old poll but I do think the technology part is something that is not exactly talked about bc it's something that most likely cannot be fixed. There are many countries where english fan sites are hard to access and/or locations where internet can be spotty. I have had months l where I could only comment if the technology cooperated, because loading a page in advance is different than sending a reply in. But that's not something that anyone can be expected to fix, and many people seem to be unaware of the fact that others do not have the same access that they do so these discussions often end up not addressing the tech part. Probably bc most people with those issues are also not able to access the discussions too, tbh.
Otherwise, I feel that writers often underestimate how hostile spaces can be to those who are not creators themselves. Discussions often end up repeating that commenting is easy and people are lazy/rude/failing to react correctly for not commenting in the right way. Thus the focus to increase comments is placed as a failure of readers, without actually considering readers as actual people. It's a very binary positioning too, because while there are many posts talking about the need to comment, it feels like no one actually wants to respond to said comments. The call for community feels one-sided then - that readers owe writers comments and writers do not have the same obligation. Add in that commenting standards are much more complex than just "don't be an asshole" but the only comments that recieve acknowledgement are the asshole ones - there is no reinforcement on the reader's side for positive interaction.
Finally, I don't understand why a heart comment is seen as better than a kudos and I feel that the disparaging of different built in ways of interaction probably has some tie into this though I can't quite verbalize why.
So overall - technology, only addressing one part of the communication issue, and something something archive isn't a forum something something there are much more people on AO3 now are my hypothesis for why there's less commenting :)
" I miss the sweet-and-sour, multi-layered comments that I used to get... I think one thing that might be going on with hearts being better than kudos is that while we like to read the comments, that number showing how many comments there are is an ego+neurotransmitter boost too. "
>> That makes sense! I guess I am coming at it from the perspective of posting non-fandom art on the internet, where comments are often saying the same thing that the like button does so the separation between those two functions is more blurred in my head. But total count go up and the comment = more effort/care part of it is helpful in understanding why that is specifically targeted!
"I think people need to know that readers in certain countries have a much, much easier time clicking the kudos button than writing even a simple comment and anyone who chooses to educate them will have done the community a service if in fact that is what the person deems a reasonable use of his or her valuable time and energy" >>
Ah I think I misphrased that - at least in my experience any sort of thing that required my computer to ping back (I think, I am not good at computer lingo) didn't always work. So kudos and comments both required checking to make sure it sent, but I knew comments were appreciated so I focused on trying to get the tech to cooperate.
On the broader tech scope tho, AO3 and many other popular sites are actually blocked in a fair number of countries. I only have experience with this in China (where Tumblr too is blocked actually). In order to access these sites, you need to have a working VPN and a stable wifi connection. So in my experience I could quickly load a couple fanfics on my phone before I left the house, but until I came back home from school I wouldn't be able to do the whole work of commenting bc that took more time/bandwidth. Not to mention that there were times where my VPN didn't work at all for days bc of government reasons - so there was not even the chance to comment.
Obviously my experience is on the more extreme side bc I could read but not always comment, but I do think it is worthwhile for authors to consider that readers are not as a monolith doing things for no reason. Everyone experiences times where they are in low wifi places and some functions work, but others don't. We all have times where engaging is harder than it should be. The technology part of it can bother me but I didn't know about it till I myself experienced it - so my call to action is more along the lines of just engaging with the reader perspective bc it will reveal things like that.
Also not assuming people are doing things maliciously. This is something that we see fairly often in fandom around translated Chinese works, where a Chinese netizen will come into an English language space and use the etiquette they are used to which clashes with the etiquette of the English language space. Sometimes people are polite and inform the person of the clash, but more frequently people are inflammatory and direct hate towards the Chinese netizen. So an ESL/EFL translation error and/or etiquette breach becomes something that the netizen is attacked over and then they don't reach out again. There are many posts in various translated workd fandoms informing people not to be immediately on the attack bc it is a very common pattern. The responses from readers who limit their comments bc of bad interactions often remind me of this.
On a completely different note - I appreciate you mentioning on other posts that readers are not coming from nowhere and that etiquette is maintained by both parties. It makes me feel hopeful that the issues with commenting can be fixed, because there are people who are looking at everyone involved.