Man, Logen came into my life at such a perfect time, because I used to believe that having the ability to admit you did wrong signals that you're not doing the wrong anymore, and, lol, noooooope

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@thatluckyloser
Man, Logen came into my life at such a perfect time, because I used to believe that having the ability to admit you did wrong signals that you're not doing the wrong anymore, and, lol, noooooope

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Spoiled reader speaking so what the hell do I know about being surprised by Logen's ending. But jfc I so don't understand calling it open and unsatisfactory. The entire LAOK is a demonstration that yes, everyone had been right about him, from Bethod to the weird hillbilly to fucking himself. Yes, he is a craven. No, the North cannot survive with him being there. No, he will not change. He's an awful leader, both to his group of fighters, half of whom are dead by the end, and to his subjects whom he dragged to a war that didn't concern them whatsoever and whose cause he didn't really care about either but went anyway, simply because endless bloodshed is the only thing he can imagine doing with his life. He's a selfish coward whose idea of self-improvement is quiet whining to himself that never survives the first contact with someone trying to force accountability on him. By the time the battle of Adua rolls around and the Bloody Nine appears, AGAIN, you as a reader channel Bethod by being absolutely fucking done with Logen who knows what sets him off and makes noises about hating it yet keeps putting himself into the same situation over and over again for no reason whatsoever, other than loving the shit out of being a mindless killer but being too weak to admit it.
It's not Logen who undergoes a character arc. It's the reader who starts the series with a certain imrppession of him and by the end abandons it as entirely misguided.
Logen's life is an endless circle of vaguely gesturing at change, then never committing and doing what he's always done.
Of course his story would come full circle too, of fucking course.
After all... you have to be realistic about these things.
am I feeling bad for Morveer or is the book reminding me to feel bad for myself? We shall never know!
Why I find the Grimdark genre inspirational~
This was kinda born because I keep seeing certain takes on the genre (some naive. Some just plain bad) and I want to throw out my two cents.
The common critical take I see from people who aren't fans of the genre is they believe that Grimdark is "Everything sucks. People suck. You shouldn't fight to make things better. Just give up" and I just find this to be both a naive and pessimistic way of seeing things in this genre.
Yes, in Grimdark there's usually never a happy ending and the bad guys end up winning, but from what usually take from that is "don't want to be like these people".
I'll use The First Law trilogy by Joe Abercrombie as an example (because I love it so much).
The character, Logen Ninefingers constantly goes through the first two books saying that he wants to change. He doesn't want to be The Bloody Nine, he doesn't want to commit his life to violence anymore. He has a saying "you got to be realistic about things" and you think he's being wise. Until the third book comes along where Logen finds himself back in his comfort zone because, to him, change is too hard and that saying truly shows how much of a defeatist he is. He could've changed, he was at the point of changing but once one thing didn't pan out the way he expected, he decided that change was too hard and went back to his old habits (One of the things I took from The First Law was "If you want to change. You have fully commit to it").
So yeah, at the end of the third book, I ended up thinking, "I don't want to be a defeatist like Logen" (There are other characters I can go on about, like Jezal also wanting to change but ended up back as an entitled, pathetic, self-righteous brat for the most part... He's just fully aware of it now compared to before).
What it boils down to for me is unlike other fantasy genre where I get inspired and think "I should follow this example", Grimdark is the opposite and makes me think, "I definitely SHOULDN'T follow this example".
Anyway, that's my two cents.
Nothing’s going to be loved by everyone. Your job is not to write something that everyone loves. Your job is to write something you love, and then hope that some people will respond to it.
—Joe Ambercrombie

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“Once you’ve got a task to do, it’s better to do it than to live with the fear of it.”
— Logen “The Bloody Nine” Ninefingers in The First Law by Joe Ambercrombie
REGRET TO INFORM YOU YOUR SON HAS DIED FROM TRENCH FOOT LOL HE SERVED WITH COURAGE AND HONOR LOL PLEASE ACCEPT OUR DEEPEST CONDOLENCES LOL
You have no idea how many RPGs I pick up where I end up thinking, “Man, you came up with a really weird way to do a less interesting dungeon crawl.” Worse, I’m not even sure the designer is AWARE they made a dungeon crawl game.
This is especially true of horror RPGs and it’s doubly true of Haunted House RPGs
Pro tip: Haunted House stories are not about room-by-room exploration. Try again.
Bonus Gripe: "Psychological Horror" does not mean "the characters are unnerved by disturbing events." Please, read a book or watch a movie from before 1980.
When you deride or decry a piece of media, then, do you not consider that to be a call to action to your followers to avoid it and its fans? I kind of thought that was the subtext of all of this
unfortunately you have had your ability to understand media criticism crushed into a fine powder by decades old steven universe discourse

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Queer-Friendly Indie Tabletop RPG #137: This world has no patriarchy or gender inequality, yet somehow evolved exactly the same cultural institutions as every other generically medieval fantasy milieu.
Me: And we're not gonna delve into that even a little bit, huh?
Queer-Friendly Indie Tabletop RPG #137: Here's 5000 words exploring the implications of undead skeletons being fully integrated members of society.
Me: Okay, now you're just fucking with me.
#“now go off into the world and kill 'tribes' of bandits and goblins without moral compunctions” (via @bombussyaffinis)
To be fair, sometimes it's more along the lines of "our goblins have exactly the same stereotypical traits and propensities as their Dungeons & Dragons counterparts, but the text awkwardly tries to spin those as virtues".
(My personal favourite is "yes, our goblins do break into people's houses and take everything that isn't nailed down, but they're not thieves, they're just immutably genetically programmed to be absolute socialists and are literally incapable of grasping the concepts of privacy or personal possessions no matter how it's explained to them".)
If you're worried about dumping gold plated mags you're not as rich as the Burgundians.
i kinda love this response. just try reading my comment in a nicer voice and you'll feel better

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my toddler is 3 years old and wont eat anything other than fine porterhouse steaks and sweet port wine
you need to discipline your child. port is a horrible choice for the main course and wildly clashes with a rich béarnaise.
dude hes three….
And uncultured. Get a new child
For anyone wondering, the PhD student's name is Myra Cheng.
Here's a link to an article about the study from the Stanford Report: link.
Across three preregistered studies, participants interacting with sycophantic AI became more convinced of their own rightness and less willing to repair relationships. Yet at the same time, participants rated sycophantic AI models as higher quality, more trustworthy, and more desirable for future use, which may explain why this behavior has persisted despite its harmful impacts.
Myra Cheng et al. "Sycophantic AI decreases prosocial intentions and promotes dependence." Science 391, eaec8352 (2026).