Kingdoms of the Hollow Introduction
This is a potential game that I have been working on for the past 5 years, I'm excited to finally be able to share it with others :) (feel free to ask me abt it)
Kingdoms of the Hollow is a high fantasy world based on the continent called βThe Hollowβ where there are nine main kingdoms and three commonwealth realms.
Magic is something that every denizen of The Hollow has the potential to succeed in. Magic derives from the individualβs spirit, which is something that all sentient beings have, the stronger the personβs spirit is the stronger their magic will be. Spiritual power is like a muscle, if someone doesn't practice it then they will eventually be able to use it at all. People who use magic in an official sense, like a job, or specialize in it, then they would be classified as a mage.
There are three different types of mages, there are wizards, witches, and sorcerers. Wizards learn from spirits and utilize their power as their own (Arcane Magic), witches work directly with spirits as an extension of their own magical power (Organic Magic), and a sorcerer is someone who combines the two.Β
Spirits are the source of all magical power. Before sentient organic creatures started populating the world there were incorporeal beings made of pure spiritual energy. Long before when the story started there were beings that were perfect fifty-fifty splits of organic and spiritual bodies.
Eventually over time organic lifeforms (such as humans) hunted several species of the hybrid lifeforms to be endangered and the rest extinct completely.
In present day spiritual, hybrid, and organic beings have all formed an uneasy truce, promising not to spread any more unnecessary violence. Mages work hard to both repair relationships with the other sentient beings of The Hollow as well as develop their own magical power without the aid of spirits.
One of the ways that mages can collaborate with spirits is through familiars. The term familiar is used to describe a spirit that has made a magical pact with a mage, in most cases these pacts are formed consensually however there have been instances in the past where one of the two beings involved somehow forced the pact onto the other.
It is imperative that anyone who wishes to learn any kind of magic must learn within the proper setting. Without the proper safe environment, it is possible for someone to be influenced by harmful spirits, especially if they are young, since that is when a personβs spiritual essence isnβt properly tethered to themselves.
The story will follow a young mage in training, theyβre ambitious goal is to follow in their grandmotherβs footsteps and become a sorcerer. One morning they are given a seemingly simple task, to collect several ingredients for a pie that their grandmother wants to make. She prefaces that there is no time limit and wishes for them to take their time and to do their absolute best in obtaining the ingredients. They leave their house to go and peruse the local markets but are stunned to see that all of the local shops and usual stands are all closed, meaning that this task will be much harder than they thought.Β














