âSurvivor - A Review Gameâ
âThe Tribe has spoken.âÂ
Every student loves a good review game. Â In fact, if I could just play review games in my class, I think my students would never leave. Â Not only do games engage them, but as students have told me in the past, they are especially helpful for them to remember the information, especially when it comes to vocabulary. Â Pair a good game up with pop culture, and it will always be a success. Â
Recently, I was able to teach the other language arts teachers at my school a game called, âSurvivor.â I didnât make up this game, but it has always been a student favorite in my class.  It was actually more entertaining to watch the teachers play it instead.  I highly recommend this game for any content/grade level.  It is also great because it doesnât take any prep or paper.
*Use this game as a review for any content area. Â It does help if you have the possible answers written on the board for students, if necessary.*
Explain to the kids about the game âSurvivorâ if they havenât seen it before. Explain the idea behind having alliances.
1) Have students sit on their desk
2) Explain to students that you will ask a question. If they know the answer, they need to raise their hand. Â (I let them know that if they are annoying me by talking, I wonât call on them. Â Works every time.)
3) You will randomly call on a student. Â If they get it right, they can vote one person off of the island. Â Remind them that this is where their alliances will come into play.
4) If they get the question wrong, that student sits down. Â At that point (after you have a student in their seat), any student that is sitting down can be called on and âsavedâ by me. (This helps with keeping the students engaged that are sitting in their chairs and have been voted off the island.)
5) Last person on their desk wins the game. Â For round two, that person is âimmuneâ from being voted off the island for the first two questions.
1) Everyone sits on their desk again. Give students time to form new alliances or confirm their old ones.
2) The game is the same, except this time, a student can either vote ONE student off of the island or can bring TWO students back up. Â The one catch is that a student can only be brought up ONE time during this round. Â However, I can bring a student up as many times as necessary. Â (If I am running out of time, I let them vote five students down or whatever is needed.)
3) Play until there is only ONE student that has survived.
1) Bring the winners up from Round 1 and Round 2. Have them face off in opposing desks in front of the room. Itâs more fun if you have a buzzer device between them, but they can always just slap their hand on the desk for the buzzer.
2) Read off a question. The first person to hit the buzzer doesnât get to answer the question. Â Instead, they must choose someone from the audience to answer it for them. Â This is the part that makes alliances more fun. Â The person in the audience can decide if they want to answer the question correctly or not. If they get it correct, the person up front gets a point. Â If they donât, the other person gets the point. Â *If a student hits the buzzer before I am done with my question, then the opponent gets to choose someone from the audience. This makes them work on their listening skills.*
3) I usually play until the first person gets five points and is declared the ultimate survivor. Â
So, do kids want to play games AND learn at the same time? YES! Â The tribe has spoken.