teach me?? how to draw?? the action of kissing????
Step 1. yearn
thanks op for letting me add on to this post!
have fun drawing kisses now!!!!!!
more detailed tutorial by another person: x
trying on a metaphor
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@artreferencecafe
teach me?? how to draw?? the action of kissing????
Step 1. yearn
thanks op for letting me add on to this post!
have fun drawing kisses now!!!!!!
more detailed tutorial by another person: x

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Webcomic tips
In the conclusion for now, some things I’d really recommend doing if you’re seriously considering making a webcomic (or really a comic in general). Some of these don’t really apply to strips or gag-a-day type of comics, but I’m not talking about those here.
1. Write down ideas\sketch stuff, LEGIBLY. “I’m gonna remember it later” NEVER works. And if you scribble it somewhere on a piece of paper, you’d better scan it or retype in one doc later, because tiny notes always get lost among other doodles in my skethbooks.
(i know it’s hard to keep everything clean and organized, but this mess is just not productive)
If your project is a collaboration, save your conversations. If you’re working alone, make a blog for your ramblings. You have no clue what tears of relief I cry when I open that blog and rememeber I don’t have to painstakingly look through my heaps of sketchbooks and folders for a tiny idea I’m not even sure I wrote down a few months ago.
2. Inspiration folders, or even better, inspo blog with tags also help with collecting and remembering ideas. Color schemes, landscapes, style inspirations, atmospheric stuff, maybe some photo references, all those neat things.
3. Basic tier: character design sheets. Top tier: common poses, expressions. God tier: outfits they wear throughout the comic. Holy cow tier: turnaround sheets for all those outfits.
(I’d die trying to find good pages for references without these)
4. If you haven’t finished detailing the plot, don’t even think about moving on to drawing the comic. You’re gonna regret it when you come up with a really cool plot element that can’t be incorporated anymore because you’ve already drawn all the parts you could’ve tweaked.
5. Don’t just define the plot, make a script. Writing down the lines and the brief description of the actions serves me fine:
(notice that I approximately divided the pages & the text that’d go to each panel on a page)
6. Hard mode: make thumbnails for all the pages, if possible. At least whenever a new chapter starts.
7. If your story involves some convoluted chronology shenanigans, you’d better write down the events of your timeline in the chronological order.
8. Backgrounds. You can’t avoid them, bro. Like half of the comics are backgrounds, especially if your story involves a lot of adventuring and looking around. I know it hurts, but you’ll have to become friends with them. Read some tutorials, practice on photos, go out and sketch some streets, use 3d programs (like Google Sketch) to understand the perspective, use sites like houseplans to visualize your buildings better, I don’t know. Just be prepared for their imminent evil.
9. If you’re drawing digitally, pick a brush size for the lines and stick with it. You don’t want your lines and detail levels to look all wonky and inconsistent in different panels. And I don’t mean the cool stylistic varying lines, I mean this:
Also, things on the background should have thinner and/or lighter lines to avoid distraction. Usually less details too, unless you’re making a busy background with a simple foreground to help it pop out. Or wanna draw the attention to an object on the bg.
10. Readable fonts. Even if you chose to ignore people with poor sight or dyslexia, the majority of your readers aren’t gonna be excited about struggling to decypher this:
Also, as much as I love my black speech bubbles, colorful text on black still kinda hurts the eyes. I wouldn’t recommend doing that for all the characters. Black speech bubbles are usually used for creepy, inhuman voices. And yes, having a colorful outline in this case helps.
11. Probably newsflash, but did you know that panels have their place, order and functions? They do! My favourite thing ever is how I used panels when I was like 12:
(comics ain’t rocket science, but this one is)
The composition of the panels and word balloons always serve for a better reading experience. They guide your eyes over the page, so that you never feel lost or confused. The images in the comic equal frames in a movie, so it’s pretty damn important in what order you look at things and how quickly you can understand what’s going on!
(Eric Shanower & Scottie Young’s Wizard of Oz)
12. One update a week is fine for testing waters. Don’t overestimate yourself, especially if you have a pretty busy life outside it. A stable comic that updates slowly, but regularly is better than an unpredictable erratic one. You can always pick up the pace later, if you feel confident enough.
13. Try to always have a buffer - a couple of pages in reserve. If you’re making the pages much faster than you’re updating, this shouldn’t be a problem. But if those paces are equally the same, it’s goddamn HARD. But on the other hand, if something happens and you skip an update, those come in handy.
If you’re looking at this list and thinking “wow that’s a LOT of work”, you’re totally right. And it’s okay to be intimidated at first! But that’s why it’s important to start with something small. Once you get the formula down, these things will be natural to you.
@sidelley
Really great collection of tips for my webcomic creators! Many of these are relevant to every artist as well!
@sorcererlance
Hey friends!
Meg here for TUTOR TUESDAY! Just a quick beginning look at colors and some color theory! I’ve had a few recommendation for color palette stuff, so I hope this is a start! Paul has done some on color as well! If you have any recommendations send ‘em in here or my personal! Keep practicing, have fun, and I’ll see you next week!
ok, i’ve decided to make a tutorial on how to prepare these graphite blenders (english is not my first language so keep that in mind) hope i explain myself well:
i think they’re called stumps in english, whatever, the point is i’ve seen a lot of artists ditching them and recommending using q-tips instead becaue “they’re hard and don’t blend well” or using them right away, so i thought i would show you how to soften them. some of you may know this but i’m sure a lot of you don’t
step 1: buying them (i recommend getting 3, the smaller one, a medium size one and a large one)
step 2: search a hard surface (the floor is great) and get a hammer
step 3: get one stump and start hammering it, you have to hammer the whole stump but go a little bit harder on the tips
step 4: roll the stump and hammer all sides (don’t go crazy it has to stay round) it may take a while
step 5: to know when you’re done you gotta squeeze the tip, it’s gotta be soft enough to form an oval between your fingers but not flaten right away
step 6: choose the softer tip and put the stump vertical with the chosen tip up, hit the floor repeatedly to get rid of the other tip, keep doing that until the bottom is flaten, you should end up with something like this:
step 7: once you’re done, put tape around the point, right where the cone of the point starts forming
step 8: get some sandpaper and sand the tip (horizontally like in the gif), keep the sandpaper in your case because that’s how you “clean” the tip
i had these for almost 7 years (yeah i know they look nasty, art isn’t clean)
and they work perfectly
Made these for fun, feel free to use them separately or not!!

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Tutorial on how I color hair! It’s very stylized, but easy to do. [Note: only works for straight hair, but i hope it’s still helpful!]
:commissions:
Another crap thing I do to make references, if you like it I can make more tutorials but idk if someone would find sense in my crazy stuff hahaha
How to draw cosmos flowers by urbankate_in_ca
Hand Reference I & II
Artist: Ninjatic
Happy Holidays, everyone! Thank you all for sharing and supporting this series this year, I love Tumblr, been posting on here for years, and you guys are all amazing! Got SO MUCH cool stuff coming up for you in 2019! Huge cheers! Lorenzo!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
incase you’re buring your soul rn
my personal version,and yes i have a fetish for long ears elves
Sorry, if you've answered this before, but do you have any tips on drawing mouths and lips?
Hello anon! :D I’m not the best at making tutorials and giving tips but I’ll do my best to answer your question! ^^
I sure do love drawing lips! It might be in fact my favourite part of the face to draw.
Let’s see what makes them so irresistible ;)
tip 1: let them shine! that tiny shiny spot does wonders for the lips - it makes them fuller, softer and more three dimensional. It also makes the lips look slightly wet. Sexy!
tip 2: Build the depth with some darker spots. Quirking corners are great for that, and if you make the darkest spot in the middle of the mouth it seems like it’s about to part. And maybe whisper something seductive ;)
tip 3: The very middle of upper lip is my favourite area, it gives the mouth its distinct character. It’s also a great spot to play with shadows, one lighter stroke, one darker stroke and you have a very dramatic shading going on!
tip 4: When drawing lineart it’s good to keep the line varying in width and pressure. Equally thin, flat line might look good in anime, but even there it’s rarely the case. Making the line thicker in the shadowy part of the mouth adds depth to your drawing.
General remarks:
I almost never outline the upper lip, it tends to look weird. Just a thin “U” shape in the middle is usually enough.
Upper lip is usually in the shadow, at least half of it. Lower lip tends to catch the light, especially with pouty plump lips. The more shadow you add under it, the fuller the lips look.
When drawing male characters I usually play around with skin tones instead of pink and red (see the third row of examples). But it’s not a rule. Some boys rock them rosy lips. ;)
Never paint the teeth white, never. Gray, yellowish and pinkish tones are great.
And the final tip: use reference! Look for pictures of people with beautiful lips, with thin lips and full lips, try to see which line goes where and how it changes the shape and expression. I hardly ever draw without a reference.
Good luck! 👄
for the anon that wanted more head angles. It’s not explained well, I apologize for that but maybe this will help a little bit.
Reblog this to have your followers send you a letter, number, and character!
Please tag me so I can see your artwork! C:
(Pls do not repost)

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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expressions !!
I jotted down for a friend of mine some tips and notes on how I approach drawing hair, and things I keep in mind while doing so, and thought I’d share. There are loads of other ways to do it, and the learning never stops, so I hope this helps!