Marat Zakirov
Senior/Lead Concept Artist/Designer/UE Artist
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Marat Zakirov
Senior/Lead Concept Artist/Designer/UE Artist
artstation tumblr instagram linkedin facebook
More here

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🏔️Evgeniy Vegera🏔️
Team Lead at TRACE studio
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Guillermo Moreno Alfaro
Lead Environment/Level/Lighting Artist @ Saber Interactive
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🏔️Evgeniy Vegera🏔️
Team Lead at TRACE studio
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The Path Less Taken || Unreal Engine Speed Level Design

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Level art for the current fighting game we're making !
Platformer level art
One of our projects at school was to create the visual of a 2D platormer level in groups of 5 ! We had to make the artistic direction coherent and make the pic easily readable for the player, like he could easily identify the bonuses, enemies, etc... I've made the main character, the health packs, the fx and the assembly of all the elements made by the other members, and I love how it looks !
Level art from Galerider, an adrenaline pumping, fast-paced, shooting game that lets the you fly on the back of mighty winged creatures. Made in Unreal Engine; available soon on the Apple App Store.
If you enjoy blasting puny enemies into juicy bits while riding on the back of powerful winged beasts, follow GaleriderGame for more updates on:
https://www.galeridergame.com
https://twitter.com/galeridergame
https://www.facebook.com/galeridergame
https://www.instagram.com/galeridergame
https://forums.unrealengine.com/community/work-in-progress/1512172-galerider-dragon-riding-rail-shooter-for-mobile-platform