Toa Jaller Mahri
he wasn't even looking at me and he found me
PUT YOUR BEARD IN MY MOUTH

❣ Chile in a Photography ❣
DEAR READER
almost home
dirt enthusiast

Love Begins

roma★
Peter Solarz
Acquired Stardust

oozey mess
TVSTRANGERTHINGS
Claire Keane

Product Placement
Jules of Nature
Show & Tell
Aqua Utopia|海の底で記憶を紡ぐ

Kiana Khansmith

JBB: An Artblog!
NASA

seen from Saudi Arabia
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seen from Argentina

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@tenosit
Toa Jaller Mahri

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Hundreds gathered in San Francisco’s Chinatown as city leaders and community members celebrated the opening of the world’s first Chinese LGB
Hundreds gathered in San Francisco’s Chinatown as city leaders and community members celebrated the opening of the world’s first Chinese LGBTQ museum. Mayor Daniel Lurie joined supporters for the ribbon-cutting ceremony at the OUT Museum, a space dedicated to preserving and sharing Chinese queer history and culture. The museum was founded by Chinese artist and LGBTQ advocate Xiangqi Chen, who spent more than 20 years promoting queer visibility in China before moving to the United States in 2023.
June 5, 2026
PRC-Stans being REALLY quiet rn
what would a ttrpg that prioritizes roleplay and actually functions as such look like? i've played a few that claim to be "rp forward" and every time the mechanics meant to facilitate roleplay ended up impeding it - and meanwhile i've had perfectly rewarding rp experiences in crunchier systems with no mechanical social encounter support at all. is there really a way to build rp into a system that works, or is it just a unicorn idea?
"Proiritising roleplaying" doesn't mean anything – it's a piece of vacuous marketing text targeted at people who've constructed their identity politics upon arguing about the correct way to pretend to be an elf.
The basic problem is that the term "roleplaying" is, itself, not well defined; in practice, it means whatever the person trying to sell you something wants it to mean. Here, for example, by invoking the presence or absence of "mechanical social encounter support" as the distinguishing feature of self-styled "RP forward" systems, you seem to be implicitly defining "roleplaying" to mean "set-piece encounters in which a player character attempts to persuade an NPC to do something for them without resorting to violence". Is this justified? Is playing out the process of hitting each other with sticks not "roleplaying"? Why not?
What most people mean when they toss the term "roleplaying" around in the context of tabletop games is something in the vicinity of "roleplaying is when we do things I'm interested in doing, and not-roleplaying is when we do things I'm not interested in doing". As all game rules are unavoidably opinionated about what player characters ought to spend their time doing – indeed, arguably this is the only thing that rules can meaningfully express opinions about! – the question of "does this system 'prioritise roleplaying'?" is typically reducible to "does this system agree with me about what kind of game I'm playing?". Games are then sorted into "priorities roleplaying" and "does not prioritise roleplaying" based on which side of the answer to that question they fall on for the person doing the sorting.
This is the ultimate root of a lot of this "the best sessions I ever had never touched the rules at all" stuff. For a variety of reasons, many people have genuinely never experienced playing a tabletop RPG whose rules agree with them about what sort of experience of play they ought to be having, and in some cases they can't even imagine what that would look like. If you and the system you're using disagree so badly about what kind of game you're playing that "engaging with the rules" and "engaging with my desired experience of play" are mutually exclusive activities, it's not surprising that ignoring the rules entirely would be your best play.
In this light, your question of "what would a system that really prioritises roleplaying look like?" translates to "what would a system that actually agrees with me about what kind of game I'm playing look like?", and that's not a question I can answer unless you're willing and able to get a lot more rigorous about what you mean when you say "roleplaying".
Here, for example, by invoking the presence or absence of "mechanical social encounter support" as the distinguishing feature of self-styled "RP forward" systems, you seem to be implicitly defining "roleplaying" to mean "set-piece encounters in which a player character attempts to persuade an NPC to do something for them without resorting to violence".
well, no, i was actually thinking about scenarios like navigating a ball/gala type event and exploring the plot through verbal conversation, but i suppose i didn't say that, so fine, egg on my face
i ask this because i've been thinking a lot about why i keep bouncing off games like Blades in the Dark and Monster of the Week, both of which like to bill themselves as "rp forward". there's a lot of tools and toys to play with in terms of social encounters for both of those games, to be applied in heist and monster mystery situations, respectively, so i think we can safely say that we're aware of what the rules want to be doing in this instance, and are broadly in agreement with them.
but in practice, i often forget that i even have those tools, or the conversation regularly grinds to a halt while people review their abilities lists, and it's just.... weirdly exhausting. and i keep thinking that surely there must be a better way, but i'm not a game designer, so fuck me if i know what that better way might look like. hence, asking an expert.
i suppose we do need more precise terminology, because yeah "roleplaying" is technically applicable to any aspect of game engagement you can think of. "navigating social situations" is slightly narrower, but maybe just "having a conversation" is what we're after. and maybe part of the problem is that most people are already halfway proficient at having a conversation? in ways that we're not proficient at the aforementioned hitting each other with sticks. so we can just Do It without needing to abstract parts of the process into dice rolls and hit points, because we can just observe what the other guy says and then decide how our character feels about it and how they want to respond.
so is the answer to this just "roleplay is a fake category, and none of it matters"? surely that can't be it. surely someone must know what they're doing here, and can come up with a framework to gamify Having A Conversation in a functional and satisfying way.
There are a couple of big issues here:
You've settled on defining "roleplaying [mechanics]" as "gamifying having a conversation". What does it mean to gamify having a conversation? In what way, and to what purpose? My previously proposed summary of "[having rules for] set-piece encounters in which a player character attempts to persuade an NPC to do something for them without resorting to violence" is one way of gamifying having a conversation, but you've said that's not what you mean by that; so, what do you mean?
If you're having trouble remembering what the rules for a particular thing are – or even that those rules exist – that's often a good sign that engaging with those rules isn't fostering your desired experience of play; however, it doesn't tell us anything about what that desired experience of play is, other than "not that". (Also, it's worth examining whether this is actually a domain-specific issue; many groups find it necessary to frequently stop and review the rules in many contexts, but this tends to be seen as more tolerable in turn-based frameworks like combat than in contexts that lack such a framework.)
Maybe I'm missing the point, but here's my thing: you're playing a game that is played by talking. Why, then, do you need detailed game mechanics about talking (the thing you're already doing)? Why not just talk, and save the game mechanics for all the stuff that you can't just do for real at the table (e.g. hitting each other with sticks)?
You know the Paul brothers were so controversial around 2016-2017 that I get nostalgic once in a while and decide to see what they’re up to lately. And the answer is almost always that they’re doing some kind of elaborate scam.
I have had a lot of evil people say to me that nothing taste as good as skinny feels and every time im like no im pretty sure food tastes really super good actually
Also skinny feels like shit. Thank you for coming to my TED talk.

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Hasan Piker blaming gay people—sorry “homofascism”—for his preferred candidates losing in a primary so maybe can the gays stop thirsting over him now?
Commie turns on queers, tale as old as time
Anyway happy pride month to Scott Wiener who got the plurality of like literally every demographic in San Fran to support him
Hasan Piker blaming gay people—sorry “homofascism”—for his preferred candidates losing in a primary so maybe can the gays stop thirsting over him now?
Brian McFadden: Is Google Cooked? (via Daily Kos)
idk if this is an usamerican thing or not but it always blows my mind as a small european country resident that yall have many names and types of apples???? what do you mean its not just red yellow or green??? why is it so complicated??? who is granny smith????
'whats your favorite apple' 'red' 'no i mean like what type' '??????' actual conversatiom i've had with a mutual from usa
THIRTY TWO??????
Listen that doesn’t even account for all the weird shit local farmers are getting up to.
May I present the best apple:
the world is so big and beautiful
Seeing people claim that asking them not to vote for Graham Platner because he's affiliated with genocidal movements like the nazis, that he doesn't qualify for Vote Blue No Matter Who, is exactly like how people calling Biden and Harris Genocide Joe and Holocaust Harris were asking people not to vote for them. Saying that to oppose one violation of 'always vote blue' but not the other is hypocritical.
It is in fact, not hypocritical.
It is, in fact, a wonderful illustration of why hyperbole is bad in politics.
By looking at somebody who acknowledges that Israel's goal in Gaza was elimination of Hamas rather than genocide and that since he could not dissuade them from attacking the best way to minimize Palestinian casualties was to try to maximize influence over Israeli policy such that he could veto acts with unacceptably high civilian-to-combatant kill chances and ensure they'd be using precision bombs targeting combatants rather than dumb bombs killing everybody, and calling that person a "genocidal monster" because you think the important principle is keeping your hands clean and damn the consequences, you do not in fact help anybody. You don't save Palestinian Lives. You don't make the Hated Establishment look worse.
No, instead, when somebody who actually is affiliated with genuinely genocidal political movements shows up asking to be part of your club, you make them look better to onlookers, because after all, sure he's a nazi but so was Biden and Biden was fine!
That is not how this works. Biden did the best he could to minimize Palestinian casualties and rather than saving lives, cutting off American support to Israel would let Israel wage just as brutal a war (their limiting factor is not bullets or offensive bombs) but with far fewer restrictions- demanding that Israel be militarily independent of the US so the US can't tell him to be more humane and demand listening is actually a goal of Bibi's.
To say it is genocidal to not give Bibi the free reign he wants is not, in fact, the anti-Israel position you think it is, and as you are subsequently demonstrating, all saying it did is ensuring as many or more Palestinians die and the American body politic's resistance to actual genocidal movements (e.g., a guy who knowingly and willingly had the 'Hans, are we the baddies' skull on his chest for years) has been reduced due to the Boy who Cried Wolf effect.

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??????? His "ability to weather" his nazism and misogyny arent really in question here jamelle. We just finished electing a known treasonous criminal pedo racist antisemite to the presidency a SECOND TIME. Fucking half the supreme court have credible allegations and were confirmed regardless. Platner apologists continue to sidestep the issue at hand!!!!!!!! like we've already plumbed the depths on the levels of depravity the american public is willing to overlook or go along with!!!!!!!! They're not even trying to argue that he's a solid candidate anymore!!!!!! They've ceded that ground!!!!! THE QUESTION IS WHETHER JOURNALISTS DEMOCRATIC OPERATIVES AND SOCIAL INFLUENCERS WILL CONTINUE TO CREATE AN APPARATUS OF SUPPORT FOR SOMEONE WHO IS FUNDAMENTALLY UNSUITABLE FOR THE ROLE A LA THE Rs RE TRUMP. AND THATS EXACTLY WHAT THEY SEEM DETERMINED TO DO
By popular demand, a Dwemer puzzle box.
Jokes on scammy mobile games that try to get me to spend real money to replenish energy for their stupid merge game
I get my dopamine by refusing to give you any real money
And also I use ad blockers
I will put your game down for 8 hours and feel fulfilled by doing so
"oh but don't you want that super special character/decoration/thing that makes gameplay faster?"
Not nearly as much as I get off on telling you no
Is it an easy thing to train our brains to do? No
Is it worth it? Abso-fucking-lutely

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Two things this website hates and that’s women and gay people who are gay in the “I have sex with other gay people” way and not some sort of thinly defined yearning and homophobic joke based system largely applied to brothers and male coworkers in early 2000s television shows. Three things this website hates actually sorry silly me but this website does hate black people.
At what point are you guys going to stop scolding the trans woman for saying women. I’m not some other category. I’m a woman. This site hates women.