Why did it take me this long to realize all of Undyne’s attacks hinge on her having no depth perception.
I mean, in the chase sequence, she never aims directly at the player, only where she thinks the player might step.
Whenever she catches the player in this sequence, she barrages them instead of making straight line attacks, like how you might use a grenade instead of a gun when you can’t pin your enemy’s location.
In her main boss fight, she uses green to pin the player, so she doesn’t have to guess where they are.
I don’t know. A lot of ideas just suddenly lined up for me.














